The Vari CoreChair has genuinely surprised me. I thought that this would be a flash-in-the-pan kind of chair for me, a gimmick that I loved for exactly a week and then forgot about entirely, and I almost did, but I see the potential.
In fact, if it weren’t for my bad knees combined with my tall frame, I think this would be the perfect chair for me during the workday. But a few things are keeping this chair in “good” status, not “great.” But each of them can be fixed with simple tweaks.
The CoreChair’s entire USP is its unstable connection between the seat and the post. It’s just loose enough to cause you to have to engage your core while sitting, which may be hit or miss for users, but for those who move while sitting already, perhaps bounce a leg or fidget, or feel the need to stand and pace around, this may be precisely what you need.
This won't be the best office chair for most people - it's certainly a niche product. But for me, as a pretty active individual, this chair, in concept, is precisely what I want. I can’t get the height to work for me, but again, that could be solved pretty easily.
Vari CoreChair: Price and availability(Image credit: Collin Probst // Future)The CoreChair sells for $499 on the official Vari website. With that, you get free standard shipping in the contiguous US and a 3-year warranty, including complete product replacement under Vari’s policy.
It’s worth noting that this chair is currently only available in black, but I doubt the lack of color options would deter buyers.
(Image credit: Collin Probst // Future)Vari CoreChair: Unboxing and First ImpressionsThis was probably the easiest chair I have ever built, outside of the few I have received that are pre-built. It took about 3 minutes, two screws, and no worry at all.
Off the bat, I thought this was an odd chair; it had a very aggressive tailbone cushion, a super-low backrest as you'd expect from a task chair that's designed for focused work, not staying supported for long hours.
Saying that, after sitting on this for the first time, I was thoroughly impressed by how comfortable the cushion was and how premium everything felt, given its simplicity.
However, I was right in my first thought: this chair should be at stool height, not chair height, but more on that later.
Vari CoreChair: Design & Build Quality(Image credit: Collin Probst // Future)After months of using this chair off and on, I still stand by the fact that this is one of the more comfortable cushions in a seat. It’s firm yet supportive, and breathable on even the hottest days. I also love that the spokes on the legs are wider, making it easier to rest my feet on.
The backrest section here is a tad confusing, and to be honest, I'm not sure why it exists. It feels unnecessary, like it should either be larger or be removed entirely. And, I actually mean that as a positive. The chair is strong enough on its own that reworking it into a stool might be better than using it as a chair.
If this were a stool, I could stretch out my legs a bit more, use the footrests on the spokes a bit more, and aid my balance while using it, too. The chair is so close to being great; I just wish there were a bit of a change.
Vari CoreChair: In use(Image credit: Collin Probst // Future)I work out of a specific workspace three days a week, and this chair has been in that workspace for the entirety of my testing. I’ve used it for all-day sessions, upwards of 8 hours at a time. Throughout that time, I feel like I can now say that this chair doesn’t so much give me a core workout as it does a focused, engaged core.
For someone like me, who is very active and hyper-mobile, I feel like I am constantly tapping my feet or bouncing my leg. A chair like this that helps me stay engaged without feeling like I need to tap or fidget. I noticed that using this chair helped me lock into what I was working on, making hours feel like mere minutes.
After several weeks of using this chair, I do have a few notes I wish I could change. First off, I don’t think the lumbar portion is necessary, though I see why they added it. Secondly, it could be my height, but I wish that this chair were actually up to stool height. If it were a bit taller, I think I could use this for a few more days in a row, or even a few more hours at a time. Right now, after a few hours, I get a bit fidgety due to knee pain, but I love having the core activation.
I think, in its current form, the best use for this chair is somewhere between two- and four-hour working sessions where you need to write, focus, knock out a proposal, crush some emails, or something else you need hyper-fixation on. This chair could help you lock in and knock it out. For some, that is precisely what they need to do some of their best work.
However, if you have lower back pain or another ailment I'd recommending steering clear of this chair, as it won't provide the natural support most ergonomic chairs do and instead, force you to support yourself by adding a layer of instability. If you're suffering serious lower back pain, the Steelcase Leap remains the gold-standard in that department.
Vari CoreChair: Final verdict(Image credit: Collin Probst // Future)The Vari CoreChair is a strong option for the right person and something others should steer clear of. It’s not the chair for everyone, but a niche option that could be a secret weapon for productivity.
As discussed, there are a few areas I'd like to adjust to make this an even better chair, but for now, I can see myself keeping this chair in rotation for those times I need to lock in. It’s a great rotation between sitting, standing at a standing desk, and sitting in the CoreChair, though I know that not everyone has the opportunity for such a working environment.
To keep things simple, if you experience lower back or knee pain, this will definitely not be the right chair for you. If you prefer passive sitting (where the chair does the work for you) over active sitting (where you control how you sit and what support you get), again, the CoreChair isn't going to tick those boxes.
But if you’re the kind of person who fidgets, is constantly moving, or has a bit of a hyperactive mentality, this chair may unlock productivity levels you never knew were possible.
Image 1 of 6(Image credit: Collin Probst // Future)Image 2 of 6(Image credit: Collin Probst // Future)Image 3 of 6(Image credit: Collin Probst // Future)Image 4 of 6(Image credit: Collin Probst // Future)Image 5 of 6(Image credit: Collin Probst // Future)Image 6 of 6(Image credit: Collin Probst // Future)For more office furniture essentials, visit our guide to the best standing desks we've tested.
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Bespoke PC controllers are still fairly rare in the gaming accessory space, though it’s definitely a growing market. Most offer simple controllers, usually with Xbox button layouts and functionality, to cater to those who just want to play games on PC using the best PC controllers.
Then there’s the Scuf Envision Pro V2, which is positioned as a highly customizable and complex product that has many more buttons than a regular controller would usually have by default. This takes the Scuf Envision Pro into an even more niche area, for those who want the additional hotkeys and buttons offered by keyboard and mouse, but with the form factor and comfort of a controller. It’s an interesting idea, though one that I’m not sure will be all that useful to many players.
After using the Scuf Envision Pro for 30 hours, I’ve been impressed by its highly tweakable control schemes, its brilliantly designed buttons, and how it’s changed the way I play certain games like Fortnite and Marvel Rivals. Unfortunately, I’ve also run into countless issues that stem from the added complexity of a controller like this. The software is inconsistent, the onboarding is essentially non-existent, and the troubleshooting is particularly frustrating.
There’s a lot about the Scuf Envision Pro that’ll appeal to those who want to tinker away at every single aspect of their controller, but personally, I found the options overwhelming and rarely worth the time spent toying around in menus on my desktop. Mostly, I’ve come away questioning why someone who wants so much customization in a controller wouldn’t simply use a keyboard and mouse instead, and at the high cost of entry, the Scuf Envision Pro isn’t a gamepad I’d recommend to 90% of the gamers I know.
Still, it’s worth noting that the Scuf Envision Pro isn’t really supposed to be for everyone. The deep suite of programmable inputs, the on-board RGB lighting, and the ability to truly create a specialized controller of your own do amount to something quite special. If you do want full control over your gaming experience, then the Scuf Envision Pro is a very competitive offering, and one that actually feels good to hold and use.
I could certainly see some loving the process of configuring individual controller profiles, dialling in triggers, and setting custom hotkeys, but there’s a lot you have to put in before you really start seeing its full potential.
(Image credit: Future)As I’m spending a lot of my time reviewing gaming hardware at the moment, I’m growing to loathe the various software programmes that are often required to access a product’s full suite of functions. The Scuf Envision Pro requires Corsair’s iCue software for first-time setup. It’s a clunky affair that really could do with some onboarding tutorials, or even just more information on how to get started with the new controller.
Most frustrating is the instability of the iCue software’s connection to the controller itself. I’d regularly find myself unplugging and re-plugging the wired connection to get the controller to show up in the menus. Then there’s the switch on the back of the controller that must be flipped between wired and wireless modes. This switch isn’t something I’ve seen on controllers like this before, and it just adds another level of complexity to what is already a pretty tangled-up web connecting the Wired and Wireless modes.
While I do understand the extra levels of precision and control afforded by a keyboard and mouse setup, I’ve always preferred using a controller for one key reason – simplicity. The Scuf Envision Pro is anything but simple, though perhaps that’s the point. Even after 10 hours of fiddling with the Scuf Envision Pro, I was rarely able to just plug it in and play. Nor was I ever 100% sure what profile I was playing with, whether my controller was using the wireless or wired mode, and whether the RGB lighting was even displaying what I’d programmed it to.
When the Scuf Envision Pro does work, it works extremely well. Once I’d dialed in my settings for a few different games, and after digging into the iCue software, I was quite impressed by the functionality of the gamepad. I adore the form factor, in particular, as I’ve always gravitated towards symmetrical sticks and less bulky controllers. The design is sleek, but sturdy. It’s technically heavier than a PS5 DualSense controller, but it certainly doesn't feel like it. The buttons are a real standout, with an endlessly satisfying click to their action. Similarly, the d-pad features a nice clickiness, and the triggers feel smooth and snappy regardless of how you program them.
There’s a big issue with the price, especially for someone like me who just isn’t going to realistically make use of the majority of the features of the Scuf Envision Pro. Perhaps it could be a brilliant upgrade for PC gamers looking to play games like racing simulators, but I think for the more general gamer, there are very few use cases for the iCue software, or the bulk of the additional buttons on the controller itself.
Scuf Envision Pro V2 review: price and availabilityThe Scuf Envision Pro is difficult to compare to its competitors, given that it offers a frankly dizzying number of buttons and programmable features. Unless you’re set on making use of absolutely everything the Scuf Envision Pro has to offer, it’s tough to recommend it over something considerably cheaper, like the GameSir G7 Pro, which comes with drift-resisting TMR sticks and four extra buttons.
In terms of direct alternatives to the Scuf Envision Pro, you’re looking at the Razer Wolverine V3 Pro, Xbox Elite Series 2, and potentially the DualSense Edge. None of these offer the same level of additional inputs and features as the Scuf Envision Pro, and all are slightly pricier. Still, I’d argue that these alternatives have a better user experience when swapping and customizing profiles, and have better software paired with the devices.
Given the Scuf Envision Pro’s mix of controller and keyboard/mouse features, however, you’re getting a lot for the money. The question is whether you actually need extra buttons in the center of the controller, and whether the side-mounted SAX buttons will be more of a hindrance or a useful addition to your setup.
(Image credit: Future)Unlike its direct predecessor, the Scuf Envision Pro V2 does feature Hall Effect thumbsticks, aiming to eliminate the risk of stick drift. I’d expect this from a premium controller, but it’s still nice to see a noticeable upgrade on the previous iteration. Generally, most competitors also offer Hall Effect thumbsticks for a similar price, or TMR sticks.
All in all. It’s tough to say whether the Scuf Envision Pro is worth the high asking price, as this will largely come down to your own personal needs when picking up a PC-only controller. One thing to note is that unlike its competitors, the Scuf Envision Pro can only be used with Windows PCs. That means no consoles, and no Mac or Linux. For me, I’d be looking for a bit more versatility when choosing a premium controller, but if you only game on PC, you’ll be set.
Scuf Envision Pro V2 review: SpecsScuf Envision Pro
Price
$169.99 / £159.99 / AU$ 322 (estimated)
Weight
10.05oz / 362g
Dimensions
6.5 x 4.23 x 2.5in / 165 x 107.5 x 63.5mm
Compatibility
PC (Windows)
Connection type
Wireless, Wired (audio jack), Bluetooth
Battery life
19 hours
Features
Hall-Effect thumbsticks, adjustable triggers, back paddles, additional buttons on main deck, additional buttons on bumper areas, RGB lighting.
Software
iCue (Corsair; PC)
(Image credit: Future)Scuf Envision Pro V2 review: design and featuresThe Scuf Envision Pro is available in a very impressive suite of colors. I got the grey and orange design, and I really like how it looks out of the box. There are a ton of little details found on the sticks, along the edges of the triggers, and on the back grip that make the Scuf Envision Pro look sleek and high-end. I particularly like the little trackpad that blends seamlessly with the main body, and the clean look of the buttons against the faceplate.
Scuf tends to do things a bit differently when compared to its competitors in terms of button layout, especially in the placement of the back paddles. It took me a while to get used to where the four back buttons sit, as they’re lower down than other controllers I’ve used. After a while, though, they feel right, and you can swap out a bunch of the buttons for in-box replacements if you want to tweak things slightly.
I’m less sold on the SAX buttons, which sit up near the front bumper, along the sides of the controller. It’s very easy to press them with your index fingers when you’re not intending to, though you can remove them entirely if you wish. I attempted to get used to the SAX buttons rather than swapping them out, and never really managed to fit them into my custom control setups. They are useful for mapping grenades and ping functions in shooters; however, as long as you don’t accidentally hit them by mistake.
(Image credit: Future)PC controllers tend to use the Xbox design layout for sticks, so it’s nice to see a symmetrical stick offering from Scuf here. I prefer the overall placement of the sticks to the official Sony gamepads, and really like how the form factor of the grips sits in your hands while holding the controller. Similarly, the buttons have some neat technology applied that makes the Scuf Envision Pro stand out. They’re more like mouse clicks than button presses, and I love how tactile and responsive they feel.
The other main design highlight for the Scuf Envision Pro is the five on-board G-Keys that run along the bottom of the controller. These can be mapped to whatever function you want, but are particularly useful for voice chat controls. They sit in a row surrounded by an RGB light bar, too, which can be customized with a range of colors. I found the light bar to be largely unnoticeable most of the time, as you need to be running iCue in the background while gaming to really make the most of them.
While the Scuf Envision Pro does lean on software for many of its design features, there are nice mechanical switches for the triggers. There’s a switch at the back too that toggles between wired and wireless inputs, but I never quite got the hang of switching them around, preferring to just wire in the controller to my PC. Build-wise, the Scuf Envision Pro is an impressive controller that feels bespoke and unique when compared to bulkier, more garish PC controllers.
Scuf Envision Pro V2 review: PerformancePurely as a gaming controller, the Scuf Envision Pro V2 works flawlessly. The triggers and buttons are responsive, and the additional buttons can really make the difference in competitive online games. It does focus heavily on software to open up its full suite of features, however, and this is where the majority of the problems lie.
Corsair’s iCue is designed very much like a keyboard and mouse macro software, and is quite unfriendly to those used to playing on controllers at first glance. You must install iCue to set up the controller first time, though you can actually just install the Scuf drivers and use the controller’s limited on-board features if you’d rather 9I wouldn't recommend this, given how much you're paying for those full features). There’s no real tutorial or handholding within iCue, and unless you already know what you’re doing with dead zones and triggers, you’ll likely be a bit overwhelmed at first. You can create a handful of custom profiles, each color-coded, and then mapped to the controller.
I do like that the settings are saved on the controller itself, well most of them at least, meaning you can use the center button to switch profiles on the fly. The main problem comes when you want to use the extended features of the Scuf Envision Pro (like the G-Keys), which require you to have iCue running in the background. This does have an impact on performance, and given the tendency for the iCue software to lose connection to the controller, having to tab out of a game to check what’s going on is a real pain.
(Image credit: Corsair)The only reason you’d spend this much on the Scuf Envision Pro is to make use of all the extra bells and whistles, but by tying things to iCue, Scuf has really made things difficult for users. I found that regardless of whether I was connected via wired or wireless mode, things would drop in and out as the controller lost connection every now and again. Upon connecting again, I was always unsure as to what mode the controller was actually in, what profile was active, and whether the back buttons were assigned correctly. This invariably led to my having to open iCue and scroll through several menus.
After 20 or so hours of testing, I just decided to stick with a wired connection, as wireless would often disconnect from iCue, disabling the back buttons, G-Keys, and sometimes even the triggers. Restarting iCue seemed to be the fix, but not one I wanted to be doing while playing a game on another screen. The Scuf Envision Pro’s complexity comes at a price, it seems, and with so many custom profiles to map, frequent software issues, and instances of on-board memory and software memory butting heads, I’m not sure the extra technology is really worth it for all but the most devoted of PC gamers.
The iCue software is easily the weakest part of the Scuf Envision Pro, and because it’s required for certain features to be unlocked, the hardware suffers as a result. As a premium PC controller, this is a great-feeling, highly responsive bit of kit. As an all-round package, I struggle to see who would bother spending so much time in iCue to really make the most of their purchase.
Should I buy the Scuf Envision Pro V2?Buy it if...You want unparalleled control over your controller’s settings
The level of customization available on the Scuf Envision Pro is truly unmatched. You’ll be able to map hotkeys, tweak the RGB lighting, and set custom profiles for deadzones and more.
You’re a PC-only gamer looking for a controller with additional buttons
The Scuf Envision Pro has a bunch of additional buttons when compared to a standard gamepad. There are four back paddles, side-mounted SAX buttons, and even 5 G-Key inputs. This is the most buttons I’ve ever used on a controller, and the possibilities for control schemes really are endless.
You don’t want to rely on additional software
The iCue software is required to run in the background if you want to make the most of the Scuf Envision Pro. For those wary of performance and those who just want to plug and play, this isn’t the controller for you.
You don’t want to spend more on a premium controller that can only be used on PC
The Scuf Envision Pro is expensive, especially when you consider that it can only be used for Windows PC. Other alternatives will work on Mac, Xbox, and Linux, so it may be worth going for something more versatile if you play on multiple platforms.
Still not sure if the Scuf Envision Pro V2 is for you? Here are two competitors that might better fit your needs.
Scuf Envision Pro
Razer Wolverine V3 Pro
Xbox Elite Series 2
Price
$169.99 / £159.99
$199.99 / £199.99
$199.99 / £169.99
Weight
10.05oz / 362g
14.72oz / 418g
12.16oz / 345g
Dimensions
6.5 x 4.23 x 2.5in / 165 x 107.5 x 63.5mm
8.86 x 8.7 x 3.23in / 157 x 105 x 100mm
3.07 x 7.29 x 7.23in / 193 x 193 x 90.9 mm
Compatibility
PC (Windows)
Xbox Series X, Xbox Series S, PC
Xbox Series X, Xbox Series S, PC, Mobile
Connection type
Wireless, Wired (audio jack), Bluetooth
Wireless (2.4GHz dongle), Wired (USB Type-C)
Wireless, Bluetooth, Wired
Battery life
19 hours
12-13 hours
40 hours
Software
iCue (Corsair)
Razer Controller App
Xbox Accessories App
Razer Wolverine V3 Pro
This controller is more expensive than the Scuf Envision Pro, but you can also use it on Xbox. Generally, it’s a heavier and bulkier product, and lacks the additional button count of the Envision Pro. Still, its software and higher ease of use will make it more accessible for the majority of players looking for a PC controller.
For more information, check out our full Razer Wolverine V3 Pro review.
Xbox Elite Wireless Controller Series 2
For those looking for a sturdy, premium controller that works on PC and Xbox, you can’t really go wrong with the Elite Series 2. It features four back paddles, and you can swap out stick inputs and other build aspects. The battery life is much higher here, and you can use the Elite Series 2 controller on mobile, Mac, as well as PC and Xbox. For the extra money, it’s a much more plug-and-play alternative, and one that’s often on sale.
For more information, check out our full Xbox Elite Series 2 Wireless Controller review.
How I tested the Scuf Envision ProI used the Scuf Envision Pro controller with a gaming laptop, and with the Corsair iCue software downloaded. Occasionally, I’d use the controller in wireless mode, but I found the wired connection to be much more stable. Over time, I dug into the iCue software to create custom profiles, tweak deadzones, and experiment with the SAX button inputs.
After tweaking the Scuf Envision Pro, I primarily mapped the extra buttons to voice chat inputs. The SAX buttons were great for triggering grenades in FPS games, while the G-Keys were mostly used to mute and switch voice chat functions.
First reviewed December 2025-January 2026