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Updated: 2 hours 51 min ago

‘The most eye-watering thing I’ve seen since the solar eclipse’ — experiencing the MSI Claw 8 EX AI+’s staggering performance honestly blew my mind but I’m afraid I can’t get over that absurd price tag

Mon, 08/31/2026 - 03:30
MSI Claw 8 EX AI+ review: two-minute review

The MSI Claw 8 EX AI+ is a high-octane handheld games console that can run PC and Xbox games from a wide range of game stores. With the Intel Arc G3 Extreme chipset — featuring the Intel Arc B390 GPU and 32GB RAM — it’s easily the most powerful portable console I’ve ever (quite literally) gotten my hands on. But there’s a pretty huge catch to that performance: a price tag that would buy you two Steam Deck OLEDs or a mid-price gaming laptop.

Let’s start with the superficial stuff: the MSI Claw 8 EX AI+ looks gorgeous. Its screen is an extensive eight inches across, offers wonderfully rich colors and a silky-smooth 120Hz refresh rate. Combined with its discreet RGB lighting around the asymmetrically placed thumbsticks and Void Purple colorway, it has a unique look that definitely helps it stand out from the crowd.

But its design goes far beyond aesthetics. Its Hall effect thumbsticks and triggers should not only offer greater longevity, but they felt really responsive, even if they’re not quite as sensitive as the TMR versions now offered by some controllers. Meanwhile, it felt perfectly ergonomic in my hands — I was genuinely surprised how light it felt for a 1.73 lb / 786g console — although its laser-etched grips sure made my hands feel sweaty, for some reason.

What cements the MSI Claw 8 EX AI+ as one of the best handheld games consoles out there, though, is its performance. It’s the first gaming handheld on the market with the Intel Arc G3 Extreme chipset and, boy, does that have a pronounced effect on how it plays. While benchmarks showed it offered similar CPU performance to the recent Asus ROG Xbox Ally X, thanks to its Intel Arc B390 GPU and 32GB RAM, it managed to smash its 3D Mark benchmarks by between 35% and 76% — that’s a significant performance upgrade.

Numbers only tell part of the story, though: what was the Claw actually like in action? Well, Baldur’s Gate 3 looked truly gorgeous on Ultra graphics settings and yet it hovered around a decent 38fps. Meanwhile, despite only being released in 2025, both Doom: The Dark Ages and Clair Obscur: Expedition 33 played at a rock-solid 60fps — whether I was punching demons to death or countering devastating attacks, there wasn’t a hint of latency or lag. Even the boss-level challenge of The Elder Scrolls 4: Oblivion Remastered hit 60fps at points… before plunging to a stuttery mess in busier areas. Still that’s impressive stuff for a handheld console.

(Image credit: Future)

But the MSI Claw 8 EX AI+ has a pretty huge barrier to Fosbury flop over: its price. In return for its premium components, you’ll pay a seriously premium price tag of $1,799.99 / £1,399.99 / AU$2,849. Not only is that significantly higher than any other gaming handheld to date, it’s also as expensive as some mid-range gaming laptops.

And that presents an enormous problem for the Claw. Despite the fact that some of the best gaming laptops come in at a similar price, many of them offer superior performance in our benchmark tests. Now don’t get me wrong: no gaming laptop offers the kind of ergonomics or compact form factor you get here, but I do have doubts that the pro gamers that can afford this kind of device will be willing to trade performance simply for the sake of increased maneuverability.

That’s a real shame because in almost every respect, the MSI Claw 8 EX AI+ is a fantastic gaming handheld that has really stretched my expectations of what this kind of device is capable of. I want one. And you should too. But I’m not convinced either of us will be able to justify the spend.

(Image credit: Future)MSI Claw 8 EX AI+ review: price & availability

Having launched on June 23, 2026, the MSI Claw 8 EX AI+ is available now. As you can see from the specs — or if you took sneaky peak at the benchmarks in the performance section — it’s seriously mighty for a gaming handheld.

It’s the first handheld console on the market that rocks the Intel Arc G3 Extreme chipset, which includes the 12-core Intel Arc B390 GPU and a hefty 32GB RAM. That puts it considerably ahead of most of its competitors, even if it can’t quite rival any of the best gaming laptops for sheer processing punch.

Unfortunately, like the hero in a Greek tragedy — or Oddyseus, apparently — it has a fatal flaw. The price. At $1,799.99 / £1,399.99 / AU$2,849, its cost is possibly the most eye-watering thing I’ve come across in a while and that includes all the people on social media that bragged about raw-dogging the solar eclipse in August. While the price tag here might not literally melt your retinas, it’s likely to give you second thoughts.

By comparison, we threw some shade on the Asus ROG Xbox Ally X for its price on its release — and that only retailed for $999.99 / £799.99 / AU$1,599. The Claw 8 EX AI+’s sticker price outstrips every other handheld console by quite some margin, sitting more up the gaming laptop end of the spectrum. For example, a mid-spec Alienware 16X Aurora, with Intel Core Ultra 9 275HX, Nvidia GeForce RTX 5070 and 32GB DDR5, goes for $1,999.99 / £1,799 (around AU$2,800). Ultimately, I think there aren’t going to be that many mainstream gamers able to pay this price and those that do are going to expect stellar performance in return.

(Image credit: Future)MSI Claw 8 EX AI+ review: specs

Category

Specification

Price

$1,799.99 / £1,399.99 / AU$2,849

Display

8-inch FHD+ (1920 x 1200), 16:10, 500 nits, 120Hz IPS touchscreen

CPU

Intel Arc G3 Extreme

Graphics

Intel Arc B390

RAM

32GB LPDDR5X-8533

Storage

1TB PCIe Gen4 NVMe SSD

Port selection

2x USB-C / Thunderbolt 4, 1x microSD Express card reader, 1x 3.5mm headphone/mic combo jack

Weight

1.73 lbs / 786g

Dimensions

11.7 x 4.9 x 0.94 inches / 297 x 124 x 24mm

MSI Claw 8 EX AI+ review: design

I’ll be honest: when I first picked up the MSI Claw 8 EX AI+, I was pretty shocked by how light and manageable it felt. Fundamentally, this is not a small console — it’s as broad-shouldered as the Steam Deck OLED or the Lenovo Legion Go S and weighs in at 1.73 lbs / 786g, which is the heaviest gaming portable I’ve gotten my hands on to date. But despite this, it never felt at all bloated, sitting comfortably in my grasp.

I’d chalk this up to its ergonomic design. On top of feeling well balanced, it offers flared grips, unlike previous iterations of the MSI Claw. These sat really comfortably in my hands, although they aren’t quite as easy to wrap your hands around as the controller-mimicking forked grips of the Asus ROG Xbox Ally X.

This was also helped by the laser-etched texture of its grips, which enabled me to keep a decent grasp on the Claw. But I will say they aren’t quite as comfortable as those on some of the best Xbox controllers I’ve tested, feeling a little on the rough side and quickly getting sweaty as I tried to splat sakapatates in Clair Obscure: Expedition 33.

The MSI Claw 8 EX AI+ also left a pretty good impression on some of my other senses too. No, I didn’t lick it — I’m talking visual appeal here, rather than gustatory. Subtle RGB lighting around each of the thumbsticks is my personal highlight, although I’ll also give its gentle curves and Void Purple colorway honorable mentions as well. Honestly, I’m a little less jazzed about the way the screen juts out past the bottom of the device, but this does seem to be a more common look these days, with the jutting grips of the Asus ROG Xbox Ally X creating a similar effect.

Speaking of screens, despite it not quite rocking the richness of the Steam Deck’s OLED display, the Claw 8 EX AI+ has a beautiful looking screen. As a result of its expansive eight-inch breadth and 16:10 aspect ratio, it rocks a 1920 x 1200 resolution, not to mention a variable refresh rate of up to 120Hz. Every game I played always felt detailed and smoother than whipped cream under a heat lamp. Meanwhile, its 500 nit typical brightness felt plenty bright enough in most settings — on max brightness, I even found I was able to play it outside, although when I faced it directly toward the blazing August sun, it was quickly overpowered by the fiery onslaught.

(Image credit: Future)

Anyone familiar with previous incarnations of the MSI Claw will be pretty familiar with the layout here. The Claw 8 EX AI+ has the same combo of asymmetrical thumbsticks, Xbox-style face buttons and vertically aligned Menu, MSI Center M, View and Quick Setting buttons that you’ll have seen on previous iterations. There’s only two macro buttons on its rear, which honestly feels a bit stingy compared to the four offered by the Steam Deck and many Xbox controllers.

On the plus side, the Claw 8 EX AI+ is packing both Hall effect thumbsticks and triggers — as well as preventing the inexorable drift issues that plague potentiometer thumbsticks, Hall effect sticks and triggers also offer smaller deadzones and increased sensitivity. They’re not quite as sensitive as the marginally fancier TMR thumbsticks and triggers you see in a lot of premium controllers these days but I’m not aware of any portable consoles that offer those currently.

So for the most part, its control scheme is suitably versatile. The only area it falls a little short is the lack of built-in mouse control for games that require a cursor. Unlike the Steam Deck’s super flexible trackpads or the quirky hybrid mouse-cons offered by the Nintendo Switch 2 and Lenovo Legion Go 2, the only way I could mimic a mouse input on the Claw 8 EX AI+ was by jabbing its touchscreen with my greasy hand-sausages. That ain’t gonna cut it for some Steam and Windows games. Now, in MSI’s defense, it has never pitched the Claw as a substitute for PC gaming, but it is a shame that some sections of my Steam library will lay tantalizingly just out of reach. Of course, I could connect a mouse via USB or Bluetooth, but that then prevents the MSI Claw 8 EX AI+ from being as portable.

Another criticism I have is the fingerprint scanner. While I appreciate that these narrow scanners are space-efficient, they’re not efficient in any other sense of the word. Every single time I tried to log in to the MSI Claw, I found I had to pop my pinky on the scanner three or four times just to access the home screen. Given my MacBooks’ Touch ID readers require just a single tap to unlock, I honestly wish MSI found a way to squeeze in a circular scanner here.

(Image credit: Future)MSI Claw 8 EX AI+ review: performanceMSI Claw 8 EX AI+ benchmarks

Here is how the MSI Claw 8 EX AI+ performed in our suite of benchmark tests:

3DMark Port Royal: 3,544; Fire Strike: 12,358; Time Spy: 6,534

GeekBench 6.5: 2,492 (single-core); 12,550 (multi-core)

Total War Warhammer 3 1080p (Ultra) 81.3fps (Low) 142.5fps

Cyberpunk 2077: 1080p (Ultra) 43fps (Low) 75fps

Dirt 5: 1200p (Ultra) 48.3fps (Low) 95.7fps

PCMark 10 Battery Life (Gaming): 1:40 hours

While the MSI Claw 8 EX AI+’s looks are impressive, what makes it exceptional is what’s going on underneath the surface. While gaming handhelds have previously involved some performance tradeoffs in return for their diminutive size, that’s not the case here, thanks to the Herculean Intel Arc G3 Extreme chipset it’s packing. MSI claims that the Arc G3 Extreme should unlock 42% faster performance on average compared to the AMD Ryzen Z2 Extreme that the Asus ROG Xbox Ally X is rocking, although this requires a little unpacking.

Certainly, performance benchmarks alone don’t suggest the Arc G3 Extreme is leading the field. The Claw 8 EX AI+ hit 2,492 single-core performance and 12,550 multi-core performance in our GeekBench tests, compared to the 2,788 and 12,883 scores nabbed respectively by the ROG Xbox Ally X. So for raw processing power, there’s not a huge amount of light between the two chipsets, with the Ryzen Z2 Extreme taking a narrow lead.

But factor in graphical performance and Intel’s SoC absolutely spanks AMD’s. With the help of the Intel Arc GPU B390, the Claw 8 EX AI+ gets some seriously punchy 3D performance — in our 3DMark benchmarks, it scored 3,544 in Port Royal, 12,358 in Fire Strike and 6,534 in Time Spy, compared to the 2,006, 9,141 and 4,033 the ROG Xbox Ally X hit. Those are 76%, 35% and 62% increases respectively, gains which show the Claw’s graphics are seriously swole.

And that translates to some staggeringly smooth performance in-game. On Ultra settings, Total War: Warhammer 3 comfortably averaged out at 81.3fps, while on Low settings Dirt 5 ran smoother than a nitro cold brew at 95.7fps and still managed a very creditable 48.3fps on Ultra. But what blew me away most is how well it ran Cyberpunk 2077 on Ultra settings with ray-tracing disabled, netting a reasonably polished 43fps — that’s downright playable and throws some serious shade on the ROG Xbox Ally X, which only managed 8fps.

Unfortunately, while these benchmarks are impressive compared to other gaming handhelds, at this price those aren’t the Claw’s biggest competition. Several of our picks for the best gaming laptops have costs in the same region and yet offer significantly better performance.

For example, the Alienware 16X Aurora with Intel Core Ultra 9 275HX, Nvidia GeForce RTX 5070 and 32GB DDR5 we tested costs only a few hundred dollars / pounds more at $1,999.99 / £1,799. And yet its performance is leagues ahead of the Claw, hitting a 3DMark Time Spy score of 13,594 and Fire Strike score of 31,480 — that’s double and nearly triple the Claw’s scores respectively. Naturally, you’re not getting the same compact form factor but I wonder how much that truly matters for the kinds of gamers that are willing to drop almost one and a half grand on a pro gaming device.

Okay, enough nerding out over numbers. Time to focus on the thing you actually care about: how the MSI Claw 8 EX AI+ actually feels to play.

(Image credit: Future)

Honestly, what the MSI Claw 8 EX AI+ is capable of kinda blew me away. As those benchmarks would suggest, it can offer ludicrously smooth frame rates. Playing a 2D game like Hollow Knight: Silksong, it remained rock solid at 120Hz, with all the action as Hornet zipped around the rich, mysterious landscapes of Pharloom as slick as ice on a spring day.

Granted, that might not feel like much of a challenge, but this unflappable stability carried over when I transitioned to modern 3D games. Clair Obscur: Expedition 33 ran at a wonderfully smooth 60fps. Rather than having to strip it down to the basic visuals required to get it running on the Steam Deck, it actually looked pretty great and ran so stably I was able to crack out counter after counter on chromatic bosses. Being able to enjoy the game on the go felt like such a novelty that I’d honestly be happy to mop up the game’s remaining optional bosses purely on handheld.

Keen to push the MSI Claw 8 EX AI+ to breaking point, I even tried playing a bit of The Elder Scrolls 4: Oblivion Remastered on Xbox. I’ll admit my expectations were pretty low here, as I’ve heard plenty of people complaining about performance issues on their 5000 series Nvidia GPUs. And yet, amazingly, it was playable.

Well, kinda. With the graphics settings on Low while in the depths of Xedilian, performance plowed along steadily at 60fps, which is truly wild for a AAA Bethesda game. However, it didn’t take long for it to start exhibiting some pretty hinky behavior — sporadically I encountered some audio stuttering and, once I entered a more densely populated open area, the frame rate dropped so far it was more 19th century zoetrope than an RPG from 2025. But I feel like most gaming handhelds would spontaneously combust if you even had the cheek to try this, so Imma still put this one in the win column for MSI.

On top of this, the Claw 8 EX AI+ seems to be able to keep a cool head during all of this. In comparison to its predecessor, the Claw 8 AI+, MSI promises the EX AI+ can achieve an extra 5W cooling capacity, 25% higher static pressure for fans, and 9% higher airflow, thanks to fans that are 0.5mm taller. I can’t speak to how accurate such granular figures are but certainly even slamming out epic boss fights or pushing the CPU to its limit, I rarely noticed the EX AI+ getting unbearably warm, which speaks to the strength of its cooling.

What the MSI Claw 8 EX AI+ is capable of is honestly pretty staggering. The only criticisms I have come down to software and input issues.

The Claw’s MSI Center M launcher felt a little unreliable. Occasionally, I got locked out from being able to access it — hitting the MSI button did nothing, and switching between windows just returned me to the Xbox app. On top of this, sometimes switching out to this menu then returning to a game would lock the input, meaning I could no longer use controller settings till I’d switched out and back again. That’s not a total deal-breaker, but it is a shame, given how stable the Steam and Xbox OSes feel by comparison, and shows that even the mighty MSI Claw 8 EX AI+ isn't immune to Windows 11's unsuitability for gaming handhelds.

(Image credit: Future)MSI Claw 8 EX AI+ review: battery

Given its huge 80Whr battery capacity, I was expecting the MSI Claw 8 EX AI+ to have some serious endurance. Unlike the ephemeral life I get out of my 40Whr Steam Deck — where I’m lucky if I get 90 minutes out of many 3D games — the whopping battery in the Claw had me anticipating some pretty epic gaming sessions. Which is why I was a bit bemused by the actual results I eked out during our benchmarks.

Running our standard PC Mark 10 Gaming Battery benchmark with all the settings switched to balanced in both MSI Center M and Windows 11, I was shocked to see the battery discharged from 100% to 0% in just 1 hour 36 minutes. So sure was I that I must have made a mistake, I recalibrated the battery using the Claw’s built-in software, revisited all the settings and ran the benchmark two more times. Despite this, I was only able to squeeze out 1 hour 40 minutes and 2 hours 31 minutes on subsequent tests.

Certainly that’s not completely incompatible with my objective experience — on the console’s default AI Mode, I comfortably drained its full battery in a two-hour play session of The Elder Scrolls 4: Oblivion Remastered, for example. But that’s an incredibly demanding game, even for the MSI’s specs, and 2D games didn’t seem quite as thirsty in comparison.

So what’s going on here? Ruling out a fault with my review unit, I suspect that the capacious 80Whr battery the unit ships with is only part of the picture when it comes to the life you’ll squeeze out of it. The more important part? Its AI performance mode.

While our standard benchmarks set consoles and gaming laptops to balanced mode, the default performance mode for the MSI Claw 8 EX AI+ automatically adjusts its power consumption on the fly for the best efficiency in any given moment. That means the mode you’re most likely to play it on will stretch out the battery life without causing a noticeable dip in performance.

Even when the battery has run dry, it doesn’t take long to top it up again. With its 65W charging, you’d expect it to take about 90 minutes to juice up that 80Whr battery — and that’s bang in line with my experiences. When plugged into a cable capable of at least 65W, charging up the Claw only ever took around an hour and a half. However, I did occasionally experience some glitchy behavior here, with progress freezing at 98% or 99% full even when left for 20 minutes, suggesting the console’s battery monitoring software can occasionally be a touch off.

(Image credit: Future)Should I buy the MSI Claw 8 EX AI+?Buy it if…

You want amazing performance
Thanks to its high-octane Intel Arc G3 Extreme chipset, the MSI Claw 8 EX AI+ achieves genuinely wild performance for its petite, portable size.

You want to access to all your PC and Xbox games libraries on the go
Installing extra storefronts on a console like the Steam Deck is honestly a bit of a hassle. On the MSI Claw, you have access to the Steam, Xbox, Epic, GOG, EA, Ubisoft Connect games stores.

Don’t buy it if…

You’re not loaded
The MSI Claw 8 EX AI+ is one pricy meatball — at $1,799.99 / £1,399.99 / AU$2,849, it comes closer to the cost of a gaming laptop than a handheld console. And while it’s more compact than a laptop, it’s not as powerful.

You need a mouse input
One of the things that makes consoles like the Steam Deck or Lenovo Legion Go so versatile is their mouse inputs. Lacking an equivalent means the Claw 8 EX AI+ isn’t compatible with some mouse-based titles unless you plug in a mouse.

MSI Claw 8 EX AI+ review: also consider

MSI Claw 8 EX AI+

Asus ROG Xbox Ally X

Lenovo Legion Go S (SteamOS)

Price

$1,799.99 / £1,399.99 / AU$2,849

$999.99 / £799

Starting at $649.99 / £699

Display

8-inch FHD+ (1920 x 1200), 16:10, 500 nits, 120Hz IPS touchscreen

7-inch FHD (1920 x 1080), 16:9, 500 nits, 120Hz IPS touchscreen

8-inch WQXGA (1920 x 1200), 16:10, 500 nits, 120Hz IPS touchscreen

CPU

Intel Core Ultra 7 258V

AMD Ryzen AI Z2 Extreme

AMD Ryzen Z2 Go (up to AMD Ryzen Z1 Extreme)

Graphics

Intel Arc 140V GPU

AMD Radeon RDNA 3.5 Graphics

Integrated AMD Radeon Graphics

RAM

32GB LPDDR5X-8533

24GB LPDDR5X-8000

16GB / 32GB LPDDR5X-6400

Storage

1TB PCIe Gen4 NVMe M.2 SSD

1TB M.2 2280 PCIe 4.0 SSD

512GB / 1TB PCIe 4.0 SSD

Port selection

2x Thunderbolt 4, 1x microSD Express card reader, 1x 3.5mm headphone/mic combo jack

1x Thunderbolt 4, 1x USB-C, 1x microSD card reader, 1x 3.5mm combo audio jack

2x USB4, 1x microSD card reader, 1x 3.5mm combo audio jack

Weight

1.75 lbs / 794g

1.58 lbs / 715g

1.63 lbs / 740g

Dimensions

299 x 126 x 24mm / 11.77 x 4.96 x 0.94 inches

290.8 x 121.5 x 50.7mm / 11.45 x 4.78 x 2 inches

299 x 127.55 x 22.6mm / 11.77 x 5.02 x 0.88 inches

Asus ROG Xbox Ally X
The Asus ROG Xbox Ally X packs the AMD Ryzen AI Z2 Extreme chipset, which includes the slightly less impressive AMD Radeon RDNA 3.5 GPU, and hasn’t managed to squeeze as much RAM on-board, clocking in at 24GB rather than the Claw’s 32GB. On the plus side though, it’s significantly cheaper, coming in for $700 / £600 / AU$1,250 less, making it more manageable for a wider range of people. Read our full Asus ROG Xbox Ally X review.

Lenovo Legion Go S (SteamOS)
With integrated AMD Radeon Graphics, 16GB RAM and a 512GB SSD, the Lenovo Legion Go S (SteamOS) is more cruiser motorcycle to the MSI Claw’s superbike. But it’s still able to deliver steady performance, offering rock-solid performance during Baldur’s Gate 3 on max settings or a steady 40fps on Black Myth: Wukong on its lowest settings. And it’s cheaper than either of its rivals here, with a list price that starts from $649.99 / £699 / $1,329. Read our full Lenovo Legion Go S (SteamOS) review.

(Image credit: Future)How I tested the MSI Claw 8 EX AI+
  • Tested it over two weeks
  • Tried playing a wide range of titles at different graphics settings
  • Conducted TechRadar’s full suite of testing benchmarks

I tested the MSI Claw 8 EX AI+ over the course of two weeks. I made sure to play a wide variety of games from multiple game stores, whether they were from TechRadar’s Steam library or Xbox Games Pass Ultimate. On top of this, I tried out a wide variety of games at different graphics settings, from relatively undemanding 2D games to AAA 3D titles.

When it comes to more detailed assessments of its performance, I conducted our usual suite of benchmarks. Not only did that entail getting detailed performance scores from 3DMark and GeekBench 6.5, but I also conducted a range of in-game fps benchmarks at both ultra and low graphics settings. To test the console’s battery life, I ran multiple PC Mark 10 Gaming Battery tests to see how rapidly it drained the battery from 100% and I also timed how long it took to charge the console from 0% to 100% using a cable that was rated more than its 65W max charging rate.

During my career, I’ve tested a wide variety of gaming gadgets and accessories, from wireless controllers to gaming handhelds. I’ve also invested a truly ludicrous amount of my four decades on this Earth playing computer games, whether they be RPGs, action adventure games or creative sandboxes. And while I’m a little hazy on the details, I’m told this investment will pay dividends any day now.

  • First reviewed: August 2026
  • Read more about how we test
Categories: Reviews

Suri Core 1.0 review: Finally, an affordable toothbrush with some sustainable credentials

Mon, 08/31/2026 - 03:00
Suri Core 1.0: One minute review

I’ve tested numerous electric brushes with far too many settings and features, from 12+ brushing modes to apps that provide real-time guidance. Yet I inevitably end up using them in the same way: pick up the brush, press the button once, brush my teeth, then put it back in the cupboard until the next time. I’ve never used an app outside of a review period, and I rarely bother with any extra settings either. Battery life is also important to me, as I don’t have a compatible plug socket in my bathroom. And I’d also rather not throw out too many plastic brush-heads that will ultimately end up in landfill.

Suri brushes are designed to be no-fuss, no-frills sonic toothbrushes with minimal settings to avoid a simple tool from becoming unnecessarily complicated, alongside recyclable elements. The Suri Core 1.0 sticks closely to this brief, offering a more affordable alternative to its successful, pricier Pro range.

Naturally, Suri has cut some corners with the Core 1.0 to keep the price down, notably replacing the metal body with a "bio-plastic" one made from renewable sources and recycled material, while the motor is slightly weaker, offering 28,000 movements a minute instead of the Pro 2.0’s 30,000. It doesn’t come with a clean-and-charge case as the Pro does, either. Instead, you simply get a brush cap for travel. It lasts six days fewer than the Pro on a full charge, with a battery that lasts 28 days compared to the Pro's 34 days.

These efficiency savings are minor, and do nothing to impact the toothbrush’s overall quality. The simple design makes it eminently easy to use, while the built-in timer uses haptic feedback every 30 seconds to help you keep track of brushing time. It looks great, too, especially when stuck to the wall using the provided magnetic mirror-mount attachment. It doesn't feel quite as pleasing in the hand as the metal model, but the pastel-coloured body has a stylish look that will happily fit the aesthetics of a variety of bathrooms. Whichever colour you choose, the brush head is white.

Speaking of brush heads, in the US and UK, Suri operates prepaid mailing programs that enable you to send used heads back to the company, which it then recycles and makes into new products such as soap dishes. The toothbrush is also covered by a warranty, during which Suri will repair and return it at no cost. In addition, across the brush's construction, Suri has introduced measures to reduce the environmental impact of the plastics it uses, from recycled to recyclable materials to more responsible production and disposal .

(Image credit: Future)

I tested this toothbrush for 21 days straight, and in that time didn't have to charge it. The two-minute timer is automatic, with no option to adjust it manually: the brush pulses every 30 seconds to signal that you move to the next quadrant of your mouth then shuts off automatically when the two minutes are up.

There are a couple of niggles. The first is that the brush is almost too simple: alongside its Clean and Polish settings, I’d like to see a gentler mode "sensitive" setting for more delicate teeth and gums. The pressure sensor requires some force to activate it, which could result in over-brushing, and it’s quite loud in operation, registering 69db in my noise measuring app.

But I’m nitpicking. Overall, the Suri Core 1.0 is a simple, high-quality sonic toothbrush for a reasonable price, with some sustainability credentials to boot. It would certainly be my pick over some of the more expensive, feature-stuffed brushes that spring to mind.

Suri Core 1.0: Specifications

(Image credit: Future)

Component

Suri Core 1.0

Battery life

28 days

Sonic vibrations

28,000/m

Charging stand

USB-C

Timer

30 seconds, haptic

Noise

69db

Settings

Two

Suri Core 1.0: Price and availability
  • $75 in the US
  • £65 in the UK
  • Not yet in the AU

The Suri Core 1.0 is priced at $75 / £65, cheaper than other brushes in the Suri range, which come in at $99 / £85, and offers good value. It’s more expensive than budget electric toothbrushes such as the Ordo Sonic Lite, which is similarly basic in terms of features, but the Core 1.0 feels like a worthwhile step up.

It’s reliable, looks great on your bathroom counter-top, and with Suri's free brush-head recycling scheme, you can feel good about doing your bit for the environment, too.

Suri Core 1.0: Scorecard

(Image credit: Future)

Category

Comment

Score

Value

Pricier than some budget toothbrushes, but good value overall.

4/5

Design

Great look, simple to use, recyclable and sustainable design elements.

5/5

Performance

Strong motor, great battery, simple to use.

4.5/5

Suri Core 1.0: Should I buy?Buy it if…

You’re after something simple

The Suri Core 1.0 does one job, at two intensities, and does it well.

You want a toothbrush that looks good

The Suri Core 1.0's pleasant design will look great on a bathroom shelf.

You want value

Suri made this toothbrush specifically to appeal to budget buyers.

Don’t buy it if…

You want an oscillating toothbrush

The sonic toothbrush is just a simple vibration model, whereas Oral-B models come with rotating heads.

You’ve got very sensitive teeth

You may prefer a brush with more settings and a lighter pressure sensor.

Also consider

Ordo Sonic Lite

One of the best budget toothbrushes on the market.

Read our full Ordo Sonic Lite review

Suri 2.0 electric toothbrush

Suri's excellent full-price electric toothbrush model.

Read our full Suri 2.0 review

How I tested

I used the Suri Core 1.0 sonic toothbrush for three weeks, brushing morning and night. I measured the decibel levels of the toothbrush using an app, and compared the specs to its contemporaries in the space.

First reviewed: August 2026

Categories: Reviews

HP Smart Tank 210 review: The company's cheapest ink tank printer is basic, but I can’t fault the quality at this price

Mon, 08/31/2026 - 02:05
Specs

Type: color inkjet tank printer

Functions: Print only

Connectivity: USB, Wi-Fi

Data storage slots: None

Max print speed: 22ppm (draft mode)

Max paper size: Letter/A4

Print quality: 600x600dpi; 4800x1200dpi (enhanced)

Memory: 64MB

Apple AirPrint: yes

Consumables included: 4 x bottled ink (6,000 black or color pages)

Dimensions/Weight: 434 x 360 x 134 mm (WxDxH)/8.3lb/3.75kg

Meet the smallest and cheapest member of HP’s Smart Tank family, lowering the entry point for cartridge-free printing in the home or home office.

It’s a severely stripped-back print-only device with no auto-duplex mode, no ethernet port or paper drawer and a very basic display. but the print engine is the same as that of the more expensive HP Smart Tank 5100, so I’m hoping for decent prints with an unbeatable cost-per-page.

If you can live without the extras, this could be the lowest total cost of ownership of any home printer.

HP Smart Tank 210: Design and build

(Image credit: Future)

From its sustainable packaging and neat design, to its seamlessly integrated ink tanks, this is a very well-designed product. As well as being the cheapest ink tank printer I’ve tested, it’s also the smallest.

The footprint is the same as the average Letter/A4 printer, but the height is just 134cm, so no bigger than a cartridge inkjet, and I think it looks pretty smart in HP’s off-white livery.

With no integrated scanner, the lid is just a fixed steel panel, and with no front media tray either, your paper must be loaded via the rear input tray. This will hold up to 100 sheets, while the output tray will take up to 30. The display is a postage stamp-sized affair to let you know when it’s connected to the network and not much else.

The HP Smart Tank 210 weighs just eight pounds, but despite that, it feels well made and it’s using 45% recycled plastic. I’m glad to see the packaging is all cardboard too.

HP Smart Tank 210: Features & specifications

(Image credit: Future)

To keep costs down, the HP Smart Tank 210 dispenses with all unnecessary features. There’s no Ethernet port or USB Host port and the display is small and basic. There’s no scanner bed, which is available on the step-up HP Smart Tank 5100.

These are all features I can live without, but limiting it to manual duplex seriously slows down your workflow and encourages wasteful one-sided printing. So, think carefully before springing for this model. I think it’s a step too far.

Printing is for the most part slow at just 5ppm (pages per minute) for color pages and 12ppm for black, but thankfully, there is a draft mode for when speed is more important than quality and that cranks it up to 22ppm for black pages.

HP Smart Tank 210: Setup and operation

(Image credit: Future)

HPs printers tend to be the quickest to get up and running thanks to their integrated Bluetooth and I’m glad to see it’s included on this entry-level model. With the HP Smart app on your phone, you can quickly connect it to the printer via Bluetooth, so you can then let the app get your printer onto your local wi-fi network. Dual-band Wi-Fi, AirPrint and Chromebook ensure it’s quick to connect and the app makes it quite easy to print wirelessly.

Things get fiddlier when it comes to installing the two printhead cartridges that distribute the black and tri-color inks to the ink jets. Yes, there are still cartridges, but don’t worry, they’re not the kind that need replacing. The only way to get at them is through the front panel, so you need quite long fingers.

That done, you’re ready to pour in the ink, and that’s much easier. The individually shaped bottle necks means there’s no danger of getting the colors the wrong way around and for three of the tanks, the bottle capacity matches that of the reservoirs. The black bottle holds more, but the tank stops filling automatically when full. I did it quite hurriedly and didn’t spill a drop.

HP Smart Tank 210: Performance

(Image credit: Future)

The HP Smart Tank 210 turned out crisp and colorful test pages without any crashes or paper jams throughout the test. It prints slowly, especially in color, but the pages are worth waiting for. HP’s dye-based C/M/Y inks are bold and bright, so the colors are pleasingly vivid.

As with most business inkjet printers, the black ink is pigment based because that tends to give quick drying and robust prints that are good for handouts. Black text on plain paper looks sharp enough and it passed the finger smudge test. However, it began to lose clarity when printing characters as small as point 3 print size.

Print resolution is the standard 600x600dpi resolution, but this is enhanced when printing on photo paper at fine quality to 4800x1200dpi. It means the HP Smart Tank 210 makes a reasonable photo printer. and the results are on par with more expensive printers like the Brother DCP-T580DW.

HP Smart Tank 210: Consumables

(Image credit: Future)

The HP Smart Tank 210 ships with three years of ink according to HP. To be precise, that’s three 50ml bottles of colored ink and one 375ml bottle of black ink, which should yield up to 6,000 black or color pages.

Compared with cartridge printers like the HP Envy 6530e which comes with ink for 120 black pages and just 75 color, the advantage of bulk tank printing is clear. The difference in price between cartridge and bottled ink is equally dramatic, with cartridge ink costing around 36 times as much for what’s essentially the exact same stuff.

HP Smart Tank 210: Maintenance

(Image credit: Future)

Like any inkjet printer, the printheads are liable to clog if the ink is allowed to dry when left unused for a length of time. It’s easily solved by running a maintenance cycle.

There are three to choose from with the most thorough using the largest amount ink to flush the printheads. If this were a cartridge inkjet, you’d be reluctant to choose that option, but with bottled ink being relatively cheap, it’s not an issue.

If even this doesn’t solve the problem, you can replace the print head cartridges easily, but it’s unlikely you’ll need to do this in the printer’s lifetime.

HP Smart Tank 210: Final verdictFutureFutureFuture

I’m delighted to see the entry point for cartridge-free printing lowered by this innovative budget solution. Admittedly, a lot of features have been cut to get here - there’s no scanner, ethernet port, touchscreen, paper tray or auto-duplex.

However, the print quality is the same as the HP Smart Tank 5100 and comparable with HP’s more expensive HP Smart Tank 7001, which is very good news. Text pages look just as sharp while photos have vivid color and clarity.

It has the same crisp design and easy setup as HP’s other printers too, thanks to its inbuilt Bluetooth and seamlessly integrated ink tanks. There’s plenty of ink in the box and the low cost of HP’s bottled refills means you won’t find another printer with a lower cost of ownership.

For me, auto-duplex is a must-have feature, but if you can live with manual duplex this stripped back ink tank is a bargain.

For more options, I've tested out the best home printers and the best ink tank printers.

Categories: Reviews

'If you’re looking for a cheap mechanical keyboard, you can’t do much better': I tested a budget clacker that's impressive for gaming or home working — but its cutbacks are evident

Sun, 08/30/2026 - 19:00
MechLands Vibe99: One-minute review

The MechLands Vibe99 is a mechanical keyboard that takes aim at the budget-end of the market, but does so without any apparent sacrifices to features or performance.

It doesn’t make a great first impression, however. The retro aesthetic fails to charm, with its chunky design and the copious amounts of grey in my review unit merely looking downmarket. Fortunately, the bright and customizable RGB backlighting does help to liven it up a little.

The build quality isn’t terribly impressive, either. The plastic chassis is solid but doesn't feel premium. Fortunately, the Double-shot PBT keycaps are much better, although their opaque legends don’t allow that aforementioned backlighting to shine through. Their Fn shortcuts aren’t labelled, either, unlike those installed in the best gaming keyboards.

(Image credit: Future)

However, the compact width of the Vibe99 is impressive, and thanks to the smart 1800 layout, you still get plenty of keys. What’s more, it also features an integrated screen. It may be a basic TFT affair with limited information displayed, but what it does show is useful, such as the time, date, and battery level. You can also upload GIFs to it if you so wish, but I wouldn’t advise that you do, given the screen’s small size and low fidelity.

You’ll need to use MechLand’s peripheral software to upload them, but it takes an incredibly long time to do so, and you can’t do much else while it’s in progress. What’s more, the whole app has a poor UI, lacking sharpness and clarity. The remapping suite is also disappointing, with only a basic selection of assignments and no direct visual indication of your rebindings.

The performance of the Vibe99 itself fares better. The keys are generously lubed yet quite clicky, lacking the dampening of the very best in the space. However, they’re satisfying to use and have plenty of snap, actuating and rebounding quickly while forgiving accidental hits. The natural tilt of the layout and the folding feet help to make the board more comfortable to use as well, although I still wish it came with a wrist rest.

It’s impressive that the Vibe99 offers all that it does at such a low price point. It’s far cheaper than many of the mechanical models offered by the big brands, and it’s even cheaper than some other great budget options. It’s not perfect, and the software isn’t as good as it should be, but the Vibe99 is still worth shortlisting if you’re looking to save.

(Image credit: Future)MechLands Vibe99 review: Price & availability
  • $82.99 / £63.99 / AU$120
  • Available now
  • One of the cheapest mechanical keyboards around

The Vibe99 costs $82.99 / £63.99 / AU$120 and is available now in various colorways but with one switch type, which is MechLand’s Linear Mint model. It comes with a keycap puller and a braided USB cable.

This is a very competitive price for a 1800 wireless mechanical keyboard with hot-swappable switches. It’s even cheaper than the aluminum variant of the MonsGeek FUN60 Ultra, which has fewer keys. However, the build quality of that board is superior, and thanks to its analog switches, it has far more performance-related tweaks.

The Vibe99 is also considerably cheaper than big-name mechanical models, such as the Razer BlackWidow V4 Pro 75%. But the BlackWidow has a far superior build and unrivaled performance, thanks to the glorious response of its switches. Its software is much better, too.

MechLands Vibe99 review: Specs

Layout

1800

Switch

Mechanical (MechLands Cream Mint Linear)

Programmable keys

Yes

Dimensions

16.5 x 5.9 x 1.7 inch (418 x 150 x 42mm)

RGB or backlighting

Yes (customizable)

(Image credit: Future)MechLands Vibe99 review: Design & features
  • Tired looks
  • Cheap-feeling plastics
  • Poor software

The Vibe99 aims for that faux-retro appeal, but I don’t think it succeeds. Not only does the thick base look dated, but the grey and black finish of my review unit looked quite dour. The bright RGB backlighting did at least add some vividness though.

Unfortunately, the build quality isn’t anything to write home about either. Although it feels solid enough, the plastics used throughout feel cut-price, especially when compared to the aluminum frames of more upmarket gaming keyboards. Its saving grace is its keycaps, which have a Cherry profile and are made from Double-shot PBT. They’re also solidly installed with next to no play. However, it’s a shame their legends aren’t transparent to allow the backlighting to shine through. Also, the default Fn shortcuts across the Function row and dotted around elsewhere aren’t labelled, so you’ll have to commit them to memory.

To speak in favor of the Vibe99’s design, it’s an impressively compact board, and its 1800 layout means it still manages to feature plenty of keys, including a number pad. It’s also quite light, which makes it easy to maneuver when required.

(Image credit: Future)

What’s more, a TFT display is nestled in the top corner, and while it’s small with a low resolution, it still provides some useful readouts, such as those for the time, date, and the battery life. You can also upload custom GIFs to it via the MechLands’ software for Windows, although I’m not sure it’s worth the effort given the screen’s quality.

This software also lets you record macros and customize the Vibe99’s backlighting. You can remap keys here as well, although the selection on offer is quite lackluster, with only a handful of system and media shortcuts available. What’s more, your selected bindings aren’t shown on the layout map directly; you have to hover over each individual key to see your remapped function, which is highly impractical.

The rest of the app’s UI has issues, too. Text and various other elements are fuzzy and sometimes oddly proportioned. Worse still is the aforementioned GIF uploader: during my testing it took an achingly long time for one to upload, and most of the app was inaccessible during the process. To add insult to injury, the dialog box for its progress remained on top of all my other windows, not just the app’s. If you’re hoping such issues will be patched, I wouldn’t get your hopes up; according to MechLand’s website, the last update for the software was in 2025.

(Image credit: Future)MechLands Vibe99 review: Performance
  • Pre-lubed keys
  • Snappy response
  • Needs wrist support

In contrast to its somewhat incompetent software, the Vibe99 is a solid and impressive performer. The keys are well lubed, which makes them feel less harsh when pressed, yet they still retain a gratifying clickiness. They’re relatively loud, but thankfully the noise isn’t grating.

They’re also quite snappy, thanks to their reasonably shallow actuation point and fast rebound. However, they’re not so reactive that mere grazes will trigger them, which means you won’t be making many typos.

(Image credit: Future)

What also helps with typing are the keycaps, with their low Cherry profile making them easy to glide over. Additionally, they’re spaced far enough apart to prevent mis-hits, yet close enough to make gaming comfortable, with various common keys remaining easy to reach from the WASD position. The space bar is a triumph as well — the combination of its low profile and sloping shape makes it conducive to direct hits on its top surface, rather than on its back edge.

However, the Vibe99 really needs to be paired with a wrist rest to make it comfortable for long sessions. That aforementioned thick chassis strained my wrists as I reached for the keys. The natural tilt of the layout and the unit’s fold-out feet improve ergonomics to an extent, but neither can compensate entirely for the lack of additional support.

The Vibe99 connected to my Windows PCs via the 2.4GHz dongle and Bluetooth just fine, and hot-switching between them was quick thanks to the toggle switch on the back of the unit.

Should I buy the MechLands Vibe99?Scorecard

Attributes

Notes

Rating

Value

This keyboard has one of the best price-to-spec ratios I’ve ever seen.

4.5 / 5

Design and features

Solid enough, but it doesn’t look or feel premium. The software is functional but barebones and features a poor UI.

3 / 5

Performance

The switches are well lubed and have a snappy response. However, you’ll need some additional wrist support to get comfortable.

4 / 5

Overall

The Vibe99 is a veritable bargain at this price, considering all that it offers. You’ll need to bring your own wrist support, though, and I hope you’re not after incredible accompanying software.

3.5 / 5

Buy it if…

You’re on a budget
If you’re looking for a cheap mechanical keyboard, you can’t do much better than the Vibe99.

You want clicky mechanical keys
The stock switches in the Vibe99 are well lubed but also very clicky, which makes them satisfying to use.

Don't buy it if…

You want a premium build
Although the Vibe99’s build quality is sufficient, it doesn’t look or feel expensive.

You want the best software
Perhaps the weakest part of the Vibe99, the accompanying app looks poor and doesn’t have many features.

MechLands Vibe99 review: Also consider

Razer BlackWidow V4 Pro
The BlackWidow V4 Pro is vastly more expensive than the Vibe99, but it’s built to a much higher standard than the Vibe99, and its mechanical performance is unparalleled. Synapse, the software for customizing its inputs, is far superior, too. Read our full Razer BlackWidow V4 Pro 75% review.

MonsGeek FUN60 Ultra
The FUN60 Ultra is another great gaming keyboard with a low price tag. Although it has a smaller layout, it has analog switches with adjustable actuation points and other features that mechanical switches miss out on. Read our full MonsGeek FUN60 Ultra review.

(Image credit: Future)How I tested the MechLands Vibe99
  • Tested for several weeks
  • Used for a variety of tasks
  • Plentiful gaming keyboard experience

I tested the Vibe99 for several weeks, during which time I used it for gaming, working, and general productivity. I used it with two Windows 11 PCs, one connected via the 2.4GHz dongle and the other via Bluetooth, and regularly hot-switched between them.

One of the games I played with the keyboard was Counter-Strike 2, which is a great test for peripherals since it requires quick and accurate movements.

I’ve been PC gaming for over a decade, and have used a large number of keyboards in that time. I’ve also reviewed plenty of them, from budget offerings to premium models from the likes of Razer, Corsair, and SteelSeries.

  • First reviewed: August 2026
  • Read more about how we test
Categories: Reviews

‘Makes up for its predecessor’s fumbles, rather than actually keeping pace with competitors’ — I like this Epson projector’s Google TV OS and boosted HDMI ports but these quality of life upgrades are too little too late

Sun, 08/30/2026 - 19:00
Epson LifeStudio Grand Projector: One-minute review

The new Epson LifeStudio Grand UST projector may not ring any bells. But its rebranding hides the fact that it’s little more than a minor update to the Epson EpiqVision Ultra LS650. That was a decent projector when it came out, but not an amazing one.

With the LifeStudio Grand, Epson has made some improvements. The Google TV operating system works well, and there’s an extra HDMI port where its predecessor offered just two. It also doesn’t have whiny fans. But the image is still a little soft and not as dazzlingly colorful as RGB laser projection. The projector’s motion interpolation also needs a lot of work. And Epson’s switch from Yamaha to Bose for sound tuning hasn’t made the audio better.

With competitors improving considerably over the past year, the LifeStudio Grand is in troubled waters. If you can’t see the DLP rainbow effect and don’t mind drawing the curtains from time to time, you can get a much better projector for your money by shopping elsewhere.

(Image credit: Future)Epson LifeStudio Grand review: Price & release date
  • Release date: October 2025
  • Price: $2,699 / £1,749.99 / AU$4,399

The LifeStudio Grand launched in late 2025 with global rollout in Spring 2026. The project has a retail price of $2,699 / £1,749.99 / AU$4,399.

Given its newness and the fact that it’s coming from a big player like Epson, I wouldn’t expect any major discounts on the projector too soon, though Black Friday could roll around and see at least a minor deal.

Epson LifeStudio Grand review: Specs

Screen sizes supported

60 to 120 inches

Brightness (specified)

3,600 Lumens

Optical technology

3-Chip 3LCD

Smart TV

Google TV

Connections

3x USB-A, 1x 3.5mm audio out, 1x Optical audio out, 3x HDMI 2.0 (1x eARC, 1x USB-B (Service port)

Dimensions

18.4 x 15.7 x 6.2 inches

Weight

16.6 pounds

Epson LifeStudio Grand review: Design & features

(Image credit: Future)
  • Google TV and fast Wi-Fi work well together
  • Bland looks, but functional design

As soon as I took out the LifeStudio Grand, I thought it looked familiar. Sure enough, down to the inch and pound, it’s just the Epson EpiqVision Ultra LS650 back again. There are just a few changes.

Epson added a third HDMI port on the back: nice. Epson swapped to Google TV and it actually runs quickly: nice. Epson included Wi-Fi 6E: nice. And Epson added some gaming features, like ALLM and a 1080p/120Hz mode: nice. But these are more making up for fumbles from that earlier model, rather than actually keeping pace with competitors like the Hisense PX3 Pro and its 1080p240Hz mode.

The LifeStudio Grand is a little plain to look at with its white plastic construction and gray-ish front grille — the result of a white grille dotted with black holes. Even the Epson branding looks unfortunate, like it was pasted on after having been forgotten in an earlier prototype (except we know it wasn’t because it was there on the predecessor).

One thing giving the LifeStudio Grand a bit of style is its little silver legs. These also play a crucial role in the projection, as they can adjust the tilt of the projector to ensure it lines up square with a wall or projection screen. The projector supports digital keystone adjustments, but those are best avoided when possible. The right side of the projector hides a hardware focus dial behind a small panel, which allows for quick focus adjustments while also protecting the setting once you’ve got it in place. Auto-focus would have been nice though.

(Image credit: Future)

While the LifeStudio Grand isn’t a large UST projector, it ends up feeling a little large because of its 15.7-inch depth. For comparison, the Hisense L9Q is just 12.5 inches deep and the PX3-Pro is just 11.7 inches. That sees the LifeStudio Grand stick out pretty far forward on a media console, and because of its 0.25:1 throw ratio, the console might have to stick out too if you want to get a huge picture. All of this also makes for tough placement for a soundbar.

The LifeStudio Grand’s remote is a cheap little plastic unit that doesn’t feel a good match for the price of the projector. It has typical Google TV controls, a dedicated input-selection button, four streaming app shortcuts (one for Free TV, which fires up Google TV Freeplay), and a dedicated brightness control and a shortcut to projection settings. While there are also volume controls on the remote, there’s no mute button — enjoy the sound of advertisements that you can’t quickly mute. The remote also lacks any illumination, which would be helpful in a dark home theater.

(Image credit: Future)
  • Design & features score: 3/5
Epson LifeStudio Grand review: Picture quality & performance

(Image credit: Future)
  • Bright projection
  • Slightly soft picture and motion artifacts
  • Speakers are no stand-in for actual sound system

Just like its predecessor, the star of the show for the LifeStudio Grand is its brightness. The projector offers a very respectable 3,600 lumens. This doesn’t make up for bright sunlight coming into the room and ruining dark scenes, but for bright content it can look decent. And the fans don’t overdo while running at full brightness either — an improvement over its prior model.

That’s about where the LifeStudio Grand’s benefits compared to its competitors end. The LifeStudio Grand uses Epson’s own 3LCD projection, which doesn’t prove as colorful compared to the crop of RGB laser projectors on the market. It does avoid issues with DLP rainbow effect, but if you’re not susceptible to that, it may be a non-issue. Contrast is decent, but not astounding. And though this is a 4K projector, Epson’s pixel shifting on this model doesn’t produce as stunningly sharp an image as its rivals.

Right out of the box, the projector’s Standard picture profile has some motion issues, and it’s not better on its other profiles. It smoothes out camera panning motion, but it introduces issues in just about all other types of motions. People moving around on screen look poor, especially with hand motions, which look almost AI generated and occasionally cause weird stuttering for the whole frame.

Animation looks even worse as motions are smeared chaotically. And even panning shots can suffer when the camera motion changes speed or slows to a stop, with the projector seeming to reduce the frame rate instead of interpolating. Although the interpolation can be turned off, when it is some camera pans stutter.

(Image credit: Future)

The speakers on the LifeStudio Grand are fine, but not dazzling — so much for that Bose collab. They don’t create a very wide soundstage, so they’re no replacement for a proper sound system. And while they can pump out enough volume for a 200-square-foot room, that’s about their limit. I find I’m regularly dialing them up above 60% just to listen in a quiet room. With guests over, it all but requires max volume, and has a slightly harsh quality when cranked.

Even with the projector’s new gaming features, it doesn’t prove a stunning option for gamers either. At a pinch, it’ll be good enough for most games, but I could still feel slight latency that made combat hard in fast-reflex action games.

  • Picture quality & performance score: 3/5
Epson LifeStudio Grand review: Value

The LifeStudio Grand isn’t a terribly high-priced UST projector, undercutting the Hisense PX3-Pro by a good amount. And for the money, you’re getting a very bright projector. But that’s about the only specification that stands out.

The picture quality, sound, and design all leave plenty to be desired. That’s a bit too much disappointment for a product that’s still edging up toward $3,000 / £2,000 / AU$4,500.

Having seen the Hisense C2 Ultra — a 3,000 lumen triple laser projector — going for $2,000 (around £1,500 / AU$2,800) recently, it’s hard to see the LifeStudio Grand as a good option when you can grab the Hisense and a solid sound system for the same price.

  • Value score: 3/5
Should I buy the Epson LifeStudio Grand?

(Image credit: Future)Epson LifeStudio Grand Scorecard

Attributes

Notes

Rating

Design and features

A bland and bulky design that hasn’t changed much holds the LifeStudio Grand back, though it’s nice to see Wi-Fi 6E and an upgrade to a functional Google TV operating system.

3/5

Picture quality and performance

The LifeStudio Grand is bright and avoids the DLP rainbow effect, but that’s about the only thing it has going for it against its rivals. It’s not dazzlingly colorful, offers just decent contrast, can look a little soft, and doesn’t have impressive speakers or gaming performance.

3/5

Value

With just a couple of strong points and some big areas it lags behind, the LifeStudio Grand doesn’t offer wonderful value at $2,699 / £1,749.99 / AU$4,399, especially when some competitors have come down in price.

3/5

Buy it if...

You really struggle with the DLP rainbow effect
Have you ever noticed flashing colors while watching a projector? That’s probably the DLP rainbow effect, and it can ruin your experience with an otherwise great projector. The LifeStudio Grand doesn’t use DLP tech, so you don’t have to worry about this issue on it.

You do a lot of bright-room viewing
For the money, the LifeStudio Grand is one of the brighter options you’ll find. If you want to watch content largely in a bright room, it can provide a more serviceable image than similarly priced competitors.

Don't buy it if...

You don’t struggle with the DLP rainbow effect
There are such amazing RGB laser projectors on the market, and some of them are nearly as bright and competitively priced against the LifeStudio Grand. They may not all be as bright, but the vibrant color they deliver can feel like it makes the image even brighter than it is.

You’re a gamer
Epson has improved the gaming experience here, but it still can't offer flawless responsiveness. With Hisense offering models that support 1080p/240Hz modes for super-smooth gaming and negligible latency, it’s no contest.

You’re setting up a serious home theater
The LifeStudio Grand’s big edge is in a bright room. In the dark, it’s not as impressive. Its longer throw ratio, lower color gamut, and weaker sound also hold it back. And with its depth, it gets in the way of soundbars.

Epson LifeStudio Grand review: also considerComparison: projectors

Epson LifeStudio Grand

Hisense PX3-Pro

Xgimi Aura 2

Hisense C2 Ultra

Price:

$2,699 / £1,749.99 / AU$4,399

$3,499 / £2,499 / AU$3,999

$2,699 / £2,459 / AU$6,399

$2,999 / £2,499 / AU$4,499

Screen sizes supported:

60 to 120 inches

80 to 150 inches

80 to 150 inches

65 to 300 inches

Brightness (specified):

3,600 lumens

3,000 lumens

2,300 lumens

3,000 lumens

HDR support

HDR10, HLG

HDR10+, HDR10, HLG, Dolby Vision

HDR10, HLG, Dolby Vision

Dolby Vision, HDR10+, HLG

Optical technology:

3LCD, Laser

3 Laser DLP

Dual Light 2.0 (Laser + LED)

RGB Laser DLP

Smart TV:

Google TV

Google TV

Android TV

Vidaa OS

Connections:

3x HDMI 2.0 (1 with ARC), optical, 3.5mm

2x HDMI 2.1, 1x HDMI 2.0 (1 with eARC), 1x optical, 1x 3.5mm

2x HDMI, 1x HDMI eARC, optical digital audio out, 3.5mm audio out, 3x USB-A, Ethernet

2x HDMI 2.1 (1 with eARC), 2x USB-A, 1x S/PDIF, Ethernet, 1x 3.5mm, Bluetooth 5.3

Hisense PX3-Pro
The Hisense PX3-Pro is nearly as bright, far more colorful, more versatile, and cooler looking. While it may be more expensive on paper, it’s seen plenty of discounts that can bring it to even more competitive prices. Read our full Hisense PX3-Pro review.

Xgimi Aura 2
You won’t get as much brightness out of the Aura 2, but you’ll get a much prettier piece of hardware, and an all-around great projector with solid color and HDR support. Read our full Xgimi Aura 2 review.

Hisense C2 Ultra
As an alternative to UST projection, the C2 Ultra is a brilliant long-throw projector with flexible optics to make positioning less of issue. It boasts bright, RGB laser projection for a gorgeous image, works wonders in games, and has seen discounts since launch that see it undercut the LifeStudio Grand. Read our full Hisense C2 Ultra review.

How I tested the Epson LifeStudio Grand

(Image credit: Future)
  • Tested at home in multiple, real-world viewing conditions
  • Presented the display with a variety of media and formats
  • I have tested numerous projectors and displays over the last half-decade

I tested the Epson LifeStudio Grand at home, in real-world conditions. This saw it faced with ambient light coming in from numerous windows, in-room lighting, as well as ambient noise that both the projector and speaker systems had to overcome. The projector was tested both against a bare, white wall and an Akia Screens CineWhite screen. It was presented with streamed content, HDR and non-HDR, and PC gameplay.

My testing evaluates the projector’s performance with respect to its price and competition from other models colleagues at TechRadar and I have tested.

I have been testing projectors since 2021 and displays for even longer.

Categories: Reviews

'Unarguably one of the very best wireless stereo speaker systems you can currently buy': KEF's LS Luxe is the real deal, if you can accept the placement fussiness and 'visual drama'

Sun, 08/30/2026 - 14:00
KEF LS Luxe: Two-minute review

The LS Luxe is the new high-point — by which I mean ‘most expensive’ — of KEF’s fêted range of wireless stereo speaker systems. Having precisely nothing left to prove where products of this type are concerned in the lower $1,000 / £750 - $3,400 / £2,500 arena, the company has made a decisive move upmarket — and the LS Luxe seems to leave very little to chance where engineering, specification and aesthetic shock and awe are concerned.

You will make your own mind up about the looks, of course; for my money, the ‘eclipse black’ of my review sample is the least successful of the three available finishes, but there’s no denying the LS Luxe is an individual looker in a market where design flourishes are always at a premium. But when talk turns to engineering and specification, subjectivity ceases to be all that much of an issue.

Numerous input options (both wired and wireless), genuinely high-resolution playback (24bit/192kHz is yours if you connect the speakers together, while 24bit/96kHz is available from a wireless connection), and some proven technologies exclusive to KEF serve to make the LS Luxe look like a very serious proposition on the page.It’s only fractionally less serious when it comes to performance, too.

Make sure you’ve positioned the speakers carefully, get beyond the slightly restricted dimensions of the soundstage it conjures… and then there’s a huge amount to enjoy here. Some of the best stereo speakers on the market? Yes.

The LS Luxe is a deftly accomplished listen, able to combine forensic attention to detail with an energetic, almost forceful attitude that brings recordings of all types bounding to life. It manages to combine analysis with entertainment in a way that’s rare at any price.

(Image credit: Future / Simon Lucas)KEF LS Luxe review: Price & release date
  • Launched on July 30, 2026
  • Priced $3,999 / £3,499 / AU$6,399

The KEF LS Luxe wireless stereo speaker system is on sale now, and in the United Kingdom it costs £3,499. In the United States it sells for $3,999, while in Australia the going rate is AU$6,399.

If you don’t want this to be the end of your spending, KEF will happily sell you a pair of its bespoke ‘S-Luxe’ speaker stands for £799 / $799 / AU$1199…

What of note at the level? The Sonus faber Duetto are the same price and also present a fantastic listen, albeit with a very different aesthetic.

(Image credit: Future / Simon Lucas)KEF LS Luxe review: Features
  • 12th-gen Uni-Q driver array
  • Wired and wireless connectivity options
  • 560 watts of Class D power plus 200 watts of Class A/B

It’s not the only thing that’s attention-grabbing about the look of the LS Luxe, of course, but there’s no denying that the 12th generation Uni-Q driver array is just as visually impactful as it was when the first generation was revealed back in 1988.

Here, it features a 25mm aluminium tweeter behind a complex waveguide, in the throat of a 165mm aluminum mid/bass cone — as always, the arrangement is designed for optimum time-alignment and superior driver integration.

A more recent KEF innovation, ‘metamaterial absorption technology’, sits behind the tweeter where it’s designed to mop up energy travelling from the back of the tweeter dome and allow for sweeter, cleaner treble response as a result.

The driver arrangement is mechanically decoupled from the cabinet, and a decoupling chassis within the assembly damps any vibrations from the motor system — in both cases, the idea is to reduce the vibration affecting the cabinet structure to an absolute minimum. Low distortion and sky-high clarity are the results KEF is aiming for.

Unusually, KEF has deployed two distinct methods of amplifying the Uni-Q array. Each mid/bass driver feels the benefit of 280 watts of Class D power, while each tweeter is driven by 100 watts of Class A/B amplification — an all-in total of 760 watts of power really ought to prove adequate. KEF reckons a frequency response of 42Hz - 28kHz results from all this very thorough engineering.

Naturally, that’s not the end of it where clever technologies are concerned. KEF’s ‘Velocity Control Technology’, first seen in the XIO soundbar, measures the speed of movement of the cone and compensates for discrepancies between actual and expected values in real time. The ‘Music Integrity Engine’, meanwhile, maintains tonal consistency at all volume levels.

In terms of getting audio information into the system where it can be had at by these various highlights of specification, your options are fairly extensive. Dual-band wi-fi is on board, naturally — there’s also an Ethernet socket on the rear of the ‘primary’ speaker for absolute network stability — and this allows the system to be compatible with Apple AirPlay 2, Google Cast, the ‘Connect’ versions of Qobuz, Spotify and TIDAL, and UPnP. Internet radio is available too, and Roon Ready status is due to be confirmed much sooner rather than later.

A USB-C slot looks promising, but it’s ‘only’ a 5V output for charging. Bluetooth 5.3 is also on board as an additional wireless option - all the wireless stuff is handled by KEF’s proven ‘W2 Wireless Platform’.

The primary speaker is also home to the system’s physical connectivity. Here that means an HDMI eARC socket, optical and coaxial digital inputs, and a 3.5mm analogue input, as well as a kettle-lead socket for connection to mains power, a pre-out for a subwoofer and an RJ45 socket for connection to the secondary speaker. That secondary speaker makes do with a mains power socket, a corresponding RJ45 and a subwoofer pre-out.

The LS Luxe will support resolutions of up to 24bit/384kHz and DSD128 via its network inputs, 24bit/192kHz via coaxial and HDMI, and 24bit/96kHz via its optical input. If the speakers are connected using the supplied cable, everything is up- or down-sampled to 24bit/192kHz - if you decide the cleaner look of a wireless connection between the two is your preference, then the system tops out at 24bit/96kHz.

  • Features score: 5 / 5

(Image credit: Future / Simon Lucas )KEF LS Luxe review: Sound quality
  • Detailed, organised and robust sound
  • Eloquent midrange fidelity
  • Could conceivably have greater out-and-out scale

First things first: the LEF LS Luxe is not remotely forgiving where the positioning of the speakers is concerned.

The overwhelming majority of stereo speakers I’ve tested, both active and passive, have given their best when toed in towards the listening position — in fact, off the top of my head I can only think of Dali that recommends its speakers should be pointing dead ahead to perform to their full potential. The KEF, though, like only the tiniest amount of toe-in. Too little or, especially, too much and they lose some of the width of their soundstage and a more noticeable amount of sonic height.

Even when ideally positioned, the soundstage they generate is not the biggest you’ve ever heard. It escapes the confines of cabinets quite comfortably, in both horizontal and vertical directions, but is still relatively limited.

Mind you, it’s fair to say a) the soundstage is extremely well laid-out and controlled, and b) that’s just about where my complaints end regarding the way the LS Luxe performs. In every other respect it’s a remarkably accomplished listen, and is undoubtedly one of the most effective pound-for-pound wireless stereo speaker systems around.

(Image credit: Future / Simon Lucas)

No matter if you listen to the avant-electronica of Arca’s eponymous debut album via a CD player connected to the KEFs digital optical input, a 24bit/192kHz FLAC file of David Bowie’s Stationtostation wirelessly streamed from Qobuz Connect or a heavyweight vinyl reissue of Takk… by Sigur Rós from a pre-amplified turntable, the LS Luxe is a remarkably articulate, utterly revealing and deftly punchy system that is likely to steal your time away.

The tonal balance is exquisitely neutral. The KEF is more than happy to get out of the way of a recording and let it dictate terms in this respect. It’s similarly balanced and egoless where frequency response is concerned, too — it digs deep into the low frequencies and hits with real authority and control, while the opposite end has the substance to counteract the brilliance of the treble response, but at no point does the system over- or understate any part of the range.

The balanced and even-handed nature of its presentation goes a long way towards creating a strong impression of fidelity. So does the amount of detail it’s able to retrieve, reveal and contextualise. At every stage it is alert to the finest, most minor occurrences in a recording, in a voice or an individual instrument — and it’s able to give these details the appropriate amount of weighting no matter how fleeting they might be.

Its transient response is thrillingly positive, and the overall sound is eloquently alive and communicative as a result.

And when it comes to communication, the way the LS Luxe resolves the midrange means it’s brilliantly informative where voices are concerned. The minutiae of timbre, texture and technique are all made available, and the KEF can describe the attitude and character of a vocalist just as directly.

Rhythmic expression is confident, thanks to the careful control the system pays to the attack of low-frequency information. It’s a deftly fluent listen at the bottom end, and marries outright punch to a huge amount of tonal and textural variation. And when it comes to the dynamic of a recording, whether that’s the big shifts in intensity and volume or the more nuanced dynamics of harmonic changes, the KEF is an assured and convincing performer.

  • Sound quality score: 4.5 / 5

(Image credit: Future / Simon Lucas)KEF LS Luxe review: Design
  • Bulk moulding compound allows for organic shape with no seams
  • Another Ross Lovegrove design
  • Color makes a disproportionate difference to appearance

Q: When did you last see a pair of speakers that look like this? A: Never, that’s when.

The LS Luxe is the latest results of KEF’s ongoing collaboration with designer Ross Lovegrove and, just as with previous KEF/Lovegrove designs, there’s something almost organic about the shape of these loudspeakers.

The use of BMC (‘bulk moulding compound’) as the material for the cabinets means this smoothly curvaceous shape has no edges or visible seams, and is less prone to the build-up of internal standing waves than a more conventional box. It also means the requirement for internal bracing is minimised, so there’s greater internal volume than would otherwise be the case as a result. And there’s further visual drama at the rear of the cabinet: an elaborately shaped and channelled heatsink, fashioned from aluminium, has sufficient surface area to allow the heat from the internal electronics to be efficiently dispersed.

There’s also a fairly large bass reflex port nearby — it features KEF’s ‘Flexible Port Technology’. This means the walls of the port are not completely rigid, which should in theory help keep internal resonance to a minimum.

The LS Luxe is available in three finishes. My review sample is in ‘eclipse black’, which is my least favourite of the three. To my eyes it makes the cabinets look bulkier and heavier than they actually are. Check out the alternative ‘mineral white’ or ‘dusk titanium’ and see if you know what I mean. Regardless of the finish you choose, though, you’ll be the owner of a pair of speakers that are beautifully constructed, flawlessly finished, and both look and feel like the money’s-worth.

KEF didn’t supply me with the cost-option ‘S-Luxe’ stands developed specifically for use with this system, but unless you intend to position your speakers on a shelf or desktop (in which case I will judge you quite strongly) it’s worth factoring this extra cost in.

Other speaker stands work perfectly well, of course — I position the KEF on a pair of Soundstyle Z2, and they perform admirably. But the way the cabinet swoops and tapers towards the base means that a lot of the (regulation size) top plate of my stands is visible when the speaker is in place, and the look is not especially harmonious.

  • Design score: 4 / 5

(Image credit: Future / Simon Lucas)KEF LS Luxe review: Usability & setup
  • ‘Wireless’ means either two or three wires
  • Remote control handset and app
  • A little patience sometimes required when using the app

There’s really not that much to setting up the KEF LS Luxe, and once it’s set up it’s pretty straightforward to operate — but that’s not the same as saying it doesn’t require a little attention.

As already discussed, this is a wireless system that requires at least two wires; both speakers must be plugged into the mains. After that, you can choose to connect the speakers together using a supplied cable, or you can take the hit in terms of resolution and establish a wireless connection between them.

There are a couple of control methods available. KEF supplies quite a nice, metal-fronted remote control that covers off the fundamentals like playback, power, volume and input selection — and there’s also the ‘KEF Connect’ control app that’s free for iOS and Android.

Naturally it duplicates all the remote control functions, and adds in the ability to integrate music streaming services, search for and save internet radio stations, trim the system’s response to suit your specific environment, check for firmware updates and so on. It can be a little lethargic at times, but on the whole it’s a stable and useful user interface.

  • Usability & setup score: 4.5 / 5

(Image credit: Future / Simon Lucas)KEF LS Luxe review: Value

If you want your fancy new wireless stereo system to turn heads on the basis of its looks as well as its sound, you can’t really argue with the value the KEF LS Luxe represents.

If you’re after great build quality and nicely realised control options to go along with the sonic performance and the visual drama, the case for this system gets stronger still. The bespoke stands are no one’s idea of a bargain, admittedly, but in every other respect there’s undeniable value for money on offer here.

  • Value score: 4 / 5

(Image credit: Future / Simon Lucas)Should I buy the KEF LS Luxe?KEF LS Luxe scorecard

Attribute

Notes

Score

Features

As fully featured as you could ever hope in such a design

5 / 5

Sound quality

Very fussy with placement, but get it right and they'll reward you

4.5 / 5

Design

Ross Lovegrove's stylings won't be for everyone, but they're refreshingly unusual

4 / 5

Setup & usability

'Wireless' means either two or three wires, but a little patience gets things all set

4.5 / 5

Value

Excellent in the sound-per-pound stakes, but those stands are nobody's idea of a bargain

4 / 5

Buy them if…

You like a strong design statement
They’re hard to come buy in the loudspeaker world, but there’s certainly one being made here

You like to be kept in the picture
The KEF’s facility with detail retrieval and midrange fidelity is straightforwardly impressive

You have a few different sources of music
Wired and wireless, analogue and digital - the LS Luxe has plenty of input options

(Image credit: Future / Simon Lucas)Don’t buy them if…

You don’t intend to buy the bespoke stands
Third-party stands do a good job, of course, but will have no harmony at all where aesthetic is concerned

The looks have led you to expect big sonic scale
The KEF’s soundstage is properly laid out and controlled, but it’s not as sizable as you might hope

You’re not inclined to finesse the position of the speakers
It’s well worth putting the effort in, but there’s no denying the LS Luxe are fussier about positioning than most pairs of speakers

KEF LS Luxe review: Also consider

The Sonus faber Duetto is, in its own way, just as visually arresting as the LS Luxe — it’s more identifiably a pair of speakers, but the established Sonus faber virtue of outstanding cabinet-making means this system looks and even feels the part.

It’s no slouch sonically, either — it’s a composed, informative and periodically thrilling listen.

At the other end of the spectrum (at least where aesthetic considerations are concerned) you’ll find the sonically impeccable, visually challenging JBL 4329P. JBL speakers have looked like this since the middle of the last century, and there’s no denying that in terms of performance they’re a roaring success. Their appearance in your home may cause a row based on their divisive looks, though…

(Image credit: Future / Simon Lucas)How I tested the KEF LS Luxe

I position the KEF LS Luxe on a pair of Soundstyle Z2 speaker stands, and plug each one into the mains.

I listen with the speakers connected wirelessly, and I also listen when they’re physically joined together.

I stream music using TIDAL Connect and also access a lot of hi-res content from a Synology BeeStation Plus NAS device.

I connect a preamplified turntable to the analog input, a CD player to the coaxial input, and an OLED TV to the HDMI eARC socket. This means I’m able to access lots of different styles of content, in lots of different digital file types, and in a variety of resolutions.

(Image credit: Future / Simon Lucas)
Categories: Reviews

I tested Sony's affordable RGB mini-LED TV, and it's the TV that finally convinced me the next-gen tech could beat OLED

Sun, 08/30/2026 - 12:00

The Sony Bravia 7 II serves as the more affordable model in Sony’s RGB LED 2026 lineup, and while it may not deliver the OLED-rivaling performance RGB has been touted to offer, it’s probably one of the best examples I’ve seen of the new RGB tech in action. It won’t beat the very best TVs I’ve tested this year, but it’s certainly a great TV.

The Bravia 7 II’s picture quality is great overall. It demonstrates excellent backlight control that delivers OLED-level blacks when viewed straight on, with minimal signs of blooming. It also delivers spectacular colors that rival the best OLED TVs, as well as refined, realistic detail and textures that bring pictures to life. It also delivers excellent motion handling for fast-paced action on screen. While not perfect, due to its reflective screen and signs of backlight blooming and faded contrast when viewed off-center, the Bravia 7 II’s picture is still very good.

Sony’s TVs are often among the strongest for built-in sound, but while the Bravia 7 II shows promise, its built-in sound wasn’t quite as good as I hoped. Getting the settings right is key (check out the sound quality section for more info), and once set up, it does deliver a clear, detailed, and accurate sound profile with decent bass. Yet, the sound felt too contained for my liking. I’d recommend one of the best soundbars here if you’re a regular movie viewer.

Gaming is well supported on the Bravia 7 II, with 4K 120Hz, VRR, ALLM and Dolby Vision all featured. The Bravia 7 II even produced a 10.4ms input lag time; one of the stronger times I’ve seen from a Sony TV. This translates well into real-life gaming, as I found performance smooth and responsive. While it has just two HDMI 2.1 ports and its picture can get muddy during fast-paced sequences, the Bravia 7 II still gives the best gaming TVs a run for their money.

Using Google TV as its smart TV platform, the Bravia 7 II has a good number of picture and audio settings, with fairly easy-to-navigate menus. Performance is strong overall, with only the occasional stutter, and while the large banner ads on the home menu can be distracting, Google TV is a decent smart TV platform.

The Bravia 7 II is solid value for money. While it is a premium-priced ‘mid-range’ TV, it delivers very good performance with a strong feature list and even goes toe-to-toe with rival OLEDs like the LG C6. The 65-inch launched at $2,599 / £2,299 / AU$3,299, with prices already dropping to $1,799 / £1,899 / AU$3,295. The Bravia 7 II may still be pricey, but it’s mostly in line with other RGB TVs and OLEDs for what it offers.

Sony Bravia 7 II review: Prices & release dates

(Image credit: Future)
  • Release date: July 2026
  • 50-inch price: N/A / £1,899 / AU$2,295
  • 55-inch price: $2,099 / £1,999 / AU$2,499
  • 65-inch price: $2,599 / £2,299 / AU$3,299
  • 75-inch price: $3,099 / £2,999 / AU$4,499
  • 85-inch price: $3,999 / £3,999 / AU$5,999

The Bravia 7 II is the more affordable model in Sony’s True RGB TV lineup, sitting below the flagship Sony Bravia 9 II. The 65-inch model I tested for my review launched at $2,599 / £2,299 / AU$3,299, putting it at a similar launch price to the LG C6 OLED.

Since its release, the Bravia 7 II has been on sale several times, with the same 65-inch model I tested dropping to $1,799 in the US and £1,999 in the UK. Prices remain unchanged in Australia at the time of writing.

Sony Bravia 7 II review: Specs

Screen type:

RGB LED

Refresh rate:

120Hz

HDR support:

Dolby Vision, HDR10, HLG

Audio support:

Dolby Atmos, DTS:X

Smart TV:

Google TV

HDMI ports:

4 (2x HDMI 2.1)

Built-in tuner:

ATSC 1.0 (US)

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display: inline-block; max-width: 100%; width: 100%; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-versus-chevron { position: absolute; top: 50%; transform: translateY(-50%); pointer-events: none; width: 16px; height: 16px; flex-shrink: 0; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-versus-select-wrapper.fv-left .fv-versus-chevron { right: 0; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-versus-select-wrapper.fv-right .fv-versus-chevron { right: 0; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-versus-select { background: transparent; border: none; border-bottom: 2px solid; font-family: 'Poppins', sans-serif; font-weight: 700; font-size: 14px; padding: 0.25rem 0; cursor: pointer; outline: none; appearance: none; -webkit-appearance: none; -moz-appearance: none; max-width: 100%; width: 100%; text-overflow: ellipsis; overflow: hidden; white-space: nowrap; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-versus-select.fv-select-left { text-align: center; direction: ltr; padding-right: 1.25rem; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-versus-select.fv-select-right { text-align: center; padding-right: 1.25rem; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-versus-select option { font-family: 'Open Sans', sans-serif; font-weight: 400; font-size: 14px; color: #374151; direction: ltr; text-align: left; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-versus-vs { font-family: 'Poppins', sans-serif; font-weight: 700; font-size: 14px; color: #374151; letter-spacing: 0.1em; padding: 0 1rem; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-versus-body { display: flex; flex-direction: column; gap: 1.5rem; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-versus-row { position: relative; height: auto; padding-top: 20px; margin-bottom: 0.25rem; display: block; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-versus-bar-container { position: relative; height: 32px; display: flex; align-items: center; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-versus-bar-left-wrapper { flex: 1; height: 100%; display: flex; justify-content: flex-end; align-items: center; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-versus-bar-right-wrapper { flex: 1; height: 100%; display: flex; justify-content: flex-start; align-items: center; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-versus-bar { height: 32px; width: var(--target-width); transition: width 0.8s ease-out; animation: fv-grow-max-width 0.8s ease-out forwards; display: flex; align-items: center; overflow: hidden; color: #ffffff; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-versus-bar-left { border-radius: 4px 0 0 4px; justify-content: flex-end; padding: 0 8px; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-versus-bar-right { border-radius: 0 4px 4px 0; justify-content: flex-start; padding: 0 8px; }@keyframes fv-grow-max-width {from { max-width: 0; }to { max-width: 100%; }}#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-versus-center-line { position: absolute; left: 50%; top: 0; bottom: 0; width: 4px; background-color: #ffffff; transform: translateX(-50%); z-index: 1; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-inside-left { white-space: nowrap; flex-shrink: 0; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-inside-right { white-space: nowrap; flex-shrink: 0; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-versus-val-text { font-family: 'Poppins', sans-serif; font-weight: 700; font-size: 14px; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-versus-pct-diff { font-size: 12px; font-weight: 600; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-versus-label { position: absolute; left: 50%; transform: translateX(-50%); top: 0; background-color: transparent; border: none; box-shadow: none; padding: 0; font-family: 'Open Sans', sans-serif; font-weight: 700; font-size: 14px; color: #374151; white-space: nowrap; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .sr-only { position: absolute !important; width: 1px !important; height: 1px !important; padding: 0 !important; margin: -1px !important; overflow: hidden !important; clip: rect(0,0,0,0) !important; white-space: nowrap !important; border: 0 !important; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-bottom-bar { display: flex !important; flex-direction: column !important; align-items: center !important; margin-top: 0.5rem !important; gap: 1rem !important; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-footer-content { text-align: center !important; width: 100% !important; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-logo {display: block !important;margin: 0 auto !important;width: 120px !important;min-width: 120px !important;max-width: 120px !important;height: auto !important;object-fit: contain !important;flex-shrink: 0 !important;}#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-dropdown-wrapper { text-align: center !important; margin-bottom: 16px !important; margin-top: 0 !important; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-dropdown-title-container { position: relative !important; display: inline-block !important; max-width: 100% !important; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-dropdown-title {appearance: none !important;-webkit-appearance: none !important;-moz-appearance: none !important;background: transparent !important;border: none !important;font-size: 18px !important;font-weight: 600 !important;color: var(--riv-primary) !important;padding-right: 28px !important;padding-left: 10px !important;cursor: pointer !important;text-align: center !important;text-align-last: center !important;width: auto !important;max-width: 100% !important;font-family: 'Open Sans', sans-serif !important;line-height: 1.3 !important;margin: 0 !important;text-overflow: ellipsis !important;overflow: hidden !important;white-space: nowrap !important;}#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-dropdown-title:focus { outline: none !important; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-dropdown-title::-ms-expand { display: none !important; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-dropdown-chevron {position: absolute !important;right: 0 !important;top: 50% !important;transform: translateY(-50%) !important;pointer-events: none !important;color: var(--riv-primary) !important;display: flex !important;align-items: center !important;}#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-carousel-title-controls { display: flex !important; justify-content: space-between !important; align-items: center !important; margin-bottom: 16px !important; width: 100% !important; gap: 12px !important; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-carousel-nav-btn {background: transparent !important; border: 1px solid #d1d5db !important; border-radius: 6px !important; padding: 6px 10px !important;cursor: pointer !important; font-size: 14px !important; color: #374151 !important; display: flex !important; align-items: center !important; gap: 4px !important; font-family: 'Open Sans', sans-serif !important;}#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-carousel-nav-btn:hover { border-color: #9ca3af !important; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-carousel-counter { font-size: 14px !important; color: #374151 !important; text-align: center !important; margin-top: 1rem !important; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-legend { display: flex !important; justify-content: center !important; flex-wrap: wrap !important; gap: 8px 16px !important; margin: 0 !important; padding: 0 !important; margin-top: 1rem !important; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-legend-item { display: flex !important; align-items: center !important; gap: 6px !important; font-size: 14px !important; color: #374151 !important; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-legend-color { width: 12px !important; height: 12px !important; border-radius: 3px !important; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-multi-value-legend {display: flex !important;justify-content: center !important;flex-wrap: wrap !important;gap: 12px 24px !important;margin-bottom: 1.5rem !important;padding: 0 !important;}#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-multi-legend-item { display: flex !important; align-items: center !important; gap: 8px !important; font-size: 14px !important; color: #374151 !important; font-weight: 500 !important; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-multi-legend-swatch { width: 16px !important; height: 16px !important; border-radius: 3px !important; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-benchmark-group { margin-bottom: 1rem !important; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-benchmark-title {font-size: 18px !important; font-weight: 600 !important; margin-bottom: 16px !important; margin-top: 0 !important; padding: 0 !important;text-align: center !important; color: var(--riv-primary) !important; flex: 1 !important; min-width: 0 !important;font-family: 'Open Sans', sans-serif !important; line-height: 1.3 !important;text-transform: none !important;white-space: normal !important;overflow-wrap: break-word !important;word-wrap: break-word !important;max-width: 100% !important;}#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-bar-row, #fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-stacked-product { display: flex !important; align-items: center !important; width: 100% !important; margin-bottom: 0.75rem !important; position: relative !important; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-bar-label { width: 150px !important; flex-shrink: 0 !important; font-size: 14px !important; color: #374151 !important; padding-right: 10px !important; text-align: right !important; font-weight: 500 !important; display: block !important; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-bar-container { flex-grow: 1 !important; background-color: #E5E7EB !important; border-radius: 4px !important; min-height: 25px !important; border: 1px solid #D1D5DB !important; position: relative !important; display: flex !important; align-items: center !important; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-bar-commentary-inline { display: none !important; position: absolute !important; left: 150px !important; top: 0 !important; bottom: 0 !important; right: 0 !important; width: calc(100% - 150px) !important; margin: 0 !important; padding: 0 8px !important; font-size: 13px !important; color: #fff !important; background: rgba(0,0,0,0.8) !important; border-radius: 4px !important; line-height: 1.4 !important; font-weight: normal !important; text-transform: none !important; word-wrap: break-word !important; z-index: 10 !important; align-items: center !important; overflow-y: auto !important; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper.preview-wrapper .fv-bar-row:hover .fv-bar-commentary-inline, #fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper.preview-wrapper .fv-bar-commentary-inline:focus, #fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper.preview-wrapper .fv-bar-commentary-inline:focus-within, #fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper.mobile-view .fv-bar-row:hover .fv-bar-commentary-inline, #fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper.mobile-view .fv-bar-commentary-inline:focus, #fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper.mobile-view .fv-bar-commentary-inline:focus-within { display: flex !important; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-bar { height: 100% !important; border-radius: 3px !important; display: flex !important; align-items: center !important; transition: opacity 0.2s ease, width 0.8s ease-out !important; min-height: 23px !important; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-bar:hover { opacity: 0.8 !important; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-bar-inner-content { display: flex !important; justify-content: space-between !important; align-items: center !important; width: 100% !important; height: 100% !important; padding: 0 8px !important; font-size: 14px !important; font-weight: bold !important; overflow: hidden !important; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-bar-inner-label { white-space: nowrap !important; overflow: hidden !important; text-overflow: ellipsis !important; padding-right: 8px !important; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-bar-inner-value { flex-shrink: 0 !important; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-bar-value-outside { padding-left: 8px !important; font-size: 14px !important; font-weight: bold !important; color: #374151 !important; white-space: nowrap !important; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-bar-label.fv-primary-product { font-weight: bold !important; color: var(--riv-primary) !important; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-multi-bar-container { flex-direction: column !important; padding: 4px !important; align-items: stretch !important; gap: 4px !important; height: auto !important; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-multi-bar-item { display: flex !important; align-items: center !important; height: 25px !important; width: 100% !important; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-stacked-bar { display: flex !important; overflow: hidden !important; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-stacked-segment { height: 100% !important; display: flex !important; align-items: center !important; justify-content: flex-end !important; padding-right: 8px !important; border-right: 1px solid rgba(255,255,255,0.3) !important; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-stacked-segment:last-child { border-right: none !important; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-segment-value { font-size: 14px !important; font-weight: bold !important; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-grouped-bar-product { display: flex !important; flex-direction: column !important; width: 100% !important; margin-bottom: 1.25rem !important; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-grouped-product-title-wrapper { padding-left: 150px !important; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-grouped-product-title { width: 100% !important; text-align: left !important; padding-right: 0 !important; margin-bottom: 0.5rem !important; font-weight: 700 !important; font-size: 14px !important; color: #374151 !important; text-transform: none !important; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-bar-cluster { width: 100% !important; flex-grow: 1 !important; display: flex !important; flex-direction: column !important; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-bar-cluster .fv-bar-row { margin-bottom: 3px !important; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-bar-cluster .fv-bar-container { height: 20px !important; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .riv-grid line {stroke: #D1D5DB !important;stroke-dasharray: 3 3 !important;}#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-x-axis-wrapper { display: flex !important; width: 100% !important; margin-top: 0.5rem !important; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-x-axis-label-space { width: 150px !important; padding-right: 10px !important; flex-shrink: 0 !important; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-x-axis-chart-space { flex-grow: 1 !important; padding-right: 8px !important; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-x-axis-wrapper.fv-grouped-x-axis { margin-left: 0 !important; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-x-axis-line { border-top: 1px solid #D1D5DB !important; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-x-axis-ticks { display: flex !important; justify-content: space-between !important; padding-top: 4px !important; font-size: 13px !important; color: #374151 !important; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-x-axis-ticks span { position: relative !important; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-x-axis-ticks span::before { content: '' !important; position: absolute !important; top: -6px !important; left: 50% !important; transform: translateX(-50%) !important; width: 2px !important; height: 4px !important; background-color: #D1D5DB !important; border-radius: 1px !important; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-x-axis-unit { text-align: center !important; font-size: 14px !important; color: #374151 !important; margin-top: 8px !important; display: block !important; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-x-axis-title { text-align: center !important; font-size: 15px !important; color: #374151 !important; margin-top: 8px !important; margin-bottom: 16px !important; line-height: 1.5 !important; padding: 0 1rem !important; display: block !important; font-weight: bold !important; }#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-y-axis-title {font-size: 15px !important;color: #374151 !important;line-height: 1.5 !important;text-align: left !important;padding-left: 5.83% !important;margin-bottom: 4px !important;display: block !important;font-weight: bold !important;}#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper.mobile-view .fv-pie-container,#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper.labels-on-top .fv-pie-container {flex-direction: column !important; 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font-size: 14px !important;}#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-chart-title {padding: 0 8px !important;}#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-chart-subhead {padding: 0 8px !important;}#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-versus-header {flex-direction: column !important; align-items: center !important; padding: 0 !important; gap: 0.5rem !important;}#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-versus-select-wrapper {flex: 1 !important; min-width: 0 !important; width: 100% !important;}#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-versus-select-wrapper.fv-left {text-align: center !important; padding-right: 0 !important;}#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-versus-select-wrapper.fv-right {text-align: center !important; padding-left: 0 !important;}#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-versus-select.fv-select-left {text-align: center !important;}#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-versus-select.fv-select-right {text-align: center !important;}#fv-chart-1787753727339-neqc22kvk-slideshow .fv-chart-wrapper .fv-versus-vs {text-align: center !important; 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Taken using a colorimeter and test pattern generator. Click the test name for measurements and select the chosen test from the dropdown menu.

HDR FilmmakerHDR StandardSDR FilmmakerSDR StandardSony Bravia 7 IIHDR Filmmaker Mode (10% window)1114HDR Filmmaker Mode (Fullscreen)829LG C6HDR Filmmaker Mode (10% window)1427HDR Filmmaker Mode (Fullscreen)247Samsung R95HHDR Filmmaker Mode (10% window)1977HDR Filmmaker Mode (Fullscreen)61205001,0001,5002,000nitsHDR Filmmaker DataProductHDR Filmmaker Mode (10% window) (nits)HDR Filmmaker Mode (Fullscreen) (nits)Sony Bravia 7 II1114829LG C61427247Samsung R95H1977612Sony Bravia 7 IIHDR Standard Mode (10% window)1295HDR Standard Mode (Fullscreen)788LG C6HDR Standard Mode (10% window)1364HDR Standard Mode (Fullscreen)243Samsung R95HHDR Standard Mode (10% window)2066HDR Standard Mode (Fullscreen)64707501,5002,2503,000nitsHDR Standard DataProductHDR Standard Mode (10% window) (nits)HDR Standard Mode (Fullscreen) (nits)Sony Bravia 7 II1295788LG C61364243Samsung R95H2066647Sony Bravia 7 IISDR Filmmaker Mode (10% window)90SDR Filmmaker Mode (Fullscreen)94LG C6SDR Filmmaker Mode (10% window)333SDR Filmmaker Mode (Fullscreen)237Samsung R95HSDR Filmmaker Mode (10% window)115SDR Filmmaker Mode (Fullscreen)1850100200300400nitsSDR Filmmaker DataProductSDR Filmmaker Mode (10% window) (nits)SDR Filmmaker Mode (Fullscreen) (nits)Sony Bravia 7 II9094LG C6333237Samsung R95H115185Sony Bravia 7 IISDR Standard Mode (10% window)608SDR Standard Mode (Fullscreen)476LG C6SDR Standard Mode (10% window)391SDR Standard Mode (Fullscreen)234Samsung R95HSDR Standard Mode (10% window)413SDR Standard Mode (Fullscreen)1870200400600800nitsSDR Standard DataProductSDR Standard Mode (10% window) (nits)SDR Standard Mode (Fullscreen) (nits)Sony Bravia 7 II608476LG C6391234Samsung R95H413187HDR color gamut

Closer to 100% is better. Taken using a colorimeter and test pattern generator.

Sony Bravia 7 IIUHDA-P398.6BT.202089.6LG C6UHDA-P399.7BT.202075.9Samsung R95HUHDA-P3148BT.202094.1037.575112.5150HDR Filmmaker DataProductUHDA-P3 ()BT.2020 ()Sony Bravia 7 II98.689.6LG C699.775.9Samsung R95H14894.1Picture accuracy

A lower score is better. Taken using a colorimeter and test pattern generator.

SDR Delta-ESony Bravia 7 II6.5LG C61.3Samsung R95H3.701234567SDR Delta-E DataProductValueSony Bravia 7 II6.5LG C61.3Samsung R95H3.7Input lag

Lower is better. Taken using a Leo Bodnar 4K HDMI Video Signal Lag Tester.

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The above EOTF graphs show the accuracy of the Sony Bravia 7 II in hitting different HDR brightness levels in grayscale. The closer to the yellow line, the more accurate a TV is. As with all our tests, these results are out of the box, without calibration, to demonstrate the performance most people will get. As you can see, the UR8 did very well on all three target tests, showing little deviation from the reference line.  (Image credit: Future)

Spectral power distribution refers to the intensity of light that a source will display at various wavelengths of color. It can reveal how accurately a source shows color at different light levels and be instructive in understanding how a TV is handling color  (Image credit: Future)Sony Bravia 7 II review: Features

The Bravia 7 II has a good number of connections, but only two HDMI 2.1 ports. (Image credit: Future)
  • RGB mini-LED panel
  • XR Processor
  • Perfect for PS5 features

The Bravia 7 II is one of Sony’s True RGB TVs and features an RGB mini-LED backlight. This introduces red, green and blue LEDs instead of the normal white you’ll find in a standard LED/mini-LED panel for greater color volume and (generally) higher brightness. Along with the RGB backlight, there are numerous named RGB features, including RGB Backlight Master Drive Pro and RGB Triluminous Max

The Bravia 7 II is equipped with Sony’s own XR Processor, which supports picture features such as XR Clear Image (for better motion clarity), XR Motion Clarity (for smoother motion) and XR Contrast Booster (for enhanced contrast).

Dolby Vision HDR is supported but not HDR10+ (which isn’t unusual for Sony). There's also support for IMAX Enhanced content.

The Bravia 7 II supports an X-Wide Angle Pro feature for better viewing angles, something RGB TVs from most brands say is one of the advantages of the new technology, as standard mini-LED, when viewed from an angle, can often result in backlight blooming.

As for audio, the 65-, 75- and 85-inch models have a 40W speaker system consisting of two full-range speakers and two subwoofers. The 50- and 55-inch models use two full-range speakers and two tweeters. The Bravia 7 II supports AI Voice upscaling and room calibration audio features, and both Dolby Atmos and DTS:X (as well as DTS-HD) audio formats.

For gaming, the Bravia 7 II has two HDMI 2.1 ports that support 4K 120Hz, ALLM and VRR gaming. The other two ports are standard HDMI 2.0. There are also Perfect for PS5 features, including Auto HDR Tone Mapping, Auto Genre Picture Mode (where the TV will automatically switch to game picture mode when a PS5 is detected), and support for the PS Remote Play app, where you can control your PS5, PS5 Pro or PS4 from another location via the TV.

The Bravia 7 II uses Google TV as its smart TV platform and supports the usual streaming apps such as Netflix and Prime Video, as well as Sony’s own Bravia Pictures Core streaming service. In the UK, there is support for BBC iPlayer, ITVX, Channel 4 and Channel 5 streaming apps. In the US, the Bravia 7 II features an ATSC 3.0 tuner.

  • Features score: 4.5/5
Sony Bravia 7 II review: Picture quality

Color reproduction is one of the Bravia 7 II's real strengths, delivering vibrant colors that make movies like The Super Mario Galaxy Movie (pictured) really pop. (Image credit: Nintendo / Universal Pictures / Future )
  • Brilliant color reproduction
  • Excellent contrast
  • Blooming when viewed off-center

Starting with brightness measurements, the 65-inch Bravia 7 II registered 1,114 nits peak HDR brightness in its Professional picture mode (its equivalent to Filmmaker), 1,295 nits in Standard mode, and 1,163 nits in Cinema mode. This makes it one of the dimmer RGB TVs I’ve tested out of the box, with the Hisense UR8 hitting 2,097 nits and the Samsung R95H hitting 1,977 nits, both in HDR Filmmaker Mode.

As for HDR fullscreen brightness, the Bravia 7 II registered 829 nits in Professional mode, a solid number that beats both the UR8, which hit 771 nits, and the R95H, which hit 612 nits: again, both in Filmmaker Mode.

The Bravia 7 II also registered promising peak SDR brightness in Standard mode, hitting 608 nits, and in Cinema mode, hitting 663 nits, making it a good TV for standard daytime and broadcast TV and other non-HDR sources.

One of the first things I noted about the Bravia 7 II while testing it in our lab is that it has a reflective screen. Any dark scenes viewed in bright lighting showed mirror-like reflections on the screen, especially when there was a lot of black. If you’re watching a darker movie or TV show, it’s definitely worth watching in ambient conditions.

Colors also look accurate and punchy in equal measure in real-world movies like Speed Racer (pictured) (Image credit: Future)

Moving to 4K, HDR content, the Bravia showcases excellent color reproduction: some of the best I’ve seen on an RGB TV so far. Watching The Super Mario Galaxy Movie, colors really pop on-screen with superb vibrancy. As the Lumas all gather in the room for story time, the Lumas themselves are vibrant, showing off the Bravia 7 II’s fantastic color volume. Other bright colors throughout the movie, such as the green of Yoshi’s skin, are bold and rich, too.

In a real-world movie, namely Speed Racer, the Bravia 7 II renders the gaudy interior of the Racer home and their outfits with real accuracy and some impressive clarity. The purple of Royalton Industries is another highlight, where the Bravia 7 II shows excellent highlights and great color luminance.

It’s not surprising the Bravia 7 II delivered brilliant colors as it scored highly in the HDR color gamut coverage tests. It registered 87.7% of the BT.2020 color space and 99.2% of the UHDA-P3 color space: both excellent results that are up there with QD-OLED TVs. While other RGB TVs I’ve tested have broken the scale of the UHDA-P3 coverage, with both the Hisense UR8 and Samsung R95H hitting over 145%, this didn’t stop the Bravia 7 II colors from looking fantastic. In fact, in my Bravia 7 II vs R95H comparison, I often preferred the Bravia 7 II’s color profile. It even gave the C6 a run for its money in my LG C6 vs Bravia 7 II comparison.

The Bravia 7 II even handles challenging dark movies like The Batman (pictured) well, showing good backlight control and strong contrast (Image credit: Warner Bros / Future)

The Bravia 7 II’s contrast is strong. In The Batman, the dark walls and floors of the Batcave balance well with the bright tones from the overhead lights and monitors Bruce uses when reviewing video footage. There’s also great shadow detail, where textures such as the back wall of a subway platform Batman stands on are legible while still maintaining rich dark tones.

In Dark City, blacks are deep and inky, and again there’s powerful contrast at work. I did notice some occasional black crush in some scenes. When John is talking to the hotel clerk, the texture of his curly hair isn’t as clear, but black tones are still rich. In my Bravia 7 II vs Samsung R95H comparison, the R95H proved to have better black detail in this scene.

The Bravia 7 II's detail is again one of its strong suits, as it delivers 3D-like textures that give the picture real depth (Image credit: Future)

The Bravia 7 II showed superb detail and crisp textures throughout my testing. In footage of a snow-covered deer from the Spears & Munsil UHD Benchmark 4K Blu-ray, the deer has a near-3D-like look, showing some nice depth that really made the image come to life. This is true in other reference scenes I used too, such as how people look in Speed Racer. Skin looks lifelike, and other textures, like the detail of the Mach 5 car, were delivered with gorgeous clarity.

It also demonstrates excellent motion handling, even with motion settings turned off. As cars glided around the track in the opening race of Speed Racer, there were very minimal signs of judder or blur. The Bravia 7 even effectively handled the commentators moving across the screen, something I’ve seen produce serious judder on other TVs.

Viewed head on (1) the Bravia 7 II delivers deep black tones and contrastFutureWhen viewed from an angle, signs of blooming appear, though it is still better than standard mini-LEDFuture

While I did find that viewing angles of the Bravia 7 II were better than a standard mini-LED, I noted that when viewed from an extreme angle, some backlight blooming was visible, especially in dark scenes. As white text appears against a black background, there's a halo effect around the writing. This is an area where OLED, which RGB aims to rival, is still superior, as OLED has self-dimming pixels for better control. However, the Bravia 7 II did mostly deliver very good backlight control when viewed head-on.

  • Picture quality score: 4.5/5
Sony Bravia 7 II review: Sound quality

The Bravia 7 II's built-in sound does an admirable job with movies like Speed Racer, but I'd still recommend a soundbar. (Image credit: Warner Bros / Future )
  • Good dynamics and detail
  • Effective Acoustic Room Calibration
  • Sound can still feel contained to screen

The 65-inch Bravia 7 II has a 40W speaker system, consisting of two full-range speakers and two subwoofers. Rather than the conventional sound modes of other TVs, it focuses on a much more manual approach, with an equalizer and processing settings for users to experiment with.

During the opening race of Speed Racer, the Bravia 7 II delivered accurate sound with clear dynamics. As cars swerved around the track, the sound was accurately mapped to the picture on screen. In one section, as Speed grinds his car on a rail, the subtle grinding noise was audible amongst the chaos of the race. There was some solid, punchy bass capturing the sound of the engines, but I couldn’t help but feel it lacked the ‘oomph’ I’ve come to expect from Sony’s TVs.

Activating Acoustic Room Calibration added some much-needed edge to the sound. The soundstage widened, creating a more immersive sound, and bass was heftier, rendering the roar of the engines more accurately. Voices were clear with and without the calibration, but they were clearer with the calibration active. Atmos effects such as cars flying overhead as they cleared the track’s jumps were also more audible.

Still, the sound could be harsh at times, especially when in the ‘compressed’ dynamic range. I opted for ‘standard’ for a quieter, warmer sound profile. The sound again felt artificial at times, and still felt contained to the rear of the TV. While the overall sound is decent, it won’t beat a good soundbar.

  • Sound quality score: 4/5
Sony Bravia 7 II review: Design The Bravia 7 II's stand (pictured 65-inch) can blend in with the right table-top standFutureThe Bravia 7 II is bulkier than a lot of other TVs I've tested this year Future
  • ‘Invisible’ stand
  • Hefty build
  • Bulkier than rivals

The Bravia 7 II has a central pedestal stand. Made of tough, sturdy metal, the Bravia 7 II feels secure on a tabletop stand, and against the right background (I use a dark-wood stand), the stand can blend in to create a more ‘floating’ look.

The Bravia 7 II itself is on the weightier side, mainly due to its bulkier frame. Compared to many other TVs in today’s market, the Bravia 7 II is much deeper and thicker, probably to handle its built-in speakers. The TV's bezel is trim, allowing plenty of room for the pictures on screen.

There are two remotes included with the Bravia 7 II (one mainly for UK users, as it has numbered buttons), but the main one is the Bravia Voice Remote. The button layout is functional and easy enough to understand, but it feels on the cheap side, being made of light plastic. For a TV at this price, I’d have liked a more premium remote.

  • Design score: 4/5
Sony Bravia 7 II review: Smart TV & menus

Google TV's large banner ads can be distracting (Image credit: Future)
  • Google TV
  • Good number of settings
  • Ads and performance can frustrate

Like most Sony TVs, the Bravia 7 II uses Google TV as its smart TV platform. Once logged in with your Google account, there will be recommendations from various apps based on your viewing history, which is useful for finding new content. However, the home page is beset with large banner ads that sometimes fill half the screen, which can be very distracting. Google TV supports all major streaming apps, including UK-based platforms such as BBC iPlayer and ITVX.

In terms of settings, the Bravia 7 II has plenty of picture settings and modes for users to get stuck into. There are tons of ways to customize picture settings, with AI-based tools and more traditional brightness, color, contrast and motion settings. The aforementioned sound settings (in the Sound Quality section) also allow for some freedom, but can be daunting for those looking for easy set-up.

I did find that while navigating through some apps and menus, the Bravia 7 II’s performance could stutter at times. This was also true when using the UB-820 4K Blu-ray player, with some stutters here and there. Performance for the most part was solid; just not as slick as on LG’s TVs, say.

  • Smart TV & menus score: 4/5
Sony Bravia 7 II review: Gaming

The Bravia 7 II is a great overall gaming TV, handling fast-paced games like Battlefield V (pictured) well: for the most part. (Image credit: Future)
  • 10.4ms input lag time
  • 4K 120Hz and VRR supported
  • Only two HDMI 2.1 ports

The Bravia 7 II supports 4K 120Hz, VRR, Dolby Vision gaming and ALLM, featured on two HDMI 2.1 ports. Using a Leo Bodnar 4K HDMI Input Lag Tester, I measured the Bravia 7 II’s input lag at 10.4ms at 4K 60Hz, which is a big improvement over other Sony TVs we’ve tested at TechRadar, such as the Bravia 8 II OLED, which clocked in at 16.3ms (4K 60Hz). The Bravia 7 II also registered 5.7ms at 1080p 120Hz: a solid time compared to other TVs I’ve tested this year.

These strong input lag times translate to actual gaming. Playing Battlefield V on Xbox Series X, the Bravia 7 II demonstrated responsive performance, which felt smooth even during chaotic battle sequences with a lot of free-flowing movement. Locking onto targets felt snappy with almost no signs of judder.

The Bravia 7 II’s picture quality while gaming was strong for the most part, showing excellent detail with 3D-like textures, as well as bold brightness, rich contrast and punchy colors. I did notice that during faster-paced moments, a dirt screen effect could occur, where textures became a bit muddied, but this didn’t happen all the time.

  • Gaming score: 4.5/5
Sony Bravia 7 II review: Value

I would've liked a more premium remote for the price of the TV (Image credit: Future)
  • Solid value
  • Very good performance and features
  • Similar price bracket to LG OLED C6

The Bravia 7 II is a mid-range model, and while its 65-inch model, which currently costs $1,799 / £1,899 / AU$3,295, is a premium price tag for this price bracket, it performs well for the money, giving both the LG C6 and Samsung R95H (Samsung’s flagship RGB TV) a run for their money when I tested them side-by-side: and it’s cheaper than both.

The Bravia 7 II’s closest OLED competitor is the LG C6, which costs $1,799 / £2,099 / AU$3,295 for a 65-inch, meaning it’s the same price in both the US and Australia. While the Bravia 7 II doesn’t quite top the C6 in terms of value for money, as it's missing some features, like four HDMI 2.1 ports, which the C6 has, the Bravia 7 II is good overall value for money in the new RGB world.

  • Value score: 4/5
Should I buy the Sony Bravia 7 II?

(Image credit: Future)Sony Bravia 7 II

Attributes

Notes

Rating

Features

Good gaming features, smart features and performance

4.5/5

Picture quality

Stunning colors, detail and great backlight control overall, but blooming appears when viewed off-center. Its screen is quite reflective too.

4.5/5

Sound quality

Solid sound quality overall when set up correctly, with good detail and accuracy. Sound does feel contained to the screen and can be harsh at times.

4/5

Design

Solid overall build quality, but is on the denser, deeper side in terms of scale.

4.5/5

Smart TV and menus

Google TV has good app access and content recommendations, but banner ads are distracting. Great picture and sound settings.

4/5

Gaming

Great gaming performance with low input-lag times. Solid picture, but some dirty screen effect can happen. Only two HDMI 2.1 ports could be a problem for some gamers.

5/5

Value

Consistent price with other RGB TVs and good performance and features for the money. LG C6 is available for the same price, however.

4/5

Buy it if...

You want great overall picture quality
The Bravia 7 II shows what RGB TVs can be capable of, with excellent color reproduction, strong contrast and black tones and better-than-mini-LED backlight control.

You want a gaming RGB TV
With 4K 120Hz, Dolby Vision gaming, VRR and ALLM supported, plus a 10.4ms input lag time, the Bravia 7 II is a strong gaming TV.

You want to see what RGB LED can do
While some RGB TVs I've tested so far haven't quite lived up to the hype, the Bravia 7 II shows what the new tech is capable of at a more 'affordable' price point.

Don't buy it if...

You'll be watching from an angle
While off-center viewing is still decent, backlight blooming and faded contrast can appear when watching the Bravia 7 II from an angle.

You have a very bright room
The Bravia 7 II does have a reflective screen, which can make watching darker scenes difficult in brighter viewing conditions.

You need multiple HDMI 2.1 ports for gaming
The Bravia 7 II only has two HDMI 2.1 ports (one of which is eARC), so if you have multiple consoles and a soundbar, you'll struggle for space.

Also Consider

Sony Bravia 7 II

LG C6

Samsung R95H

Price (65-inch)

$2,599 / £2,299 / AU$3,299

$2,699 / £2,599 / AU$3,995

$2,999 / £3,099 / AU$4,999

Screen type

RGB LED

OLED

Micro RGB

Refresh rate

120Hz

165Hz

165Hz

HDR support

Dolby Vision, HDR10, HLG

Dolby Vision, HDR10, HLG

HDR10+, HDR10, HLG

Smart TV

Google TV

webOS 26

Samsung Vision AI (Tizen)

HDMI ports

4 (2 x HDMI 2.1)

4x HDMI 2.1

4x HDMI 2.1

LG C6
The main OLED rival of the Bravia 7 II, the LG C6 is one of 2026's best TVs, delivering excellent picture quality and performance. While the C6 offers better contrast, colors, and black tones, along with a full suite of gaming features, the Bravia 7 II went toe-to-toe with the C6 when I tested them side-by-side. They're both in a similar price bracket, so it comes down to panel tech preference.

Read our full LG C6 review

Samsung R95H
Samsung's flagship Micro RGB TV is brighter than the Bravia 7 II and has more gaming features, while also delivering the same strong contrast and backlight performance. In my head-to-head test of the two, the Bravia 7 II's colors and detail were stronger overall, however. The Bravia 7 II is also significantly cheaper.

Read our Bravia 7 II vs R95H comparison

Hisense UR8
Hisense's affordable RGB mini-LED, the UR8, delivers good picture quality and features at a very competitive price in the US and Australia. While it delivers similar contrast and backlight control to the Bravia 7 II, the latter delivers stronger colors and detail that give it better picture quality.

Read our Hisense UR8 review

How I tested the Sony Bravia 7 II

(Image credit: Future)
  • Tested over several weeks in our testing lab
  • Tested in both light and dark conditions
  • Measurements taken using Portrait Displays' Calman Color Calibration software

Before conducting my full testing of the Sony Bravia 7 II, I first did some casual viewing to establish its best picture modes, opting for Professional mode in darker conditions and Cinema mode for brighter conditions and brighter movies.

I next moved on to critical viewing, using reference scenes from 4K Blu-ray to test color, contrast, detail, motion, upscaling and backlight performance. I also used SDR sources such as DVD, broadcast TV, and lower-resolution streaming.

I also used reference scenes from movies such as Speed Racer and The Batman to test the Bravia 7 II's built-in speakers.

Once these subjective tests were complete, I took testing measurements using Portrait Displays Calman Color Calibration software and specialized equipment, including a Murideo Six G 8K Metal test pattern generator and a Klein 10-A colorimeter, which was profiled with a Jeti Spectral 15VA spectroradiometer.

The first measurements I took were of the Bravia 7 II's brightness. Using 1-100% white window patterns, in both HDR and SDR, I focused primarily on the 10% (for peak brightness) and 100% (for full-screen brightness) window patterns, which are featured in the graphs above.

Next, I measured its HDR color gamut coverage, using both the UHDA-P3 and BT.2020 color spaces.

I also measured its grayscale and color accuracy in SDR using Delta-E values (the margin of error between the test pattern signal and what the screen shows) to determine its accuracy, hoping for a score below 3.

Finally, I measured its input lag using a Leo Bodnar 4K HDMI Input Lag Tester, measuring both 4K 60Hz and 1080p 120Hz in milliseconds.

Read our in-depth overview of how we test TVs at TechRadar.

Categories: Reviews

The Terra Kaffe Aero froths any milk, hot or cold, and makes matcha at the touch of a button

Sun, 08/30/2026 - 05:00
Terra Kaffe Aero: two-minute review

The Terra Kaffe Aero does what it does well. There are four settings: Cold Foam, Hot Froth, Hot Milk, and Matcha. Just spin the dial and press it to make your selection. In just a few minutes, your beverage will be ready to drink. Cleaning it is super easy, just remove the whisk and hand-wash it, the pitcher, and the lid.

I found that all of the settings worked well. I tested each of the milk settings with skim milk which worked great. I also tested them all with a barista-style pistachio milk which came highly recommended in my research, and that also worked really well. I did try a low-calorie almond milk (not specifically made for frothing, and not recommended, but I had it in the house) and that was a fail, though I can't blame the Aero for that.

I made matcha in the Aero several different ways. Though I'm new to matcha, I thought it turned out just as yummy as the $7 matcha latte I got at my local coffee and tea shop.

Just for kicks, I also made a simple salad dressing. I just put together some olive oil and balsamic vinegar and used the Cold Foam setting. The Terra Kaffe Aero emulsified the dressing beautifully.

If you're looking for a dedicated pitcher-style frother, I don't know how you could really do better than the Terra Kaffe Aero.

Terra Kaffe Aero: price and availability
  • Available at Amazon and on Terra Kaffe's website
  • Retails for $149.95 (£110.73 GBP/$210.85 AUD)
  • Choose Matte Black or Stainless Steel

The Terra Kaffe Aero milk frother is currently available on Amazon and on Terra Kaffe's own website. The retail price is $149.95 (£110.73 GBP/$210.85 AUD). It comes in two different colorways, Matte Black or Stainless Steel, though both color options refer only to the pitcher itself. The base is matte black on both models.

Terra Kaffe Aero: specsTerra Kaffe Aero specs

Name

Terra Kaffe Aero

Heated temperature range

140°F–160°F

Dimensions

Carafe: 4.3” (H) x 3.8” (Diameter)
Base: 4.2” (W) x 2.4” (H) x 4.2” (Diameter)

Carafe material

Stainless steel, glass, silicone, and plastic

Settings

Cold Foam, Hot Froth, Hot Milk, Matcha

Volume

6.7 oz (Hot Froth), 13.5 oz (Hot Milk)

Compatible milk types

Dairy, oat, almond, soy, and more (ideally, choose a "Barista" style)

Terra Kaffe Aero: design
  • Attractive and simple design
  • Interchangeable whisks for milk or matcha
  • Four settings

The Terra Kaffe Aero is an elegantly designed multi-use milk frother. It's nice-looking and it's something you won't mind having out on your kitchen counter.

The Aero comes with two different whisks, one for milk and one for matcha. Place your whisk of choice in the bottom of the pitcher until it clicks into place. Add your liquid, the minimum and maximum fill lines are clearly printed on the inside. Place the lid on top and the pitcher on the base. Spin the dial on the base until you get to the one you want and then press it. The base is magnetized, which is how it controls the whisk from inside the pitcher. Progress lights show you how your beverage is coming along and a series of beeps let you know it's complete.

(Image credit: Karen Freeman / Future)

There is a "hidden" settings menu on the Terra Kaffe Aero. To access it, turn the dial to select the drink setting you wish to adjust. Double click the dial (press twice within .7 seconds) to enter that drink's settings menu. The selected drink will flash and the current setting will be indicated by the number of LED lights. For the Hot Milk and Matcha settings, turn the dial to adjust the temperature. For the Cold Foam and Hot Froth settings, turning the dial will adjust the amount of froth.

  • Design score: 4.5/5
Terra Kaffe Aero: performance
  • Couldn't be easier to use
  • Takes just over three minutes
  • Beautiful foam from both dairy and plant milk

I put the Terra Kaffe Aero through its paces, and overall I think it did a great job. The foams held up nicely, even after stirring. I tested each of the settings, Cold Foam, Hot Froth, Hot Milk, and Matcha several times. I tried out both dairy milk and plant milk, and learned some things along the way.

(Image credit: Karen Freeman / Future)Hot froth (dairy milk)

I prefer skim milk, so that's what I used. A dairy milk with a bit of fat in it will likely foam up even better, but I was happy with the results I got using skim. Surprisingly, whole milk and cream are not the best milks for frothing, as they have too much fat. Two percent is the ideal frothing milk.

I started with the Hot Froth setting, pouring in skim milk up to the minimum fill line. I thought the foam was just lovely, as you can see in my series of photos below. The foam held up fine to stirring.

Karen Freeman / FutureKaren Freeman / FutureKaren Freeman / FutureKaren Freeman / FutureKaren Freeman / FutureKaren Freeman / FutureKaren Freeman / FutureCold foam (dairy milk)

The Cold Foam setting with skim milk also came out great. It's perfect for iced coffee and other cold beverages.

Karen Freeman / FutureKaren Freeman / FutureKaren Freeman / FutureKaren Freeman / FutureHot milk (dairy milk)

The Hot Milk setting with skim milk turned out fine, though it perhaps produced more foam than I was expecting. If you hate foam and just want the milk hot, you're better off using a different method of heating your milk. If you don't mind a bit of foam, this will work for you.

Karen Freeman / FutureKaren Freeman / FutureKaren Freeman / FutureKaren Freeman / FutureKaren Freeman / FutureKaren Freeman / FuturePlant-based milks

First I tried frothing a random low-calorie almond milk I had in the house. Don't bother with this. After that complete fail, I did some research about the best plant-based milks for frothing, and the one I had just tried was at the bottom of the barrel.

There are a few exceptions, but the easiest way to choose a plant milk that will froth properly is to pick one that says "barista" right on the label. The barista milks are made for frothing and they have enough fat (or gums or other additives) to do so. I chose a barista-labeled pistachio milk without gums but with a good amount of fat in it. I picked this one for its mild, milky flavor, but you could also use other nut milks or soy, oat, or pea milk. As long as it says barista on the label, you're good to go. If you can't find one with the barista labeling, at least look for a full-fat plant milk. Oat and soy are supposed to be particularly good for this.

I used the barista-style plant milk to make both hot froth and cold foam several times. It worked really well, in fact it was just about the same as the dairy milk.

Karen Freeman / FutureKaren Freeman / FutureKaren Freeman / FutureKaren Freeman / FutureKaren Freeman / FutureKaren Freeman / FutureKaren Freeman / FutureKaren Freeman / FutureKaren Freeman / FutureKaren Freeman / FutureKaren Freeman / FutureKaren Freeman / FutureMatcha

I had never actually had matcha before, so my son suggested that I try one a coffee/tea shop before reviewing the Terra Kaffe Aero. That way I'd know what it's "supposed" to taste like before making it myself. I did so and was pleasantly surprised to find that I liked it. I don't really like green tea or even black tea all that much, but matcha has more of a mild taste in my opinion.

Matcha is traditionally made with a fair amount of equipment, including a sieve and a bamboo whisk. Enthusiasts will also use a scale to measure out the amount of matcha powder and water with precision.

I made matcha in the Terra Kaffe Aero a bunch of times, using instructions I found online specifically for using a milk frother as opposed to using all of the "proper" equipment. I purchased some ceremonial-grade (which is a higher grade than culinary) matcha powder, which came with a measuring scoop. I used that for measuring the powder rather than a scale. I did not sift the powder through a sieve, though my results might have been better if I had: I usually had a bit of powder at the bottom of my cup.

At any rate, I found two different basic recommended methods in my research: make the matcha in water and then add milk, or make the matcha directly in the milk. I found I preferred the former method, because the latter resulted in a too-milky beverage for my taste. However, both methods worked just fine in the Terra Kaffe Auto.

I will note that I did get a bit of powder left at the bottom of my matcha drinks. So it's not a perfect system, but it's a heck of a lot easier than doing it the traditional way.

Karen Freeman / FutureKaren Freeman / FutureKaren Freeman / FutureKaren Freeman / FutureKaren Freeman / FutureKaren Freeman / FutureKaren Freeman / FutureKaren Freeman / FutureKaren Freeman / FutureKaren Freeman / FutureKaren Freeman / FutureKaren Freeman / FutureKaren Freeman / FutureAnd more

Just for fun, I decided to make a simple salad dressing. I don't know about you, but I hate salad dressings where the oil and vinegar elements are separated. I prefer my dressings totally emulsified. So, I poured a bit of olive oil and balsamic vinegar into the Aero and started the Cold Foam cycle. Not that I was looking for foam, but I definitely didn't want it hot. The results: a perfectly emulsified and delicious salad dressing. There was a tiny bit of foam but it disappeared when I poured it onto my salad.

Karen Freeman / FutureKaren Freeman / FutureKaren Freeman / FutureKaren Freeman / FutureKaren Freeman / Future
  • Performance score: 4.5/5
Should you buy the Terra Kaffe Aero?Terra Kaffe Aero score card

Attribute

Notes

Score

Value

It's probably better than a hand-held battery-operated whisk, but it's also far more expensive

4/5

Design

The Aero is aesthetically pleasing and cleverly designed.

4.5/5

Performance

It performed well with both plant and dairy milk, matcha, and more.

4.5/5

Buy it if

You want a one-touch frother

You don't want to put in the extra effort to froth your milk with a frothing wand or hand frother. Just dial and press.

You want to make matcha without all the accoutrements

No need to buy (and often replace) a bamboo whisk and the other matcha tools. Just scoop your matcha powder into water or milk, select the Matcha setting, and press.

You want something attractive you can leave on the counter

Beautify your coffee station at home with the Terra Kaffe Aero. You won't want to hide it away.

Don't buy it if

It's out of budget

You're paying for the convenience, functionality, and aesthetics here. While a hand-held battery-operated whisk frother is a bit more hit-or-miss, it's exponentially cheaper.

You're a matcha-making expert

If you already have the whole matcha setup at home and the routine (or should I say ritual) down pat, the Aero version of matcha may not do it for you.

You just don't want another appliance

While this isn't a large machine, it is another appliance you'll need to devote space (and an outlet) to in your kitchen.View Deal

Terra Kaffe Aero: also consider

Smeg Mini Milk Frother

This little beauty come in a number of colors. It makes hot froth, cold foam, and hot milk. It does take up less space on the counter than the Terra Kaffe Aero.

Read our Smeg Mini Milk Frother review

Philips Baristina Milk Frother

It's a bit cheaper and smaller than the Terra Kaffe Aero. It makes hot milk, hot foam, and cold foam. Choose from two colors, black or white.

Check out our Philips Baristina Milk Frother reviewView Deal

How I tested the Terra Kaffe Aero

I tested all of the settings: Hot Froth, Hot Milk, Cold Foam, and Matcha multiple times. I tested skim dairy milk and two different plant-based milks. I made matcha in water and tried it straight, added frothed milk to it, and made the matcha directly in milk. I tested it both hot and iced. I also made a simple salad dressing on the Cold Foam setting.

First reviewed August 2026

Categories: Reviews

Noble’s Vanguard audiophile wired earbuds deliver a tightly arranged wall of sound that hits like an advancing army, but there’s one gap in their armor

Sat, 08/29/2026 - 12:00
Noble Audio Vanguard review

Right out of the box, the Noble Audio Vanguard look and feel unlike any other in-ear monitors (IEMs) that I've tried before. Their medieval-like outer casework, their shield-shaped ear tip case, and their ink-black cable all caught my eye in a way that few rivals have in my years testing audio gear.

The striking visuals are undeniable. But what of their sound? Well, Noble Audio says that the Vanguard are “designed for control, clarity, and balance,” aiming to deliver excellent clarity across the frequency range through their triple driver configuration.

But are the Vanguard actually able to compete with the very best wired earbuds around? Here’s my verdict after extensive testing and many an hour of listening.

Let’s start by taking a look under the hood. The Noble Audio Vanguard make use of three drivers — all of which are focused on specific roles. For the low frequencies, there’s a 10mm dynamic driver, but there are also two custom balanced armature drivers on board — one for the mid-high frequencies, and another for the ultra-high domain. You can connect to an audio device with the standard 4.4mm connector, although there’s also a USB-C adapter included if you want to listen to tracks on your phone or desktop PC, for instance. Unfortunately, there’s no 3.5mm option out of the box, so you’ll need to use an adapter if you need access to that.

The Vanguard also come with a shield-shaped case filled with an outrageous number of extra ear tips, including gel and foam options. And with the right seal, the Vanguard are able to offer very solid noise isolation, with sounds such as typing and chatter in my office subdued to great effect. As well as the shield case for ear tips, you also get a fabric pouch for the IEMs. It's a neat addition, although it's incredibly susceptible to picking up fibers from a pocket or bag.

One thing that I have to discuss is the actual shape of the IEMs. They’re very chunky, and stuck out from my ears a fair bit, creating a slightly odd feel in-use. Their broad construction meant that they weren’t the most comfortable wired in-ears I’ve ever used, but I still felt that they were secure and fine to keep in for an hour or so at a time.

From a purely aesthetic perspective, the Vanguard fare a bit better in my eyes. They appear to be inspired by medieval-style fantasy, with a shield on each bud containing a splash of gold deep black outer casing. The buds are also constructed from aluminium and a “precision-machined shell,” and they feel highly premium — perhaps even more than their price would suggest. The black, intertwined wire is also a thing of beauty, and I was never subjected to distracting cable noise.

(Image credit: Future)

But you want to know how they sound now, don’t you? Well, I’ve kept you waiting long enough. And it’s good news, because for the price you pay, these IEMs sound exceptional.

In All'Acqua Ghiacciata by Marco Castello, the Vanguard performed brilliantly across the board. Acoustic guitars occupied a distinct pocket, and came through with gorgeous tonality. They were well separated from the vocals, which sounded textured and natural. The real highlight, though, was the energetic drums, which came through with incredible clarity and precision, and sounded tastefully prominent without feeling overly bright. Smooth bass was also perfectly balanced in the mix, communicated with impact and warmth without overstepping.

More generally, bass is well-balanced on the Vanguard — though it can hit hard if needed. For instance, on First Night by Vitess, the kick came through with tremendous impact and power, really immersing me in the cosmic house banger. And this was never at the expense of spacey synths or animated drums, which were perfectly weighted in the mix.

As you may expect from the driver configuration — with one specifically tailored for upper treble, and another for mids-highs — the higher frequencies sound excellent on the Vanguard. I’d say they sound a little forward, but tastefully so, emphasizing excitement and detail in the upper echelons of the frequency range. This may not be ideal for those who want the most neutral monitoring solution, but for sheer music-listening enjoyment it’s a welcome decision.

While the Vanguard perhaps don’t provide the enveloping, super-expansive soundstage that some listeners may like, I personally love their dynamic, tight, and detailed approach. And they still provide impressive instrument separation, enabling each component of your favorite tracks to breathe. The dynamic drivers provide weighty yet controlled bass, and the duo of balanced armature drivers are fantastic at supplying textured vocals and clear mids, and especially talented in plating up expressive highs. So the Vanguard are a hit as far as sound quality is concerned.

At $325 / £299 / AU$467, the Noble Audio Vanguard feel well worth the outlay. Sure, they’re a bit chunky, and could be a bit more snug in-use. But the level of detail and precision they supply is spectacular at this price-point. With high build quality and multiple connectivity options, the Vanguard are an excellent affordable-to-mid-range option that audiophiles are sure to love.

(Image credit: Future)Noble Audio Vanguard review: price & release date
  • Priced at $325 / £299 / AU$467
  • Released in July 2026

At $325 / £299 / AU$467, the Noble Audio Vanguard sit in the affordable-to-mid-range section of the IEM market. They were released in July 2026, as something of a successor to 2025’s Noble Audio Knight IEMs.

For this money, their closest competition might be the Activo Q1, at $349 / £299 (about AU$600), from audiophile staple Astell & Kern's affordable sub-brand. And while the ethereal aesthetic of those wired buds is very different to that of the Noble, the star-rating is just as competitive.

One thing: they may be a little hard to find online, with no planned availability on Amazon or other big third party retailers. But that does not mean I encourage you to stop searching — in fact, the opposite is true.

Noble Audio Vanguard review: specs

Drivers

1x 10mm dynamic; 2x custom balanced armature

Weight

8g (per bud)

Frequency range

Not stated

Connectivity

4.4mm, USB-C

(Image credit: Future)Should I buy the Noble Audio Vanguard?

Attribute

Notes

Score

Features

Good noise isolation, handy USB-C adapter, multiple eartips, no 3.5mm option out of the box.

4.5/5

Performance

Excellent sound with controlled yet impactful bass, textured mids, and expressive highs.

5/5

Design

Unique aesthetic, high-quality build, but a bit chunky in-ear.

4/5

Value

Affordable for the sonic qualities they offer up.

4.5/5

Buy them if…

You want audiophile-grade sound at a modest price-point
Although cheaper IEMs exist, I still think the Noble Audio Vanguard come in at a modest price-point given the quality they supply. With their triple-driver configuration, the Vanguard supply beautifully balanced bass, intricate mids, and insightful treble, making them an awesome option for audiophiles who don’t want to totally break the bank.

You’re looking for IEMs with a stand-out look
Of course, when it comes to IEMs, you’re mainly looking for insightful, detailed sound, but the Vanguard pair match that with a brilliant design that really caught my eye. They’re also built to a fantastic standard, and come with a whole lot of eartips to help you find the perfect seal.

Don’t buy them if…

You want the most neutral studio monitors possible
I love the way that the Vanguard sound, but they’re perhaps not the most neutral sounding, with slightly forward treble that adds a bit more bite up top.

You want a more low-key in-ear feel
My main complaint with the Vanguard would be that they’re a bit chunky, and their sheer breadth won’t suit all audiophiles. More low-key options like the Meze Audio Alba below are worth checking out if you’re a fan of something more discreet.

Noble Audio Vanguard review: also consider

Noble Audio Vanguard

Activo Q1

Meze Audio Alba

Price

$325 / £299 / AU$467

$349 / £299 (about AU$600)

$159 / £139 / AU$239

Drivers

1x 10mm dynamic; 2x custom balanced armature

1x 9.8mm dynamic; 1x balanced armature

10.8mm dynamic

Weight

8g (per bud)

Not stated

14g

Frequency range

Not stated

20Hz-20kHz

15Hz-25kHz

Connectivity

4.4mm, USB-C

3.5mm; 4.4mm

3.5mm; 4.4mm, USB-C

Activo Q1
We had a great time with the Activo Q1 when we tested them in 2025. They offer excellent clarity and impressive instrument separation, with intricate detailing and excellent mid-range performance. We found them to be slightly light in the bass department, but at a similar price-point to the Vanguard, they’re well worth the investment. Read our Activo Q1 review.

Meze Audio Alba
If you want to go even more affordable, then the Meze Audio Alba feel like a natural recommendation for me to make. Treble is relatively forward, but you also hear great low-end impact, and plenty of detail right across the frequency range. They’re more diminutive than the Vanguard, and are comfier in-ear, but they have a more basic driver configuration. Read our full Meze Audio Alba review.

How I tested the Noble Audio Vanguard

(Image credit: Future)
  • Tested over the course of multiple days
  • Mainly tested using Tidal
  • Paired with Astell & Kern A&ultima SP4000

I tested the Noble Audio Vanguard across multiple days and spent hours upon hours listening to music. Typically, I had the Vanguard hooked up to the Astell & Kern A&ultima SP4000 media player, though I did also try them out with my Windows laptop and Xiaomi 17 phone.

To begin with, I sifted through tracks in the TechRadar reference playlist, which features tunes from a wide variety of genres, but I also bumped a bunch of songs from my personal library. I also made sure to compare the Vanguard to affordable IEM rivals like the Sennheiser IE 200.

More generally, I’ve spent years testing audio gear here at TechRadar, where I serve as an in-house Senior Reviews Writer. I’ve covered everything from portable DACs through to premium wireless headphones such as the Sony WH-1000XM6, and have reviewed a number of IEMs, meaning I know exactly what it takes for a model to stand out in a competitive market.

Categories: Reviews

The Razer Naga V3 Pro is a jack-of-all-trades mouse — but is it a master of none?

Sat, 08/29/2026 - 07:00
Razer Naga V3 Pro two-minute review

The Razer Naga V3 Pro is marketed as a mouse for MMO players, but it’s also something else: a mouse for the undecided, for the uncommitted. That’s because it comes with swappable side plates that let you adjust the number of buttons you get, with each made to suit a different game type.

There’s the 12-button plate, which is designed for MMOs, alongside a six-button option for MOBAs and battle royales. If you prefer FPS titles — or just general computing — there’s a two-button panel. Switching these plates is pleasingly simple thanks to the magnetic attachment system: just snap a new one on and you’re good to go.

Not only are these side panels a genius idea, but they work impressively well in use. Compared to the previous version, the buttons have been redesigned to be easier to find by touch, and I had no trouble discerning them in-game. This is especially true of the six-button side plate, whose buttons are so pronounced you could probably open a can of beans with them.

FutureFuture

There's a bewildering array of buttons on this mouse, even if you’re not using the maxed-out 12-button plate. There are two in the top corner of the left-click button, while a large one rests on the chassis’ lower-right-hand side. Another two are nestled behind the scroll wheel — one to change the scroll mode and another to activate the AI Prompt Master (no, I don’t know why it’s on a gaming mouse either).

However, there are other neat tricks up the Naga’s sleeve. It’s got Razer’s second-generation HyperScroll Tilt Wheel, which lets you change its spinning mode on the fly. Move it slowly, and it ratchets one notch at a time; flick it quickly, and it spins freely. There’s also a ‘precision tactile’ mode for more control. It’s a brilliant addition that adapts to your needs, whether you’re changing weapons or flying through spreadsheets. It’s a dark horse contender for the mouse’s best feature. I even like the satisfying haptic clunk when it resets from free-spin to ratcheting mode.

FutureFuture

The battery is another highlight, whether you disable the RGB lights or leave them on. In Bluetooth mode with RGB off, the Naga V3 Pro’s battery dropped a mere 4% after 20 hours of use. After testing for another 20 hours with the lights on, the battery dropped a further 7%. That’s pretty crazy longevity. Razer says you’ll get up to 280 hours in Bluetooth mode, and I can easily believe that based on my experience.

There are other improvements compared to the Naga V2 Pro, including sideways tilt support in the scroll wheel and next-generation updates to the button switches and optical sensor, which has jumped from 30,000 DPI to 50,000. The side buttons are now double-injection molded instead of printed (so they won’t wear off), the polling rate has increased from 1,000Hz to 8,000Hz (with the included dongle), and the weight has dropped from 134g to 117g.

Speaking of the weight, it’s still very noticeable — this is a sizeable, heavy mouse that’s best suited to palm grips and large hands. Compared to my 60g Logitech Pro X Superlight 2, the Naga V3 Pro weighs twice as much. The extra heft was very noticeable in use, with the pointer feeling weighty, lethargic and inaccurate, especially in fast-paced FPS games. If you’re used to lightweight mice, it’ll require some adaptation.

FutureFutureFuture

It’s also extremely expensive. At $179.99 / £179.99 / $299.95 AUD, it costs more than any other Razer mouse, including the Viper V4 Pro and the DeathAdder V4 Pro. The Naga can do the job of several mice, which might mitigate the cost somewhat, but there’s no denying it’s a luxury many gamers won’t be able to afford.

There are a couple of other gripes. While the 12-button panel is backlit, the six-button plate is not. The HyperScroll wheel, meanwhile, would benefit from being able to switch modes a little quicker — sometimes it remained in the wrong mode because I moved it before it was ready.

I'm also not a huge fan of Razer’s Synapse software. You can use it to map custom controls to the mouse’s buttons — important stuff when you’ve got as many as the Naga V3 Pro does — but it often forgot what we’d programmed, leaving us with dead buttons that did nothing until Synapse was restarted. Not exactly what you want during a closely fought boss battle.

FutureFuture

Judging the Naga V3 Pro is tricky. A confluence of factors make it feel incredibly niche: its high price, its heavy weight, its button positioning that really only works best for palm grips, its mass of buttons. Not everyone needs some of those features and even fewer need all of them in one mouse.

But there’s no denying it’s good at what it does, and if you’re an MMO fiend or find yourself swapping between mice to suit your gaming needs, there’s a whole lot to like about it. It’s hard to wholeheartedly recommend to all gamers, but those who fall within its narrow niche will love it.

Razer Naga V3 Pro review: Price & release date
  • Available to buy now
  • Priced at $179.99 / £179.99 / $299.95 AUD
  • Optional extras, including Razer Mouse Dock Pro and Razer HyperFlux V2 Wireless Charging System

The Razer Naga V3 Pro is available now from Razer’s website or from third-party retailers. It’s priced at $179.99 / £179.99 / $299.95 AUD.

It’s Razer’s most expensive mouse, excluding special editions (such as the Boomslang 20th Anniversary Edition that costs a ridiculous $1,337), but in return you get a highly customizable pointer that can be adapted to three different use cases. One way of looking at it is that you’re paying a premium so you don’t need to purchase multiple mice. Just make sure you actually need it before shelling out all that cash.

Razer also offers it as part of a bundle alongside its Mouse Dock Pro, Wireless Charging Puck or the HyperFlux V2 Wireless Charging System (which comes in two different flavors).

Razer Naga V3 Pro review: Specs

Connectivity

Razer HyperSpeed Wireless, Bluetooth, wired

Battery life

Up to 155 hours (HyperSpeed Wireless), up to 280 hours (Bluetooth)

Sensor

Focus Pro 50K Optical Sensor Gen-3

Polling rate

8,000Hz (with Mouse Dock Pro or HyperPolling dongle), 1,000Hz otherwise

Maximum sensitivity (DPI)

50,000

Programmable buttons

23 / 17 / 13 (depending on side plate)

Dimensions

119.5mm x 75.5mm x 43.5mm

Weight

117g (with 12-button panel), 97g (with side panel removed)

Should I buy the Razer Naga V3 Pro?Razer Naga V3 Pro Scorecard

Attribute

Notes

Score

Features

Well-considered features that exude quality. The scroll wheel and swappable side plates are highlights

5/5

Performance

Heavy in the hand and takes some getting used to, although the side panels perform admirably

3/5

Design

Sturdy, polished and well made, but only really optimized for palm grip

4/5

Value

A niche, expensive mouse that nonetheless has a lot to offer its target audience

4/5

Buy it if…

You play a lot of MMOs and MOBAs
With up to 23 programmable buttons, there’s plenty of room to map all your skills, buffs and potions.View Deal

You play a variety of game types
The quick-swapping side plates make it easy to adjust the Naga V3 Pro to whichever game you’re playing.View Deal

You have large hands or play palm grip
This is a wide, heavy mouse that’s best suited to palm grip players or those with larger hands.View Deal

Don’t buy it if…

You prefer lightweight mice
This is a heavy pointer. If you’re used to featherweight mice, you’ll notice the difference straight away, and it can take a while before your gaming performance adapts.View Deal

You’re on a budget
At $179.99 / £179.99 / $299.95 AUD, you’ll be shelling out a lot for this mouse. Budget friendly, it ain’t.View Deal

You have small hands or play fingertip grip
I personally play with a fingertip grip and struggled to reach some of the extra buttons on the mouse.View Deal

Also consider

Razer DeathAdder V4 Pro
Our pick for the best gaming mouse money can buy, the Razer DeathAdder V4 Pro will be a brilliant pick for most gamers. It offers flawless performance, supremely comfortable ergonomics, plus battery life that goes on and on and on. It’s expensive and doesn’t have as many buttons as the Naga V3 Pro, but unless you need that much control, it’s a superb pick.View Deal

Corsair Nightsword V2 Wireless
If Razer’s Naga V3 Pro isn’t quite to your taste, the Corsair Nightsword V2 Wireless is worth a look. With 11 programmable buttons, it’s a decent option for MMO and MOBA players, while its comfortable shape is in the same mold as the Naga V3 Pro. We lamented the loss of its adjustable weight feature in our review, though.View Deal

How I tested the Razer Naga V3 Pro
  • I tested the Naga V3 Pro over the course of a week in a variety of applications
  • It was put through its paces in different game types and in day-to-day work
  • I assessed it with its RGB lights both on and off to measure its battery performance

I spent around 10 days putting the Razer Naga V3 Pro through its paces. I used it in different game types and for everyday work tasks, assuming its different face plates and customization options in the Razer Synapse app. Its battery life was also assessed with the RGB lighting both enabled and disabled.

Categories: Reviews

I went hands-on with the new Ninja CrushBOSS — and this three-in-one food processor and blender crushed through every food prep test I threw at it

Sat, 08/29/2026 - 03:00
Ninja CrushBOSS: one-minute review

The Ninja CrushBOSS is an impressive three-in-one kitchen system. The largest container, a 72-ounce pitcher blender is made for blending big batches of whatever foods and beverages you like. The medium-sized 64-ounce container is a food processor, to which you can attach a handful of different blades that slice, dice, and shred various foods. The food processor bowl also has a tower blade for blending and a dough blade for making breads. The smallest vessel is a 26-ounce tumbler is perfect for single-serve smoothies, iced coffees, and slushies. It comes with a sipping lid and straw so you can just blend and go.

I put the whole system through its paces and was impressed with the results. If you're in the market for both a blender and a food processor, especially if you want both large and single-serve blenders, you can save money by just buying the Ninja CrushBOSS.

I have to admit that unboxing this system felt a bit intimidating. There are a lot of parts. That is the point of it, of course — to be everything for everyone — but be prepared to take some time to learn how all of the parts fit together and how it all works. You'll be washing a lot of dishes. Plus, some of the pieces do nest, but you're still looking at a lot of storage space for all the bits and bobs.

(Image credit: Karen Freeman / Future)Ninja CrushBOSS: price and availability
  • List price: $319.99 / £239.99 (about AU$450)
  • Available direct from Ninja, and from third-party retailers including Amazon

The Ninja CrushBOSS is being sold on Ninja's own website and third-party retailers in the US and UK, with a list price of $319.99 / £239.99 for the unit with all attachments. That's about AU$450, but we don't yet have a release date for the CrushBOSS in Australia. Colorways include Midnight Blue, Black & Copper, Stone & Gold, Mocha & Gold, Bone & White Gold, and Onyx — with more colors coming by the end of 2026.

  • Value score: 4.5/5
Ninja CrushBOSS: specifications

Price

$319

Vessel sizes

72-ounce, 64-ounce, 26-ounce

Control panel programs

SmoothSense, PrepIQ, Custom

Vessels material

BPA-free plastic

Maximum power

1,200 watts

Multiblade disk attachments available

Thin slice, thick slice, shred, crinkle cut, french fry, julienne

Ninja CrushBOSS: design and features
  • Three blending/processing vessels
  • Three blending programs
  • 1,200-watt motor

The Ninja CrushBOSS base suctions to your counter for stability. It comes with three different containers: a 72-ounce blending pitcher, a 64-ounce processing bowl, and a 26-ounce tumbler. Clean each of these containers by filling partway with water, adding a couple drops of dish soap, and blending.

The 72-ounce blending pitcher comes with a tower blade. There is a pour spout in the lid; for thinner liquids you can pop up the spout cap and pour from the pitcher. For thicker ones, you'll remove the whole lid and the blade before pouring out and scraping with a spatula if needed.

The 36-ounce processing bowl comes with a chopping blade, dough blade, and multiblade disc. There are optional attachments that fit into the multiblade disc, including thin slice, thick slide, shred, crinkle cut, french fry, and julienne. This bowl's lid includes a feed chute and pusher.

Finally, the 26-ounce single-serve tumbler comes with a sipping lid and a straw, so you can just blend your favorite frozen beverage and go.

The base suctions onto your counter for stability. It's sleek and classy-looking. The containers slide and lock into place securely.

  • Design score: 4.5/5
Ninja CrushBOSS: performanceFull-sized blender

Using the 72-ounce blender container, I made a smoothie using frozen fruit and juice in roughly equal proportions. I used the SmoothSense setting, which automatically detects the amount of solids and liquids in the vessel. The motor will stop and start, using the appropriate speeds to deliver smooth results. This turned out great.

Karen Freeman / FutureKaren Freeman / FutureKaren Freeman / Future

I also tried make a simple frozen yogurt with just frozen fruit and yogurt, this didn't blend up all that smoothly. If I had used any liquid, or possessed more patience, I could have easily made this a lot smoother. At the very least, I should have scraped down the sides and blended it once more. It's pretty chunky-looking but it still tasted great.

Karen Freeman / FutureKaren Freeman / FutureKaren Freeman / FutureKaren Freeman / FutureFood processor

The first thing I did with the 64-ounce food processor container was to crinkle-cut some carrots. It took me a little time to assemble the blades properly and peel the carrots. But once I dropped them into the food chute, it took only a second or two to totally cut up three carrots.

Karen Freeman / FutureKaren Freeman / FutureKaren Freeman / Future

Next I diced a sweet potato. Ninja's instructions say that you need to soften fibrous foods like sweet potatoes before processing. This is not necessary for regular white potatoes. I followed the instructions and air-fried the sweet potato whole for 10 minutes first and allowed it to cool. Again, once my sweet potato and the blades were ready to go, the Ninja CrushBOSS took only a couple of seconds to dice the entire sweet potato. Once diced, a quick air-fry (yes, quicker than I expected, I over-cooked it a bit) and it was ready to eat.

Karen Freeman / FutureKaren Freeman / FutureKaren Freeman / FutureKaren Freeman / Future

I shredded some hard parmesan cheese, using the shredding multiblade attachment. Like the other blades, it's super fast. However, a rather large chunk of parmesan got caught between the blade and the lid and wouldn't shred, as you can see in my photos below.

Karen Freeman / FutureKaren Freeman / FutureKaren Freeman / Future

Then I tried a slightly softer cheese, a Swiss. This one also shredded in just a few seconds, and the chunks left after shredding were much smaller.

Karen Freeman / FutureKaren Freeman / FutureKaren Freeman / Future

Next I tried the blade tower, which is centered inside the food processor bowl, just like a blender blade (as opposed to the multiblade system, which sits just under the lid). I made some coarse oat flour. Again, this was super fast. I probably could have run it again if I wanted the flour to be finer, but this was fine for me.

Karen Freeman / FutureKaren Freeman / Future

Next I blended some protein pancake batter in the food processor bowl. Of course, the Ninja CrushBOSS made quick work of this. The batter came out pretty smooth and cooked up beautifully.

Karen Freeman / FutureKaren Freeman / FutureKaren Freeman / FutureKaren Freeman / FutureKaren Freeman / Future

I made some hummus, which made me question why I ever bought pre-made hummus from the store! It's so quick and easy with a blender/food processor like the Ninja CrushBOSS. And it's much tastier. I did scrape down the sides after the initial processing session and process it again. It was worth the extra cycle to get a totally uniform result, though if you like it chunky, that's not necessary.

Karen Freeman / FutureKaren Freeman / FutureKaren Freeman / FutureKaren Freeman / FutureKaren Freeman / FutureKaren Freeman / FutureKaren Freeman / FutureTumbler cup

The single-serve tumbler cup assembly is just like the Ninja BlendBOSS. Just put in your ingredients, screw on the blade lid, and twist it into place on the power base. You do need to have a bit of liquid in order to blend properly, but as long as you do, everything comes out great. Even ice is totally obliterated. I made this banana peanut butter smoothie which came out totally smooth.

Karen Freeman / FutureKaren Freeman / FutureKaren Freeman / FutureKaren Freeman / Future

I made a very similar smoothie, this one was banana chocolate. It was also amazing.

Karen Freeman / FutureKaren Freeman / FutureKaren Freeman / FutureKaren Freeman / Future

I made a simple lemonade slushie, just ice, water, lemon juice, and vanilla syrup. This was a quick and tasty treat. Though the ice was thoroughly crushed, the mixture wasn't totally homogenous. The icy part and the liquid part tended to separate as I drank it.

Karen Freeman / FutureKaren Freeman / FutureKaren Freeman / FutureKaren Freeman / FutureKaren Freeman / Future

I also used this smaller blender cup to prepare some frozen treats in the Ninja Creami Swirl. I started with a pistachio-flavored healthier ice cream, which included whole pistachios and dates. These can be challenging to blend, but the resulting mixture was smooth. There was a bit of "dust" at the bottom (I probably could have run it twice), but once frozen in the Creami pint, you couldn't tell. This turned out amazing.

Karen Freeman / FutureKaren Freeman / FutureKaren Freeman / Future

I also made a healthier version of Dole whip for the Ninja Creami Swirl. This blended up perfectly and turned out fantastic.

Karen Freeman / FutureKaren Freeman / FutureKaren Freeman / FutureKaren Freeman / Future
  • Performance score: 4.5/5
Should you buy the Ninja CrushBOSS?Ninja CrushBOSS report card

Attributes

Notes

Rating

Value

While not cheap, the Ninja CrushBOSS replaces three different kitchen tools.

4.5/5

Design

It's well-designed to do the work of three appliances in one.

4.5/5

Performance

The Ninja CrushBOSS performs as expected, making quick work of a variety of foods.

4.5/5

Overall

The Ninja CrushBOSS is an excellent 3-in-1 food processor, blender, and mini blender.

4.5/5

Buy it if

You need multiple blending/processing appliances

If you're in the market for even two of the three: full-sized blender, mini blender, or food processor, then you'll find this a worthwhile purchase. Any two of the three would likely cost at least as much and take up more space. Need all three? This is a no-brainer.

You just need a powerful tool

Frankly, even if you just need one, you still might consider the Ninja CrushBOSS. Its 1200-watt motor made lightning quick work of everything I tried, from ice to nuts to sticky dates. You might just find some use for the other functions once you have this in your kitchen.

You want some automation

The Ninja CrushBOSS has some automated features that take the guesswork out of how long to run and how much power to use. SmoothSense automatically senses ingredients and PrepIQ has individual programs for specific functions. Of course, you can just use manual settings if you prefer.

Don't buy it if

You are on a tight budget

There are certainly cheaper blenders and food processors on the market, though they won't have some of the advanced features that the Ninja CrushBOSS does.

You hate to unbox new appliances

If you are easily intimidated by new appliances and tend to leave them sitting in the box for a while, this isn't the appliance for you. You'll have a lot to unpack, and you'll actually need to read the manual to learn how to assemble and use the Ninja CrushBOSS.

You have limited counter and storage space

While he Ninja CrushBOSS has just one base, it has so many parts and pieces. You'll have to find space in your kitchen to store them all.

Ninja CrushBOSS: also consider

If the Ninja CrushBOSS isn't exactly what you're looking for, you might consider the following:

Vitamix A3500

My go-to blender for decades has been a Vitamix. There's a reason you see these in bars and restaurants so often. It's "just" a blender, but it does the job well.

Read our review of the Vitamix A3500

Breville the All in One

Here is another blender/food processor you might consider if the Ninja CrushBOSS seems like too much. While not as fully-featured, it's certainly more simple and compact.

Check out our review of the Breville the All in OneView Deal

Ninja BlendBOSS

You really just want that single-serve blender and to-go tumbler? Ninja's BlendBOSS is what you want. It takes up minimal space in your kitchen and yet it's surprisingly powerful and fast for making smoothies, slushies, iced coffee, and more. It comes with that sipping lid and straw so you can just blend and go.

Read my review of the Ninja BlendBOSSView Deal

How I tested the Ninja Power CrushBOSS
  • I tested all three containers and various multiblade attachments
  • I used SmoothSense, PrepIQ, and Custom settings
  • I cleaned it after every use

I used the food processor bowl to crinkle-cut carrots, dice a sweet potato, shred both parmesan and Swiss cheeses, make oatmeal flour, blend up hummus, and blend pancake batter. I used the large blender to make frozen yogurt and a fruit smoothie. In the small tumbler blender, I blended two different mixtures to make frozen treats in the Ninja Creami (Dole whip and pistachio ice cream), two different yogurt/frozen fruit smoothies (banana peanut butter and banana chocolate), and a lemonade slushie.

Read more about how we test.

Categories: Reviews

‘Decent visuals, useful satellite speakers, and handy portability’ — testing the Soundcore Nebula P1, I’ve been impressed how many quality features it offers for its modest price

Fri, 08/28/2026 - 19:00
Soundcore Nebula P1: One-minute review

The Soundcore Nebula P1 is a fun product. It takes some of the cool ideas the brand had with the Nebula X1 and boils them down into a much cheaper projector.

The result is a $799 / £699.99 / AU$1,299.99 1080p projector with a modest 650-lumen output. This makes it a bit limited, as you’ll need a dark space and can’t shine too big an image. But for pop-up movie nights and fun little setups in the backyard, it’s up to the task. It even has slight waterproofing to protect against unforeseen weather.

Its wireless satellite speakers are the Nebula P1’s big party trick, giving it a nice, wide soundstage that most of its competitors simply can’t match. That said, anyone who already owns a pair of Bluetooth speakers with a stereo mode probably can work something out themselves.

The Nebula P1 is a good package, but it relies on the whole package to drive home that value. It’s not far off from the Hisense M2 Pro, and the JMGO N1S Pro 4K has seen some sales that put it dangerously close in price to the P1, and both of those have far superior projection. But where portability and outdoor-worthiness count, the P1 still has an advantage.

(Image credit: Future)Soundcore Nebula P1 review: Price & release date
  • Release date: October 2025
  • Price: $799 / £699 / AU$1,299

The Soundcore Nebula P1 launched in late 2025 with an initial price of $799 / £699 / AU$1,299. Since then it has seen occasional discounts, which are fairly common for products in this category. These have lowered it to around $700 several times and gone as low as $639. Deals like these are worth watching out for, as they’ll save you a considerable amount and help the Nebula P1 stand clear of some of its tougher competition.

Soundcore Nebula P1 review: Specs

Screen sizes supported

<180 inches

Brightness (specified)

650 Lumens

Optical technology

3 Laser DLP

Smart TV

Google TV

Connections

1x USB-A, 1x 3.5mm audio out, 1x HDMI 2.1 (with eARC), 1x USB-C power

Dimensions

4.9 x 5.1 x 11.2 inches / 124 x 130 x 284mm

Weight

5.3 lbs / 2.4kg

(Image credit: Future)Soundcore Nebula P1 review: Design & features
  • Integrated gimbal stand
  • Detachable Bluetooth speakers
  • USB-C power

The Soundcore Nebula P1 takes some of the lessons the company learned with the Nebula X1 and pairs it with some of the tricks designed for the Nebula X1 Pro. But it's shrunk all of this down and simplified it to fit in a smaller, more portable, and (chiefly) more affordable package.

The Nebula P1 weighs 5.3 lbs / 2.4kg compared to the Nebula X1 Pro $4,000+ behemoth, takes up less than 300 cubic inches / five liters of space, and still combines a projector with a wireless sound system, albeit only a 2.0-channel one.

It’s a funky little projector. The whole unit comes together in a little column just about five inches / 127mm wide and deep and under a foot / 300mm tall. The actual projection unit sits within a frame and swivels vertically to untuck, revealing its lens in the front and its HDMI, USB-A, and 3.5mm ports on the rear. It keeps power separate, coming through a USB-C port at the base of the frame via an included Anker power brick (it can also work with separate power adapters of high enough wattage).

(Image credit: Future)

The top of the projector holds two small speaker units. These are rather loosely secured with small clasps at each corner controlled by a small switch on the back of the unit. They haven’t fallen loose during testing, but they might if you tried to carry the projector by the speakers. Fortunately, with its built-in carrying strap, the Nebula P1 is easy to tote.

Once you've plunked the Nebula P1 down, you just aim the projection where you want it, and then grab the wireless speakers and set them in ideal positions for quality stereo audio — something that's sorely lacking in this kind of projector despite claims otherwise.

The projector has Google TV built in, so it doesn’t need to rely on an external HDMI source. And the 20-hour battery life of the speakers should get you through some epic binge watching. With IP33 protection on the projector and IP54 on the speakers, you can even set up outdoors without worrying about a few stray raindrops ruining the show, though you’ll still want to guard your power source.

When you’re done watching, the projector can fold back up. The speakers can plop back onto the top where they’ll charge via pogo pins, and you’re good to go. Also, as the speakers automatically sleep when the projector shuts down, they won't just die if you ever forget to put them back on the charging pad. They also have USB-C charging ports as a backup. And, yes, they still work if they’re on top of the projector.

Unfortunately, they do slowly drain over time and the pogo pins aren't perfectly reliable. After letting them sit for a longer time on top of the projector, I came back to watch something and found that one of the speakers had not recharged and was dead.

(Image credit: Future)

There are a few small gripes with the design of this system. For one, it makes a common mistake of gimbal-mounted projectors: ignoring other necessary corrections. It’s easy to aim the projector vertically, but if it’s sitting on a sideways slant, however subtle, there are no feet to adjust and correct this.

The frame also stands in the way of being able to point the projector straight up at ceilings. Putting the HDMI port on the back of the projection unit rather than the frame, while likely done to simplify internal circuitry, means the cable can push on the unit and shift its angle. The speakers also don’t clearly indicate when they’ve securely latched back into place.

Aside from the gimbal and focus, the Nebula P1 relies on digital image adjustments. That is to say, if you need to make corrections like keystone, zoom, or rotation, you’ll be forced to crop the projection.

The Nebula P1 supports fairly extensive adjustments, but since they reduce usable pixels, it’s best to find a setup that requires as little adjustment as possible. While a lot of projectors will try to do extensive correction and framing automatically with a front-facing camera, the Nebula P1 only does keystone and focus, relying on a user’s phone camera and app connection for any further automatic correction.

A compact little unit, the Nebula P1’s remote control offers standard Google TV controls and shortcuts to YouTube, Netflix, and Prime Video. Conveniently, it has a motion sensor that illuminates many of its face buttons automatically, which really helps in the kind of dark environment you'll be using a projector.

  • Design & features score: 3.5/5

(Image credit: Future)Soundcore Nebula P1 review: Picture quality & performance
  • Decent picture with the right setting
  • Intelligible audio with a (potentially) wide soundstage

The Soundcore Nebula P1 may not have the specs to compete with the movie theaters, but it serves up a respectable picture for some fun at-home watching or outdoor movie night setups.

It’s not super bright, so it really calls for dim or completely dark spaces for the best experience, but you can get by watching bright and colorful content even with some ambient light in the room. HDR content can even pop in a dark environment. The projector’s color is solid and most things look lifelike without oversaturation. It doesn’t match the range covered by triple-laser projectors, but it’s not altogether disappointing. For a projector of its price, the Nebula P1 performs pretty well.

Perhaps its biggest setback is its 1080p resolution, which is exceedingly common in projectors under $1,000. If you go too large, much past about a hundred-inch image, you can start to see the gaps between the pixels with a screen door effect that is all the more prominent on bright pictures. But as long as you don’t project too big an image or sit too close, that’s also a setback that’s easily avoided.

(Image credit: Future)

By default, the projector has a few regrettable behaviors, but these can be tamed. Firstly, almost every picture profile has poor-looking motion interpolation enabled. While this usually looks bad enough, it’s especially bad here because the processing isn’t quite up to the task of quality interpolation. Films and animation immediately look better with this disabled.

The projector also shows a tendency to over-sharpen to make up for its 1080p resolution. This isn’t always apparent, but when the projector displays scenes with lots of fine details — building textures, hair strands, and the like — there’s a lot of visible and distracting aliasing. Dialing down the sharpening to level ‘4’ thoroughly improved this without creating too soft a picture.

The NebulaMaster picture preset might seem like it should be the ideal one, but it has a knack for taking the issues I found and wrapping them all into one. The projector performs much better in the Movie setting.

Unfortunately, the contrast isn't stunning. Black levels don't sink to a pitch black or even close to it. You'll just see a hazy gray in large black areas, which makes dark, night scenes look a fair bit poorer than brighter ones. That’s not uncommon for budget projectors, and even premium models can struggle with black levels.

(Image credit: Future)

Gaming performance is also mixed. Using the projector’s special gaming picture mode, input latency is very low, making it easy enough to play fast-paced games like Hades without issue. That said, the game mode doesn’t allow for digital image correction, and thus undoes any keystone and zoom. In any other picture mode, correction is allowed, but input lag is plain as day and won’t make for a good experience outside of games that don’t require quick reaction.

Moving onto sound, the speakers focus highly on the mids, which helps ensure speech is intelligible. But explosive bass depth is off the cards, and music lacks fullness, while the sound profile can be a bit harsh sometimes with a little extra sibilance. On the plus side, thanks to the ability to spread the speakers out as much as you want, it’s possible to get a very wide soundstage. The speakers can also operate sitting atop the projector, but then you’ll miss out entirely on decent stereo.

  • Picture quality & performance score: 4/5
Soundcore Nebula P1 review: Value

While the Nebula P1 serves as something of a small analog to the Nebula X1 Pro, it doesn’t quite break the bank in the same way at just $799 / £699 / AU$1,299. This puts it on the affordable side of the market, and it does a fair bit for a model in this range. With serviceable brightness, a neat audio trick that avoids being gimmicky, and useful portability, it brings plenty to the table for the money.

Ultimately, the portability and sound are what help pull it away from other competitors that can do more in delivering a solid picture without costing much more.

JMGO has a fleet of projectors that have been enjoying steep discounts, making a projector with 4K visuals, the wide color gamut of RGB lasers, and substantial brightness all attainable for $1,000. But the easy portability, ability to run on USB power, and wide soundstage possible from wireless satellite speakers set the Nebula P1 apart.

  • Value score: 4/5

(Image credit: Future)Should I buy the Soundcore Nebula P1?Soundcore Nebula P1 Scorecard

Attributes

Notes

Rating

Design and features

The Nebula P1 is nifty with the way it integrates all its little elements. It’s not too sparing on features, and it’s conveniently portable. A little sleeve to carry the charger and remote and to better protect the whole unit on the move would have been a plus, as would a strong clamp for the wireless speaker.

3.5/5

Picture quality and performance

The Nebula P1 offers a good level of brightness, satisfying color, and a sharp enough picture for casual viewing at up to 100 inches. For the money, it’s quite respectable. The picture benefits from some quick adjustments, as the defaults have glaring issues, but there’s not too much fuss.

4/5

Value

The Nebula P1 brings a lot to the table for $799 / £699 / AU$1,299, and even more when considering frequent discounts. With decent visuals, useful satellite speakers, and portability, it’s a nice little bundle.

4/5

Buy it if...

You want wide stereo everywhere you go
The wireless speakers of the Nebula P1 are more than a gimmick. They really make shows and movies more immersive than typical projector speakers. Plenty of projectors offer portability, but few have this trick for quality stereo sound.

You want an on-the-go system with flexibility
With its carrying handle, wireless speaker system, and the ability to run on various USB-C power sources, the Nebula P1 is a more compelling on-the-go projector than a lot of its competition.

You might get caught in the rain
While there are a lot of projectors that can compete with the Nebula P1’s visuals, not a lot of them are as ready to risk a few raindrops. The Nebula P1 has enough water protection to let you relax a little bit while watching outside even when the forecast calls for a chance of rain.

Don't buy it if...

You want a massive, stunning picture
With limited brightness and 1080p resolution, the Nebula P1 just isn’t ready to drop jaws displaying a large picture. For that, you’ll likely want more than double the brightness and 4K resolution.

You already have decent speakers
A lot of Bluetooth speakers will let you link them into a stereo pair, and if you’ve already got a good set, there’s a good chance they’ll be competitive with the P1’s speakers. In that case, you can put your money toward a projector that’s more focused on quality visuals and less on sound.

You’re planning on a permanent, indoor setup
The Nebula P1 has put a lot of effort into its portability and outdoor worthiness. If you’re not looking to take advantage of that, your money can go further with a different projector.

Soundcore Nebula P1 review: Also considerComparison: projectors

Soundcore Nebula P1

JMGO N1S

Samsung The Freestyle 2nd Gen

JMGO N1S Ultra 4K

Price

$799 / £699 / AU$1,299

$999 / £799 (around AU$1,130)

$799 / £649 / AU$1,302.85

$1,999 / £1,478.70 / AU$2,999

Screen sizes supported

Up to 180 inches

40 to 180 inches

30 to 130 inches

85 to 180 inches

Brightness (specified)

650 lumens

900 lumens

230 ANSI lumens

2,400 ANSI lumens

HDR support

HDR10

HDR10

HDR10+, HLG

HDR10, HLG

Optical technology

4-LED DLP

3 Laser DLP

LED DLP

RGB Laser DLP

Smart TV

Google TV

Google TV

Tizen

Google TV

Connections

1x HDMI 2.1 ( with eARC), 1x USB-A , 1x 3.5mm

HDMI 2.1 ( with eARC), 1x 3.5mm

Micro-HDMI, USB-C (power)

HDMI x2 (x1 eARC), USB-A (power), 3.5mm

JMGO N1S
If you already have speakers you like (or a pair of stereo-capable Bluetooth speakers), you can get a more exciting picture from the JMGO N1S. It’s a bit brighter and looks all the more gorgeous thanks to its RGB laser projection, even if it's still just 1080p. That said, finding one is hard, and a 4K version with a bunch of other enhancements is also available for under $1,000 (see below).

Samsung The Freestyle 2nd Gen
Samsung has shown a knack for flexibility, and The Freestyle 2nd Gen is good in that regard. But the Nebula P1 takes the lead on brightness, sound, and easy-of-use, even if it won’t be so easy to power off a battery. Read our full Samsung The Freestyle 2nd Gen review

JMGO N1S Ultra 4K projector
This is the real threat to the Nebula P1. While the JMGO N1S Pro had a $1,999 price when it launched, it has seen that price drop by over 50%. At that price, it’s wild to see bright, RGB laser projection and a 4K picture. It’s not as portable since it requires AC power, but it does include a carrying case. And for image quality, it’s leagues better. Read our full JMGO N1S Ultra 4K projector review.

(Image credit: Future)How I tested the Soundcore Nebula P1
  • Tested at home in multiple, real-world viewing conditions
  • Presented the display with a variety of media and formats
  • I have tested numerous projectors and displays over the last half-decade

I tested the Soundcore Nebula P1 at home, in real-world conditions. This saw it faced with ambient light coming in from numerous windows, in-room lighting, as well as ambient noise that both the projector and speaker systems had to overcome.

The projector was tested both against a bare, white wall and an Akia Screens CineWhite screen. It was presented with streamed content, HDR and non-HDR, and PC gameplay.

My testing evaluates the projector’s performance with respect to its price and competition from other models colleagues at TechRadar and I have tested.

I have been testing projectors since 2021 and displays for even longer.

Categories: Reviews

Resonance: A Plague Tale's action-adventure focus feels a bit safe compared to the franchise's previous entries, but it still offers an infectious combination of combat, puzzle-solving, and exploration that's hard to put down

Wed, 08/26/2026 - 11:00

Several hours into Resonance: A Plague Tale Legacy, my protagonist confidently strides into a battle arena and soaks in the cheers of an adoring audience. Wielding a sizable blade and sporting gleaming gold armor, the hero then unleashes a devastating, tornado-like attack, making short work of dozens of aggressive gladiators.

Needless to say, this third installment in Asobo Studio's A Plague Tale series is a far cry from the franchise's previous stealth-focused, rodent-infested entries. But I'm getting ahead of myself.

Review info

Platform reviewed: PS5
Available on: PS5, Xbox Series X|S, PC
Release date: August 27, 2026

Resonance is the latest chapter in the decidedly dark, Black Death-inspired series that previously put players behind the stealthy skills of siblings Amicia and Hugo as they faced relentless Inquisition soldiers and swarms of plague-spreading rats. But Resonance is also a prequel, set 15 years before the events of A Plague Tale: Requiem and starring Sophia, a returning, fan-favorite supporting character from that same entry.

Sophia's a smuggler and skilled swordsman, far more capable in battle than the franchise's previous brother and sister duo. As such, Resonance is a completely different type of game, a third-person action-adventure – with some light role-playing game (RPG) elements – that favors slitting throats and spilling entrails over sneaking in the shadows. It's a pretty drastic pivot, one that might be initially off-putting to longtime A Plague Tale players, but it generally works, allowing Asobo's beloved universe to successfully branch off into a different genre.

Like Assassin's Creed…condensed

(Image credit: Asobo Studio)

What Resonance recalls most, especially in its first few chapters, is a more streamlined, story-driven Assassin's Creed game. Like Ubisoft's sprawling action-RPG series, it sports stunning environmental visuals and plenty of crunchy, dynamic combat – complemented by lots of brutal finishers – as well as a good deal of exploration, parkour, and stealth. Heck, the latter even allows you to deliver death from above à la Assassin's Creed's hidden-blade executions.

There's also a combat-enhancing skill tree to progress through, passive perk-granting relics to equip, and enough lore-expanding collectibles to make any member of the Assassin's Brotherhood envious. But on the plus side – especially for those burnt out on Ubisoft's bloated open-worlds – Resonance layers all these familiar elements into a far more straightforward, cinematic adventure that respects your time.

Borrowing from the best

(Image credit: Asobo Studio)

But while it delivers, arguably, some of the AC series' best bits in a more digestible package, it also borrows inspiration from some other favorite franchises. Its prevalence of engaging spelunking and clever puzzle-solving gameplay, for example, recalls Lara Croft's greatest adventures, while its adrenaline-pumping set pieces could give Nathan Drake and Indiana Jones a run for their fortune and glory.

None of this is to say that Asobo is merely mimicking successful series' formulas that have come before. While its inspirations are obvious, they're also incredibly well realized and organically remixed into a much wider experience that feels fresh, allowing the A Plague Tale franchise to reinvent itself for this prequel installment.

And while you won't find hordes of plague-ridden rats waiting around every corner of Resonance's breathtaking Venice and Crete locations, its story is still very much embedded in the series' overarching narrative. Without spoiling too much, Sophia – it turns out – lived quite a life before taking to the high seas and helping out Amicia and Hugo in Requiem.

And like Hugo, she too is affected by something quite curious, supernatural even, that informs and shapes not just the storytelling, but the gameplay. Her mysterious ties to something quite ancient touch nearly everything in the game, from her puzzle-cracking prowess to that aforementioned gladiatorial arena battle.

But also like Hugo's blood curse, her affliction comes with more than its fair share of terrors. Sophia spends most of her time cracking skulls and conundrums in equal measure, but her swashbuckling sometimes gives way to the sort of nightmare-conjuring stretches that'd set the previous games' sibling duo desperately running for their lives.

Thankfully, Sophia also has some friends to lean on. In fact, Resonance does a fantastic job leveraging side characters to organically flesh out the world and Sophia. Rather than relying on forced exposition, the exchanges between the protagonist and her friends – and sometimes foes – flow naturally to deliver both fun banter and integral information.

Less plague rats, more plundering

(Image credit: Asobo Studio)

Whether with a buddy or on her own, Sophia does indeed occasionally find herself in frightening situations evocative of the first two games' more nail-biting moments. These scarier, often survival-focused moments are some of the game's best, but they also take a backseat to what more often feels like a lighter, blade-clashing, plundering romp.

Again, this isn't so much a knock against the game, as Resonance does a brilliant job blending inspirations from the aforementioned properties while also layering in plenty of its own personality. But passionate fans of the previous A Plague Tale titles, craving more of their suffocating atmosphere and killer rodents, may find Resonance a tad too lighthearted, familiar, and formulaic. While it's not without its scares, surprise betrayals, and emotional gut punches, it's still very much a spirited action-adventure that draws more from Black Flag than the Black Plague.

Best bit

While Resonance's combat starts out simple enough, with a couple of death-dealing combos delivered via Sophia's sword and dagger, it quickly ramps up. The game's at its thumb-blistering best when you're leveraging everything in her growing arsenal – from unlocked offensive and defensive maneuvers to devastating special attacks, throwable environmental items, and even her trusty grappling hook – to clear a room full of goons with style to spare.

Beyond that gripe specific to those hoping for a return to rat-infested Middle Ages France, Resonance's battle camera could have benefited from a bit more fine-tuning. Sophia's sword- and dagger-based melees are generally quite rewarding, especially once new weapons, moves, specials, and perks are unlocked and layered into her blood-spilling repertoire; there’s also some welcome nuance and depth, like stun-inflicting parries and a risk-reward system that sees you replenish a health segment with each henchman slain. But the camera can have some difficulty keeping up with all this lightning-quick action. Toss in the lack of a target lock-on, and you're occasionally left wondering what cool thing just happened off-screen.

Nitpicks aside, Resonance makes a compelling case for expanding the A Plague Tale universe, while also serving up 15 or so hours of solid third-person action-adventuring. You'll likely complete Sophia's campaign wondering what exactly the future holds for the series' other characters and narrative threads, but you also won't hold any regrets having conquered a swashbuckling romp as rewarding as a treasure chest brimming with shiny trinkets.

Should you play Resonance: A Plague Tale?Play it if...

You're a fan of the previous A Plague Tale stories
Resonance significantly changes up the gameplay of the previous two series' installments, but its narrative unfolds within the same universe. Protagonist Sophia is a supporting character from A Plague Tale: Requiem, and her prequel yarn is still connected to the larger series' story, albeit loosely, as well as to its existing characters, Amicia and Hugo.

You're craving a swashbucking action-adventure in the vein of Assassin's Creed and Tomb Raider
Resonance trades much of the moody atmosphere and stealth- and survival-fueled gameplay of the franchise's first two games for a more traditional third-person action-adventure. Expect quick, dynamic combat, plenty of puzzle-solving gameplay, a bit of exploration, and some epic set-piece moments that favor cinematic style over slow-burn storytelling.

Don't play it if...

You're expecting an experience similar to the series' previous installments
As an original prequel story, Resonance doesn't just introduce a new protagonist in Sophia, but also significantly switches up the series' gameplay and atmosphere. The former feels far more like familiar action-adventure fare, while its world, characters, and storytelling all support a lighter, less foreboding tone.

Accessibility features

Resonance significantly expands on the accessibility options of the series' previous two installments, offering a number of visual assistance options, including UI, HUD, and subtitle customizations, as well as high contrast and colorblind modes.

Blood effects can be toggled on and off, and five different difficulty settings allow you to tailor the experience to your playstyle and skill level. These options range from a story-focused mode – that puts parrying and dodging on auto – to a deep difficulty mode for those craving the steepest challenge. Difficulty options can also be changed at any time.

How I reviewed Resonance: A Plague Tale

I completed Resonance: A Plague Tale Legacy's campaign in about 15 hours, but clocked in another 5 or so revisiting chapters to gather missed collectibles.

I ran the game on a PS5 Pro using my budget TCL 4K 65" TV, with HDR enabled. For audio, I tested with both the display's onboard stereo speakers and Sony's PlayStation Pulse Elite headset.

First reviewed August 2026

Categories: Reviews

I wasn't convinced by Elden Ring Tarnished Edition until I played it on Nintendo Switch 2 — now I think it's one of the system's most impressive ports yet

Wed, 08/26/2026 - 09:00

What a difference a year makes. Back when the Nintendo Switch 2 was first being shown off in 2025, Elden Ring Tarnished Edition looked like a disaster.

Review info

Platform reviewed: Nintendo Switch 2
Available on: Nintendo Switch 2
Release date: August 28, 2026

Preview events allowed journalists to play a horribly compromised game with a flipbook framerate, then tellingly wouldn’t let them share any footage of it. This seemed destined to be an embarrassment of a port that would have Mario hanging his head in shame, if not outright giving up.

I don’t know what deal with the Devil the developers made to get this port in its current state, but it’s made a Satanist out of me. Elden Ring on Switch 2 is a revelation, the new gold standard that third-party ports should be judged by. It’s perfectly playable and smooth in handheld mode, with only the most minimal and unobstructive pop-in.

Even the included Shadow of the Eldtree expansion, with its increased level of visual detail and colossal wicker men enemies stomping about, runs like a dream. It’s the kind of port that restores your faith in the Switch 2. Perhaps anything really is possible on this little machine.

Arise now, ye tarnished

(Image credit: Bandai Namco)

For the uninitiated, Elden Ring is essentially open-world Dark Souls, the brutal action-RPG that every other action-RPG has annoyingly been ripping off ever since.

So combat rewards perseverance while also punishing even the slightest mistake. Every time you die, you lose all your levelling-up currency and have just one chance to get it back. And it’s all set in a dark medieval fantasy world that’s so grim it makes House of the Dragon look like an episode of Peppa Pig.

Elden Ring takes that winning formula and blows up the scale dramatically. It’s the most confident and successful leap a series has taken to going open-world since Nintendo’s own The Legend of Zelda: Breath of the Wild. This is a game all about charging through gorgeous fields on horseback, because a) you’ve spotted an epic castle on the horizon you want to explore, and b) a giant is shooting arrows at you, and you desperately need to find some cover.

The Lands Between, Elden Ring’s absurdly large setting, is beautiful and deadly in equal measure. And it’s really deadly. Birds with swords strapped to their legs swoop in for the kill. Knights on horseback roar to the Heavens and are rewarded with lightning storms cascading down upon you.

Even a lowly zombie tossing a rock at you can be lethal if you’re not paying attention. Few games demand you lock in to succeed like this and fewer still reward you so immensely if you do.

Slice, spell, scream or smack?

(Image credit: Bandai Namco)

You’re spoilt for choice on how you take it on, too. There are swords, axes, hammers, magic, curses, hand-to-hand combat (surprisingly effective, that), roaring (ditto), horseback jousting, and far more to be covered here. Stick with one weapon, and you’ll still have fun, but keep swapping out your loadout for new toys and you might just find your favourite gaming weapon ever.

The variety here is ridiculous, every dud weapon offset by another dozen inspired ones. Impressed with the last attack the latest boss fight used on you? Chances are, you can find the weapon they used on you and learn how to execute its special attack yourself.

Best bit

(Image credit: Bandai Namco)

Engaging in an epic jousting battle with a dragon in one of the more visually intense areas, and not experiencing a single dropped frame in handheld mode. Good thing I wasn’t playing on the bus, given how many times I yelled “HOW!?” at the screen.

Its world starts with traditional green fields and foreboding castles designed by architects who clearly never visited a cosy cafe once in their horrible lives. Gradually it gets more delightfully surreal, like a golden city drenched in ashes where the music is actually being performed by the enemies you’re fighting. Or a village full of dancing, giggly oddballs who’ve watched Midsommar a few too many times.

The city hidden beneath the map is easily one of the most incredible-looking environments I’ve ever visited in a videogame. Oh, and died in. Repeatedly.

Every inch of The Lands Between is occupied by monsters, warriors, dragons, and enemies who really look like giant sentient sperm, and all of them want to say a very violent hello. It should get repetitive.

Outside of the occasional puzzle, this game is basically all-combat all the time. But the sheer variety and depth to its combat system practically dares you to get bored. Each enemy is almost a puzzle in itself, as you slowly learn their attack patterns, weaknesses, and how effective they are at outrunning a horse. Not at all? Perfect, bye then!

That open-world structure helps stave off repetition too. There’s plenty of brick wall boss fights that you’ll spend hours bashing your head against. But whenever you’re stuck, you can just hop aboard your magical double-jumping horse and gallop somewhere else. It means you can be swordfighting with poison-spitting bug men one moment, and then in an epic joust with a dragon barely ten minutes later.

Barbie’s Horse Adventure 2?

(Image credit: Bandai Namco)

You can also find alternate outfits for your horse now, presumably to finally get the My Little Pony crowd aboard the Soulslike train.

Gameplay benefits? None whatsoever, but it’s a cute novelty. I liked being able to dress Torrent up as the golden steed of one of the more irritating enemies, even if it does make them a little noisier. So if you’ve been on the fence about Elden Ring because you worried the horse wasn’t noisy enough, this is definitely the time to jump in.

The story? At first it’s about as impenetrable as Xbox’s gaming strategy. Your only hope of figuring out its mysteries is to examine every item you find, most of which contain a line of lore. There’s now a ‘recent items’ tab that shows everything you’ve recently picked up, which makes this far easier. This is my third time playing Elden Ring, and I believe I understood a whole 23% of the plot this time - a new personal best.

Two new starter classes have also been added. Heavy Knight, who’s a thickly-armored chunky boy who can tank a fair few hits. Obviously incredibly useful, but I opted for the other new starter, Idus Knight, who wields a sword that delivers a superbly satisfying double-strike.

There’s some new armor sets and weapons out there, too. These are nice touches for returning players, but hardly a reason to buy the game again if you already own it on another format.

No, the justification for that double dip has to go to handheld mode. I played this port for a solid week in handheld before remembering that I should probably see how it looks on my TV for this review. That’s how impressive it is, even if not every area is an unequivocal success. Liurnia of the Lakes probably takes the biggest hit, with a lot of foliage and scenery constantly fading in.

But vitally, none of the monsters suffer from any of that pop-in nonsense. It’s a smart trade-off to ensure that, even when the game is mildly struggling, it never puts you at a gameplay disadvantage. The fade-in is lessened docked, but naturally a little more noticeable on the bigger screen. Very occasionally when a lot of enemies are on-screen - a dragon and its dozen skeleton minions, for instance - some of the monster animation gets a little jerky. But it’s minor, rare, and even then has a certain Ray Harryhausen stop-motion charm.

I got two and a half hours of battery life out of my Switch 2 consistently while playing it, making it ideal for short flights or long train journeys (don’t start fighting a boss if your stop is coming up).

I can’t wait to stop typing these words so I can sink more hours into it. This is a major technical achievement on basically every level, resulting in an outstanding port of one of the best games ever. Essential.

Should you play Elden Ring Tarnished Edition?Play it if...

You’ve never played it before
What the heck have you been doing for the last four years? Elden Ring is the biggest and possibly best game FromSoftware has ever made. An action-RPG of mind-boggling scope and ambition that’s easily one of the most rewarding open-world games ever.

You want to play Elden Ring on the go
Tragically, a Steam Deck is now much more expensive than it was just a few years ago so this is probably now the best way to play Elden Ring on a handheld.

You want to give your horsey a golden makeover
Admittedly, there’s not a huge amount of new content here. Two new starter classes, horse dress-up, and a few new weapons and armor sets. Mildly disappointing, but the game and its expansion are already massive.

Don't play it if...

You don’t enjoy hard games
There’s no option to lower the difficulty, and this is a harsh, uncompromising experience. I still blame some of the late game bosses for why I’ve lost a lot of my hair.

You want to play the most technically impressive version possible

It’s smoother on PS5 and Xbox Series X, and on PC if your rig is good enough. Still, I was constantly impressed by how rarely the Switch 2 version feels like a downgrade

You don’t care about playing in handheld mode
This is the only real advantage the Switch 2 version has over the PS5/Series X versions. But if you don’t care about this feature, then why did you buy a Switch 2?

Accessibility features

Controls can be remapped, and gestures are tied to motion controls (this can be switched off).

Subtitles are on by default, and the image quality can be adjusted when HDR is enabled, which is only available when docked, naturally.

The tutorial is still laughably bad, but help screens can at least be reviewed at any time.

How I reviewed Elden Ring Tarnished Edition

I played about sixty hours, mainly in handheld mode. Not enough time to defeat every optional boss - yikes - but I made sure to explore all the major areas, Shadow of the Erdtree expansion, and anywhere I suspected might suffer from a performance dip. I was constantly pleasantly surprised.

First reviewed August 2026

Categories: Reviews

I tested GoPro's intriguing Mission 1 interchangeable lens camera with Micro Four Thirds glass — and the experience is the opposite of what you expect from GoPro

Wed, 08/26/2026 - 08:00
GoPro Mission 1 Pro ILS: Two-Minute Review

GoPro has built its name on cameras you can strap to anything and forget about. The Mission 1 Pro ILS is pretty much the opposite, requiring you to slow down, think about your settings and focus, and work much harder for the shot you want.

It's the third and quirkiest member of the new Mission 1 family, swapping the fixed lens of its siblings for a Micro Four Thirds mount. It's a major change that drastically reshapes the nature of this camera. Instead of a rugged companion for your next surf session or mountain bike run, it's a creative tool that opens GoPro's superb 1-inch sensor up to hundreds of lenses, from cheap vintage primes to specialist optics that would never fit inside a traditional action cam body.

The Mission 1 Pro ILS with a Laowa 7.5mm F/2.0 lens and GoPro's Point-and-Shoot Grip. (Image credit: Future | Sam Kieldsen)

I spent a week shooting with it, mostly paired with a manual Laowa prime, and found it to be a camera that's as rewarding as it is demanding. There's a real skill curve here that longtime GoPro shooters may not be comfortable with, and the payoff — sharper, more considered footage and stills — only arrives once you've put the work in.

Where the ILS earns its keep is its sheer versatility. Want to shoot extreme close-ups a regular GoPro physically can't manage? Fit a close-focusing lens. Chasing a specific look? There's a lens for that too. It's arguably the most flexible camera GoPro has ever made.

That flexibility incurs trade-offs, though — not only is the ILS expensive, it's also less rugged than other GoPro's and lacks autofocus and horizon lock. GoPro's Quik app doesn't make life easier either, constantly nudging you toward a subscription rather than just getting out of the way and letting you shoot. None of that stops the ILS from being a compelling and genuinely different kind of GoPro; it's just one that asks a lot more of you than the ones that came before it.

GoPro Mission 1 Pro ILS: Price and release date
  • $699 / £599.99 / AU$1,099.95 (non-member price)
  • $599 / £509.99 / AU$949.95 (member price)
  • Other models in the series are the Mission 1 and Mission 1 Pro

The GoPro Mission 1 Pro ILS is priced at $699.99 / £599.99 / AU$1,099.95, or $599.99 / £509.99 / AU$949.95 if you're already a GoPro subscriber. That's body-only pricing, of course — you'll need to budget separately for a Micro Four Thirds lens (GoPro doesn't sell any of its own). It's a big chunk of money to spend on a little camera, but at the same time there's not much out there to compare it to, and no direct competitors to undercut it.

It officially launches on September 2 2026, alongside a companion iOS app called Mission Monitor.

Interestingly, the ILS costs exactly what the standard Mission 1 Pro did at launch. But at the time of writing, GoPro has quietly dropped the Mission 1 Pro's price by $100, down to $599.99. That means (for now at least) that you're paying a $100 premium for the ILS's interchangeable lens mount over the Mission 1 Pro that also gets you 20m waterproofing, autofocus and a built-in lens — features the ILS lacks. It's worth considering this trade-off carefully, depending on what you actually plan to shoot.

  • Price score: 4/5
GoPro Mission 1 Pro ILS: Specs

Type:

Action camera

Sensor:

50MP 1-inch type CMOS

Lens mount:

Micro Four Thirds

Displays:

Front: 1.4-inch LCD

Rear: 2.59-inch OLED touchscreen

Memory:

No internal storage; supports V30 and Class A2 rated microSD cards

Video:

8K Open Gate up to 30fps (no crop) / 8K/60p (cropped)

ISO range:

Video: 25-6400

Photo: 100-3200

Burst shooting

60fps

Processor:

GP3 SoC

Connectivity:

BlueTooth, USB-C, 5GHz Wi-Fi 6

Dimensions:

89.6 x 58.7 x 46.1mm

Weight:

197g / 6.94oz (inc. battery but excluding lens)

GoPro Mission 1 Pro ILS: Design
  • Same compact, dual-screened GoPro body, but with a Micro Four Thirds mount up front
  • Weatherproof only — loses the standard Mission 1 Pro's 20m waterproofing
  • Weighs under 200g before adding a lens

In many ways, you'd struggle to tell the Mission 1 Pro ILS apart from the standard Mission 1 Pro. They have largely the same boxy, dual-screened body, the same 2.59-inch rear OLED touchscreen and 1.4-inch front display, the same big, chunky buttons, the same tripod thread, magnetic clips and mounting fingers on the base (that'll fit any GoPro accessory you already own). GoPro hasn't reinvented the shell here, and given how well the Mission 1 Pro works, that's no bad thing.

What has changed sits right at the front. Instead of the Mission 1 Pro's fixed 14mm lens, the ILS carries a native Micro Four Thirds mount, opening the door to hundreds of compatible lenses — GoPro maintains an official compatibility list if you want to check before you buy, and it already spans everything from fisheyes to vintage manual primes with the right adapter. If you've got a drawer full of old glass, this is the first GoPro that can accommodate it.

Future | Sam KieldsenFuture | Sam KieldsenFuture | Sam KieldsenFuture | Sam KieldsenFuture | Sam Kieldsen

That flexibility comes at a cost to GoPro's trademark ruggedness, though: the ILS is weatherproof rather than waterproof. Unlike the standard Mission 1 Pro's 20m dive-ready housing-free design, you shouldn't be dunking this one in the sea. For a company that made its name letting you bolt or strap a camera to anything and dive into the deep blue, it's quite a shift.

Despite the added complexity of a lens mount, GoPro has kept things impressively compact; at 89.6 x 58.7 x 46.1mm and 197g, it's slightly lighter than the fixed-lens Mission 1 Pro. Of course, you'll have the weight of a lens to add to that. It's a world away from my everyday MFT camera, the lumpen — if lovable — Panasonic Lumix GH6. If you need to wedge an interchangeable lens into a tight spot, the ILS is hard to beat.

  • Design score: 4/5
GoPro Mission 1 Pro ILS: Performance
  • Manual focus only, with no subject tracking or horizon lock
  • Can focus far closer than the standard Mission 1 Pro's 60cm minimum
  • Battery life of up to 96 minutes with 8K 4:3 recording

Losing autofocus is the single biggest adjustment coming from a standard Mission 1 Pro. GoPro has equipped the ILS with focus peaking to help you nail manual focus, but on the ILS's small screens I found it a real challenge — my shots weren't always in focus when I thought they were, and I lost a handful of otherwise good clips to softness as a result. Frustratingly, focus peaking doesn't work at all on the front-facing screen, which stings if you're trying to frame up a selfie or vlog shot. I'd like to see GoPro patch that in with a firmware update, since I can't see a technical reason why it wouldn't be possible.

There are better ways to nail focus than squinting at the rear screen, though. GoPro's Quik app offers a focus peaking preview, and there's also the new Mission Monitor app (sadly iOS-only at launch) for a bigger, clearer view. That one requires a wired connection between the camera and your iPhone or iPad, and since I don't own a USB-C to Lightning data cable, I wasn't able to put it through its paces myself. What I could do was hook the ILS up to an external monitor via a USB-C to HDMI adapter, and that worked well as a live-preview solution.

(Image credit: Future | Sam Kieldsen)

I tested the ILS with two lenses: a Laowa 7.5mm f/2.0 that GoPro loaned to me alongside my review sample, and my own Panasonic 12-60mm zoom. The Laowa — a manual focus, manual aperture prime — is how this camera wants to be used. I couldn't get the Panasonic zoom to focus properly at all. If you've got a stash of vintage manual glass and a MFT adapter, you're in for a good time.

It's important to note that, despite the MFT lens mount, the ILS isn't an MFT camera. Its 1-inch sensor is smaller than an MFT's, which results in a larger crop factor. For example, if you fitted the Laowa 7.5mm lens to a standard MFT camera, MFT's 2x crop means its effective 35mm equivalent focal length is 15mm. The ILS has a 2.7x crop factor, rising to 3x with HyperSmooth stabilization on. So that means the same lens will have a 20.5mm focal length, or 22.5mm with stabilization. Consequently, you'll need a very wide fisheye lens to get the sort of ultra-wide focal length offered by most GoPros, but conversely it's easier to achieve tighter framing for portraits and so on.

I was pleased to discover that the ILS, at least paired with that Laowa lens, could focus far closer than the standard Mission 1 Pro is capable of. The regular Mission 1 Pro has an almost comically long 60cm / 24-inch minimum focus distance that rules out close-up work entirely. The ILS has no such limitation, opening the door to macro-style shots and detail work that's simply off the table on GoPro's fixed-lens model. It's not enough to make me recommend the ILS to vloggers, mind you — the lack of autofocus and subject tracking still counts heavily against it there. The Hero 13 Black with macro Lens Mod is a decent alternative for such uses.

In addition to subject tracking, horizon lock is also unavailable here. Both are present on the standard Mission 1 Pro, and so if you're relying on GoPro's software smarts to keep you level and in frame, you'll need to look at the fixed-lens models instead of the ILS.

Audio quality is solid, if unremarkable — echoing what my colleague Hamish Hector found when testing the Mission 1 Pro's built-in mics, the ILS captures voices and everyday sound clearly, with wind noise capably filtered out of the mix (up to a point).

(Image credit: Future | Sam Kieldsen)

Battery life is very respectable. GoPro rates the included Enduro 2 battery at 96 minutes for 8K Open Gate at 30fps, or 74 minutes for 16:9 8K at 60fps, and my own real-world testing lined up closely with those figures. Thermal management is similarly solid — I only ran into overheating issues when shooting at the top end of the spec sheet (50/60fps in 8K or 200/240fps in 4K), and with decent airflow around the camera you may not experience overheating at all.

There's no built-in storage, as with virtually every GoPro. You'll need a fast V30, Class A2-rated microSD card, and you'll want it to have lots of space too — those 8K Open Gate files are huge.

  • Performance score: 4/5
GoPro Mission 1 Pro ILS: Image quality
  • Supports 8K video up to 30fps (Open Gate) and 60fps (16:9), plus slo-mo up to 960fps in burst mode
  • Maximum bitrate of 300Mbps when using experimental GoPro Labs firmware
  • Photos in JPEG and RAW up to 50MP resolution

When I actually managed to nail focus, the results were exactly what you'd hope for from that 1-inch sensor. For video, I shot most of my test footage with the Laowa 7.5mm lens, which plays nicely with GoPro's HyperSmooth stabilization. For anyone planning to color grade their own footage, I'd recommend GoPro's suggested settings — GP-Log2 color profile, 10-bit color depth, and the maximum bitrate available (240Mbps on regular firmware, or 300Mbps if you install the experimental GoPro Labs firmware — less stable than standard firmware but intended for enthusiasts who want to push performance to its limits) — shooting in 16:9 8K at 60fps.

I also tried Open Gate, which is one of the headline features shared with the standard Mission 1 Pro, but found the combination of huge file sizes and a 30fps ceiling too restrictive for how I like to shoot. It's a useful option to have, especially if you want maximum reframing flexibility in post, but it's not where I ended up spending most of my time.

For my main test clip, I mounted the ILS to my car using a single SmallRig suction cup — the camera's light weight meant I didn't need the full triple-cup rig I'd normally reach for, which kept setup quick. I edited the footage by applying one of GoPro's official LUTs before fine-tuning the color in DaVinci Resolve, and I'm really pleased with how it turned out. I'm no post-production expert, but anyone who is will have a field day pairing this sensor with the right glass.

Stills tell a similarly promising story, with caveats. I took the ILS out with the Laowa lens and GoPro's Point-and-Shoot Grip for a photo walk along the coast, shooting in RAW format at 50MP and, in lower light, 12MP. Editing in Adobe Lightroom afterward, the RAW files gave me a huge amount of latitude to shape the final look — much more than I'm used to getting out of an action camera. The Laowa itself let the side down slightly, with softness and a tendency to flare, but that's a lens characteristic rather than anything to do with the camera; pair the ILS with sharper glass and I'd expect noticeably cleaner results.

Future | Sam KieldsenFuture | Sam KieldsenFuture | Sam KieldsenFuture | Sam KieldsenFuture | Sam KieldsenFuture | Sam KieldsenFuture | Sam KieldsenFuture | Sam KieldsenFuture | Sam Kieldsen

Low-light performance carries over the big step up we saw on the standard Mission 1 Pro, the 1-inch sensor being a huge differentiator over GoPro's Hero Black range. As ever with an interchangeable-lens setup, the lens you choose plays a big part in how far that advantage stretches: wide-aperture glass will get you noticeably further after dark than anything narrower.

  • Image quality score: 5/5
Testing Scorecard

Attribute

Notes

Score

Price

A premium over the standard Mission 1 Pro, but there's nothing else like this on the market.

4/5

Design

Familiar, compact GoPro build with a Micro Four Thirds mount bolted on, but weatherproof rather than waterproof.

4/5

Performance

Manual focus is a genuine hurdle, but closer focusing than the Pro is a strong compensation. Battery life is excellent.

4/5

Image quality

Superb once in focus, with the 1-inch sensor delivering strong video and raw stills, though results depend heavily on the lens you pair it with.

5/5

Should I buy the GoPro Mission 1 Pro ILS?

(Image credit: Future | Sam Kieldsen)Buy it if…

You want to pair MFT glass with GoPro's best-ever sensor
The Mission 1 Pro ILS finally lets you put real lenses in front of GoPro's excellent 1-inch sensor, opening up creative options that no fixed-lens GoPro can match.

You need close-up focusing an action camera normally can't do
Where the standard Mission 1 Pro tops out at an awkward 60cm minimum focus distance, the right lens on the ILS lets you get close to your subject, opening the door to macro-style shooting.

You're a cinematographer who wants manual control over convenience
If you're used to pulling focus and dialing in aperture by hand, the ILS's manual approach will feel like a feature rather than a limitation. It rewards that kind of deliberate, considered shooting.

Don’t buy it if…

You want an underwater-ready action camera
The ILS loses the standard Mission 1 Pro's 20m waterproofing. If diving or watersports are on the agenda, the regular Mission 1 Pro is the one to get.

You want simple point-and-shoot ease
There's no autofocus, no horizon lock, and no subject tracking here — all things the standard Mission 1 Pro handles automatically. The ILS demands more effort for every shot.View Deal

You're budget-conscious
At $699.99, the ILS costs $100 more than the standard Mission 1 Pro, before you've even bought a lens. If you're watching your spending, GoPro's Hero13 Black remains a far cheaper way into the ecosystem.View Deal

Also consider

Nikon ZR
If you want a "real" compact cinema camera rather than an action cam with a lens mount bolted on, the Nikon ZR is a strong alternative. It packs a full-frame sensor, 6K RAW recording, and RED color profiles into a body that's still remarkably compact and weather-resistant, undercutting most of its rivals on price in the process. It lacks the ILS's tiny size and mounting versatility, but for serious filmmaking it's a far more complete, if pricier, cinema tool.

Read our Nikon ZR review

GoPro Mission 1 Pro
If you want everything the ILS offers minus the lens-swapping hassle, the standard Mission 1 Pro is worth a close look. You get the same 50MP 1-inch sensor and GP3 processor, plus 20m of housing-free waterproofing, autofocus and horizon lock, all wrapped around a fixed ultra-wide lens. It's the easier camera to live with day to day, but you're trading away the ILS's lens flexibility.

Read our GoPro Mission 1 Pro review

How I tested the GoPro Mission 1 Pro ILS
  • One week of testing with a Laowa 7.5mm F/2.0 C-Dreamer prime lens
  • Real-world video shot mounted to a car, plus a coastal stills photo walk
  • Battery life and thermal performance checked across the camera's most demanding modes

The Mission 1 Pro ILS mounted on my car using a suction cup. (Image credit: Future | Sam Kieldsen)

I spent a week with the Mission 1 Pro ILS, shooting with a Laowa 7.5mm f/2.0 lens that GoPro loaned me for the review.

Video testing included mounting the ILS to my car for real-world stabilization footage, shot largely in 16:9 8K at 60fps using GoPro's recommended color-grading settings, plus a run through Open Gate to see how it held up for reframing flexibility. I edited footage in DaVinci Resolve, applying an official GoPro LUT before making my own color adjustments.

For stills, I took the ILS out on a Sunday photo walk along the coast near where I live, shooting raw at both 50MP and 12MP resolutions with GoPro's Point-and-Shoot Grip attached, and edited the results in Adobe Lightroom.

I also tested the camera's monitoring options, connecting it to an external monitor via a USB-C to HDMI adapter, though I wasn't able to test the iOS-only Mission Monitor app myself, lacking the necessary USB-C to Lightning data cable. Battery life and thermal performance were assessed through everyday use across a range of resolutions and frame rates, including the highest-demand 8K/60fps and 4K/240fps modes.

First reviewed: August 2026

Categories: Reviews

Bit Reactor's Star Wars Zero Company is an immensely rewarding experience that combines satisfying turn-based tactics gameplay reminiscent of XCOM and rich storytelling against the backdrop of the Clone Wars

Wed, 08/26/2026 - 08:00

It's almost midnight, and I'm still playing Bit Reactor's turn-based tactics (TBT) strategy game, Star Wars Zero Company. I'm nearing the end of a tense battle that's lasted longer than I've realized, but I'm so close to success. Only a few enemies remain, and Hawks is out of med packs; Tricks, Tel, and Luco are all low on health, and I don't want to risk any more injuries that could lead to my favorite Operators' permanent death. One mistake will cause a domino effect that ends in defeat, but I have to make a move.

I have Luco and Trick fire their blasters at a single enemy, taking them down with a lucky critical hit, before positioning them behind cover alongside Hawks. I lay a trap; with Overwatch enabled and monitoring the area where the boss and the final enemy are located, I have Tel rush ahead into position. Using all the Advantage I've accrued through the last few tactical turns, the Jedi Padawan executes her special Force action, knocking back both enemies into the zone of my team's line of sight. Even though they have no Action Points (AP) left, thanks to my planning, Luco, Trick, and Hawks fire off three more shots each, and together, we achieve victory.

Review info

Platform reviewed: PC
Available on: PS5, Xbox Series X, Xbox Series S, PC
Release date: August 27, 2026

Before playing Zero Company, Bit Reactor's debut game made by a studio founded by former Firaxis Games and XCOM veterans, I was concerned my lack of experience with XCOM would hinder my enjoyment of this new Star Wars story. But after just a few hours of taking on mercs and clankers, jumping to various planets via hyperspace, and getting to know my fellow Operators, I quickly fell in love.

Learn from the past, but live for the future

(Image credit: Bit Reactor)

What I love about Star Wars, besides the lightsabers, the expansive lore, and dark side baddies, is the seemingly unlimited opportunity for new stories within the vast galaxy, far, far away.

While Zero Company is set 20BBY during the twilight of the Clone Wars, a frequently revisited era in the franchise, this story chooses to tell a story from the perspective of someone no longer tied directly to the conflict, but has been affected by it. The fact that the player character, Hawks, is a former captain in the Grand Army of the Republic is a unique premise that initially piqued my interest; they commanded the 100th Clone Company and led a campaign that led to a Trooper massacre, Trick being declared unfit for duty due to an injury, and Hawks' dismissal.

Hawks now leads the titular covert squad on a mission to take down the paramilitary cult known as The Infinite Coil and its leader, Kundri Fathom, who are all diseased by the mysterious Shadow Plague and are slowly building their forces across the galaxy.

As Hawks and Zero Company tackle this growing threat against the backdrop of the Clone Wars, the team is also dealing with their own personal issues and the consequences of warfare, whether at the hands of the Republic or the Separatists, with the story exploring themes of justice, revenge, belonging, grief, and guilt.

It's a compelling approach with surprising twists and turns that takes the story in an unexpected direction and had my Star Wars-loving heart pounding thanks to the brilliant way Bit Reactor seamlessly blends cinematic storytelling and a brilliantly formulated combat system.

Best Bit

(Image credit: Bit Reactor)

Star Wars Zero Company's turn-based tactics gameplay is its best feature, offering an incredible amount of character customization that allows players to experiment with different loadouts and specializations for some immensely fun missions.

This is a spoiler-free review, and I won't get into the details, but Hawks' history has interesting implications for the narrative in ways I wasn't anticipating; they're a smart, funny, sarcastic, but decisive individual, navigating being a leader who is, once again, caught up in a galactic threat. And while they're a customizable character, they feel like they belong in this universe as much as any other protagonist we've had before.

Fathom herself, as the primary antagonist, however, separate from Coil members you run into plenty of times, feels a bit underutilized throughout the story, and I was left with a desire to know more about her.

The majority of the campaign finds Zero Company trying to track Fathom down while she continuously eludes them and works from the shadows, which means there aren't many opportunities for the antagonist to shine on screen; it feels like wasted potential as she's a very interesting villain with a unique motivation that compliments the broader narrative, but without that extra character exploration, especially in parallel to Hawks and their development, I was left with some unanswered questions and ultimately unsatisfied.

Wars are not won with superior weapons, but with superior strategy

(Image credit: Bit Reactor)

I stand by what I wrote in my preview: Star Wars fans with no knowledge of TBT games like XCOM can absolutely enjoy this game. Bit Reactor has done an excellent job making a beginner-friendly, not to mention incredibly rewarding, experience when you get accustomed to strategizing on the fly and go on to achieve win after win.

Squad appearances, tailored loudouts, and the numerous specializations on offer, be it Medic, Scoundrel, Heavy, or Scout, present an unbelievable amount of player freedom, which allows for some impressive customization, as well as what seems like an opportunity for limitless playthroughs.

This is especially true when the secondary specializations are unlocked for Zero Company; I gave my Hawks the Medic spec, which allowed an extra sense of security for playing on permadeath mode, and I was amazed by how my second spec, Gunslinger, completely refreshed battles and provided new and imaginative strategies on the battlefield.

(Image credit: Bit Reactor)

My squad for Tactical Missions typically included Tel because of her ranged Force abilities, and Trick, who can withstand getting Downed and can automatically revive during the next turn in battle; their Hero Talents came in handy when the mission was on the verge of failure, and their fully upgraded skill trees made them a must-have, especially for higher difficulty battles that featured a variety of enemies that are tougher than others.

Kabb also has a sick uppercut ability that lets him wollop enemies, while Luco has a sniper skill that guarantees a 100% hit; learning how these talents work, strategizing how best to spend my squad's limited three AP should have been stressful, but the process was just awesome.

Continuously maneuvering across ever-shifting and lovingly crafted isometric maps wrapped in an authentic Star Wars atmosphere, outplaying a contingent of droids, deadly Coil soldiers, and syndicate members with just wit, and mixing and matching team builds to your preference with a ton of options to experiment with; all of this offers an immensely rewarding gameplay experience that continuously delivers.

No Tactical Mission feels the same, and even when they take longer to complete because of their difficulty level—and believe me, they can take a while—it doesn't matter, because the sense of accomplishment I felt after every mission was worth the time.

Courage makes heroes, but trust builds friendship

(Image credit: Bit Reactor)

The campaign is also strengthened by Zero Company's interpersonal relationships, consisting of multiple colorful characters, including a loyal ex-Clone Trooper, a Mandalorian turned bounty hunter, a sharp-tongued Umbaran sniper, a Jedi Padawan without a Master, and more.

The game leans into role-playing game (RPG) systems by melding TBT gameplay and Bonds, a relationship approval system vital for unlocking features like new talents, focus points, and stat bonuses. Similar to Bioware's dynamic relationship system found in Dragon Age and Mass Effect, minus the romance and branching dialogue trees, Bonds are deepened by completing each character's personal questline, how you approach Operations, or how you respond in conversations.

Zero Company's Bond system is great, and I know it's primarily a TBT strategy game; however, I can't help but think it would have benefited even more if it went harder with the RPG mechanics, like additional dialogue choices, to really reinforce and shape those Bonds.

Characters may also have negative opinions of each other, and it's pretty fun, and essentially the key to success, to purposefully pair them together during missions to make them grow closer with the benefit of improving their loadout and unlocking new combat synergies.

(Image credit: Bit Reactor)

Outside of missions, it's pretty neat how Operators, even the ones you can create and recruit yourself, can be found around The Den having conversations and revealing a bit more behind the curtain; the switch to a third-person perspective here also brings a personal touch to these relationships, making them feel alive in their environment.

Alongside other characters like Runa and Bennic, authored Operators have so much personality with their own motivations and perspectives, with stellar performances from the ensemble cast; they're not just soldiers along for the ride, and while some pairings have more fleshed-out Bonds that are more ingrained in the main campaign than others, like Trick and Luco, they're equally memorable.

Whether it's Tel, Jae, Kabb, or particularly Trick, they feel like the backbone of the narrative and are as authentic to the Star Wars world they occupy, which is why when/if a character is killed in permadeath mode, the loss is truly felt.

This feature is a must if you want to up the risk factor during missions and truly heightens the stakes as you build these meaningful relationships, even if it means you'll be locked out of some pretty amazing missions if Operators die.

(Image credit: Bit Reactor)

Bit Reactor seamlessly blends cinematic storytelling and a brilliantly formulated combat system.

I had some issues during my preview session, mostly frame rate problems that took me out of the experience, but I'm happy to say performance has been vastly improved with my review copy on PC. With my mid-to-high range build, which consists of an Nvidia RTX 3060Ti graphics card and Ryzen 7 5700X 8-Core processor, the gorgeous cinematics and gameplay frame rates were consistently high, hitting 60fps the majority of the time, with the odd dip to the upper 40fp to lower 50fps range occasionally depending on how visually busy the scene is.

I also didn't encounter any significant performance snags, either. Bugs are almost non-existent, aside from a few encounters during conversations and cinematics where audio didn't sync correctly and tactical turns sometimes took a little longer to load from the enemies' side; otherwise, I had a pretty smooth experience.

Should you play Star Wars Zero Company?Play it if...

You're a Star Wars fan
You'll have a great experience if you've been itching for more Clone Wars-era stories, and Star Wars Zero Company presents a unique premise that takes you on an adventure.

You enjoy turn-based combat
If you like the process of strategizing and adapting on a continuously shifting battlefield, you'll love Star Wars Zero Company and its addictive turn-based tactics gameplay.

You're looking for a cinematic story
While Star Wars Zero Company's core gameplay is turn-based tactics, the game also offers gorgeous cinematic visuals with heart-pounding missions

Don't play it if...

You don't like turn-based gameplay
If you know you're looking for something more fast-paced and want to just experience the story, Star Wars Zero Company may not be for you

You're looking for a shorter experience
Star Wars Zero Company takes between 30 and 40 hours to beat, depending on the difficulty level, and some higher-risk missions can take some time to beat

Accessibility features

Star Wars Zero Company is a bit short on accessibility features, having only standard vision settings like text size and color blind mode, as well as a motion reduction setting for on-screen action.

How I reviewed Star Wars Zero Company

I spent just over 40 hours playing Star Wars Zero Company on my gaming PC with my Logitech G G715 wireless gaming keyboard and Logitech G703 wireless gaming mouse. I used a Gigabyte M32U gaming monitor and my Sony WH-CH520 wireless headphones for audio.

First reviewed August 2026.

Categories: Reviews

Marvel Tokon: Fighting Souls is a phenomenal fighting game hampered by corporate meddling

Tue, 08/25/2026 - 10:00

Is Marvel Tokon: Fighting Souls one of the best fighting games of recent times? Yes, I would say so. Given its developer is Arc System Works — creators of Guilty Gear, Blazblue, and the excellent Granblue Fantasy Versus: Rising — it was a pretty safe bet that we'd be served a high quality fighting game with mountainous respect and reverence for Marvel and its roster of supers, mutants, and weirdos.

Review info

Platform reviewed: PC
Available on: PS5, PC
Release date: August 6, 2026

I love fighting games, but I'm not usually one for tag fighters — often because I find learning more than one character intimidating and time-consuming. So, when Marvel Tokon: Fighting Souls was first revealed last year as a 4v4 tag fighter, I'd already resigned myself to thinking: 'well, that's probably not for me.'

Not two, not three, but four? You're having a laugh.

I needn't have worried so much. Arc System Works has designed Fighting Souls such that learning a quartet of fighters inside and out is absolutely not necessary. It's possible to play that way at a higher level, of course. But as your team only has a single health bar, you can rock one character as your main, while relying on the remaining three as assist moves to help you out in a pinch.

It helps, too, that Marvel Tokon: Fighting Souls has a fantastic onboarding process for new players. The game's story mode is broken into five episodes — each focused on a group of heroes (the Avengers, X-Men, etc.) or the villainous Knights of Doom. Episode chapters are structured to introduce you to fighters and their strengths, or otherwise various important system mechanics. Training tools are similarly great, with a fully-featured training mode, combo trials, and an ingenious 'level-up missions' category that tasks you with creating your own combos to reach a damage threshold.

All good so far, but I unfortunately have to stress that Tokon's immediate future looks perilous. The PC version of the game is currently facing myriad issues, many of which seem to be a direct result of corporate interference.

At the time of writing, Arc System Works is hard at work deploying patches to improve PC matchmaking and performance, but I'm not sure there's a fix for intrusive anti-cheat bloatware and forcing PlayStation Network account creation to access its online features.

Absolutely champion

(Image credit: Sony / Marvel)

Enough doom and gloom for now. I'd rather chat about all the elements that I feel make Marvel Tokon: Fighting Souls such a wonderful game for a bit. For me, it started with its single-player story mode.

Titled 'Episodes', Tokon's story is broken into five distinct, well, episodes. Each is centered around one of the game's five main teams. The Fighting Avengers, for example, are your stalwart heroes like Captain America and Black Panther.

The Samurai Outriders are made up of anti-heroes and tricksters like Deadpool and Loki. Meanwhile, the Knights of Doom bring a more villainous flavor, stacked with evildoers like Doctor Doom, Green Goblin, and Carnage.

Best bit

(Image credit: Sony / Marvel)

I'm in love with Marvel Tokon: Fighting Souls' eclectic moment-to-moment tag bouts, but a special shoutout has to go to the game's wicked cel-shaded presentation. Marvel icons have been given a distinctly Arc System Works flavor their appearance, animation, and super move cut-ins are all top-tier stuff.

The premise is simple. An intergalactic fighter called the Champion is holding Earth hostage, and the aforementioned five teams have been selected to participate in a tournament to decide the planet's future. Each episode culminates in a fight with the Champion, and individual chapters are bookended with stunning comic book cutscenes, with each episode even featuring a unique artist and colorist.

This lends all of them a unique sense of identity, and helps to keep things feeling fresh as you progress. Each episode is about an hour long, and all are worth playing through as you'll not only get a feel for each individual character, you will also unlock colors for a bit of added flair for your faves. Oh, and as a bonus, you'll also unlock the Champion as a playable character upon clearing your first episode.

There are a lot of fun character moments, too. Ms. Marvel is often adorably starstruck by the heroes she encounters. The X-Men are flabberghasted that Magneto would team up with an egotistical maniac like Doctor Doom. There's a cute running gag between episodes where everyone gives Loki the side eye, despite a seeming earnestness from the God of Lies to genuinely turn over a new leaf in the search for his brother Thor (who is currently mysteriously absent from the game's playable roster).

Overall, Episodes are a great way to kick off your Tokon journey. It'll help you find characters you enjoy playing, and present a charming story that's well worth playing through just to experience its wonderful artwork and voiced performances.

Assist me

(Image credit: Sony / Marvel)

Marvel Tokon: Fighting Souls is remarkably easy to just pick up and play, and I reckon you'll have a blast in local play with friends for casual couch bouts. Movement, special moves, assists, and supers are all straightforward to execute. For specials in particular, you have options for simple or motion inputs with the d-pad. Motion-inputted special moves (such as quarter-circle-forward) do around 10% more damage on average, so you'll have a bit of an edge if you can master weaving them into your gameplan.

The 4v4 setup can be wonderfully chaotic; there's no limit to the number of characters that can appear on-screen, so it's very possible to spam the assist button to throw the kitchen sink at your opponent in a pinch.

Characters you place in your assist slots are highly versatile, and can be individually called upon by pressing the assist button and the corresponding direction on the d-pad. One assist slot is for projectile, for example, while another is a vertical for anti-airs. This is universal across the cast, so you don't have to be precious about which characters you choose if you're only planning on maining one or two.

Elsewhere, you can perform an assist counter while guarding to get your opponent off of you, or even swap to one of your assists to directly control them. There's a ton you can do with assists, and learning to incorporate them in your playstyle is a huge part of the learning process. It sounds like a lot, and it is, and there's much more assists can do, like extending your combos and taking part in a massively damaging last round super. It might take a bit to wrap your head around, but thankfully, the tools are there to help you get to grips with assists and more besides.

Trained to perfection

(Image credit: Sony / Marvel)

Marvel Tokon: Fighting Souls has some of the best tutorialization I've ever seen in a fighting game. You of course have a fully fleshed out training mode, where you can freely practice combos and setups against a dummy. There is also a comprehensive tutorial section known as the Battle Guide, that'll walk you through basics like movement all the way to advanced techniques like wakeup options and blocking cross-ups.

Of particular note is Character Lessons, which includes primers on every character playable in the game. These start off with basic move introductions, as well as the properties of each characters' unique button. For example, Storm's Tempest unique lets her control the wind to push herself and her opponent around. Magik's unique has her placing a portal that she can instantly warp to and perform attack out of to surprise the opponent.

Lessons then offer a selection of combos for you to try out for each character, many weaving in assists, special moves, and supers. Finally, the highlight of Character Lessons for me are the Level-Up Missions, which task you with performing a combo to meet a certain amount of damage. These don't hold your hand much, with little guidance outside of telling you which button to start your combo with, or to include a special move at some point. They're great fun to experiment with, and even unlock colors for your characters, too.

Once you feel sufficiently warmed up, I highly recommend jumping into Arena mode for some offline quickplay. This is essentially the game's Arcade mode, in which you play through a series of five matches. You'll get to choose your route as you go through, unlocking some lovely concept art for your efforts.

There's also Survival mode; a 100-match gauntlet with some light roguelite elements. Between matches in Survival mode, you'll get to choose and upgrade Support Souls — cards that offer various benefits like increased movement speed or attack power. Getting through all 100 is no easy task, though, with several significant difficulty spikes on your way to the top. But again, your efforts will be rewarded with unique character colors if you make it to the end.

True believers

(Image credit: Sony / Marvel)

If you're familiar with Arc System Works' back catalog, it should come as no surprise that Marvel Tokon: Fighting Souls is a mind-bendingly gorgeous fighting game.

The developer is the master of modern cel-shading, and the roster of Marvel icons look even sharper here than characters do in Guilty Gear Strive and Dragonball FighterZ. Not that those games are slouches at all in the visual department, but Tokon by comparison looks impressively pristine at all times.

There aren't a ton of characters or stages at launch (I personally think 21 characters is a bit slim given the 4v4 setup), but when they look and animate as well as they do, I can forgive the base roster being as svelte as it is by tag fighter standards.

Every character is brimming with personality and charming little touches. Doom's cartoonish aptitude for evil is perfectly captured in his intimidating slow walk and thousand-yard stare. Ms. Marvel's attacks feel peppy, snappy, and excitable. And Deadpool? Well, almost every move in his arsenal is a loving reference to other iconic fighting games, and there are some impressively deep cuts therein.

The game's background stages are a real draw, too. The New York City stage is teeming with detail and references to the wider world of Marvel. The X-Mansion tends to populate the further a match progresses, with iconic X-Men like Psylocke, Colossus, and Gambit appearing in the background. If you're a Marvel head, you'll likely love the amount of respect and admiration Arc System Works has for the brand.

Pride before a fall

(Image credit: Sony / Marvel)

Marvel Tokon: Fighting Souls is another slam-dunk for Arc System Works, then. With it and the recent Marvel vs. Capcom Fighting Collection: Arcade Classics compilation, I'm ecstatic to see Marvel active again in the realm of fighting games. But every story has its villain, and for Tokon, it's not the Champion. It's Sony.

I hate to admit that I'm concerned for Marvel Tokon: Fighting Souls' future. On PC, the game's anti-cheat DRM worsens performance. Furthermore, Linux and mod support are non-starters, and because online play requires a PlayStation Network account, countries where the service isn't supported (there are well over 100 of them) can't access network features at all. Throw in lopsided netcode that discourages crossplay between PS5 and PC, and you have a recipe for an exceptionally messy launch month largely thanks to publisher meddling.

For these reasons, I can't give Marvel Tokon: Fighting Souls a glowing recommendation, as much as I would like to. At least if you were planning to pick up the game on PC. I want Tokon to have a long, bright future, but I worry that too much damage has already been done. Now, the state of the game has improved since launch in regards to performance and matchmaking quality, thanks to a small handful of fixes deployed by Arc System Works.

I just can't help but feel anxious about this rocky PC launch. Especially with the recent news that Riot Games is shuttering development on its League of Legends fighting game, 2XKO. It shows that huge companies absolutely aren't afraid to completely tear down a good thing if it isn't generating satisfactory revenue or player count. If folks walk away from Marvel Tokon: Fighting Souls because of the issues it's facing on PC, then what's stopping Sony from doing the same?

I hope I'm just overthinking it. Marvel Tokon: Fighting Souls is one of the most fun and unique fighting games I've played in some time, and I hope its candle won't be snuffed out before it truly gets the chance to shine its brightest.

Should I play Marvel Tokon: Fighting Souls?Play it if...

You love the Marvel tag fighters of old
Living up to Marvel vs. Capcom's legacy is no easy task. And while Marvel Tokon: Fighting Souls is doing its own thing with its own roster, it's nonetheless continued proof that Marvel and tag fighters are a winning combination.

You're completely new to fighting games
Learning fighting games can be daunting, and Tokon certainly has a high skill ceiling with its tagging and various system mechanics. But elements like auto combos, easy special move inputs, and a recognizable roster of Marvel icons make this game incredibly newcomer-friendly.

Don't play it if...

You want the PC version
This hopefully won't be a dealbreaker for long especially with the impressive pace Arc System Works is deploying fixes. But PC performance and matchmaking issues are still ongoing, and it may be worth waiting a few months for the Steam version to catch up with its PS5 counterpart in overall quality.

Accessibility features

At launch, Marvel Tokon: Fighting Souls has a small handful of accessibility features, largely utilizing text-to-speech options.

You can enable text-to-speech and adjust its volume and speed. You can also choose to enable or disable subtitles that display during battle entrances and conclusions.

How I reviewed Marvel Tokon: Fighting Souls

I played Marvel Tokon: Fighting Souls on PC for approximately 15 hours for this review. I completed the episodic story mode in its entirety, cleared most Arcade mode routes, and put a good chunk of hours into training mode, character lesson guides, and casual online play.

I tested the game with the GameSir G7 Pro controller, as well as the leverless Razer Kitsune. I also hooked up my RIG 900 Max HS gaming headset to experience the game's excellent audio and wonderfully upbeat soundtrack.

First reviewed August 2026

Categories: Reviews

Oppo's new mid-range phone is ‘one of the most beautiful phones I've ever tested,’ with excellent performance and cameras to match — but one thing stops me from giving it top marks

Mon, 08/24/2026 - 08:00
Oppo Reno 16 5G: two-minute review

The Oppo Reno 16 5G is a stunning mid-range phone with a lush display, fantastic camera and strong performance. If you’re looking for a phone with “summer looks” and “star vibes,” that’s exactly how Oppo is describing its new mid-range handset, which is aiming to be among the most trendy, flashy looking models on the market.

But it’s not all marketing hype — I really do think that the Oppo Reno 16 5G is a gorgeous phone. It's slim, comes in some beautiful color options, and has a striking 3D holographic design on the reverse side, making it the ideal option for those seeking an aesthetically pleasing and stylish digital companion. It's also lightweight and compact for those who prefer a smaller device.

Don’t be fooled, though, this thing isn’t just a pretty face. Like all of the best phones, the Oppo Reno 16 5G offers solid performance (thanks to its Qualcomm Snapdragon 7 Gen 4 processor), a clean and easy-to-use UI, and a 6,000mAh battery for seamless everyday use.

Another highlight for me, though, was the camera quality on the Reno 16 5G. It has a highly capable system of cameras, featuring a 50MP wide, ultra-wide, and selfie camera, as well as a 50MP telephoto lens. And for a mid-range phone, this thing produces really impressive results. The telephoto lens — which in itself isn’t always a guarantee to get at this price-point — can capture detailed, rich photos with surprisingly little compromise, and the phone is also able to capture 4K 60fps footage with its main or front camera — not bad, eh?

The display, though small, is also vibrant and punchy, and finer intricacies come through nicely when watching movies or YouTube videos in full HD. You won’t get the perfect contrast and detailing that the priciest flagships plate up, sure, but compared to rivals, the Reno 16 5G’s display is very decent indeed.

On the software side, things are pretty good — albeit slightly flawed. ColorOS, which runs on Android 16, runs like a dream the vast majority of the time, and is both well-laid out and easy to customize. Bloatware is relatively limited too, which was a relief for me, even if a handful of the usual offenders (like Temu and AliExpress) are pre-installed.

There are some small oddities, and the default AI-generated background carousel is truly awful, though it can be deactivated if you prefer (and yes, I do indeed prefer). Other AI features are more palatable, and all centralized in the Mind Pilot app, which is fine enough.

In fact, most of my gripes with the Oppo Reno 16 5G are relatively minor. I would’ve liked to have seen wireless charging onboard, and the device can get a little toasty when the processor is hard at work. But overall, this is an excellent phone.

The one thing that I consider a sticking point is the device’s price. At £649 (about $880), it’s more expensive than its recently released predecessor, and is certainly towards the top-end of that mid-range bracket. When rivals like the Nothing Phone (4a) Pro offer similar performance across the board (as well as a stunning design), the high cost could prove to be a turn off for a lot of consumers. Still, the Oppo Reno 16 5G is certainly a highly capable mid-range phone with the substance to back up its style, and I’d recommend it — especially if you spot it on sale!

(Image credit: Future)Oppo Reno 16 5G review: price and availability
  • Priced at £649 (about $880)
  • Released in July 2026
  • Not sold directly in the US, but could conceivably be imported

The Oppo Reno 16 5G was released in July 2026, just half a year after its predecessor. In the UK, the Oppo Reno 16 5G is priced at £649 (about $880), and comes with 512GB of storage and 8GB of RAM. However, some different storage options are available in other markets, such as India. The Reno 16 5G is quite expensive for a mid-range phone, and costs about £50 more than its predecessor did at launch.

The standard Reno 16 5G is not sold in Australia, but a similar model is available called the Oppo Reno 16F 5G. Although Oppo’s phones aren’t directly sold in the US, you could potentially import it. The Reno 16 5G is available in a range of colors across different markets, but in the UK there are two options: Pop White and Purple Black.

Oppo Reno 16 5G review: specs

Dimensions

6 x 2.9 x 0.3 inches / 151.2 x 72.4 x 8.4mm

Weight

6.6oz / 188g

Screen

6.32-inch AMOLED

Resolution

2640 x 1216

Refresh rate

120Hz

Chipset

Qualcomm Snapdragon 7 Gen 4

RAM

8GB

Storage

512GB

OS

ColorOS 16.0 (based on Android 16)

Rear cameras

50MP f/1.8 wide; 50MP f/2.0 ultra-wide; 50MP f/2.8 telephoto

Front camera

50MP f/2.0

Battery

6,000mAh

Charging

80W wired, no wireless charging

(Image credit: Future)Oppo Reno 16 5G review: design
  • Impressive build quality
  • Attractive look with 3D pattern
  • Ultimate IP69K dust and waterproof rating

It really feels like a lot of the Oppo Reno 16 5G’s appeal is in its design. Even on Oppo’s website, a substantial amount of attention is placed on its aesthetic, which is meant to radiate “summer looks” and “star vibes”. And I have to say, this is a really great-looking phone.

The Pop White variant I tested is slim, lightweight, and has an excellent standard of build — it's constructed from aerospace-grade aluminum, according to Oppo. The Reno 16 5G is a fairly compact device, with a 6.32-inch display, and it feels incredibly comfortable in-hand. It's worth noting that it's very similar form-wise to my Xiaomi 17, so moving across to the Reno 16 5G felt natural for me, but if you’re accustomed to a larger phone, like the iPhone 17 Pro Max, say, then it may feel a little undersized to you.

Something that’s unique about this device is its use of ‘Holoverse 3D technology’. On the glass back cover of the phone, you’ll see a visual of a floating planet that actually pops out at you, much like graphics on a 3D display but without having to wear the glasses. It looks fantastic, I’ve never seen this on a phone before, and it adds some nice flair to the Reno 16 5G’s aesthetic.

Right, we’ve ascertained that this is an excellent-looking phone, but does the Oppo Reno 16 5G have the practical elements to make it a true design marvel? Well, yes.

It has well-sized buttons, the camera module is pretty low-profile, and perhaps best of all, the device has an IP69K rating. IP69K is the pinnacle of the dust and waterproof rating tree, and means that the phone is fully protected against dust ingress and can survive high-pressure, high-temperature water jets from close range. It will even survive being submerged underwater, meaning it's pretty accident-proof — though I still wouldn’t recommend scrolling in the shower or anything.

  • Design score: 5/5

(Image credit: Future)Oppo Reno 16 5G review: display
  • 6.32-inch AMOLED display
  • 120Hz refresh rate
  • Solid peak brightness of 3,600 nits

The Oppo Reno 16 5G has the sort of screen you’d expect from a mid-range device. It has a 6.32-inch AMOLED display, with a 2640 x 1216 — sometimes known as Full HD+ — resolution.

But what does this mean in-use? Well, I found that the Reno 16 5G produced vibrant, punchy colors, solid contrast, and decent detailing. When watching a wildlife video on YouTube in 1080p HDR, I was struck by rich green tones, intense reds, and azure blues that helped every part of the environment pop. When tuning into The Dark Knight Rises on Netflix, black levels weren’t the best I’ve seen, but the picture was still relatively detailed, and finer elements, like lines on faces were still perfectly visible.

As you’d expect from a mid-range model, the Reno 16 5G’s display has a 120Hz refresh rate. That means that keen mobile gamers can enjoy 120fps gameplay, if software supports it that is. More generally, this meant that scrolling and typical use was incredibly smooth and fluid.

In addition, the Reno 16 5G has a commendable peak brightness of 3,600 nits. This meant that I had no issues using the phone outdoors during an incredibly bright (and sweltering) summer in the UK.

All in all, you’re getting good performance for a phone in the mid-range category. Don’t expect flagship quality in terms of detailing and resolution, but when comparing it against rivals, you’ll likely be satisfied with the Reno 16 5G’s display.

  • Display score: 4/5

(Image credit: Future)Oppo Reno 16 5G review: software
  • Runs ColorOS 16.0, with five years of OS and six years of security updates
  • Lots of AI functionality — but some parts are more welcome than others
  • Relatively light on bloatware

The software experience on the Oppo Reno 16 5G is pretty good overall, but it isn’t without its flaws.

This phone runs ColorOS 16.0 out of the box, which is running on Android 16. You’ll get five years of OS updates, and six years worth of security updates. This is pretty good for a phone in this price-range, and will likely serve most users across their time with the device.

ColorOS 16.0 provides the kind of user experience that those familiar with Android would expect. The UI is clear and looks pretty stylish, accessing apps and settings is quick and easy, and you can customize the home screen swiftly.

But let’s take a deeper look at what the Reno 16 5G has to offer. Like a lot of rivals, Oppo is going pretty hard on AI functionality. To be honest, I don’t ever use AI functions on my usual phone, but there are a few options worth highlighting.

Most functions sit in the Mind Pilot app, which lets you make use of Gemini, Perplexity, or ChatGPT, or as I like to call them, the three horsemen of the apocalypse. You can insert basic prompts, ask it to remember vocal prompts and store them as memories, or manage your transactions. Essentially, it’s able to record and collect content on-screen, and help you organize it all in one central hub. Does it work? Sure. But I’d rather handle these sorts of tasks manually

The Reno 16 5G also uses AI to generate some wallpaper options for you — at least that’s what it did for me by default. The results are often ugly and unlikable. The prompts are also left on the wallpaper, a decision I find baffling decision. A lowlight was ‘Farmer saves kittens using a broom handle’, which literally just displayed a ginger cat swimming underwater. This is the sort of AI use that leaves a sour taste, and almost no one actually wants it. Thankfully, you can disable this, but Oppo, please just get rid of this feature.

Something that I did appreciate, however, was that the Reno 16 5G was pretty light on bloatware. You’ll see a few unwanted apps — AliExpress, Temu, and Block Blast to name a few. But I wasn’t subjected to a swathe of shoddy mobile games or unwanted AI chatbots — something I got on the Xiaomi Redmi Note 15 Pro 5G — and most of the pre-installed stuff was things you’d expect, like Google and Meta apps, for instance.

And to finish on a high, I want to shout-out the Snap Key. This is a button on the left side of the phone that enables you to instantly trigger one of many functions. Options include: taking a screenshot, turning on the torch, opening the camera, and more. It's fully customizable and works like a dream, and I wish my flagship Xiaomi phone had this.

  • Software score: 3.5/5

(Image credit: Future)Oppo Reno 16 5G review: cameras
  • Very solid 50MP main camera
  • But the telephoto lens is a real highlight
  • Solid selfie camera and video performance

I used the Oppo Reno 16 5G to take photos in a wide variety of lighting conditions, both inside and outside — testing all of its cameras and video performance in the process. And after checking the final results, I have to say that the Reno 16 5G is a pretty nifty phone for photography.

The main 50MP camera is really solid, delivering the exact kind of quality I’d expect from a mid-range device. In bright outdoor conditions, the camera is at its best, producing vibrant colors and plenty of detail. I snapped some trees by my office, and the richness of the greens and gorgeous blue sky were captured fantastically well. Taking photos also feels incredibly easy, with image stabilization on board.

On a more overcast day, the main camera maintained impressive color accuracy and delivered great contrast. Some finer details could’ve looked clearer, but the final results were strong overall. The main camera also did great indoors with, or without, artificial lighting. It replicated the striking emerald green color of my strange yet beloved frog ornament, for instance.

Something that truly exceeded my expectations, though, was the Reno 16 5G’s telephoto lens. Usually, budget or mid-range phones struggle to provide clear and detailed images when zooming in too far, but the Reno 16 5G is an exception. Even when taking a photo at 7x zoom, the intricacies of a building in the distance were surprisingly clear, and details of surrounding foliage were captured with relative ease.

You also get a good quality, 50MP selfie camera, which can zoom out to easily fit you and all of your friends in frame. No more weird arm craning needed.

Video is also great on the Reno 16 5G. You can capture footage in 4K at 60fps — either with the main or selfie camera. Advanced stabilization tech and tilt correction help you to get smooth, fluid, and quality footage at all times.

There are a number of editing and processing tools that also help you get impressive results on the Reno 16 5G. These include ProXDR, which shows your photos with enhanced dynamic range, and AI Remix Collage, which includes options like an AI eraser, and Perfect Shot (which detects stuff like closed eyes).

  • Camera score: 4.5/5
A church hidden among trees, taken in natural light outdoorsFutureThe same photo, but using 7x zoomFuturePhoto of trees by my officeFutureFrog ornament, taken in low-light indoorsFutureA photo of buildings taken in the eveningFutureA street in Bath, England, taken in the morningFutureOppo Reno 16 5G review: performance
  • Smooth everyday performance with Qualcomm Snapdragon 7 Gen 4 processor
  • Really good built-in speakers, good codec support
  • 8GB of RAM enough for multi-tasking, but gets a little hot with higher-demand stuff

Like a lot of its recently released fellow mid-rangers, the Oppo Reno 16 5G makes use of the Snapdragon 7 Gen 4 chipset. This is a pretty solid option shared by other models we’ve rated highly, like the Nothing Phone (4a) Pro. But how does it perform in practice?

Well, I found the Reno 16 5G to run nicely, and experienced very few performance blips during my intensive testing. Of course, it handles the standard stuff like social media scrolling, menu navigation, and surfing the web with ease. But I also found it up-to-the-task for gaming. I hopped onto Genshin Impact — a relatively demanding, 3D game — and the Reno 16 5G handled it without a hitch. Whether I was dashing around sprawling areas, doing battle with mysterious creatures, or watching cinematics, the phone held its own with frame drops kept pretty minimal.

Even when multi-tasking between a lot of apps at once, then Reno 16 5G seemed to keep things under control. I had one occasion where there was a bit of slow-down on the home screen, but this only lasted for a very brief moment. The model I used has 8GB of RAM, which is the standard for a mid-range handset.

One thing I will say is that when the processor is put to work, the device can get pretty hot to the touch. It’s something I’ve also experienced with my Xiaomi 17, and after I left the phone to cool off for a few minutes, it was fine to use again, but this is an issue that some more powerful phones may not pose.

An area of the phone’s performance that impressed me was its audio capabilities. I review a lot of audio gear here at TechRadar, so it's fair to say that I have high standards. But I found this to be a great lil’ device sound-wise, right across the board. The built-in speakers provide surprisingly clean, articulate sound, and although there’s little in the way of bass, I’d never expect impactful low-end from phone speakers.

There’s also excellent Bluetooth codec support, with both LDAC and aptx (thanks to the Snapdragon chip). That means you can enjoy higher-res wireless streaming on the go, if you have compatible headphones or speakers, like the Sony WH-1000XM6 or Bose SoundLink Max.

  • Performance score: 4/5

(Image credit: Future)Oppo Reno 16 5G review: battery life
  • 6,000mAh battery is good for a day’s use
  • Supports 80W wired charging
  • No wireless charging

The Oppo Reno 16 5G has a 6,000mAh battery, and while I’ve tested phones with more than this, that’s still quite large. I found it to be good for a day’s worth of mixed usage — gaming, watching videos, scrolling the web, and general use. Your mileage will vary depending on the applications you use and how intensive they are, but Oppo says you get over 60 hours worth of calling time with the Reno 16 5G. Not bad, is it?

When your phone does run dry, it doesn’t take all too long to bring it back to life, either. It supports very fast 80W wired charging, and I found it could charge to full in around an hour.

Something that I found slightly disappointing, though, is that the Reno 16 5G does not support wireless charging. At this price, it would’ve been a nice feature to have, especially as my wireless charger stand is a staple of my office desk setup.

It’s also worth noting you get the standard battery preservation options, battery saving settings, and a hub where you can view battery use by app.

  • Battery life score: 4/5

(Image credit: Future)Should I buy the Oppo Reno 16 5G?

Attribute

Notes

Score

Design

Gorgeous looks, great standard of build, top-tier IP69K dust and waterproofing.

5/5

Display

Solid display at this price-point with 120Hz refresh rate.

4/5

Software

Neat OS with easy-to-use UI, relatively light on bloat, but some small quirks and odd AI functionality.

3.5/5

Cameras

Great quality for a mid-range phone with an especially admirable telephoto lens.

4.5/5

Performance

Steady performance across the board with impressive audio.

4/5

Battery life

Large battery for all-day use, speedy charging, but wired only.

4/5

Buy it if…

You want a super-stylish handset
If there’s one thing Oppo wants you to know about the Reno 16 5G, it's how stylish and trendy it looks. And I’d have to agree, whether it’s the pretty color options, slim build, or 3D holographic design, this phone is very easy on the eye.

You want great camera quality
I was really impressed by the Oppo Reno 16 5G’s camera quality. Its telephoto lens is the real highlight, and even at 7x zoom, my photos had great levels of detail and color accuracy.

Don’t buy it if…

You need wireless charging
Given that the Reno 16 5G is on the pricer side for a mid-ranger, I was hoping that it would have wireless charging. If this is a deal-breaker for you, then I’d recommend the Google Pixel 10, which is often on sale now that its successor has arrived.

You’re on a budget
The Reno 16 5G is pretty pricey, and it faces some red-hot competition from more affordable mid-rangers like the Nothing Phone (4a) Pro, for instance, which you can read about down below. If you’re on a budget, then that might be the better pick.

Oppo Reno 16 5G review: also consider

Oppo Reno 16 5G

Nothing Phone (4a) Pro

iPhone 17

Price

£649 (about $880)

$499 / £499

$799 / £799

Dimensions

6 x 2.9 x 0.3 inches / 151.2 x 72.4 x 8.4mm

6.4 x 3 x 0.3 inches / 163.7 x 76.6 x 8mm

5.9 x 2.8 x 0.3 inches / 149.6 × 71.5 × 8mm

Weight

6.6oz / 188g

7.41oz / 210g

6.2oz / 177g

Cameras

50MP wide, 50MP ultra-wide, 50MP telephoto

50MP wide, 8MP ultra-wide, 50MP periscope

48MP wide, 48MP ultra-wide

Battery

6,000mAh

5,080mAh

3,692mAh

Nothing Phone (4a) Pro
The Nothing Phone (4a) Pro is easily one of our favorite mid-rangers on the market. It’s oozing in style, has a gorgeous 6.8-inch display, offers solid performance, and has a clean software experience too. It's a bit cheaper than the Reno 16 5G, although Oppo’s phone arguably boasts better cameras. Read our full Nothing Phone (4a) Pro review.

iPhone 17
It’s a slight step-up in price from the Oppo Reno 16 5G, but the iPhone 17 is a great phone worth considering if you want a mixture of great design, performance, and a seamless user experience. Though its battery life is nothing special, and it lacks a telephoto lens, it still offers a stylish and simple user experience backed up by the powerful A19 chip. Read our full iPhone 17 review.

How I tested the Oppo Reno 16 5G
  • Tested over the course of a week
  • Used for gaming, photography, and general productivity
  • Made full use of various features and camera settings

I spent a week testing the Oppo Reno 16 5G, during which time I tested out its various features, put it through its paces with mobile games, and snapped a whole lot of photos.

When taking photos, I stuck mainly to the 16:9 aspect ratio, and tried snapping buildings, foliage, household objects and more in a range of lighting conditions. These included: artificial light, low-light indoors, natural light outdoors and indoors, and nighttime outdoors. I also made sure to assess the phone’s battery life across a full day of mixed usage, compare its software to that of my Xiaomi and Nothing phones, and test its display side by side with some rivals.

More generally, I’ve spent years testing gadgets here at TechRadar, where I serve as a Senior Reviews Writer. I’ve reviewed a number of phones including the budget-friendly Xiaomi Redmi Note 15 Pro 5G and the flashy Nothing Phone (4a).

Categories: Reviews

The Razer Soma Chroma has a silly name, silly price tag, and sillily requires you bring your own battery to light the thing up

Sun, 08/23/2026 - 16:00
Razer Soma Chroma: One-minute review

I've reviewed a lot of gaming chairs, sat my butt on plenty of seats promising the best of the best comfort, or ergonomic longevity (I'm convinced noblechairs wants my posture to last me until I'm 126 years old), and I've got to say, aside from possibly the AndaSeat Novis, this might be the most comfortable chair I've ever sat in.

At least, part of it is. The seat base. The fabric, the material, lovely; the base width, great. The backrest? Right up my street. But the Soma is a bit of an odd one when it comes to everything else it's trying to do. And an even bigger issue is its launch day price tag.

It's $500/£500 (about $954 AUD), which is a lot, and yes, there's RGB lighting in this, but Razer doesn't include an integrated battery (or even an optional one at checkout), doesn't pack a long enough cable, and doesn't include an adapter. The brand doesn't even include a cushioned headrest (you have to buy that separately). For 500 bones, frankly, that's utter madness.

The RGB itself (two diffused strips that run alongside the upper part of the backrest) is forward-facing only, and you can't really see it when you're sat down. It's not like a keyboard or a mouse, which is at least in your periphery, and needing your machine on with the cable hooked up separately if you opt to go without a battery bank means you'll probably spend about 5-10 seconds every session watching it just light up.

It's great for a streamer, sure, but even then it does feel more like an advert rather than something classy.

I had the lighting on for a day when I first got it for testing, then promptly unhooked the USB cable Razer graciously provided me with and never touched it again. Best gaming chair? Well, it won't be because of its RGB; that's for sure.

(Image credit: Future)Razer Soma Chroma: Price and Availability
  • Costs $500/£500 (about $954 AUD)
  • Remarkably expensive given what it lacks
  • Single colorway and fabric option

Right, now you can grab the Razer Soma Chroma for $500 USD and £500 GBP (about $954 AUD). It sits roughly between the Razer Iskur V2 X (at about $350) and the standard V2 (that's $600 or so).

You can pick one of these up today, although there's little in the way of choice. No different color options, no different materials, you get what you get.

Sold separately, of course, you can also get a male-to-female USB-C extension cable, headrest, and power source (you'll have to source your own on the latter).

On the warranty front, Razer's got you somewhat covered with a 14-day returns policy via the RazerStore, and as standard it comes with a 3-year warranty, which upgrades to 5 if purchased direct and registered.

Razer Soma Chroma: Specs

Price

$500/£500 (about AU$954)

Dimensions

53.1 x 26.4 x 28.1in / 135 x 67 x 71.5cm

Max user weight

331lbs / 150kg

Max seat height

20.1in / 51cm

Seat depth

18.5in / 47cm

Recline angle

Up to 155°

Warranty

3 years (free 5-year upgrade via Razer.com)

Material

Knit fabric, cold-cured foam

AndaSeat Phantom 4 Pro: Design and Aesthetics
  • Bold gamer style
  • Perforated channels for air (read: debris)
  • Green logo on an RGB product

The Soma Chroma is unabashedly gamer. There's just no two ways about it: the sharp lines, jagged polygonal design, the channelling, the RGB, the stitching — it doesn't exactly give off this allure of premium professionalism. That's to say I'm sure 16-year-old Zak would've loved it, but me, sat here in my ‘rustic’ office, dealing with media, clients, and more on the daily, yeah it kinda sticks out like a sore thumb.

Particularly with the striking green Razer logo etched in the backrest right behind my head, in a not-so-obscure glossy green plastic. Which again I have to question. This is an RGB product, right? That means you can set that lighting (hypothetically, if you use it) to any color you like.

That's great, but certain colors clash with green quite aggressively. Bright reds, neon blue, pinks, high-saturation yellows. Basically all off limits, all because the logo's bright neon green. It's 2026, guys; we've had RGB products for a seriously long time now. I thought it was common knowledge that you don't stick colored accents on them.

The lighting is also awkwardly placed. You can't actually see it from the back of the chair, and it's solely positioned behind your head, facing forward, so you literally never see it, outside of the five to ten seconds you go to the toilet and sit back down again. It's diffused, it looks good when you do manage to catch a glimpse of the stuff, and you can easily configure it in Synapse, but honestly it just feels like a bit of a swing and a miss.

(Image credit: Future)

How'd you connect all that? Well, there's a short USB-C cable located in the back of the chair that hooks up to your battery bank, which you can then stow away in a small zip pocket in the seat base. But it's really short; that cable. If you're imagining some retractable 6-foot thing you can pull out when you need it, no, it's not that.

You're not connecting this thing to a wall plug, or anything of the sort. Razer provided me with a seriously long extension cable (two in fact) for it, but that doesn't come by default, annoyingly. And of course, there's no built-in battery, or included power bank, or the option to add one to your order. I used the extension cable to effectively run the entire chair to the back of my PC, and it does run off USB power. That said, you don't have to go that route; you can just use a USB plug, and then let the included wireless dongle handle the RGB side of things.

Now I'm done wailing on the lighting; the good news is the finish is genuinely lush, it's like a neoprene-feel soft-touch fabric, and it's a delight to sit on. I'm writing this review in the midst of yet another heat wave in the UK, and skin-on-chair contact has been genuinely lovely. Compare that to the number of AndaSeat's chairs I've reviewed recently that leave me begging for AC, and well, it's a nice change that's for sure.

Ok, we've had bad, we've had good, now it's back to bad. There are channels in the chair base, and I get the concept. The idea is that it helps air circulate your, well, back passage, to stop you heating up so quickly, and it kind of works. But it comes with a major caveat, and that's that it also holds onto all manner of dust and debris.

If you own a dog, or cat, or have a habit of sitting at your desk eating from time to time, you're cooked. You'll be getting the blow duster out you use for your PC on the chair base at least once a week.

(Image credit: Future)Razer Soma Chroma: Comfort and adjustability
  • Super comfortable, wide seat base
  • Generous lumbar support
  • Armrests and the castors are letdowns

Fortunately for the Soma, sitting on it is a treat. The cold-foam base is comfortable as all hell, and the seat base is wide enough for the weirdos like me who sit cross-legged to do so in absolute bliss.

The armrests, however, are more basic, two-dimensional affairs. There's no four- or even three-directional setup here like you'd find on almost all of its modern counterparts from competitors at this price.

You can raise them up and down and swivel them, and that's it. They're padded and modestly squishy, but if you'd put them on an Ikea chair, I wouldn't be able to tell that they were Razer-designed and made.

Oh, and it doesn't roll. Well, it does, but it's just so frustratingly stiff it beggars belief. I wrote about this in the AndaSeat Phantom 4 Pro review earlier this year. It's basically, I think, a result of overcompliance with the EU's EN 1335-2 safety measure, which means that in an emergency any unmanned chair shouldn't move easily. I don't quite understand the logic behind that, but here we are.

(Image credit: Future)

And it frustrates me because I can't roll up and down my desk, or if I need to lightly move it to put my shoes on, or I just want to get more comfortable at my setup, it's a minor struggle. And yes, I know that's a first-world problem, but it's $500/£500 for this thing, from a seriously reputable brand.

One final flag from me before I move on. There's no headrest cushion included either. Razer will sell you a headrest, but it's at additional cost. Eugh. No magnetic freebie for you, no sir. Not even a strapped one.

Razer Soma Chroma: Assembly
  • Seamless, standard build
  • Missing shear bolt on recline
  • Massive manual

As far as building the thing goes, the Soma Chroma is genuinely smooth. If you've built one gaming chair before, you'll get along with this one just fine. It's a bit heavy; Razer recommends you'll need two people to build it, but it's more than easy enough to do solo.

Plus the manual is massive, and printed onto a giant sheet of card, which feels a bit overkill (a book would've been fine; I'm not that old, I can read).

The only cause for concern is that you do need to be a touch careful installing the backrest, as there's no safety bolt sitting between you and the tilt angle arm. So if you do hit that lever too aggressively, there's a chance the bracket can snap forward. So do bear that in mind.

(Image credit: Future)Should You Buy The Razer Soma Chroma?Buy it if...

You want a genuinely comfortable chair
Soft-touch upholstery, impressively wide base, generous lumbar support, and that cold-density foam do the bulk of the work here. It's best at the boring bits.

You're a streamer
The one audience that actually sees the Chroma, you know, work, is yours. The RGB syncs with a good 300 games or so, and you can build out to your color scheme if you'd prefer

Don't buy it if...

You expect 500 bucks to cover everything
No head pillow, no cables, no power adapters, no battery. The things that make the Soma Chroma don't light up without an additional investment.

You actually move at your desk
Braked castors and static armrests make this a chair for sitting perfectly still rather than shifting around.

Also consider...

Make sure to consider these alternatives as well.

Razer Soma Chroma

Secretlab Titan Evo 2022

Razer Iskur V2

Price

$500 / £500 (about AU$954)

$519 / £414 / AU$724

$650 / £600 (or around AU$1,128)

Dimensions

53.1 x 26.4 x 28.1in / 135 x 67 x 71.5cm

54.3–58.3 x 27.6 x 27.6in / 138–148 x 70 x 70 cm

51.0–54.7 x 27.2 x 27.2in / 129.5–139 x 69 x 69cm

Max user weight

331lbs / 150kg

285lbs / 130kg

300lbs / 136kg

Max seat height

20.1in / 51cm

21.9in / 55.5cm

21.1in / 53.5cm

Seat depth

18.5in / 47cm

20.9in / 53cm

17.7in / 45cm

Recline angle

Up to 155°

85–165°

85–153.5°

Warranty

3 years (5 direct)

5-Years (extended warranty)

3-Years

Material

Knit fabric, cold-cured foam

NEO Hybrid Leatherette, SoftWeave Plus Fabric, Napa Leather

EPU Leatherette, Fabric

Secretlab Titan Evo 2022
The legendary Titan Evo is a TechRadar Gaming favorite for good reason. With exceptional comfort, removable magnetic lumbar support, and a size range that covers every-shaped human under the sun, it's well worth considering if the Soma just doesn't feel like the right home for your butt.

For more information, check out our full Secretlab Titan Evo 2022 review

Razer Iskur V2
Like the Soma Chroma but better. With dedicated built-in lumbar support, it's a solid trooper in the world of gaming chairs. It's even got the build quality and aesthetic chops to match albeit at a slightly inflated price.

For more information, check out our full Razer Iskur V2 review

How I tested the Razer Soma Chroma
  • Used for over a month
  • Fully built by hand solo
  • Set up in all manner of configurations

I spent well over a month with the Razer Soma Chroma, testing the ins and outs of how it held up under serious usage. Working from home, it endured the hardships of a constant 9-5 "office" job, along with late evening gaming sessions, through normal operating conditions and heatwaves abound.

I've spent years testing gaming chairs from all manner of manufacturers, and I compared this one directly to a slew of products from AndaSeat, Noblechairs, and Secretlab as well. I also fully tested the Synapse and WiFi dongle, and tracked the real-world usage and feel of it throughout the month, documenting any moment where I thought "ahh this is good" or "ahh not so good".

I also got my five-foot-five partner to sit in and provide me with her direct feedback as well, along with a few close friends to get their thoughts and feelings on it, which directly feeds the opinions you see here as well. I questioned them intensely on the comfort, the feel, and the build quality of the Soma Chroma to get a broad picture of opinions on it.

Read more about how we test.

First reviewed August 2026

Categories: Reviews

The Poco F8 Pro is the best affordable flagship phone I’ve used in recent memory — for many reasons

Sun, 08/23/2026 - 12:00
Poco F8 Pro review: Two-minute review

(Image credit: Nirave Gondhia)

Over the past two decades, I’ve been lucky enough to test hundreds of smartphones from a range of brands around the world. Some of these brands receive the credit they’re due, others are criticized fairly or unfairly, and some fail to get the global recognition they deserve.

Xiaomi's sub-brand, Poco, falls into the latter category, and the Poco F8 Pro is another example of an extraordinary phone that should be talked about more than it is.

While its pricier sibling, the Poco F8 Ultra, packs true flagship specs and a stunning denim material finish, the Poco F8 Pro more closely follows Poco’s model: take the core features that every smartphone user needs, build a great overall experience, and offer it at a truly affordable price.

The Poco F8 Pro marries the first-gen flagship Snapdragon 8 Elite chipset with 12GB of RAM and either 256GB or 512GB of storage. Yes, this is not the second-gen Snapdragon 8 Elite Gen 5 that powers many of the current best Android phones, but you’d be hard-pressed to notice the difference. The Poco F8 Pro flies through day-to-day tasks with flagship-level ease, and its Bose-tuned stereo speakers deliver the same great audio experience as its pricier sibling.

There’s also an excellent 6.59-inch 120Hz OLED display, which is my favorite size for a smartphone screen, and it’s wonderful to use, with a 3,500-nit peak brightness and excellent color reproduction. As is customary with Poco phones, there’s no skimping on battery life, either, with the F8 Pro packing a 6,210mAh battery that can last for multiple days, and 100W charging that’s among the fastest on any phone.

There’s also a 2.5x telephoto camera, a first for Poco’s Pro lineup, although it does lack OIS. That’s indicative of the Poco F8 Pro as a whole; yes, there are compromises — including a lack of wireless charging, occasional slowdowns under heavy gaming loads, sluggish USB speeds, and some bloatware in apps — but if you can live with them, this phone offers the best value-for-money in its price bracket.

Poco F8 Pro review: price and availability

(Image credit: Nirave Gondhia)
  • Launched for £549
  • The current retail price in the UK is ~£449
  • Not available in the US or Australia

In terms of availability, the Poco F8 Pro falls into the "widely available outside the US" category, and if you’re in the UK, you’ll find it’s priced extremely aggressively (the phone can be imported to the US, but its network compatibility will be limited).

At the time of writing in August 2026, the 256GB model is available for just £449. That's £100 cheaper than its already reasonable £599 launch price, and exceptional value for money in 2026 (note that the Poco F9 series is likely to arrive towards the end of the year, though we're expecting to see a sizeable price hike for all models).

This £400-£500 range pits the F8 Pro directly against devices like the Google Pixel 10a, Nothing Phone (4a), and Samsung Galaxy A57. But compared to these phones, it offers the fewest compromises against a £1,000+ flagship. If you want the higher 512GB storage option, that configuration has also been discounted by £100 to £499.

The Poco F8 Pro is available in three colors: Black, Blue, and Titanium Silver. There’s no denim-leather finish, like you'll find on the Poco F8 Ultra, but my Titanium Silver unit did come with a nice silicone case in the box.

  • Value score: 5 / 5
Poco F8 Pro review: specsPoco F8 Pro

Dimensions:

163.2 x 78 x 7.5mm

Weight:

194g

Display:

6.83-inch AMOLED (1280 x 2772), 120Hz, 3,200 nits peak brightness

Chipset:

MediaTek Dimensity 8400 Ultra

RAM:

12GB RAM

Storage:

256GB / 512GB

OS:

Android 15, but Android 16 is now available

Primary camera:

50MP, f/1.7
1/1.55-inch sensor
PDAF, OIS

Ultra-wide camera:

12MP, f/2.2, 120°
1/3.06-inch sensor,

Telephoto camera:

50MP, f/1.9, 46mm
1/2.75-inch sensor
2x optical zoom, PDAF

Selfie camera:

32MP, f/2.2
1/3.44-inch sensor

Battery:

5,500mAh

Charging:

67W wired

Colors:

Black, Gray, Rose Gold

Poco F8 Pro review: design

(Image credit: Nirave Gondhia)
  • Three colors
  • Premium aluminum and glass design
  • 6.59-inch display is ergonomically friendly

I mentioned earlier that 6.59 inches is my favorite smartphone screen size, and that’s because it's at the top end of the perfect 6.5-6.6-inch range. With these sizes, I’ve found you get the comfort benefits of a smaller phone like the Pixel 10 Pro while also getting the viewing benefits of larger flagships like the Galaxy 26 Ultra.

The F8 Pro strikes the perfect balance between those two phone sizes, and it pays off: it’s very comfortable to hold. Yes, it lacks the added grip of the denim leather finish on the Poco F8 Ultra, but the F8 Pro's is a more mature approach that appeals to everyone. Instead of a denim back, you get a flat aluminum frame paired with a frosted glass rear panel. It’s adult and functional, but deliberately less interesting than its flashier sibling.

(Image credit: Nirave Gondhia)

What makes this design more comfortable is the overall lack of heft: weighing 199g and measuring 8.1mm thick, this is a phone that’s lighter than most, and that pays dividends in the overall experience. What's more, despite being thinner and lighter than many other phones, the F8 Pro still offers full IP68 dust and water resistance; it's one of only a few devices to do so at this price point.

At the top of the phone, you’ll find the IR blaster, which is a common feature of Chinese-made phones, and it’s brilliant. I think every phone maker should bring back an IR blaster, as it’s a feature you don’t know you need until you lose your TV remote or need to bypass a locked-down hotel TV remote. Yes, the IR blaster has solved both of those problems for me.

  • Design score: 4.5 / 5
Poco F8 Pro review: display

(Image credit: Nirave Gondhia)
  • 6.59-inch 120Hz OLED display
  • Flagship-grade color accuracy

The F8 Pro's 6.59-inch display is not only the perfect size but also an excellent all-around panel. Poco has rightly recognized that the display is arguably the most important part of any phone, and here you get a vibrant, rich, and colorful display that’s a joy to use.

Poco claims the display can reach a peak brightness of 3,500 nits. In day-to-day use, it is apparent that this display isn’t just bright; it’s extremely colorful, with testing showing it covers 99.2% of the sRGB gamut and 96.5% of the DCI-P3 color space. This is flagship-level display performance, and it makes the Poco F8 Pro a champion for consuming content.

(Image credit: Nirave Gondhia)

Beyond that, there’s a 120Hz dynamic refresh rate. While it lacks the expensive LTPO technology found on £1,000+ flagships, the phone's software automatically cycles between 60Hz and 120Hz depending on the content you’re using. The higher refresh rate is perfect for super-smooth scrolling and gaming, but drops to save battery when you’re just reading a book or an article online.

The display is protected by Corning Gorilla Glass 7i, which offers strong durability against general wear and tear. Across my testing, I have had no concerns about the toughness of the F8 Pro's screen.

  • Display score: 4.5 / 5
Poco F8 Pro review: cameras

(Image credit: Nirave Gondhia)
  • 50MP main sensor
  • First Poco Pro with 2.5x optical telephoto
  • 8MP ultra-wide camera

Poco’s rivals should take note of the Poco F8 Pro for several reasons — most of which are positive. Poco has traditionally ignored telephotos on its more affordable devices, but the Poco F8 Pro marks a shift in this area, likely driven by increased competition from triple-camera-toting rivals.

Although Poco has added a 50MP telephoto lens with 2.5x optical zoom, it lacks OIS, and the ultra-wide camera is an 8MP snapper that just about scrapes by. The 50MP Light Fusion 800 main camera sensor, meanwhile, takes excellent daylight photos with dynamic range and natural colors that look fantastic on the Poco F8 Pro screen.

The new telephoto lens does a decent job overall, but it’s nothing to write home about, and somewhat ironically, the 50MP main sensor enables a 2x in-sensor crop that can take better photos than the telephoto lens. The lack of OIS means you’ll get some blurry photos unless your hands are perfectly stable, so while it’s great that a telephoto lens exists, it won’t be as capable as those you'll find on a true flagship smartphone camera.

While the main rear camera can handle up to 4K video at 60 fps (and even 8K at 30 fps), the 20MP selfie camera is noticeably compromised, with Poco limiting selfie video capture to 1080p. These aren’t necessarily dealbreakers, but they are compromises you need to be conscious of.

Poco F8 Pro review: camera samplesNirave GondhioaNirave GondhioaNirave GondhioaNirave GondhioaNirave GondhioaNirave GondhioaNirave GondhioaNirave GondhioaNirave GondhioaNirave GondhioaNirave GondhioaNirave GondhioaNirave GondhioaNirave GondhioaNirave GondhioaNirave Gondhioa
  • Camera score: 3.5 / 5
Poco F8 Pro review: performance

(Image credit: Nirave Gondhia)
  • Flagship Snapdragon 8 Elite chipset
  • 12GB RAM + 256GB/512GB storage
  • Excellent in-display fingerprint sensor

If speedy performance is your jam, look no further: the Poco F8 Pro has the best processor you’ll find in a smartphone at this price.

The Poco F8 Pro uses the first-generation Snapdragon 8 Elite processor, which is paired with 12GB of RAM and either 256GB or 512GB of storage. This processor powered many of the best Android phones last year (including the Galaxy S25 Ultra), making it extremely powerful and far superior to the mid-range chipsets used by other phones at this price point.

During day-to-day use, the chipset absolutely shines. It’s fast to respond, shows no signs of slowing down, and often reminds me of the Duracell bunny in that it just keeps on going. If you want a phone that can handle most things you throw at it, this is the best package at this price point. It’s great for everything from everyday multitasking and social media to emulating Nintendo Switch games, though it struggles under the heaviest gaming loads.

(Image credit: Nirave Gondhia)

Many phones aren’t limited by their internals as much as by how effectively phone makers manage thermals, and Poco firmly took the approach of raw power over cool operation in the F8 Pro. This means the aluminum frame and camera island can get a tad warm to the touch, but not to the point where it’s dangerous.

Where Poco does deserve credit is for the excellent in-display fingerprint sensor, which is fantastic even with wet or sweaty fingers. This is among the best in-display fingerprint sensors on any phone, and it’s wonderful that Poco chose not to skimp on this feature like many rivals in this category.

However, the F8 Pro is an exercise in acceptable compromise, so you do have to live with sluggish USB 2.0 wired speeds. Mind you, this is a trade-off I find acceptable, especially since you can use wireless transfer apps like LocalSend to easily send files to other devices or to your Mac or PC.

  • Performance score: 4.5 / 5
Poco F8 Pro review: software

(Image credit: Nirave Gondhia)
  • HyperOS 3.0 with Android 16
  • 4 Android updates and 5 years of security updates
  • Bogged down by bloatware and ads

Like all current Xiaomi phones, the Poco F8 Pro runs HyperOS 3.0 on top of Android 16. Depending on what you are used to, HyperOS 3.0 will either be comfortable or polarizing.

All phone makers are now forced to focus on longevity as well as features, especially as phones cost more and customers upgrade less frequently. For Poco, this presents an interesting challenge: it offers a respectable four years of Android version updates and five years of security updates, which provides some longevity, but it is known to be slow in pushing these updates out to users.

Look beyond this (and the final point below), and you’ll find that Xiaomi actually has some neat software features. Take Hyper Island, which looks and feels exactly like Apple’s Dynamic Island. It was inevitable that Xiaomi would be among the first to adopt (read: copy) this feature, and while the UX is unabashedly inspired by Apple, Xiaomi has executed it extremely well. Timers, voice recordings, and music playback all minimize into a dynamic bubble centered around the selfie camera.

Then there’s Hyper Connect, which makes even more sense in light of the above. Like many Android phone makers, Xiaomi is targeting Apple users, and Hyper Connect enables file sharing, clipboard syncing, and interoperability with Apple devices, as well as other Android phones and PCs.

(Image credit: Nirave Gondhia)

Throughout this review, I’ve talked about compromises, and the biggest one comes in the software department. But first, some context: simply put, there isn’t much margin in making affordable smartphones, especially given the current AI-fueled RAM and storage shortage, which has increased the cost of these components by up to 10x.

What this actually means for you is that Poco had to either raise prices or offset higher costs with higher income from alternative revenue sources, such as ads. In native apps like Themes, Files, and Security, you’ll find annoying system-level ads that slow down the experience. There are also many preloaded apps, although you can at least remove these.

All of this serves as a reminder that this phone has compromises, which detract from the overall experience. However, the pragmatist in me also recognizes that companies like Poco already had tight margins before the current RAM crisis, which will have been eroded further, and if ads like these mean it’s possible to keep making phones like these, then this is a trade-off that becomes slightly more acceptable. I’d rather they didn’t exist, but I also recognize that the raw cost of tech has exploded in a very short amount of time.

  • Software score: 3.5 / 5
Poco F8 Pro review: battery life

(Image credit: Nirave Gondhia)
  • Huge 6,210mAh battery
  • 100W charging gets you to full in 42 minutes
  • No wireless charging

What happens when you put a humongous battery in a phone with a power-efficient display and flagship performance? You get phenomenal battery life, and when you need to top it up, one of the fastest charging speeds of any smartphone.

The 6,210mAh battery in the Poco F8 Pro is massive, and far larger than batteries offered by the mid-range competition. It features Poco’s latest silicon-carbon technology, which offers much higher energy density, allowing Poco to pack a larger battery into the same size or a smaller phone.

In practical use, it offers around 7 to 9 hours of screen time over up to two days, depending on your settings. This puts the F8 Pro on par with most flagship phones and makes it superior to others in this category.

Then there’s 100W charging, and it’s ridiculously fast, charging your phone to full in around 42 minutes. This gives it a charging rate of around 148mAh per minute (mAh/min), which is considerably faster than its rivals, and almost three times the speed of the 30W charging on the Google Pixel 10a (57 mAh/min).

Again, like any phone at this price, there are compromises, but in this case, it’s the lack of wireless charging or an included charger. The former is a dealbreaker for some, while the latter is common practice among flagship smartphone makers but a shift for Poco, which traditionally included a charger in the box. Regardless, for most people, this is the best battery life you can get at this price.

  • Battery score: 4 / 5
Should you buy the Poco F8 Pro?

(Image credit: Nirave Gondhia)Poco F8 Pro scorecard

Attributes

Notes

Rating

Design

Sleek and durable with a premium aluminum frame, IP68 water resistance, and an excellent ultrasonic fingerprint scanner, let down only by sluggish USB 2.0 speeds.

4.5 / 5

Display

The 6.59-inch 120Hz OLED panel is vibrant, exceptionally bright at up to 3,500 nits, and accurate, making it a total treat for gaming and watching content.

4.5 / 5

Performance

Powered by the Snapdragon 8 Elite, daily multitasking is blazingly fast and responsive, though thermals can run warm under sustained, high-intensity 3D gaming loads.

4.5 / 5

Camera

A versatile camera array bolstered by a new 2.5x telephoto lens and solid main sensor, though lack of OIS on zoom and mediocre selfie video and ultra-wide cameras hold it back.

3.5 / 5

Battery

The massive 6,210mAh battery easily delivers multi-day endurance, paired with blistering 100W fast charging that eclipses rivals, though it lacks wireless charging.

5 / 5

Software

HyperOS 3.0 offers slick animations, clever Apple connectivity, and Hyper Island, but is held back by system-level ads, preloaded bloatware, and historically sluggish update rollouts.

3.5 / 5

Value

Unbeatable value for money. It undercuts top-tier flagships by roughly 40% while delivering flagship-level core specs, making it the premier choice in its price bracket.

5 / 5

Buy it if...

You want great bang for your buck
This phone offers an incredible flagship-like experience at a price tag that won’t hit your wallet as hard.

You don’t need the best camera
The camera is fine, but it's an area where Poco had to compromise slightly. It’s worth noting that the F8 Pro takes good enough photos for many people.

You want phenomenal battery life and fast charging
The Poco F8 Pro is the Energizer Bunny of smartphones. If battery life is important to you, look no further: it excels in day-to-day use and offers ridiculously fast charging.

Don't buy it if...

You want the best phone that money can buy
The Poco F8 Pro's specs are definitely impressive, but more expensive phones do offer a more complete experience overall.

You need the best camera
If photography is important to you, this camera, especially the zoom, may be a disappointment. The main camera is usually good enough, but the same can’t be said for the ultra-wide, telephoto, or selfie cameras.

You want software longevity
HyperOS has ads, questionable update timeliness, and an inferior integration of AI services like Gemini. This will be a dealbreaker for some, but not for others, and the Poco F8 Pro is definitely for the latter group.

Poco F8 Pro: also consider

There are three real competitors worth considering, but like the Poco F8 Pro, they all have their compromises.

Google Pixel 10a
The Google Pixel 10a starts at £449 or $499 with 128GB of storage. It offers the best of Google's software, and although it has only one camera, it’s proven extremely capable. The problem? It feels like a considerable compromise in flagship specs for the benefit of AI features and better updates.

Read our full Google Pixel 10a review

Samsung Galaxy A57
Then there’s the Galaxy A57, and this phone brings the best of Samsung’s Galaxy S26 to a more affordable price point. It costs $550 (or £450 in the UK) for 8GB of RAM, 128GB of storage, three cameras, an Exynos processor, and a large 5,000 mAh battery. It’s not quite at the same level as the Poco, but it has better updates, wider support, and greater availability.

Read our full Samsung Galaxy A57 review

Nothing Phone (4a) Pro
The other phone that’s definitely worth considering is the Nothing (4a) Pro. Priced at $499 or £499, it’s one of the most unique phones you’ll find, thanks to its Glyph Matrix display on the rear. Key reasons to consider the Nothing 4a Pro? A more unique design and better selfie and telephoto cameras. Both phones are pretty evenly matched, but the Poco F8 Pro has a better display, charging, battery life, and performance.

Read our full Nothing Phone (4a) Pro review

How I tested the Poco F8 Pro
  • Review test period = ~2 weeks
  • Testing included = Everyday usage, including navigation, web browsing, social media, photography, gaming, streaming video, music playback, and reading e-books.
  • Tools used = Geekbench 6, 3DMark, CellMark, native Android stats
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I used the Poco F8 Pro for approximately two weeks across two different stints, including over a week of consistent usage before writing this review.

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First reviewed: May 2026

Categories: Reviews

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