I’ve always had one big complaint about many of the best gaming desks: namely, the fact that they’re all so big. It seems that most brands assume that if you’re willing to splash out for a premium product, it means that you’re likely to have a lot of room to put it in. That leaves those of us with smaller gaming setups and no room for the likes of the Secretlab Magnus or Cooler Master GD160 ARGB in a bit of an awkward spot.
Enter Corsair, with the Corsair Platform:4. The smaller sibling of the gargantuan Corsair Platform:6, the Platform:4 has a desktop that comes in at a comparatively tiny 40 x 30 inches / 120 x 76 cm. It easily fits in the small corner where I keep my desk and, despite the smaller size, doesn't skimp on build quality and is absolutely overflowing with features.
It comes in three attractive colorways: a sleek Black with a laminate desk surface or, if you’re willing to pay more for the more premium wood variant, Light Pine Stain or Dark Walnut Stain options. As someone with mostly white PC peripherals, a blue gaming chair, and light color walls, the Light Pine Stain matches my setup perfectly and is a refreshing departure from the darker aesthetics of most gaming desks.
The desk comes bundled with a modular T-channel metal rail system that is mounted across the top of the desk and supports the mounting of accessories like microphones and storage cubbies. You also get a VESA monitor arm, which attaches to the rail and frees up some room on the desktop that would otherwise be occupied by your monitor stand - definitely appreciated when you’re working with limited space.
(Image credit: Future)Considering the high price of the Corsair Platform:4, you’re paying a hefty premium for this rail system, though, so make sure that it’s something that you’re actually going to use before making your purchase. The desk is fully functional without it attached, but there are significantly cheaper options out there (especially if you expand your search to some of the best office desks) if you don’t like using monitor arms.
Placing a monitor directly on the desk will also block access to the built-in storage cubby. It’s a little small, with only room for a few small accessories or knick-knacks, but it does have handy integrated USB ports for charging your devices. Under the desk, you can mount a cable management tray, which is fantastic for keeping things tidy or storing little accessories. There’s ample space in it, which is ideal for holding power bricks or stashing extra cables that you don’t want to lose.
I tested the more expensive Elevate version of the Corsair Platform:4, which comes with motorised adjustable legs. I appreciate how the control panel can be mounted on either side of the desktop, but raising and lowering the desk can be a tad fiddly. It feels just a little unresponsive, and sometimes comes to a stop without warning. This isn’t too unusual for electric standing desks, which tend to move very cautiously to avoid trapping cables (or worse, limbs) in their mechanisms, but is still worth bearing in mind.
Even so, it’s easy to recommend the Corsair Platform:4 if you have the budget. It's small, stylish, constructed from quality materials, and doesn't skimp on features.
Corsair Platform:4: Price and availabilityThere's no getting around the fact that the Corsair Platform:4 is an expensive gaming desk. It starts at $699.99 / £799.99 for the basic Black laminate version. The wooden variant is then $799.99 / £899.99 and comes in either Light Pine Stain or Dark Walnut Stain.
The Corsair Platform:4 Elevate, the standing desk version, is more expensive still, starting at $899.99 / £999.99 for the Black Laminate or $999.99 / £1009.99 for wood.
This puts it right at the top of the premium end of the market and makes the wooden version even more expensive than the likes of the $949 / £829 Secretlab Magnus Pro XL, which is a considerably larger desk but offers a similar adjustment mechanism and plenty of accessories.
When there are many cheaper standing desk options out there, like the $340 / £360 / AU$420 Flexispot E7, this is only one to consider if you have a hefty budget and want unique features like the rail system.
Corsair Platform:4: SpecsPrice
$699.99 / £799.99 or $899.99 / £999.99 (Elevate)
Height
29in / 74cm (up to 48in / 122cm Elevate)
Load capacity
330lbs / 150kg
Material
Steel, laminate / birchwood
Dimensions (with D-board)
29in / 74cm x 47in / 120cm x 30in / 76cm
Noise level
~50db
Corsair Platform:4: Design and featuresGiven the inclusion of the rail system and many accessories, the assembly of the Corsair Platform:4 took a fair chunk longer than I’m used to. It comes well-packaged in just one massive box, with everything clearly labelled, but the added parts of the rail system and monitor arm will add on time, even for experienced gaming furniture assemblers like me.
I also had to rely on an extra pair of hands for some key steps, namely flipping the desk once the legs had been attached. With the thick wooden desktop and solid steel legs, this is a particularly heavy desk, and for safety, I would not recommend attempting to lift it solo.
I was disappointed to find that my Corsair Platform:4 also didn’t include any printed instructions. You can find a manual on the Corsair website, though it doubles as the instruction manual for the Corsair Platform:6 as well. They’re very similar products, but it does still mean that certain steps don’t apply to the Corsair Platform:4.
To give you an example, one asked me to locate some text on each leg that tells which side they need to be mounted. I looked all over for these for about 15 minutes before an internet search eventually revealed that only the Corsair Platform:6 seems to have these labels. This isn’t the end of the world, but it stings at such a high price point. If I’m paying close to $1,000 / £1,000 for a desk, clear instructions are a bare minimum.
With everything built, it’s easy to forget all this as you appreciate the meticulous quality of everything here. The legs are like steel tree trunks, with massive bases that effectively anchor it to your floor and keep wobble to an absolute minimum. The desktop, in my case, wooden, is thick and smooth with a lovely pattern and even a subtly embossed Corsair logo in one corner.
The desk cubby is small, but quite handy thanks to its USB charging capabilities. I use mine to store my PC webcam and a few other small accessories, which would otherwise be left littered around my desk, and occasionally plug my phone or DualSense Wireless Controller in using the ports down there for a bit more juice.
Image 1 of 2(Image credit: Future)Image 2 of 2(Image credit: Future)The rail system is a bit bigger than I was expecting, but still surprisingly useful. I’ve never been a huge fan of VESA monitor arms, mainly because they’re tricky to secure properly to your desk and tend to add lots of awkward adjustments, but the one included here is rock solid.
I use a dinky 23.8-inch Lenovo monitor, much to my colleague Rob’s amusement, and it holds in place securely. Even an ultrawide model should also pose no issue according to Corsair, though bear in mind that the arm has a 27lbs / 12.2kg weight limit.
The monitor arm can be mounted at any point along the rail, which opens up loads of customization possibilities. As I only use one display, I have mine mounted in the middle at eye-level, but those with dual monitor setups could easily slide the mounted monitor off to one side or raise the arm to give it some extra vertical height.
If you’re looking for some more ways to use the rail, you also get a small plastic tray that can be mounted to it in the box. I didn’t use this, but it could be handy if you want to really maximise your storage space.
The Corsair Platform:4 is compatible with a wide range of modular accessories, too, with options to mount everything from microphones, webcams, studio lighting, a pegboard, and more. None of these are particularly cheap, but the rail will also fit standard t-nuts, so you can basically bolt whatever you want to it if you’re handy enough.
If you’re particularly DIY minded or a content creator willing to invest in creating the perfect setup, this alone could make splashing out for the Corsair Platform:4 worthwhile.
As I previously mentioned, I tested the Corsair Platform:4 Elevate - which comes with an electric height mechanism. You can save two presets or adjust the height on the fly between 29 - 48 inches / 74cm to 122cm. A handy LCD display alerts you to your current height and makes it easier to save exact presets.
(Image credit: Future)Corsair Platform:4: PerformanceI can’t complain about the performance of the Corsair Platform:4, as it’s exceptional across the board. Despite the compact overall size, the thick legs make this one of the most stable desks that I’ve ever tested, and the combination of metal and wood lends everything a luxurious feel. There are plastic elements here, but they’re kept to a tasteful minimum, so the whole thing looks absolutely fantastic and befitting of the price.
Even the rail system works brilliantly, holding my monitor in place very securely. Having the monitor mounted means that there’s much more space for my PC peripherals and my usual assortment of scattered documents, testing samples, and so on. This might be a small desk, but it punches well above its weight when it comes to just how much you can cram on it.
I absolutely despise cable management, especially given how much I have to plug in and out of my PC on a regular basis. Seriously, just try swapping between four different gaming microphones in a week without it quickly becoming a complete mess. I could still appreciate the wire management tray, though, which kept the most important cables firmly in one place.
(Image credit: Future)Given the focus on accessories here, you do get a lot of spare bolts and tools that you will likely want to hang on to for upgrades down the line. I found that these all easily fit neatly into the wire management tray in one small box, which should hopefully reduce the chance of losing them.
The built-in storage cubby is also a practical addition, with a modest but still useful amount of space. You can also use it to run cables up to your desktop, with multiple slots for them to go in and out.
Although I mainly use my desk seated at a static height, I nevertheless also endeavoured to test the standing functionality of the Corsair Platform:4 Elevate frequently. Raising and lowering the desk is relatively quiet, but it does occasionally stop in the process. A quick tap of the button gets things moving again, but I could see this becoming frustrating if you intend to swap between standing and sitting throughout the day.
(Image credit: Future)Should you buy the Corsair Platform:4?Buy it if...You want a premium gaming desk, but don’t have much space
There are few high-end gaming desks that are comparable in size to the Corsair Platform:4. If you’re willing to spend a lot but don’t have the room for something massive, it’s definitely worth picking up.
You’re sick of boring designs
While most gaming desks are a boring black or dark brown, the Corsair Platform:4 also comes in a charming Light Pine Stain. With its white legs and rail, it looks stunning if you have a more colorful setup.
You’re a content creator
The innovative rail system of the Corsair Platform:4 is perfect for content creators, with the ability to fit everything from your monitor to a microphone arm, studio lighting, and even your webcam.View Deal
You don’t want the rail
The rail system here is very useful and goes a long way to justifying the desk’s high price, but if you don’t intend to use it, you are undeniably better off with cheaper alternatives.View Deal
Not keen on the Corsair Platform:4? Here’s one cheaper standing desk to consider and a larger, but similarly premium, gaming desk option.
Corsair Platform:4
Flexispot E7
Secretlab Magnus Pro
Price
$699.99 / £799.99 / around AU$1,600 or $899.99 / £999.99 (Elevate) / around AU$2,000
$340 / £360 / AU$420
$799 / £770
Height
29in / 74cm (up to 48in / 122cm Elevate)
22.8-48.4in / 58-123cm
25.6-49.2in / 65-125cm
Load capacity
330 lbs / 150kg
275lbs / 125kg
264.6lbs / 120kg
Material
Steel, laminate / birchwood
Steel
Steel, wood fiberboard
Dimensions
29in / 74cm x 47in / 120cm x 30in / 76cm
43.3-74.8 x 26.7 x 22.8-48.4in / 110-190 x 68 x 58-123cm
59.1 x 27.6 x 25.6-49.2in / 150 x 70 x 65-125cm
Noise level
~50db
N/A
N/A
Also consider the Flexispot E7
If you want something similar to the Corsair Platform:4 that doesn’t break the bank, consider the Flexispot E7. It’s not a gaming desk, but it still performs excellently and comes in a wide range of color options.
For more information, check out our full Flexispot E7 reviewView Deal
Also consider the Secretlab Magnus Pro
If you have the space for something larger, then the Secretlab Magnus Pro should be on your radar. It’s a bit cheaper than the Corsair Platform:4, but it still boasts a lot of features that make it fantastic for gaming.
For more information, check out our full Secretlab Magnus Pro reviewView Deal
(Image credit: Future)How I tested the Corsair Platform:4I used the Corsair Platform:4 as my main desk for well over a month. In that time, I played a huge variety of games on both my gaming PC and Xbox Series X and Xbox Series S while sitting at it. I was careful to use lots of the desk’s features, including its rail system, and experiment with the included accessories. I also worked from the desk daily, spending multiple hours sitting at it at a time.
Throughout my time with the Corsair: Platform 4, I compared my experience to my hands-on testing of other desks and other gaming furniture items.
First reviewed June 2025
This article is part of TechRadar's Smart Home Week 2025. From lighting and switches to robot vacuums and smart thermostats, we're here to help you pick the right devices to make your life easier, and get the most out of them.
The main function of the Philips Hue Dimmer Switch, as its name suggests, is to adjust the brightness of your Philips Hue lights without the need to use a mobile app or smart speaker command. However, it can also do a lot more thanks to its customizable buttons (particularly those above and below the main dimmer control).
It's not quite as flexible as the Philips Hue Tap Dial Switch, but it puts scenes and time-based controls at your fingertips, and is one of the best smart switches for your home lighting setup.
Setting up the switch is a piece of cake. Like almost all Philips Hue accessories, it has a QR code printed on the back, which you scan using the Hue app to identify the device. You'll then be instructed to hold the top button for three seconds until the status light on the switch blinks orange, and within a few moments the switch will be added to your home.
Once that's done, you'll be asked which lights you want the remote to control. Signify (the company behind Philips Hue) recently added a new feature that prompts you to create a room or zone when adding an accessory if you haven't done so already, which prevents an issue where some users found themselves unable to use all of the switch or sensor's features later on.
Image 1 of 2Scan the QR code on the back of the Philips Hue Dimmer Switch to add it to the app (Image credit: Future)Image 2 of 2Once the Dimmer Switch is assigned to a light, a zone, or a room, you can configure what each of its buttons does (Image credit: Future)With that done, it's time to configure the buttons. The brighten/dim controls can really only be used for that purpose, which is what differentiates the Dimmer Switch from the Tap Dial. However, you have a lot more choice when it comes to the top 'power' button and the 'Hue' button at the bottom.
As standard, the top button lets you turn your selected lights on or off, but you can choose different settings depending on the time of day. For example, you might want your lights to turn on fully during the day, but have them come on at a lower brightness level at night to avoid jarring you or your partner awake.
(Image credit: Future)The bottom button cycles through a set of scenes. The default option includes a selection of different light temperature and brightness settings, but you can choose any scenes you like – either presets from the gallery, or custom-made. You can also decide the order in which your favorites should appear as you tap the Hue button to scroll through them.
It's all very simple to configure, and once it's set up, all members of your household will be able to access use and settings with a familiar physical control. Smart lighting just got a lot more accessible.
The Dimmer Switch is lightweight and comfortable to hold, with buttons that give a pleasingly tactile click when pressed (Image credit: Future)Philips Hue Dimmer Switch: price and availabilityThe Philips Hue Dimmer Switch is widely available, and can be bought direct from the Philips Hue store, or from third-party retailers.
The Dimmer Switch is one of the cheaper controllers in the Philips Hue range, with a list price of $27.99 / £19.99 / AU$39.95. For comparison. the Philips Hue Smart Button (which can perform just one function when pressed and another when held) costs $32.99 / £19.99 / AU$49.95, and the four-button Philips Hue Tap Switch Mini is $49.99 / £44.99 / AU$79.95.
The Dimmer Switch is often available at a discount, and is frequently included in bundles with the Philips Hue Bridge and a selection of smart light bulbs. You'll find all of today's best offers below.
Philips Hue Dimmer Switch: designThe Philips Hue Dimmer Switch is a lightweight rectangular device that can be used as a handheld remote, or attached to a backing plate for use like a regular light switch. It's held on the plate with a magnet, so you can easily remove it if you want to control your lights from your sofa.
The plate offers a choice of mounting options: there are holes in the back so you can attach it to the wall using screws (not supplied), it has two strips of strong 3M tape so you can stick it up in seconds, and it's magnetic if you want to attach it to your fridge (for example). I used the adhesive tape to attach it to the wall near my blinds and it didn't budge, even when knocked.
Image 1 of 2The 3M tape strips hold the switch firmly in place (Image credit: Future)Image 2 of 2You can also attach the switch's backing plate to a wall using screws (Image credit: Future)The buttons have a pleasing click when pressed, and the handheld device weighs just 70g, including the button cell battery that's preinstalled.
My only criticism of the design, and it's a small one, is that the Philips Hue Dimmer Switch is only available in white. Many other Philips Hue accessories are also available in black, so it's a shame not to have that as an option.
Philips Hue Dimmer Switch: also considerPhilips Hue Tap Dial Switch
If you want more flexibility, this circular switch offers four programmable buttons, plus a customizable dial that you can use to dim your lights, or adjust their color. Like the Dimmer Switch, it can be wall-mounted or used as a handheld remote control.
Read our full Philips Hue Tap Dial Switch review
Philips Hue Smart Button
Smart lighting controls don't come much simpler than this: a single customizable switch that can perform your favorite function with a press. The most obvious use is to switch your lights on and off, but why not get creative in the app? Note that Signify has recently redesigned the Smart Button, making it larger and more angular, but retaining the same functions as the original model.
Read our full Philips Hue Smart Button review
Should you buy the Philips Hue Dimmer SwitchBuy it ifYou live in a household with others
If your family or housemates aren't quite as tech-savvy as you, this switch will let them use your Hue setup's different lighting settings with a familiar physical control.
You don't want to replace your existing switches
Some smart switches (such as the TP-Link Tapo Smart Switch) are designed to be hard-wired into your home. This has its advantages, but the Philips Hue Dimmer Switch gives you a lot more options when it comes to placement, and there's no DIY necessary.
You only want to turn your lights on and off
The Philips Hue Smart Button is a simpler option if you don't need four customizable controls, and can often be found for a lower price than the Dimmer Switch.
You're on a tight budget
This is relatively cheap for a Philips Hue accessory, but if you really want to keep costs down then you can pick up a simple Zigbee smart switch that will work with your lights (though it won't be as customizable).
How I tested the Philips Hue Dimmer SwitchI connected the Philips Hue Dimmer Switch to the smart lights in my living room, and mounted it on a painted wall using the 3M tape provided. I experimented with different options for controlling my ceiling and entertainment lighting within the Philips Hue app, assigning various functions to the switch's buttons. My partner, who isn't familiar with the Hue app, also used the switch to control the lights and shift between different lighting scenes.
First reviewed June 2025
This article is part of TechRadar's Smart Home Week 2025. From lighting and switches to robot vacuums and smart thermostats, we're here to help you pick the right devices to make your life easier, and get the most out of them.
Nanoleaf specializes in energy-efficient LED smart lights, or the home, and now the garden too. Recently launched, these solar-powered outdoor lights are available in a two-pack for $49.99 / £49.99, or a six-pack for $139.99 / £139.99.
We tested the pack of two light clusters, which come in a long box along with two solar panels that can either be stuck in the ground or screwed to a fence with the brackets and screws provided (we tried both types of installation).
Alternatively, it's possible to power the lights via a USB-C power socket on the solar panel if there isn’t enough power from the sun. I tested the Nanoleaf lights during an unusually sunny period in London, so I didn’t have to rely on an external power source – the sun’s rays were more than enough to keep the lights going all night.
(Image credit: Chris Price)Really, it’s best to think of each light as a bunch of eight flowers attached to a central stalk that sticks into the ground or a flowerpot. Two different sized tubes are provided depending on whether you want to have a long or a short stalk (we tried both).
What’s more, each of the flowers in the bunch can be adjusted to face whichever way you want, though they should be handled from the bottom closest to the stalk rather than the top of the stem next to the LED lightbulb.
Once the solar panels are installed where you want them, you can switch on the power using a button on the bottom underneath the actual panels and a green light will indicate you how much charge each of the lights has (four bars means it's fully charged).
Image 1 of 3(Image credit: Chris Price)Image 2 of 3(Image credit: Chris Price)Image 3 of 3(Image credit: Chris Price)Using the bracket and screws provided, I installed one of the solar panels relatively high up on a south facing fence, angling the panel up to the sun, while the other was placed in the ground on a north facing fence. Needless to say, since I'm in the UK, the south-facing panel charged up much quicker, although both provided more than enough power for the LED lights to come on at night.
Of course, the real magic starts once it starts to get dark and the lights actually switch on to illuminate your garden – not until nearly 10pm in the summer in the UK, but much earlier in the winter.
Image 1 of 2(Image credit: Chris Price)Image 2 of 2(Image credit: Chris Price)Unlike other Nanoleaf products, such as the Matter Smart Multicoloured Rope Lights, which connect via Wi-Fi and Bluetooth, these lights are actually refreshingly old school. So instead of using a mobile phone connected to the Nanonleaf app for control, you use a conventional remote control instead.
Powered by two AAA batteries (provided), this looks similar to an Amazon Firestick remote. At the top are buttons for switching the lights on and off, while underneath there are controls for changing the color of the lights.
Pressing RGB toggles the lights to the next solid color, with options for decreasing and increasing brightness (marked with sunshine icons) on either side. In addition, you can choose warmer or colder whites. These are marked with thermometer icons with either a sun or a snowflake.-
Image 1 of 2(Image credit: Chris Price)Image 2 of 2(Image credit: Chris Price)Underneath the lighting options are timer settings (four-hour, six-hour and eight-hour timers are provided) as well as an ambient light sensor which will turn the lights on or off automatically at sunset and sunrise.
There’s also the option of toggling between 11 animated scenes with the different bulbs lighting up in an array of colours, like a sort of less noisy firework display.
It's all great fun and overall we were pleased with the lights and the way they performed. Using a standard remote rather than relying on Wi-Fi control via a mobile phone will obviously suit many, especially those who struggle to get a Wi-Fi signal outdoors. The range of the remote also seems quite good (around 33 feet / 10 meters) so it may be possible to control the lights from indoors if you have a small garden or yard.
(Image credit: Chris Price)However, there are a couple of small niggles. One of the problems we found is that experimenting with the lighting settings was a little bit tricky, especially in the dark when we weren’t able to see the remote control very well to make changes.
Ironically, given you shouldn’t need a smartphone to control the lights, we found we had to use the torch option on the phone to light up the display on the remote control. Also, it took a bit of getting used to all of the different buttons and what they each of them did. Personally, I found the brightly-colored animated scenes a little over-the-top for everyday use though quite enjoyed the solid colours and warm/cool whites the lights could offer. However, it is largely a matter of individual taste.
Nanoleaf Solar Garden Lights: price and availabilityAvailable either in packs of two or six, the Nanoleaf Solar Garden Lights represent pretty good value for money (I had been expecting them to cost nearly twice as much). Each of the units has eight bulbs and they are quite well made (they also offer IP65 waterproofing). They are available direct from Nanoleaf in the US and the UK.
Particularly impressive are the solar panels which, rather usefully, tell you how much charge they have as well as providing back up power via USB-C charging. And while obviously the garden lights aren’t as high-tech or as sophisticated as some smarter lighting solutions, that’s not necessarily a bad thing.
Finally, they also offer much more bang for your bucks than many standard LED garden lights, which often don’t allow for any customization at all.
Nanoleaf Solar Garden Lights: specsProduct name
Nanoleaf Solar Garden Lights
Price
From $49.99 / £49.99
Total assembled height
37.4 inches / 950mm
Length of each stem
17.3 inches / 439mm
Solar panel dimensions (W x H)
5.2 x 5 inches / 132 x 102.5mm
IP rating
IP65
Brightness
50 lumens
Color temperature range
2,850 - 3,150K
Color channel configuration
RGBW
Charging methods
Solar, USB-C
Solar charge time
6-10 hours
Control distance
30 feet / 10m
Should you buy the Nanoleaf Solar Garden LightsNanoleaf Solar Garden Lights score cardAttribute
Notes
Score
Value
Given all the elements that make up this two-pack, the flower-like Nanoleaf lights represent excellent value for money. In fact they’re not that much more expensive than two bunches of real flowers (much brighter too).
5/5
Design
Maybe it’s not for everyone, but I quite like the innovative design of the Nanoleaf lights. Particularly impressive are the stems which you can easily bend to the optimum position as well as the flexible mounting options for the solidly-built solar panels.
4.5/5
Performance
While many may prefer using a standard remote rather than a mobile phone app in the garden, it’s not always easy to make changes in the dark. That said, once up and running, the lights are impressive.
3.5/5
How I tested the Nanoleaf Solar Garden LightsTesting solar garden lights isn’t the most sociable of activities. After all, you can only really make changes after dark, which means testing after around 10pm when approaching the longest day in the UK. Also, as noted earlier, it’s not easy to make changes when you can’t see the remote very well in the dark, which is why I also had to use a phone to provide light.
Will I continue to use these lights long after the review has been published? (That’s always the real test of any review.) Yes I think so although I will probably keep them on a single white light setting rather than having them cycle through various colored scenes which can be a little over the top.
As my son said when he first saw the bright colored lights coming on in the garden after a night out: ‘Why has our garden been transformed into Love Island?’
Having missed the initial AMD Radeon RX 9060 XT review cycle earlier this month for logistical reasons, I wanted to do more with this review than just try to play catch-up with my peers who got to review the 16GB card prior to launch.
Fortunately, doing this post-launch meant that I was able to get my hands on both 16GB and 8GB versions of the RX 9060 XT for a single review, and I'm honestly glad I waited.
Both AMD RX 9060 XT cards bring a compelling value, with the 8GB version starting at $299.99 / £269.99 / AU$569 and the 16GB versions starting at $349.99 / £329.99 / AU$689. This puts it roughly in the middle of the price pack for the best cheap graphics cards of the current generation.
(Image credit: Future / John Loeffler)Spec-wise, the only difference between the two cards is really the amount of GDDR6 video memory available, either 16GB or 8GB.
This matters, as that extra 8GB VRAM does improve the performance of the RX 9060 XT (and even makes modest 4K gaming possible), but the difference between the two isn't so large that it overrides any consideration of the additional cost.
However, Nvidia's RTX 5060 Ti 16GB and RTX 5060 (an 8GB card) offer better performance vis-à-vis the RX 9060 XT 16GB and RX 9060 XT 8GB, respectively. In the case of the RTX 5060, there's no difference in price with the RX 9060 XT 8GB, so that is a much tougher call between the two for reasons I'll dig into in a bit.
On the other hand, the RTX 5060 Ti 16GB offers better performance over the RX 9060 XT 16GB, but not so much better that it justifies the much higher price.
In the end, the AMD Radeon RX 9060 XT 16GB strikes the best balance of price and performance in this class, making it easy to recommend as the best graphics card in this segment for most people, and both are two of the best AMD graphics cards the company's ever put out.
AMD Radeon RX 9060 XT: Price & availability(Image credit: Future / John Loeffler)The AMD Radeon RX 9060 XT starts at $299.99 / £269.99 / AU$569 for the 8GB version, with the 16GB version starting at $349.99 / £329.99 / AU$689.
There's a much more direct comparison between the AMD Radeon RX 7600 XT 16GB and the RX 9060 XT 16GB, as both are very comparable spec-wise. In that regard, the RX 9060 XT is a slight price increase over the RX 7600 XT (about $20 in the US), but it's not really large enough to ding its score.
The RX 7600 XT and RX 7600 are very similar, but there are differences beyond just their memory pools, so the RX 9060 XT is not quite as comparable to the RX 7600, meaning even though the RX 9060 XT is slightly more expensive (about $30 in the US), it's much more reasonable given the comparably faster clock speeds.
The RX 9060 XT 8GB is one of the cheapest graphics cards on the market right now, and unlike many others out there, it's easy enough to find at its MSRPView Deal
The RX 9060 XT 16GB is easily the best graphics card you can get this generation under $400, and with 16GB VRAM, it comes with a solid bit of future-proofing built into it.View Deal
Nvidia's competing cards, the RTX 5060 Ti 16GB and RTX 5060, are more expensive ($429 / £419.99 / AU$799 for the RTX 5060 Ti 16GB) or about the same price or slightly more expensive ($299 / £269.99 / AU$599) for the RTX 5060.
Neither RX 9060 XT version has an AMD reference card, so you'll need to buy one from a third-party manufacturer, such as Asus, Gigabyte, or XFX.
The same is true for Nvidia's RTX 5060 Ti and RTX 5060, though, so it's hard to knock the 9060 XT cards too hard for this, especially as we've seen fairly wide availability of MSRP cards for sale online that you can actually buy.
Fortunately, we also haven't seen any real stock shortages of the RX 9060 XT cards, so finding stock at MSRP is fairly easy right now.
RX 9060 XT (16GB)
RX 9060 XT (8GB)
Process Node
TSMC N4P
TSMC N4P
Transistor Count (Billion)
29.7
29.7
Compute Units
32
32
Shaders
2,048
2,048
Ray Accelerators
32
32
AI/Matrix Processors
64
64
Render Output Units
64
64
Cache (MB)
32
32
Base Clock (MHz)
1,700
1,700
Boost Clock (MHz)
3,130
3,130
Memory Clock (MHz)
2,518
2,518
Memory Type
GDDR6
GDDR6
Memory Pool (GB)
16
8
Memory Interface (bits)
128
128
Effective Memory Speed (Gbps)
20.1
20.1
Memory Bandwidth (GB/s)
322.3
322.3
PCIe Interface
5.0 x16
5.0 x16
TGP (W)
160
150
Recommended PSU (W)
450
700
Power Connector
1 x 8-pin
1 x 8-pin
Both versions of the AMD Radeon RX 9060 XT have effectively identical specs, other than different memory pools and the slightly higher TDP for the 16GB version to account for powering the additional memory.
Otherwise, they use the exact same GPU die with identical clock speeds, so your decision between the two is really about whether that 8GB of additional GDDR6 VRAM is worth the extra investment.
The number of compute units, ROPs, and available cache on the RX 9060 XT is unchanged over the RX 7600 XT and RX 7600, so the RX 9060 XT is effectively an upgraded version of those cards using the new RDNA 4 architecture and faster game and memory clock speeds.
There's also the issue of whether 8GB is enough for a modern graphics card, even at a sub-$300 price point. Given the performance I found while testing, an 8GB card can perform well right now, even at 1440p, on many games, so long as you don't go anywhere near ray tracing. How much longer will that be the case? It's hard to say, but 8GB cards are already starting to struggle, so even a 10GB card would have been better, much less a 12GB version for the lower-end 9060 XT.
Add to this AMD's maddening decision to stick with a 128-bit memory bus for these cards, which unnecessarily constrains memory bandwidth and inevitably limits the potential performance of the RX 9060 XT. This alone knocks some points off, because if the Intel Arc B570 can use a 160-bit memory bus, there's no reason why AMD or Nvidia continue to do so on their 60-class cards.
That simple widening of the bus could noticeably improve gaming frame rates, and it's something neither AMD nor Nvidia has been able to explain to me beyond vaguely gesturing at cost constraints. If Intel can afford a 160-bit bus, so can AMD, and it makes me wonder how much better these cards might have otherwise been.
OK, end of rant.
There is no AMD reference cards for either of the RX 9060 XT versions, so the design of the card you get will depend on the manufacturer.
The two cards I tested, the Sapphire Pulse Radeon RX 9060 XT 16GB and the Asus Dual Radeon RX 9060 XT 8GB, are both fairly slender and compact cards.
Neither have any RGB lighting, so if you're looking for something with more bling, other cards can definitely offer that.
Also, there are some cards from some manufacturers that use triple-fan designs, which seems overkill to me, but if you want a bigger-looking card for a specific build, you'll definitely have that option.
The charts shown below offer the most recent data I have for the cards tested for this review. They may change over time as more card results are added and cards are retested. The 'average of all cards tested' includes cards not shown in these charts for readability purposes.
As far as performance goes, there's a lot to like about both AMD Radeon RX 9060 XT cards, from their modest power draw to their solid 1440p gaming performance.
It's not all positive though, as there are several points where Nvidia's competing cards outperform AMD's latest offerings, making the final assessment much closer than I initially thought it would be when I began testing these cards.
Across synthetic benchmarks, the RX 9060 XT and RTX 5060 Ti are more or less tied across resolutions, with Nvidia's card only edging out AMD's in ray tracing performance. The RX 9060 XT 16GB is only about 15% slower than the RTX 5060 Ti 16GB in synthetic ray tracing performance. While this is expected, it's not as wide as it's been in previous generations.
The RX 9060 XT 8GB, meanwhile, outperforms the RTX 5060 in 1080p (about 4% better), in 1440p (about 10% better), and in 4K (about 10% better), though the RTX 5060 does hold a slight lead in ray-tracing performance (about 3%).
In creative benchmarks, the RX 9060 XT cards are largely competitive against Nvidia's GPUs in everything but 3D model rendering. Unfortunately, I can't say more about this since Blender Benchmark wasn't able to run on either RX 9060 XT card, so I can't say how they'd fare against the Nvidia RTX 5060 Ti 16GB.
The RTX 5060, interestingly enough, couldn't run Blender Benchmark either, so this will have to be an issue I'll investigate further and update my results once I have them, but given that Blender Benchmark Cycles renderer is optimized for Nvidia CUDA (as is nearly all 3D modeling software), I am very confident that the RX 9060 XT cards aren't going to be competitive on this workload, it's really just a matter of how far behind the RX 9060 XT cards land in the end.
(Image credit: Future / John Loeffler)Creative workloads aren't what AMD Radeon cards are most known for, though. PC gaming is where these cards really compete, and in this regard, the RX 9060 XT 8GB comes in about 4% slower than the RTX 5060 in 1080p overall, while the RX 9060 XT 16GB comes up about 9% slower than the RTX 5060 Ti 16GB at 1080p overall.
Gen-on-gen, though, the RX 9060 XT 16GB outperforms the RX 7600 XT by about 44% at 1080p, overall, while the RX 9060 XT 8GB similarly comes in about 46% faster than the RX 7600 at 1080p overall.
At 1440p, the story is similar for the RX 9060 XT, with it coming in about 9% slower than the RTX 5060 Ti, overall. For the RX 9060 XT 8GB, the gap widens a bit as it comes in about 8% slower than the RTX 5060, overall.
At 1440p, the gen-on-gen performance improvement is even greater, with the RX 9060 XT 16GB outperforming the RX 7600 XT by about 53% overall, while the RX 9060 XT 8GB outperforms the RX 7600 by a massive 62.5% overall.
In terms of power consumption, the peak power consumption of the RX 9060 XT cards are in line with where the RTX 5060 Ti lands and slightly above the listed TDP for the two cards. The RTX 5060, meanwhile, comes in a good bit lower at peak, in my tests.
Temperature, meanwhile, will largely depend on the model card you end up buying, as they will all have different cooling systems. That said, the Sapphire Pulse RX 9060 XT 16GB stayed a few degrees cooler than the Asus Dual RX 9060 XT 8GB in my tests, buy your mileage may vary.
(Image credit: Future / John Loeffler)In the end, the RX 9060 XT cards kept things pretty close to their respective competition from Nvidia, though couldn't quite overtake them, even considering that I didn't factor Blender Benchmark's results into the final creative score for any of the cards tested, given that I wasn't able to run it on three of the cards in question.
Had those tests run successfully and been factored into the final scores, the two Nvidia cards would have pulled further ahead, most likely.
But would they have pulled far enough ahead to justify buying them? In the case of the RX 9060 XT 8GB, the RTX 5060 simply offers you a better value given that both can be purchased for MSRP right now, but if you don't want to give Nvidia your money, you're not really losing anything by going with the RX 9060 XT 8GB instead.
For the RX 9060 XT 16GB, though, it comes within just a few points of the RTX 5060 Ti at a much lower price, making it the one I'd recommend to anyone shopping for a GPU in this price range.
Category
Notes
Score
Value
Both RX 9060 XT cards offer great value for their price.
4.5 / 5
Specs & features
While the 16GB option for the RX 9060 XT is great, 8GB is just too little for a modern GPU.
3.5 / 5
Design
Since there's no AMD reference card for either version of the RX 9060 XT, your design will vary depending on which card you get. The ones I tested were fine, but nothing spectacular.
3.5 / 5
Performance
Both RX 9060 XT versions are capable cards with fantastic gen-on-gen performance, though Nvidia's competing offerings edge them out slightly.
4.5 / 5
Final score
While both RX 9060 XT cards don't quite overtake Nvidia's competing cards, they offer a very compelling value for gamers, especially those who are getting tired of what Nvidia has been offering lately.
4 / 5
Buy the AMD Radeon RX 9060 XT if...You want excellent 1080p gaming
If you're still gaming at 1080p, these cards are fantastic.
You're making the move to 1440p gaming
If you just got a new 1440p gaming monitor and want to upgrade your GPU to handle the higher resolution, both of these cards are solid picks for 1440p.
You don't want to spend a fortune
While $300-350 isn't cheap, for graphics cards with this kind of performance, they're both excellent values.
You want the best possible performance
While the RX 9060 XT cards performed very well, Nvidia's RTX 5060 Ti 16GB and RTX 5060 are still the better GPUs if you want the best performance.
You want to game at 4K
The RX 9060 XT 16GB can play some titles at 4K without ray tracing, largely thanks to upscaling, though it definitely struggles. The RX 9060 XT 8GB can only game at this resolution with some pretty heavy compromises.
You can afford to get the AMD RX 9070
If you have some room in your budget, moving up to the RX 9070 is definitely recommended if you want a more future-proofed gaming rig.
Here are the specs on the system I used for testing:
Motherboard: Gigabyte X870E Aorus Elite WiFi 7 ICE
CPU: AMD Ryzen 9 9950X3D
CPU Cooler: Gigabyte Auros Waterforce II 360 ICE
RAM: G.SKILL Trident Z5 Neo DDR5-6600 (2 x 16GB)
SSD: Samsung 9100 Pro 4TB SSD
PSU: Thermaltake Toughpower PF3 1050W Platinum
Case: Praxis Wetbench
I spent about three weeks with both RX 9060 XT cards, using my standard suite of benchmark tests with industry standard tools like 3DMark, PassMark, PugetBench for Creators, and more.
For gaming, I use built-in benchmark tools in games like Black Myth: Wukong, Cyberpunk 2077, and F1 2024.
I also used both cards for about a week each as the GPU in my own PC at home where I used it for work, content creation, and gaming outside of formal testing.
As its name suggests, AdGuard is best known for its ad-blocker services. However, the organization has also expanded into other security and privacy services, including VPN and DNS services.
Its latest offer, still in beta at the time of writing, is AdGuard Mail, which provides security by offering email aliases and temporary email addresses – so you can keep your mail email addresses and services protected.
Aliases and temporary email addresses can be helpful in a wide variety of scenarios. You might want to sign up for a service or trial to acquire a discount code without signing up for spam, or you could just want to avoid subjecting your mail email address to the risk of phishing attacks or data breaches.
You may need temporary addresses for testing during software development, accessing a webinar or accessing services you don’t fully trust.
AdGuard Mail: Plans and pricingAt the moment, AdGuard Mail is completely free – which instantly places this product ahead of many competitors.
Bear in mind that AdGuard says that Mail is free “for now”. Given that users have to pay for AdGuard’s other products, we’d expect AdGuard Mail to become a paid product once it leaves beta testing. Indeed, AdGuard’s FAQ says they plan to add paid features and customization options in the future.
Happily, AdGuard’s other products offer competitive pricing, so we’re not concerned about AdGuard Mail having extortionate pricing once it does leave beta.
For instance, the central AdGuard ad-blocking product costs $2.51/£1.99 per month if you pay annually, the VPN’s monthly costs are similar if you stick to an annual deal, and the DNS service has a basic free service.
AdGuard Mail: FeaturesAdGuard’s concentration on aliases and temporary email addresses gives users several privacy and security benefits.
By using an alias instead of your personal email address, you can avoid using anything identifiable if you want to send or receive messages. Instead, any emails sent to your aliases are then forwarded to their linked mailboxes, providing a layer of protection between you and the sender.
If you use temporary email addresses instead, you can avoid sharing your details and subscribing to any unwanted spam or services.
Ultimately, AdGuard’s aliases are ideal for ongoing communication without using your real addresses, and temporary emails are better for short-term activities.
This helps you avoid spam, phishing attacks, data breaches and privacy issues because you won’t have to use your own email address.
This approach differs from many other secure email providers, which give users their own, permanent email address, but AdGuard still promises robust security.
AdGuard cannot access your messages when using AdGuard Mail, and AdGuard uses secure SMTP connections whenever possible to protect your emails from unauthorized access.
The firm inspects email and website content before they’re loaded to check for any threats – and does so without retaining any information about the content. AdGuard’s thorough filtering protects you from fraudulent websites and websites that are known to distribute malware, and the firm’s filters are updated regularly – so you’re protected from the latest threats.
AdGuard’s reliance on aliases and temporary addresses protects your personal addresses, and that’s not the only area where AdGuard Mail impresses.
Once created, any emails forwarded from your alias are marked in your email client with a special header, so you can easily see AdGuard’s emails. Multiple aliases can be used for single email addresses, and multiple recipients can receive emails from single aliases.
Attachments are also supported for aliases, although temporary email addresses do not currently support attachments. Also consider that you can’t reply to emails forwarded by your aliases – to send replies, you will need to reveal your email address.
Ultimately, AdGuard’s method is simple and effective: use aliases to add a layer of protection so you can enjoy ongoing communication without compromising your email address – and use temporary emails to enjoy the same protection in short-term scenarios.
Of course, it must be noted that AdGuard Mail is markedly different from other secure email providers. This is a secure forwarding service rather than an actual email client, where you can create your own address and access a new, fully featured inbox.
That’s not necessarily bad, though, especially if you want to keep using your primary email address while adding extra protection. And if you combine AdGuard Mail with AdGuard’s other services, like its ad-blocking, VPN, or DNS, you can build a robust and versatile security package.
AdGuard Mail: Interface and in-use(Image credit: AdGuard Mail)AdGuard Mail excels thanks to its simplicity and versatility. It’s available as a desktop app for Windows and Mac, as an Android and iOS app, and it can also be accessed using a web interface.
If you want to create a temporary email address for one-time use, you can also just use AdGuard’s website to make and then copy a new address. Once you’ve used it to register for a service or input into a registration form, the reply will actually appear in a temporary inbox that’s right there on the same website. It’s a very clever service.
(Image credit: AdGuard Mail)No matter what platform you use, AdGuard Mail is straightforward. Open the app for the first time, and it’ll guide you through the main features and launch a simple Wizard dialog that will help you create your first alias.
To create more, it’s just a matter of opening a panel, picking a random address and choosing its forwarding address. You can tag your aliases to make organization more manageable and add a description so you don’t forget its intended use.
(Image credit: AdGuard Mail)The app includes an option for adding more recipients, a basic inbox for accessing emails sent to your temporary addresses, and a settings menu where you can choose Light or Dark modes, block senders and customize how the app functions on your system.
(Image credit: AdGuard Mail)AdGuard Mail: SupportRight now, the support options for AdGuard are basic – no surprise given its beta status. Most support queries can be answered by browsing the FAQ section, and users can email AdGuard’s support address to access help.
There’s also a web form where users can give feedback about AdGuard Mail, with options for suggesting features and reporting bugs.
AdGuard also maintains active Telegram, Reddit and GitHub communities if you’d like to talk to other service users or troubleshoot using these methods.
AdGuard Mail: The competitionAdGuard Mail has no shortage of competition when it comes to email aliases. Many secure email providers offer this as part of their broader service, like Mailbox.org, Soverin and several others.
Those are paid providers, though, and, at the moment, AdGuard Mail is free – and judging by AdGuard’s pricing elsewhere, it’ll still be a very affordable product in the future, too.
One of the only secure mail rivals that offers aliasing using a free account is Proton, which includes ten aliases in its free product alongside a new email address and 5GB of cloud storage. So, while you do have to maintain a whole new email account, it’s arguably a better deal.
If you just want email aliasing, consider Apple’s Hide My Email feature, Firefox Relay, or even DuckDuckGo Email Protection.
AdGuard Mail: Final verdictThere are plenty of other services beyond AdGuard Mail that offer email aliasing and temporary email addresses.
That said, AdGuard is currently free, it works very well for both aliasing and temporary emails, and it’s certainly worth using – even more if you’re already a keen user of other AdGuard products.
Lots of the best secure email providers use their own platforms and clients, but Virtru is an enterprise-level product designed to integrate with your existing workflows – which means that, in theory, Virtru should seamlessly start protecting sensitive data in your organization.
Indeed, Virtru’s secure collaboration and email product is deeply integrated with Google Workspace, Microsoft 365, and Microsoft SharePoint, and its Secure Share module integrates with Google Drive, Microsoft SharePoint, OneDrive, Zendesk, and Confluence.
Elsewhere, Virtru works with SaaS products from Salesforce, ServiceNow, Kustomer and more. Virtru’s own Data Security Platform delivers secure collaboration and sharing beyond those apps thanks to an agnostic platform.
In short, then, Virtru works with loads of apps and systems. And, as you may have guessed, this is an enterprise-level product that’s not suitable for individuals who need secure email.
Virtru: Plans and pricingDespite the service's complexity, Virtru’s products are divided into four tiers, which makes pricing a bit easier to understand.
The Starter package is ideal for smaller businesses that need email protection. It costs $119/£94 per month for a five-user package. With that offering, you get secure email for Gmail and Outlook, Virtru’s full slate of email and file protection abilities, administrator controls, and integration with Google Workspace and Microsoft 365. Basic support is also included.
The Business package, again for five users, costs $219/£174 per month. It includes everything in the Starter package and Virtru Secure Share, bulk decryption, integration with Google Workspace CSE and Google Vault, SSO compatibility, an audit log APU and custom branding for your business. You also get a 99.9% guaranteed uptime SLA.
(Image credit: Virtru)If you're willing to pay extra, you can also add optional virtual private key stores and integrations with other third-party tools.
The next tier costs $399/£317 per month, again for five users. It includes everything in the Business package, as well as features designed for organizations that do business with US federal agencies.
It’s built to help ensure compliance with CMMC, DFARS 7012, and ITAR. It also includes FIPS 140-2 validated encryption.
It includes moderate FedRAMP ATO and a Virtru shared responsibility matrix for CMMC documentation. It also allows your organization to host private encryption keys. You also get deployment support, phone support and a dedicated customer success team. Premium support is also available as an optional extra.
The top package, Enterprise, uses custom pricing. It includes everything from the previous products alongside integration with Zendesk, Salesforce, and more SaaS systems. You can also add optional integrations with more systems and premium support.
It goes without saying that when you want to expand a package that includes support for five users, the price will rise accordingly.
Virtru: FeaturesVirtru is a far-reaching, complex product, but underneath it all you’ll find robust security credentials. Virtru’s systems use Trusted Data Format, or TDF, which is an open-source end-to-end encryption standard that protects your data at every stage of its lifecycle.
Underneath all of that, you’ll find AES 256-bit encryption, and it’s worth bearing in mind that encryption keys are not stored on Virtru’s servers – so you can control who has access to those, too.
This decentralized approach means you and your organization can maintain complete control over your data and its protection, and this zero-trust model ensures extra layers of security. Additionally, Virtru’s reliance on TDF means that you can embed policies and encryption directly into individual apps and objects across your organization’s workflows, which means you benefit from flexibility and full control.
Beyond the excellent underlying format, you can deploy attribute-based access control to enforce who can access your content dynamically.
Virtru’s underlying security prioritizes protection, control, and flexibility, and this ethos is evident in other features of its software suite.
Opt for its Google or Microsoft-integrated products, and you can secure your email and cloud storage data, encrypt meetings, safeguard documents, protect presentations and ensure data privacy.
Choose file-sharing integrations, and you can meet advanced compliance requirements, monitor and audit your data, give collaborators an effortless experience and, again, keep your data protected.
Virtru’s Data Protection Gateway protects emails and files before they leave your domain with inbound and outbound end-to-end encryption to ensure total protection for sensitive information, no matter the services involved.
Virtru’s Data Security Platform uses a zero-trust architecture and granular controls to ensure that your business has complete control over its data and who can access it.
Virtru: Interface and in-use(Image credit: Virtru)Virtru’s interface is a little different from many other secure email products – because this is a necessarily complex service that takes a different approach.
Instead of signing in to a web client, for instance, Virtru largely integrates with your existing software, with management handled by Virtru’s Control Center. In this regard, Virtru is excellent: its interfaces and management apps are attractive, well-designed and easy to navigate as long as you’ve got the requisite experience dealing with complex administrative tools.
Given Virtru’s high-end abilities, your organization should already have people who are well-versed in those apps.
(Image credit: Virtru)Virtru: SupportVarying levels of support are available with different Virtru products: at the lower levels, you get online help, and if you pay for the higher-end products, you can add phone support, a dedicated success team, premium options and deployment help to the package.
Those latter options are precisely the kind of support features we’d expect from a high-end enterprise product like Virtru.
In addition, Virtru’s website has an extensive knowledge base and basic live chat functionality.
Virtru: The competitionVirtru’s status as a high-end, enterprise-grade secure email and data product means it competes with similar products, such as Zoho’s suite of business apps. Indeed, Virtru even competes with Google and Microsoft, albeit with a greater focus on security and encryption.
In many ways, though, Virtru stands alone. Zoho is more focused on productivity across a wider variety of apps, and Google and Microsoft are designed to act as the underlying tools beneath Virtru. There isn’t much out there that offers the broad concentration on enterprise-level security and protection like Virtru.
Virtru: Final verdictThat leaves Virtru in a good position, especially with larger organizations – and that’s no surprise, because there’s lots to like about this product.
It’s packed with features and has excellent security credentials. The overall design of the Data Security Platform means that Virtru’s tools should integrate smoothly with virtually all of your systems.
Virtru can undoubtedly become expensive, but you get what you pay for – and if you’re a large business that wants to take data protection seriously, you should be considering Virtru.
Lots of the best secure email providers function by providing a web client or mobile app for you to use, but PreVeil is a bit different: as well as using PreVeil’s web client or Android and iOS apps, you can also send using your existing Outlook, Gmail or Apple Mail clients.
That immediately adds a huge amount of versatility to this app. If you move beyond that, you’ll find a secure email provider trusted by defense contractors, education institutions and legal organizations – so there’s some pedigree here.
PreVeil: Plans and pricingThat sort of customer base and feature set makes it all the more amazing that PreVeil actually starts its offering with a free product.
PreVeil’s free account gives you 5GB of encrypted data storage, end-to-end email and file encryption, integration with Outlook, Gmail and File Explorer and mobile device access, so it’s a well-rounded offering if you need secure email and cloud storage.
The Individual plan costs $25/£20 per month, which is immediately more expensive than most of the other individual plans you’ll find on the market – but, in PreVeil’s defense, that package comes with a mammoth 5TB of data storage. That’s more than you’ll find anywhere else. You can also provide free accounts to third parties using this product.
(Image credit: PreVeil)The Business product costs $30/£24 per user per month but the feature set accelerates. The Business tier meets compliance requirements for HIPAA, FERPA, SOC 2, GLB, FTC and IRS standards, and you can use an admin console, system logs, admin protection and data loss prevention.
Each user in the business product gets a massive 10TB of storage, too, and you get priority support and a dedicated customer success team.
If you work for a government organization or in the defense industry, PreVeil has a product that meets compliance requirements for DFARS 7012, CMMC, and ITAR and is FIPS 140-2 validated.
In this final tier, you get FedRAMP Moderate Equivalent, all data is stored in the AWS GovCloud, and you enjoy a Compliance Accelerator with pre-filled forms – and access to compliance experts.
If you’d like to access that final tier, you’ll need to contact PreVeil for a quote. SMEs can also use PreVeil Pass, a CMMC compliance solution that costs $415 per month for three users and includes encrypted email, pre-filled CMMC documentation, and specialist support.
PreVeil: FeaturesPreVeil operates using Zero Knowledge encryption with end-to-end ability, which means that all information associated with your emails is only encrypted and decrypted on user devices – so PreVeil can never see or access the contents of your messages. Underneath it all, you’ll find robust AES-256 used for symmetric encryption and elliptic curve P-256 used for asymmetric keys.
Passwords aren’t used with PreVeil, either. Instead, account access is managed by secret encryption keys that are only stored on user devices. Levels of encryption are used to “wrap” those keys to prevent unauthorized access. Your key remains stored on your device, so login is simple and secure.
To encrypt your emails and files, PreVeil deploys a symmetric system with varying keys used with Public Key Infrastructure technology. PreVeil doesn’t use any PGP system, though, which may be worth bearing in mind if you want to work with people who use PGP-based encryption.
Approval Groups cryptographically distribute trust to predetermined groups of users to avoid individuals compromising entire networks, and Trusted Communities allow organizations to safelist domains and email addresses.
We’ve got no qualms about PreVeil’s security, and the service remains impressive elsewhere. Its ability to work with email clients and free Android and iOS apps means that you can access your encrypted emails from anywhere – a boon when using PreVeil’s services in mission-critical business and government scenarios.
It’s not just about email, either, because PreVeil includes secure cloud storage that deploys the same level of encryption as email.
Administrators can manage users, devices and approved groups of users, define rules across their organizations and record the actions of users with tamper-proof logging.
PreVeil: Interface and in-use(Image credit: PreVeil)If you use PreVeil’s web browser or mobile apps, you’ll benefit from a straightforward, simple, and well-designed experience. Navigation is down the left, and your inbox is right in the middle.
A pop-up window makes composing emails easy, although there’s no option here to switch to a three-pane email management interface. Indeed, many other products offer a wider range of configuration settings in general. PreVeil is easy to use but not overwhelmed with tweaks and options.
(Image credit: PreVeil)If you want to use PreVeil with your existing email client, you’ll need to go through a cryptographic setup process. Once that’s done, PreVeil adds a Secure Messages folder to your email app or interface, and a toggle at the bottom of your composition window allows you to activate or remove PreVeil encryption from your messages.
So, while PreVeil may not have as many settings as some rivals, it’s easy to use, whether you use the web client or your existing email app.
PreVeil: SupportSupport tickets with PreVeil are filed over email, and there’s a huge knowledge base with loads of information on configuring and using the product.
The support ticket itself is comprehensive. You can provide a phone number to give PreVeil another option for contacting you, and they also have the facility to launch Zoom meetings to provide live assistance.
Certain customers at upper tiers also get priority support, phone support, and onboarding sessions, and PreVeil can provide webinars and training sessions.
PreVeil: The competitionPreVeil’s status as a certified provider for defense, government, and enterprise ensures that the service competes with some major players.
Hushmail, for instance, offers plans designed around the compliances required by legal and medical firms, so both services are worth investigating if you work in those industries. Zoho, too, offers HIPAA compliance. PreVeil goes further than both with military and government accreditations, though.
If you need to explore those accreditations and compare PreVeil to a key rival, check out Virtru. Both aim at the defense industries alongside healthcare and education, and they share many of the same accreditations.
PreVeil: Final verdictPreVeil might not be the only secure email provider to deliver such a high level of security, compliance and encryption – we’re looking at you, Virtru – but it’s undoubtedly one of the best.
PreVeil's encryption and security are rock solid, and despite the level of power offered, they are very easy to use and, in most cases, very easy to set up.
PreVeil’s ability to work with existing email clients alongside its own interfaces and apps adds versatility.
It might be a little pricier than some secure email providers, but PreVeil justifies the cost with excellent design and security, especially for sensitive data in mission-critical scenarios.
Most of the best secure email providers offer users a new email address, client, and service to start from scratch, but most can be daunting, too, with loads of technical language that non-experts may not understand - and a wealth of tricky, intimidating options to select while setting up and configuring the client.
That’s not the case with Soverin. This secure email provider still aims to provide robust encryption but with a more accessible and straightforward approach than many rivals.
That makes it a potential winner for anyone who wants secure email without delving too much into the technical side of security.
Soverin: Plans and pricingSoverin’s pricing structure isn’t divided into rigid tiers. Instead, this product uses a more personalized system that enables you to build a package based on your needs.
The minimum cost of €39/$40/£32 per year immediately undercuts many other secure email providers. For that money, you get one mailbox that uses your existing domain and 25GB of space, which is a generous amount of capacity – lots of other services only provide 5GB or 10GB.
If you want to buy a new domain to set up a new, secure address, that costs extra, with .NL and .EU domains costing €13/$13/£11, .COM and .NET sitting at €18/$19/£15, and .ORG topping the list at €23/$24/£19.
Additional mailboxes cost €10/$10/£ each, and if you want to add an extra 25GB block of storage, it’ll cost you €29/$30/£24 every time.
There’s a thirty-day money-back guarantee, and the service doesn’t need personal information when you sign up – although you can’t pay with cryptocurrencies or cash, as you can with other secure email providers.
Soverin: FeaturesSoverin offers full encryption to emails sent and received through their servers, which is an excellent start for any secure email service. Soverin strips IP addresses from emails – something that not every secure email provider actually does – and supports two-factor authentication through its own web client.
Outbound SMTP servers check and honor TLSA records, and inbound servers benefit from published TLSA records.
Soverin uses DKIM/DMARC by default and, deploys SRS and ARC for email forwarding, and is fully compliant with a broad range of laws and standards, like GDPR, AVG, SPF, SSL, DANE and more.
Third-party services independently verify Soverin’s encryption: it scores a 100% confidence rating on CheckTLS.com and an A+ from SSL Labs. Soverin also scores 5/5 in the EU’s MESCA email test.
It’s worth noting that while Soverin always uses encrypted connections with OpenPGP used throughout, they don’t control security used outside of the Soverin ecosystem. If you want this level of security, you’ll need to use your own OpenPGP connection using a service like Mailvelope.
There’s no tracking, no advertising, and no chance for Soverin to see the contents of your mailbox.
Elsewhere, lots of features prove Soverin’s versatility. Thanks to IMAP and POP3 support, it works with any mobile or desktop email client, and you can use your own domain. A unified platform with full user control can be built and provided, mail can be imported from external services, and domain management is available, too. The platform also has its own spam filter and 24-hour monitoring and alerting for suspicious activity.
If you’re buying Soverin for an organization you can customize the product with custom colors, menus and your logos, you’ve got complete control over the number of mailboxes and aliases you use alongside custom domains, and the web client has integrated calendar, contact and task functionality.
Soverin’s servers are hosted in three data centers in the Netherlands, where secure infrastructure and disc encryption protect physical hardware. Hosting providers are selected based on Soverin’s strict privacy requirements. No customer information is shared with third-party organizations.
Soverin: Interface and in-use(Image credit: Soverin)Because Soverin works by encrypting your existing account, a little setup is required to get things started. You’ve got to verify that you’re the owner of your domain by adding text records to your DNS, MX and SPF settings.
Once that’s done, you can access Soverin’s mailbox. This attractive and straightforward mail client mimics the three-panel design so often seen elsewhere, making it easy to use for anyone familiar with online email.
(Image credit: Soverin)At the window's top-right are icons that allow you to switch to your calendar, contacts, and to-do list. In the settings menu, you’ll find all of the key options you need for configuration, but it must be said that many other services give you more granular control over functionality – Soverin’s settings menu is not complicated or intimidating, but you will have more options elsewhere.
Soverin: SupportTo access Soverin’s support, you can email them – it’s that simple. The company intends to respond to messages quickly and maintains a service status page on its website.
Elsewhere, the Help section includes guides on setting up your service and customizing key functionality. The guides are well-written and have straightforward explanations that should be easy to follow, even for beginners. There’s also a good FAQ section.
That’s it for support, though. There’s no live chat and no phone support here, which is the kind of thing you’ll find from larger organizations, and lots of other email products offer more depth in their online FAQ and help sections, too.
Soverin: The competitionSoverin’s status as an accessible and affordable secure email provider sees it competing with some big names, including Tuta and Posteo.
All three services are similar, with good security functionality and rock-solid core email client experiences.
Soverin offers more storage than Posteo, but Posteo is even cheaper than Soverin – and it’s not like Soverin is particularly expensive. Tuta, meanwhile, has exceptional security and it also has mobile apps, but customer support is not great.
If you’d like more functionality, including Office tools, VPNs and cloud storage, then it’s worth considering products like Proton and Mailbox.org – and even Zoho if you want a complete business solution. But they’re far more complex and potentially much more expensive, too.
Zoho Mail: Final verdictSoverin is an effective secure email option, with robust security procedures, straightforward design and flexible, affordable pricing – so if you want a no-nonsense secure email product, it’s worth consideration.
That said, products from larger organizations will offer more support functionality, which is essential for businesses, and the lack of in-depth support won’t sate technical users and people who want more control over their emails.
Despite my love for all things fast-paced and wild, action-adventure PS5 game Death Stranding 2: On the Beach had me falling in love with the serene.
There’s a magical quality to just strolling around in the Australian wilds as you make your way from station to station delivering parcels, and while you can speed the game up with all manner of gadgets, I found myself leaving it alone so I could take in the world that developer Kojima Productions has created.
Review infoPlatform reviewed: PS5
Available on: PS5
Release date: June 26, 2025
The trailers for Death Stranding 2 flaunted a ton of action-packed moments, leading me to believe we’d be in for a far more conventional action game after the somewhat divisive reaction to its predecessor. However, I’m happy to say that, while, yes the action is much better, the core of the game is still about parcel delivery and exploration. Kojima Productions hasn’t lost sight of what made the original game shine in order to appeal to a broader audience.
Don’t be so serious(Image credit: Kojima Productions)Death Stranding 2 once again follows Sam, a legendary deliveryman, who is now living a secluded life with baby Lou right after the events of the original game. And while the United Cities of America (UCA) – which Sam linked up in the original – is now content with automatic delivery robots, Fragile, an ally from Sam’s past manages to track him down and pull him back out for one final job – to link up Mexico into the Chiral Network - effectively a massive internet connection bringing these disparate areas together.
Joining up Mexico opens up a portal to Australia, which in turn has Sam take on another gig there as a member of the crew aboard a floating ship called the DHV Magellan. The crew hopes to open more portals and eventually connect the world and remedy the apocalyptic Death Stranding event, which tore the world apart in the first place.
Without the need to introduce the character, Death Stranding 2 is a very introspective and personal story for Sam, and as a result, it feels like it can go long stretches without any significant plot development happening.
It makes up for it with a far more character-driven approach, bolstered by what is probably the best acting performance I’ve seen from Norman Reedus across any medium. Interpersonal relationships and character studies carry the game before leading into an extremely Hideo Kojima third act full of wild events and tons of exposition that reaches Metal Gear Solid levels of bombast and absolutely nails the landing.
(Image credit: Kojima Productions)And while I wouldn’t call the original Death Stranding supporting cast bad by any means, Death Stranding 2’s newcomers are on another level. Sam’s main crew aboard the DHV Magellan ship includes Fragile returning, with new arrivals like Tarman, Tomorrow, Rainy, and Dollman making up the ranks.
Dollman in particular works akin to God of War’s Mimir, being strapped to Sam’s hip on his trails and providing expository dialogue and the like. I was afraid that this type of companion would interfere with the isolation that defined the original game, but he quickly became one of my favourite characters and a heartfelt one at that – despite being a doll modelled after a Turkish film director.
Meanwhile, the relationship between Fragile, Tomorrow, and Rainy was always a highlight whenever it was on screen, with the latter having one of the most engaging side plots in the game.
On the villain front, Higgs returns from the original with a lust for revenge that pushes that character to the next level. Then there’s Neil, who takes on the role that Mads Mikkelsen’s Cliff had in the first game of a character who appears in flashbacks and otherworld scenes. And after Kojima featured the character so heavily in trailers, I was a touch disappointed with how sparingly he was used. But in the end, it landed that I found myself in tears over a character whom I’d barely seen – thanks in large part to the incredible performance by Luca Marinelli.
I’ll keep coming (Image credit: Kojima Productions)Death Stranding 2 isn’t some massive overhaul, despite what the action-packed trailers may have you believe. The core of the game is still about traversal and parcel delivery. And honestly, outside of new gear and structures to try, it’s not all that different (not that it needs to be).
The biggest shake-up is with the day and night cycle and weather systems, which can cause earthquakes, sandstorms, and whiteouts, which are cool for sure, but never made too much of an impact on my deliveries. The Strand system – which has other players' buildings and gear appear in your world to drive home that feeling of connection – returns, and it’s still one of the best implementations of asynchronous multiplayer found in a game.
Death Stranding 2 retains one of the original game’s best features, where the licensed soundtrack kicks in and the camera pulls back, really bringing home just how vast the world is that Sam has to traverse, leading to some euphoric moments where you’re treated to a mixture of a gorgeous vista and a beautiful tune. W
hile there are a ton of artists this time, alongside composer Ludwig Forsell, Woodkid takes on the main musical role this time, with his music being as prominent to this game as Low Roar was to the original. Both these vocal tracks and the score are gorgeous, ranking among the best soundtracks in recent memory, with the synth-heavy moments and the ambient vocal tracks.
This time around, you do get an upgrade that allows you to listen to any of the songs when roaming the world, with the game cutting you off when it wants to do these moments, although I elected not to use it to make those musical moments that much more impactful.
Once, there was an explosion(Image credit: Kojima Productions)This time around, the gunplay feels far better than it did in the original Death Stranding, and the expanded roster of weapons gives you a lot to play with. There are still enemy encampments scattered around the map, which allows for a Metal Gear Solid 5-style approach where you can scout out areas and take your own approach to them, although the enemy AI isn’t quite as in-depth.
Meanwhile, the boss fights – which were a hindrance at best in the original – are much improved. While Sam still fights giant goop monsters, his expanded kit and their altered movesets make battles far more engaging, while the mech bosses are a solid change of pace, even if they do boil down to “shoot the glowy bit.”
On a technical level, Death Stranding 2 may be the best-looking game I’ve ever seen, even in performance mode. The opening scene in the mountains is genuinely breathtaking. The textures on the ground, the snow-topped mountains, the weather, the character models, and even the sky regularly had me in awe in a way you don’t really get in an era where graphical fidelity has started to plateau.
Best bit(Image credit: Kojima Productions)Death Stranding 2’s opening scene is one of the most striking openings in recent memory, in which you take a stroll with baby Lou across a mountain range to get back to your home, all while taking in some of the most gorgeous environments I’ve seen in a game.
We all knew what the Decima engine was capable of thanks to the Horizon series, but this takes it to the next level. And having played the game across both PlayStation 5 Pro and the PlayStation 5 Slim, it looks incredible and has a solid frame rate throughout. There is also a resolution mode available, but I found the graphical benefits negligible compared to having the higher frame rate available on the performance mode.
While my time with Death Stranding 2 was mostly glitch-free, I did have various audio issues, including multiple moments where the scheduled music tracks didn’t kick in. This also happened during the final boss, where the battle was happening in complete silence, prompting a restart.
Death Stranding 2 is what a sequel should be. It meaningfully builds on the ideas found in the original while not losing sight of what made it so great in the first place. Kojima Productions is never a studio to play it safe, and doubling down on the brilliant traversal and asynchronous multiplayer focus is exactly the right move.
(Image credit: Kojima Productions)Should you play Death Stranding 2: On the Beach?Play it if...You enjoy playing unusual and unique games
Death Stranding 2 is filled to the brim with Hideo Kojima’s signature bizarre moments, characters, and world-building, while not sacrificing interesting gameplay. While not a massive departure from its predecessor, it has a weirdness you rarely get from a AAA release.
You want to make the most of your PS5 Pro
While it still looks gorgeous on the original PS5, Death Stranding 2 is one of the most jaw-dropping games I’ve ever played on a graphical front, even in performance mode. While still running at a solid 60fps.
You love great acting in games
While the goo monsters and talking dolls of Death Stranding 2’s world are undoubtedly silly, every lead actor brings their A game, with excellent performances from Norman Reedus, Shioli Kutsuna, Lea Seydoux, Troy Baker, and, yes, even, Jonathan Roumie – who voices the aforementioned talking doll.
You don’t like convoluted plots
There’s a lot to the world of Death Stranding, so much so that it includes an in-game glossary where players can read about the various people, phenomena, and terms introduced in the world. And while my past with Hideo Kojima games has conditioned me to extreme worldbuilding, it can definitely get a bit nonsensical if you’re not up to date on your lore.
You didn't gel with Death Stranding
While Death Stranding 2’s larger scope and enhanced combat are sure to bring in some new fans, at its core, it’s still a game about traversing the world and making deliveries. So if you were really against that the first time around, don’t expect to change your mind this time.
Compared to PlayStation Studios’ usually stellar track record of accessibility options, Death Stranding 2 is a bit basic when it comes to accessibility, sadly.
Sprinting and aiming structures to build that can be changed from holding a button to a toggle, while the soothing Lou action can be changed from motion controls to using the left stick, plus you have the ability to change your camera controls and speed.
There are no colorblindness options, and subtitles lack the option for backgrounds, text size, or font color available. Plus, you cannot remap the controls at all. There are four difficulty options (Story, Casual, Normal, and Brutal), but the game isn’t exactly clear about what changes across these modes.
(Image credit: Kojima Productions)How I reviewed Death Stranding 2: On the BeachI played 40 hours of Death Stranding 2: On the Beach on Normal difficulty. During this time, I completed the main story, as well as the sub-mission deliveries, as well as a few standard deliveries when I wanted to buff up specific outposts. I connected all but two preppers to the Chiral Network before finishing the game, and went back for them after the fact.
I also went back and played some of the original Death Stranding, which I had played to completion twice before, for comparison’s sake.
I played the majority of Death Stranding 2 on a PS5 Pro on a Samsung Q60D TV and a Samsung HW-T450 soundbar. I also played on a PS5 Slim on a Samsung Odyssey G5 gaming monitor with a PlayStation Pulse 3D Headset.
First reviewed June 2025
The Govee Neon Rope Light 2 is a fun and flexible RGB light strip that’s easy to use and yet another example of why Govee remains a go-to when many people are shopping for smart lights.
TechRadar Smart Home WeekThis article is part of TechRadar's Smart Home Week 2025. From lighting and switches to robot window cleaners and smart thermostats, we're here to help you pick the right devices to make your life easier, and get the most out of them.
I tested the 16.4ft / 5m model of the Govee Neon Rope Light 2, which is available to purchase on the Govee website for $99.99 /£99.99, as is the 9.8ft / 3m length, which has a list price of $69.99 / £79.99. At the time of writing, Govee US is offering the 9.8ft model for $49.99, and the 16.4ft for $84.99, and there’s a 20% discount off the five-meter model at Amazon UK, lowering the price to just £79.99, so it’s worth checking which retailer has the best offer before purchasing. I got to test the white model, but it’s also available in black, so it should blend in whether you’re making a statement in your living room or adding another element to your RGB-heavy gaming setup.
(Image credit: Future)The material of the Neon Rope Light 2 looked good quality and was as smooth and soft to the touch as you'd expect from any of the best smart lights on the market. However, due to the nature of the material, it proved to be a bit of a magnet for dust and lint. It was flexible and easy to shape, but it still took two of us to recreate one of the example designs on the app – mostly because 16.4 feet / five meters was a lot to wrestle with on my own. The step-by-step process given by the app was blissfully easy to follow, with the rope light showing red sections to indicate where it should be curved or fixed.
I found the bendable metal clips really easy to work with, as I just needed to slot them over the base of the rope light and bend them into the required shape, before peeling off the backing of the 3M adhesive pad and sticking it in place. There were 10 of these bendable clips included, along with 15 plastic mounting clips, which were more than enough to recreate the design of the woman's face, but more are available to purchase for more complex designs, or if replacements are needed.
Image 1 of 4(Image credit: Future)Image 2 of 4(Image credit: Future)Image 3 of 4(Image credit: Future)Image 4 of 4(Image credit: Future)I’ve tested quite a few Govee products to date, and I still can’t help but fan girl a little over the Govee Home app every time. It’s satisfyingly easy to navigate, and pairing it to the Neon Rope Light 2 was almost effortless, as the app detected it mere moments after I connected the rope light’s adapter to an outlet.
Even without connecting to the app straight away, I could easily cycle through warm and cold whites and kinetic color scenes using the control box wired into the power cord, with which I could also control the brightness level and turn the light on or off. There was a whole lot more to play with in the Govee Home app, with a pleasing number of ready-made color palettes and scenes to choose from, plus the option to create my own color sequences.
The level of customization available goes far beyond this, however, with settings such as Segment Management allowing me to fine-tune the color combinations to create satisfying gradients, complementary color combinations, and more. I could easily generate colorful effects using the AI generator too, and the Finger sketch function, which was one of my favorites to use with the Neon Rope Light 2, as it allowed me to simply pick a color and apply it to a very small or large segment, illuminating my creation on the rope light in real time. The only things I felt this feature was missing were a recently used color palette and the ability to undo, as I found it was easy to add color accidentally when trying to scroll down the page.
(Image credit: Future)I’ve encountered most of these customizable settings before when reviewing other Govee smart lights, such as the Govee RGBIC LED Strip Light, but the shape mapping feature was a new one for me, and I’ve got to say, I was very impressed. The idea behind it is that the shape of the Neon Rope Light 2 is mapped from a photograph, allowing for better lighting customization, plus enabling the lighting effects to display accurately across the design as a whole.
To test this feature out, I created a large swirl pattern and took a photo when prompted by the app. I learned quickly that there needs to be a clear gap between each rope light section for it to map correctly, so I loosened the spiral ever so slightly, and it picked it up straight away on my second attempt. I tried out a couple of the Scenes to test how good the resulting effect was, and the Color Painting scene in particular made it clear how well this feature works, as colors strobed across the whole of the swirl.
Image 1 of 3(Image credit: Future)Image 2 of 3(Image credit: Future)Image 3 of 3(Image credit: Future)I’m a sucker for anything bright and colorful, but the Neon Rope Light 2 took my appreciation to another level. The wide variety of effects makes it perfect for highlighting existing features with a solid color, or making a statement as a neon sign with some kinetic lighting, adding instant wow-factor to any room. It’s a pricey purchase, undoubtedly, but if you’re someone who’s always coveted a neon sign, or are looking for something a little different to zhoosh up your decor, then you’ll be quite happy with the Govee Neon Rope Light 2.
Govee Neon Rope Light 2 review: Price and specsPrice
$99.99 / £99.99
Model
H61D5
Colors
RGBIC
Number of light sources
420
Connectivity
2.4GHz WiFi, Bluetooth
App
Yes
Voice control
Yes
Additional features
Matter compatible, shape mapping
Should I buy the Govee Neon Rope Light 2?Buy it if...You want to make a statement
This flexible rope light offers the opportunity to create a colorful neon sign that can be based on one of the many example designs, or your imagination, if you like to get creative.
You want an abundance of options
The Govee Home app offers 64 preset lighting effects, 12 music sync modes, and a wide range of customizable settings, so you can fine-tune the lighting to your satisfaction.
You want subtle and simple RGB lighting
This flexible rope light’s clever format and abundance of features could prove overkill for anyone who simply wants to add some color to their space.
You don’t want a visible controller
It’s unfortunate that the controller for the rope light is a fixed part of the power cord, as it could prove a bit of an eyesore if the chosen design or placement leads to it being visible.
Govee RGBIC LED Strip Light
If you like the sound of the Govee Home app and its multitude of preset scenes and color customization, but want something a little simpler and a lot cheaper, then I highly recommend the Govee RGBIC LED Strip Light. It doesn’t offer WiFi connectivity or voice control, but uses the same control box as the Neon Rope Light 2, and can be controlled with the app via Bluetooth. If this sounds appealing, then I highly recommend checking out my review of the Govee RGBIC LED Strip Light.
I began by checking the quality of the Govee Neon Rope Light 2 and its accessories. I tested how flexible it was and experimented by creating various shapes.
I tested the different settings and features in the Govee Home companion app to see the different effects that could be achieved, and used Segment Management, the AI generator, and the Finger Sketch tool to create my own effects.
I followed the step-by-step process provided on the app to recreate one of the many example artworks from start to finish to assess how easy it was to shape and how well the fixings worked.
I created a swirl with the rope light to see how easy it was to use the shape mapping feature and how well it performed.
The Rokid Max 2 AR glasses are a solid pair of smart specs that are ideal for entertainment – watching films, and playing games – if you’re a fan of the big-screen experience, and especially if you’d like to take that experience on the go.
They boast a comfortable design which you can wear for hours, and while they’re generally very similar to rival smart glasses they do boast built-in myopia adjustment. Using a dial above each lens you can adjust the screens to suit a prescription in the 0.00D to -6.00D range without the need for add-on lenses.
This factor alone will be enough to win over some who have been frustrated by the difficulty of getting prescription lenses for other smart glasses.
Performance-wise they sit in the middle of the pack, with a solid 600-nit full-HD image from their 120Hz OLED displays. At a 50-degree field of view they can produce a large virtual screen, though their rivals can offer bigger.
What’s more, their audio is only, in a word, fine. You could make do without headphones if you’re at home, but if you’re out and about, or want the best possible sound, Bluetooth cans are a must.
At their full price of $529 / £399 this performance is a little disappointing, but at their regularly discounted price of $429 / £319 or less they're a much more compelling option in the smart glasses space.
If you won’t be advantaged by the myopia adjustment, though, you’ll probably prefer one of their competitors, such as the more affordable and impressive RayNeo Air 3S which feature on our best smart glasses list. But the convenient adjustments are a massive benefit that shouldn’t be ignored by people who would benefit from them.
(Image credit: Future / Hamish)Rokid Max 2: Price and availabilityThe Rokid Max 2 AR glasses are available in the US and UK priced at $529 / £399, though you can often find them discounted for $429 / £319 at sites including Rokid’s own store.
If you get them for full price you’re probably overpaying compared to some of their rivals (at least in the US), but at a discounted price the Rokid Max 2 AR glasses are a very competitive option.
You can turn the glasses into a more standalone device by picking up the Rokid Station – an Android TV puck for the specs – for an additional $199 / £159 (though we’ve often seen this discounted to $139 / £109)
We’ve been here before. These Rokid Max 2 smart glasses, like others of their kind, look a lot like sunglasses, albeit with thicker frames, and a few details which become noticeable on closer inspection.
There's a USB-C port at the end of the left arm for connecting them to compatible devices via their USB-C to USB-C cable. There are control switches on the right arm for volume and screen brightness, and replaceable nose clips, so you can find the best fit for your face.
They’re comfortable to wear – at 2.65oz / 75g they’re very lightweight, and can be easily worn for hours at a time.
Plus, to help the glasses’ image stand out while you’re using them, you have two backdrop options.
The more open choice are the glasses’ polarized lenses. These cut out background distractions but still allow some light in – perfect for keeping an eye on your surroundings while you watch a show.
(Image credit: Future / Hamish)You can also outfit the specs with their lens cover to block out all light and enjoy an improved (but more closed off) visual experience. There’s much less background light to compete with the image, giving it a sharper look and brighter colors, though you will have to be okay with being cut off from the outside world.
I’ve become quite used to electrochromic dimming tech in these sort of glasses, which has its advantages – chiefly it’s easier to swap between full immersion and full passthrough in a pinch – but the Rokid Max 2’s approach has proved itself as the next best thing in my testing thanks to its simplicity yet effectiveness.
Something the Rokid specs bring to the table which is fairly unique is built-in myopia adjustment. A dial above each lens allows you to adjust the screen in real-time from 0.00D to -6.00D.
This won’t be ideal for every user, but it’s certainly a handy upgrade that will mean fewer people will need to buy an optional lens upgrade to make the smart glasses usable.
With Sony micro-OLED panels – which in conjunction with the optical setup boast a 120Hz refresh rate, 600-nit brightness, and 100,000:1 contrast ratio – the full-HD image these glasses can produce is really good.
That's especially the case when you use the lens cover as a backdrop. With a complete lack of background light the image can seriously pop, with good contrast and bright colors, that, combined with a 50-degree field of view that leaves space for a giant virtual screen, create an immersive private cinema experience.
I used the Rokid Max 2 glasses to watch several shows and films including Captain America: Brave New World and Dandadan, and played games by connecting the specs to my PS5 – using them, among other things, to collect the last few Clair Obscur: Expedition 33 trophies I was missing.
Audio-wise the glasses aren’t bad, but they’re nothing to write home about either.
Their performance is passable if you’re in a quiet space, but they can feel a little lacking at times, with dialogue and music coming through the built-in speakers feeling as if it's been hollowed out. My advice: pick up a pair of the best Bluetooth headphones along with these specs (if you don’t already have some) if you want to get the best experience.
Not only will this improve the sound, it’ll help you to minimize ambient noise if you wear the smart glasses while traveling on a plane or train, which are the best places to use these kinds of AR specs.
(Image credit: Future / Hamish)The only let-down performance-wise is that the optical system the glasses use can mean the image is disrupted by reflections.
The glasses use lenses to reflect the OLED screen’s image into your eyes, but that same lens can also reflect your chest into your view as well. In darker environments it’s less noticeable, and unless you’re wearing something very loud it’s generally not too distracting, but since testing the Xreal One Pros which use a different (and better) lens setup I’ve found the issue is much more pronounced on other glasses, and that's certainly the case here.
That said, the Xreal One Pros cost considerably more, and if you haven't tried those specs and been spoiled by their new approach to AR optics, which minimizes issues with reflections, you shouldn’t find too many reasons to get frustrated by the Rokid Max 2 and other glasses with the older style of lenses.
Attribute
Notes
Score
Performance
Performance-wise the Rokid Max 2 glasses are, in a word, fine. We've seen and heard worse, we've seen and heard better.
3.5/5
Design
The myopia adjustment helps elevate the Rokid Max 2 experience for prescription-glasses users, but they're not quite flawless in other areas.
4.5/5
Value
If you can pick up the Rokid for a discounted price it’s much better value; at its list price it’s a less appealing option compared to the competition.
3.5/5
Buy them if…You have prescription glasses
If you need eye glasses and a prescription in the 0.00D to -6.00D range these specs have in-built myopia adjustment that’ll save you having to pay extra for a lens insert to use these smart glasses.
You travel a lot
Smart glasses are perfect for travelers – I use them all the time while commuting to work on the train, or when I fly.
You want privacy
These glasses can help you hide what you’re watching from people around you while still letting you see the screen, making it perfect for binging that comfort watch you’re embarrassed to admit you like, or to get some work done while commuting without having people peeking over your shoulder.
You’re getting them at full price
The glasses seem to be perpetually on sale at Rokid’s own store, and the reduced cost is a much better deal than paying full price.
You want the best specs possible
The Rokid Max 2 glasses are good, but there are better options out there, though they will generally cost you more.
You want 4K
If you’re waiting for 4K quality visuals you’ll need to keep waiting, as like every other pair out there the Rokid Max 2 glasses are full-HD only.
Xreal One
The Xreal One AR smart glasses cost more at $499 / £449, and offer a better HD image and enhanced Bose audio.
Read our Xreal One review
RayNeo Air 3S
These budget smart glasses punch well above their weight with an overall quality that's generally on a par (even slightly better in some ways) than these Rokid glasses, though they do have downsides.
Read our: RayNeo Air 3S reviewView Deal
Meta Quest 3
While not a direct competitor to these AR smart glasses, the Quest 3 is an XR product you should consider if you want to experience what VR and MR have to offer – it’s simply superb.
Read our Meta Quest 3 reviewView Deal
To review the Rokid Max 2 glasses I tested them over a two-week period, using them in a variety of environments including at home, on a plane, and on the train.
I mostly used the glasses with my Samsung Galaxy Z Fold 6 to watch movies and shows, but using an HDMI-to-USB-C cable I was also able to use the Rokid Max 2 to enjoy some gaming through my PS5, which allowed me to test their refresh rate and input delay, and see if the specs helped or hindered my gaming abilities.
Suunto has been working hard in recent years to innovate when it comes to smartwatches, and its latest dive watch carries on that trend with colossal improvements over its predecessor, the Suunto D5 (a watch that I personally own and dive with, so one that I’m pretty au fait with).
Like the outgoing model, the Suunto Ocean has a relatively small 1.43-inch AMOLED display, which works out to be 36mm. That sounds small, but the high-definition, circular display with automatic brightness adjustment makes it feel more similar to my 49mm Apple Watch Ultra 2 in terms of readability, so don’t be put off by this.
All models benefit from strong sapphire crystal glass, but the stainless steel case doesn’t offer as much protection from accidental dings as something like a Garmin Fenix 8, which is available for a similar price with titanium. We’d like to see titanium used in future Suunto models for better longevity, which is clearly an important consideration for the Finnish company Suunto quotes 11.63 CO2e emissions for the Ocean’s production, which are offset via a reforestation project. For reference, Apple claims 12kg of CO2e for the Ultra 2 with the Alpine or Trail Loop bands (not the bands built for scuba diving), so Suunto’s work to reduce emissions here is commendable if we take it at face value.
Among the 95+ activities you can track, in addition to sleep and recovery tracking, the main reason you’ll be considering a Suunto Ocean is for its dive-specific capabilities, including support for air and nitrox all the way up to 100% oxygen. You can configure five different gasses, but if you’re into pushing the limits, you’ll notice a lack of support for more advanced systems like rebreathers or trimix (a blend of oxygen, helium and nitrogen).
(Image credit: Craig Hale)Handily, if you’re upgrading from a Suunto D5, then you’ll be pleased to know that the Ocean works with that same transmitter. If you’re buying new, then the Suunto Tank Pod is sold separately for around half the price of the watch (prices below).
Away from all the technical stuff, the Suunto Ocean is also a great option for freedivers and holidaymakers who just want to track their snorkeling expeditions with one of the best swimming watches. It’ll track you all the way down to 60 meters, which is above recreational limits. That said, the watch itself is physically rated all the way down to 100 meters, so it would be nice just to have that same amount of support for diving activities. After all, why cap it?
Our favorite Suunto Ocean feature is a new one to the industry – sure, if you're an experienced diver, those familiar dive profiles are extremely helpful to help you identify trends, patterns and potential causes for concern throughout your dive, but the watch will also use data from its sensors, like the gyroscope, to map out your dive in 3D.
In our experience, it wasn’t always completely accurate, but you’d expect this from a first-generation product. Even having an idea of where you’ve been on a map throughout your 40-minute dive is nothing short of a game-changer because it helps you to visualize an environment that offers very limited visibility when you’re in it (sometimes centimeters rather than meters).
Even though it handles land-based activity and sleep tracking, the Ocean’s battery life far exceeds the D5’s 6-12 hours of dive tracking. Suunto now claims 40-60 hours of dive tracking, or up to 16 days of regular smartwatch mode. That’s considerably more than the 30 hours’ dive tracking offered by the ultra-high-end Garmin Descent Mk3i.
On that note, the Suunto Ocean ships with an old-school USB-A charger, which doesn’t quite live up to modern standards. We’d like to see it upgraded with a USB-C connection, given that the world is moving that way. Remember that Suunto is all about reducing its carbon footprint, and that should extend to e-waste.
(Image credit: Craig Hale)Our test watch also arrived with a short strap, which wasn’t long enough to go around a drysuit sleeve and might not be so good for wetsuits either. Given that it’s designed for diving, it would be good to have a longer strap included in the box. Still, you’ll want that shorter strap for when you’re not diving.
Just like any other piece of diving equipment I test, the Suunto Ocean had several outings at the dive club where it was inspected (in great detail) by many members. In this case, it led to a sale, with one member choosing to upgrade after witnessing the crisp, color display underwater and hearing about the impressive land activity tracking and battery life.
I think that just about summarizes my experience living with the Suunto Ocean, too – it’s the perfect blend of (relative) affordability, function and design, so it’s a really easy one to recommend to any recreational diver.
Suunto Ocean: SpecificationsComponent
Suunto Ocean
Price
$899 / £725 / AU$1,399
Dimensions
49.9 x 49.9 x 13.2 mm
Weight
99g
Case/bezel
Polyamide/stainless steel
Gas mixes
Up to 5 gases (Oxygen 21 - 100%)
GPS
GPS, Galileo, GLONASS, Beidou, QZSS
Battery life
Up to 16 days (40-60 hours diving mode)
Connection
Bluetooth, Wi-Fi
Water resistant
Yes, 60m depth
Suunto Ocean: Price and availability(Image credit: Craig Hale)Suunto’s flagship dive watch, the Ocean, costs $899, which puts it on the more affordable end of fully fledged smartwatches. It’s more than the Suunto D5 ($649), but it does the work of two separate watches and still manages days of battery life, so you could save some cash versus buying two separate systems.
Suunto Ocean: Scorecard(Image credit: Craig Hale)Category
Comment
Score
Value
There aren’t many watches that can do this much at this price point.
5/5
Design
It looks very smart and clean, but it might not be as durable as titanium-clad rivals.
4/5
Features
You’ll be able to do everything you need, unless your next stage is tech diving with advanced gas mixes.
4/5
Performance
An extremely user-friendly interface with huge battery life improvements.
5/5
Suunto Ocean: Should I buy?(Image credit: Craig Hale)Buy it if...You want something that’s easy to use
You get a few key shortcut buttons and an extremely simple operating system that anyone could learn within minutes.
You want to keep an eye on your spending
Diving is an expensive hobby, but you can cut costs with smart purchases like this Suunto Ocean.
You’ve got an eye on the environment
Suunto makes bold claims about its sustainability – a should-be core value of any diver.
Don't buy it if...You need more advanced features
You’ll need to get a more advanced watch if you want to entertain advanced gas mixes or rebreathers.
You want the last word in premium
There’s no denying this is a very well-designed watch, but its materials are pretty ‘normal’.
Also consider...Garmin Fenix 8
A high-quality all-in-one dive watch for true outdoor enthusiasts.
Read our Garmin Fenix 8 review
Garmin Descent Mk3i
Industry-leading features in an extremely premium package.
Read our Garmin Descent Mk3i review
First reviewed: June 2025
The Samsung S95F is the brand’s 2025 flagship OLED TV, delivering a premium set of features with the performance to match, pushing brightness levels for this kind of TV to some new highs.
The Samsung S95F boasts an impressive list of features, including a number of AI-based enhancement tools for picture, such as 4K Upscaling Pro and Real Depth Enhancer, and sound, such as AI Sound and Active Voice Amplifier Pro, as well as an AI assistant for live TV show analysis and recommendations.
Picture quality on the S95F is excellent overall. Delivering staggering brightness levels that produce punchy vibrant colors, as well as rich contrast, black levels and extremely realistic textures, the S95F is a sight to behold even compared to the best OLED TVs.
One thing to note here is that I reviewed the 55-inch version, which uses a new-gen QD-OLED screen, as does the 65-inch and 77-inch version, though the 83-inch size uses the same W-OLED new-gen panel as the LG G5. The benchmark measurements in this review are from the 55-inch model – I have also measured an 83-inch version, and included some information about that in the Picture Quality section, but those tests weren't done in our usual testing areas, and the set was tested pre-release, so may not totally match what you'll buy today, but I've included them for reference.
Its OLED Glare Free 2.0 screen delivers the same impressive reflection-beating performance as its predecessor, the Samsung S95D, but improves on black crush issues I found with the S95D. There is still some black crush present, and motion does require some tweaking to get to your own tastes, but the S95F still delivers picture quality that’s up there with the best TVs.
Built-in sound is punchy, accurate and delivers plenty of solid bass for such a thin TV, while also delivering clear speech and effective virtual surround sound. Atmos effects are still a little lacking and the soundstage can feel narrow at times, but most will be pleased with the S95F’s sound quality. Cinephiles: I’d still recommend one of the best soundbars.
The S95F is a physically stunning TV with a razor-thin, sharp and sleek design that gives it a premium look. Its One Connect Box, its external box for cable management and housing of ports, keeps things neat and tidy: excellent for those looking to wall-mount. Its stand requires a two person installation due to its weighty, metal design but it just makes the S95F feel that much more premium.
Tizen 9.0 is used as the smart TV platform for the S95F and it’s an improvement over previous generations. It’s smooth, mostly stutter-free and has plenty of picture settings, including AI ones, to tweak the picture to your liking. Recommendations are very good and although the home page can look a little cluttered and some settings are buried in menus, it’s definitely an upgrade over previous generations of Tizen.
The S95F is easily among one of the best gaming TVs of 2025. It supports 4K, 165Hz, VRR with AMD FreeSync Premium Pro, ALLM and HDR10+ gaming across four HDMI 2.1 ports, as well as boasting an ultra-low 9.5ms input lag time. Its Game Hub offers tons of cloud gaming options for those without a console and delivers razor-sharp performance and picture when gaming.
To get this premium performance, you have to pay a premium price. The S95F is similarly priced to its closest rivals, namely the LG G5, and while the price may be a bit lofty for some at launch, there will no doubt be discounts throughout its life cycle. For now though, it still mostly justifies its high price tag.
Should you buy this or the LG G5, which we also gave five stars to? I think the LG G5 just has the edge in most cases, thanks to its Dolby Vision support and the way it keeps black tones as dark and accurate as possible in more conditions. I think the Samsung is the better choice in really bright rooms where you know reflections are a challenge, or for aesthetes who love the idea of the One Connect box keeping cable clutter out of the way.
Samsung S95F review: Prices & release date(Image credit: Future)The Samsung S95F is the brand’s 2025 flagship OLED TV, sitting above the mid-range Samsung S90F and the entry-level Samsung S85F in its OLED TV lineup. The 55-inch model I tested launched at a price of $2,499 / £2,499, with the popular 65-inch model available for $3,399 / £3,399 / AU$5,295.
Several weeks on from launch, prices remain largely unchanged, although we've seen a $200 / £200 discount on the 55-inch model and sometimes the 65-inch model. There's sure to be more price drops throughout the year, as is normal for TVs.
Samsung S95F review: SpecsScreen type
QD-OLED
Refresh rate
Up to 165Hz
HDR support
HDR10+, HDR10, HLG
Audio support
Dolby Atmos
Smart TV
Tizen
HDMI ports
4 x HDMI 2.1
Built-in tuner
ATSC 3.0 (US)
Samsung S95F review: Benchmark resultsSamsung S95F review: FeaturesThe Samsung S95F uses a QD-OLED panel in its 55, 65 and 77-inch models, but the largest 83-inch model uses the new Primary Tandem RGB, or ‘four-stack’, OLED panel: the same used in the LG G5.
The S95F comes with the OLED Glare Free 2.0 screen: an updated version of the anti-reflection, matte screen found in its predecessor, the Samsung S95D.
It’s equipped with the NQ4 AI Gen 3 processor, which offers AI based enhancements such as Real Depth Enhancer, 4K AI Upscaling Pro, Auto HDR Remastering Pro, Color Booster Pro and AI Motion Enhancer Pro. There are also AI Customization settings for both picture and sound which can be tweaked.
As always, the S95F supports HDR10+, HDR10 and HLG HDR formats, but there is no support for Dolby Vision. It also supports Dolby Atmos enhanced sound format, but there is no support for DTS.
For audio, the S95F comes with a built-in 4.2.2 channel speaker array, totaling 70W of power. It has the Object Tracking Sound+ (OTS+) system for more accurate sound mapping as well as AI Sound mode with voice enhancement. It also supports Samsung’s Q-Symphony feature, where the TV can be used in tandem with compatible Samsung soundbars as an extra speaker.
The S95F is also a well equipped gaming TV, with four HDMI 2.1 ports that support 4K, 165Hz, VRR (AMD FreeSync Premium Pro included), ALLM and HDR10+ gaming. Its Game Hub is a useful portal for housing all things gaming, including cloud based gaming apps from Xbox, Luna, Nvidia GeForce Now and more.
In terms of physical features, the S95F’s most significant addition is the One Connect Box, an external box designed to house all connections such as HDMI and USB, connected to the TV by a single cable that carries power as well as video. For US viewers, the S95F carries an ATSC 3.0 tuner.
The S95F uses Samsung’s Tizen as its smart TV platform and has access to all major streaming apps such as Netflix, Prime Video and Disney Plus, as well as UK based apps such as ITVX and BBC iPlayer. Tizen has several hubs to house relevant apps including Home, the aforementioned Game, Ambient and Daily+.
Starting with my measurements of the 55-inch S95F’s performance using out-of-the-box settings, the TV hit 2,132 nits of HDR peak brightness (measured on a 10% HDR white window pattern) in Filmmaker Mode. When I measured a pre-release version of the 83-inch model at a Samsung event, which has a different type of OLED screen (the same as the LG G5), I measured 2,388 nits of peak HDR brightness in Filmmaker Mode on that model, which is a good 10% step up over the smaller option.
The LG G5, for comparison, measured 2,268 nits in HDR peak brightness in Filmmaker Mode, so sits closer to the 83-inch version of the S95F, which makes sense.
The 55-inch S95F achieved 2,135 nits of peak HDR brightness in Standard mode, while the 83-inch version hit 2,102 nits in the same test. The LG G5 hit 1,850 nits in Standard Mode, so the S95F has a clear edge over its rival in that kind of mode.
I also measured the 55-inch S95F’s Movie mode brightness, as I found myself using this mode with some movies in brighter conditions, and it hit 2,109 nits of peak HDR brightness.
As for HDR fullscreen brightness, important for sports, daytime and bright room viewing, the 55-inch S95F clocked 390 nits in Filmmaker Mode (measured on a 100% white HDR window pattern), making it the brightest 55-inch OLED we’ve tested. It beat the previous champion, the LG G5, which clocked in 331 nits in its Filmmaker Mode.
However, the the 83-inch version of the S95F I tested crushed its smaller sibling, achieving 465 nits of fullscreen brightness in Filmmaker Mode – a figure you expect from the best mini-LED TVs.
With SDR fullscreen brightness however, the LG G5 still holds the crown, hitting 327 nits in Filmmaker Mode, whereas the S95F clocked in at 181 nits.
The S95F’s most unusual feature is its OLED Glare Free 2.0 screen, which like its predecessor, the S95D, eliminated mirror-like reflections even with bright overhead lights on in our testing room.
The issue with mirror-like reflections is that they're actually on a different focal plane to the TV, so when your eye catches them, you have to focus away from the rest of the screen. That's why they're so annoying, and are quite fatiguing to deal with. On the S95F they're reduced to just a haze at most.
I found when I tested the S95D that the matte screen caused black crush, particularly in Filmmaker Mode, so you lost detail in the dark areas OLED is supposed to excel in – and thankfully the S95F has improved this. There were still some instances of black crush in dark scenes in movies like The Batman and Nosferatu, but they were minimal in comparison.
I did find when watching dark movies in bright rooms, setting Dynamic Tone Mapping from the default Static to Active in Filmmaker Mode gave it a solid brightness boost without sacrificing black levels or contrast too much, and helped to reduce the black crush.
The S95F displays spectacular, vivid colors especially with HDR movies such as Wicked (Image credit: Future)Where the S95F really shines with its picture is its colors. Watching a 4K stream of Elemental on Disney Plus, fire characters – as well as Ember’s glass and vase-making – deliver stunning, glistening reds and oranges with a real vivid punch in highlight areas of the screen.
A 4K Blu-ray of Wicked also demonstrated natural but vibrant colors, particularly in the Wizard & I scene where Elphaba stands among pink flowers. I preferred Filmmaker Mode’s accuracy, but those looking for a brighter dose of color can select Movie mode for something that's bold but still realistic.
It’s no surprise the 55-inch S95F delivered such spectacular HDR colors, because when I measured its HDR color gamut coverage, it yielded results of 100% and 89.3% in the DCI-P3 and BT.2020 color spaces. These are not only phenomenal results, but it’s also the first time a TV has hit 100% DCI-P3 in my time testing TVs. I measured the 83-inch S95F at 94.9% of P3 color gamut coverage, however – this is surprisingly low, considering the LG G5 with the same panel achieved 99.6%, so it might be best to take it with a pinch of salt, since I tested it pre-release.
Black levels and contrast are still excellent on the S95F, particularly when viewed in dimmed or pitch black conditions. Watching The Batman, the subway fight and crime scene sequences showed deep black levels with brilliant contrast between dark areas and light areas from light sources such as lamps, torches and flashbulbs. Shadow detail was great as well, with objects on walls still visible even in dark sections.
The S95F was great for black and white movies, as scenes from Oppenheimer showed deep black tones, vibrant white tones and a full range of gray tones with fantastic depth and texture.
Textures and details are given a near 3D-like quality on the S95F (Image credit: Future)Speaking of textures, the S95F showed a near 3D-like quality for every 4K movie I used. Clearly, the Real Depth Enhancer was hard at work, as every facial feature, skin tone and object looked accurate, lifelike and refined. I found the S95F’s upscaling was effective when viewing an HD stream of Fight Club. While not as successful with lower resolution TV shows, textures were definitely still upscaled.
Motion for the S95F was responsive, though I did find that Blur and Judder reduction needed to be set at 5 each, though this may require some adjusting for some. A panning shot of a cliffside in No Time To Die was smooth without the dreaded soap opera effect with these settings. For Sports, I opted for Standard Mode with these settings and found the action smooth without any ghosting of the ball during a stream of a soccer game.
The S95F is an overall fantastic TV, but I put it side-by-side with the LG G5 and while the S95F was better for bright room viewing, I couldn’t help but admire the G5’s richer, inkier black levels. It did make the S95F’s black levels look gray in bright conditions by comparison. The matte screen obviously is a compromise, but thankfully some tweaking of the S95F’s settings mentioned above can narrow the gap. It's even better if you can view in dimmed conditions.
The Samsung S95F comes equipped with a built-in 4.2.2 channel speaker array, with 70W of total power. It includes AI Sound mode options and supports Dolby Atmos soundtracks. There is no support for DTS soundtracks, however. There are two preset sound modes to choose from: Standard and Amplify.
With the S95F set to the Amplify sound mode, the Batmobile/Penguin chase scene in The Batman produced hefty, impactful bass and rumble from the Batmobile’s engine and explosions. The OTS+ system was effective at mapping effects such as screeching tyres and gunfire and keeping the action on screen and sound tightly connected and controlled.
Throughout Wicked, the S95F’s speakers also delivered clear vocals and speech as well as a very good balance between said vocals and the uplifting and powerful score, which was itself delivered with clarity and precision.
While its built-in sound is very good, I couldn’t help but find the soundstage narrow in places and that its volume needed to be pushed to get the full experience. When pushed too high however, there can be some buzz from the bass. For a proper cinematic experience, one of the best Dolby Atmos soundbars remains recommended.
Samsung S95F review: DesignThe Samsung S95F is a super-slim and sleek TV (Image credit: Future)The S95F is a sight to behold. Razor-thin with a bezel-less screen, the S95F is incredibly sleek and has an appealing modern look. It comes with a weighty, black metal stand and while assembly requires two people, once attached it gives the TV a floating look and feels solid and sturdy.
The S95F comes with the brand’s One Connect Box, which houses the S95F’s many connections, including four HDMI 2.1 ports, three USB ports, an optical port, tuner ports for broadcast TV and an Ethernet port. This box is then connected to the S95F via a single cable and the box itself can be housed on the back of the stand. It’s ideal for those looking to wall-mount their TV with minimal cables.
For remotes, the S95F comes with the SolarCell remote, a small remote with volume control, app shortcuts and the new AI button, for AI assistant shortcuts. The remote can be charged via USB-C or the solar panel on the remote. UK users will also find an older-style remote with numbered buttons in the box as well as the SolarCell remote.
The S95F uses Samsung’s own Tizen smart TV platform, with this year’s version called Tizen 9.0. It has access to all the major streaming apps, but UK users should note it does not include Freeview Play for broadcast TV, instead using Samsung’s own Samsung TV Plus. UK based streaming apps are still available however.
Tizen 9.0’s home page is split into three sections: For You, which houses AI-tailored content recommendations (which are mostly accurate and effective based on my own experience) Live, for live TV and Apps, for a fuller apps page list. For You is the default and while there is a large banner at the top of the screen, a neat, customizable row of apps sits at the bottom of the screen and is easily accessible.
Aside from the Home page, there are three other main hubs: Game for gaming based applications; Ambient, for an ambient mode in place of standby; and Daily+ for lifestyle and workplace based apps.
Menu and settings navigation is made easier thanks to a quick menu, which I didn’t find as effective as LG’s but is still a welcome addition. Accessing the right menus and settings can be long-winded and navigation can stutter on occasion, but it was a mostly smooth experience.
As well as the usual picture and sound settings, of which there are a good amount for picture customization, there are a number of AI-based tools including AI picture and sound modes. There is an AI assistant as well. A press of the remote’s AI button on a TV show on Samsung TV Plus gave me a summary of the show and recommended similar shows.
The S95F is an extremely well featured TV for gaming. It features four HDMI ports that support 4K, 165Hz, VRR with AMD FreeSync Premium Pro supported, ALLM and HDR10+ gaming. Samsung’s Game Hub continues to be an excellent portal for everything gaming related including a healthy choice of cloud based gaming apps from the likes of Xbox, Nvidia GeForce Now and Luna.
As with Samsung’s TVs, the S95F is no slouch with gaming performance either. An ultra-low 9.5ms input lag time delivers a smooth experience with no hint of screen tear or stutter in performance whatsoever. Playing Battlefield V, intense combat sequences were exciting to play and targeting was easy, snappy and extremely responsive.
The S95F also delivers superb picture quality for gaming, with several levels in Battlefield V given a truly bright, vibrant and dynamic look filled with color and detail. Again Real Depth Enhancer Pro gave the picture a hyper-realistic look with fantastic detail in every object on screen.
Value is a tough area to judge for the Samsung S95F, as it carries most of the features you’d ever need while also delivering high-quality performance, but this all comes at a premium price.
The 55-inch model I tested costs $2,299.99 / £2,299 (roughly AU$3,554) at the time of writing. The S95F’s main rival, the LG G5, 55-inch model costs $2,199.99 / £2,199.99 / AU$3,495 at the time of writing, making the G5 the more tempting of the two. Expect prices to battle throughout the year, reducing over time.
I’d usually recommend the S95F’s step-down sibling – the S90F – as a cheaper alternative, because the 55-inch model there costs $1,799 / £1,899 / AU$3,299. However, there is no guarantee of getting a bright QD-OLED screen over a dimmer mid-tier W-OLED screen, which means I can’t recommend it for certain. At 65 inches, you are guaranteed a QD-OLED panel, though, so at that size the S90F is a great option – here's our full 65-inch Samsung S90F review.
The S95F is a premium priced TV, there’s no getting around it. While there are a number of cheaper options available, it does deliver an undoubtedly premium experience and does strongly justify its price.
Attributes
Notes
Rating
Features
The Samsung S95F offers a stacked list of smart and gaming features, along with superb picture quality and solid audio quality. There is still no Dolby Vision HDR support though.
5/5
Picture quality
The S95F delivers a near-complete picture experience, especially when with colors. Black levels may not be as deep as some rivals, but they're rich enough.
5/5
Sound quality
Delivering clear, punchy and accurate sound, most people will be pleased with the S95F's sound. Bass could be better controlled and the soundstage could be wider, however.
4/5
Design
It's unbelievably thin, extremely modern looking and features the useful One Connect Box. the S95F is easily one of the best designed TVs available.
4.5/5
Smart TV and menus
Finding the right settings isn't always easy, but Tizen provides a very smooth experience with new AI tools should you want to use them.
4.5/5
Gaming
Ultra-responsive performance and a full list of features, the S95F is an excellent TV for gaming.
5/5
Value
The S95F is a premium priced TV, but offers great features and performance for the money.
4/5
Buy it if...You want to watch in a bright room
The S95F's OLED Glare Free 2.0 screen eliminates reflections, making it ideal for viewing in bright rooms. View Deal
You want a bright, colorful picture
The S95F's color display is spectacular, especially with HDR sources. Paired with its high brightness, and you get a phenomenal picture experience.View Deal
You want an OLED TV for gaming
The S95F's gaming performance is smooth and responsive, it has a ton of features and its picture is sublime for gaming. View Deal
You want Dolby Vision HDR
Like all Samsung TVs, the S95F doesn't support Dolby Vision HDR, instead featuring support for HDR10+. View Deal
You're on a budget
As it's a flagship OLED TV, it does come with a premium price tag. Even though it covers a lot of the bases, it will outstretch most budgets: at launch at least. View Deal
You want accurate, out-of-the-box Filmmaker Mode
A small complaint, but some tweaks need to be made to Filmmaker Mode when viewing in bright conditions, which isn't the case with the rival LG G5. View Deal
Samsung S95F
LG G5
Sony Bravia 8 II
Samsung QN90F
Price (55-inch)
$2,499 / £2,499 (roughly AU$4,199)
$2,499 / £2,399 / AU$4,199
$3,499 / £2,499 / AU$4,195
$1,799.99 / £1,699 (roughly AU$2,788)
Screen type
QD-OLED
OLED
QD-OLED
Neo QLED / mini-LED
Refresh rate
165Hz
144Hz
120Hz
144Hz
HDR support
HDR10+/HDR10/HLG
HDR10, HLG, Dolby Vision
HDR10, HLG, Dolby Vision
HDR10, HLG, HDR10+,
Smart TV
Tizen 9.0
webOS 25
Google TV
Tizen
HDMI ports
4x HDMI 2.1
4x HDMI 2.1
4 (2x HDMI 2.1)
4 x HDMI 2.1
LG G5 OLED TV
The S95F's main rival, the LG G5 delivers elite performance with a similar number of features to match. Its black levels are richer in most conditions, but the S95F is still better for viewing in bright rooms thanks to its Glare Free screen. This will come down to personal preference.
Read our full LG G5 reviewView Deal
Sony Bravia 8 II QD-OLED TV
Sony flagship OLED TV for 2025 is currently under review, but from what we've seen so far, its real strength lies in its sound. The S95F has it beat for brightness and gaming features. Watch this space for our full review.
Full review TBCView Deal
Samsung QN90F mini-LED TV
The Samsung QN90F offers higher fullscreen brightness and its own glare free screen, making it a solid TV for sports. Its the mini-LED equivalent of the S90F in Samsung's 2025 lineup, so if you're looking a feature-packed TV but with mini-LED, this is your best option.
Read our full Samsung QN90F reviewView Deal
How I tested the Samsung S95F OLED TVImage 1 of 2(Image credit: Future)Image 2 of 2(Image credit: Future)Before my critical testing, I first spent time establishing the most accurate picture modes that I would use for both subjective testing and objective measurements. I landed on Filmmaker Mode and sometimes used Movie mode, depending on lighting conditions.
I tested the S95F's using reference scenes from both Standard Dynamic Range (SDR) sources, such as DVD, Blu-ray and broadcast/low-resolution TV, and High Dynamic Range (HDR) sources, such as 4K Blu-ray and 4K streaming.
For 4K Blu-ray, I used a Panasonic DP-UB820 4K Blu-ray player, our pick for the best 4K Blu-ray player.
I used these sources to analyse the S95F's picture quality, focusing on color, contrast, black levels, textures, upscaling, as well as sound quality and motion for sports and movies.
I also watched the S95F with various different lighting conditions to test the effectiveness of its OLED Glare Free anti-reflection screen.
For objective measurements, I used a Klein K10A colorimeter, Murideo Six G 8K test pattern generator and recorded measurements using Portrait Displays' Calman color calibration software.
I focused on SDR and HDR brightness measurements, with a focus on peak (10%) and fullscreen (100%) brightness, color and grayscale accuray by taking the average of the Delta-E values (the margin for error between the source pattern signal and what's shown on screen) and HDR color gamut coverage, focusing on DCI-P3 (also called UHDA-P3) and BT.2020 color spaces.
I also analyzed the S95F's gaming performance using an Xbox Series X, and a Leo Bodnar 4K HDMI Input Lag Tester to analyze its input lag in milliseconds.
For more on how we test TVs at TechRadar, check out the link.
Sitting at the top of Garmin’s recreational dive watch family, and by extension the best swimming watch for divers, the Descent Mk3i’s AMOLED display – 43mm or 51mm – uses a scratch-resistant sapphire crystal lens – something that’s more important than you might realize in scuba diving, where you and your buddy can be exposed to a variety of hard materials like other watches, knives and the natural topography, such as rocks and wrecks.
I didn’t treat the Descent Mk3i any differently to how I dive with any of my own watches (slap it on and forget about it without being overly cautious), and so far, the display has proven to live up to its scratch-resistant claims. That titanium case has also held up well during testing, but be aware that the Mk3 without air integration is a stainless steel model.
Getting used to the five physical buttons can take some getting used to, but take the time to explore their functionalities, and you’ll be swimming. And on that, if you’re not swimming and are instead in a dry environment, you can use the touchscreen to navigate the Decent Mk3i.
Where this dive computer stands out against virtually all of its rivals is with its SubWave sonar technology, which enables diver-to-diver communication up to 30 meters. None of my buddies have one of these for me to try it with, but you can be sure that I’ve done my fair share of research on the feature and it comes highly recommended. However, I’ve just highlighted the biggest problem of SubWave-based communication – you need to be diving with like-minded Garmin fans.
(Image credit: Craig Hale)If you are in that position, especially if you’re running a dive school, then you’ll also love being able to monitor the tank pressures of up to eight divers (who are within a tighter 10-meter range).
Compared with other recreational watches, the Garmin Descent Mk3i is much closer to the boundary of tech diving – apart from single gas mixes, you can also set it up for multi-gas dives and rebreathers, so if you plan on going deeper or staying for longer, then your requirement to use different equipment and gasses will be supported by this high-end watch.
It also works all the way down to 200 meters – that’s way below recreational diving limits, but is a welcome upgrade over most watches, which cut out at 40 meters (around 10-20 metres short of maximum recreational diving limits). Many rivals can withstand water pressures down to 100-200 meters, but they tend to stop tracking your diving activity way before this.
When you’re on land, the sensors take regular readings of your heart rate, respiration rate, pulse oximetry and more to estimate your in-the-moment health like the rest of the best Garmin watches, and these metrics feed the Dive Readiness score.
There’s even a Jet Lag Adviser to offer guidance on light exposure, sleep schedule and exercise – perfect for those action-packed dive holidays. Although the science behind preventing decompression sickness is still being developed, we do know that physical exertion can bring on the effects, so being advised of your dive readiness before you get in the water is a handy tool.
(Image credit: Craig Hale)Unlike the Apple Watch Ultra 2, which lives on my left wrist 24/7 (apart from when it’s charging), the Descent Mk3i’s battery life promised 30 whole hours of diving, which was more than enough to cover my weekend of four dives. And on the weeks when I wasn’t diving, I made a habit of charging it on a Sunday evening – that 10-day battery life is a game-changer, even with all the sensors going every few seconds.
Besides being deep in the Apple ecosystem, the only reason I can think of stopping me from moving over to Garmin fully is the fact that it still has a relatively clunky UI, but that’s hard to solve given how unbeatably feature-ridden it is. It has features like Garmin Pay and a voice assistant, but it’s not quite as slick as native Apple or Google watches.
On the whole, though, if you can look past the high price point, I think the Garmin Descent Mk3i might just be the best all-in-one smartwatch for divers you can buy today, and even with its four-figure price tag, it still represents good value for money on the basis that you get one of the most comprehensive and reliable sports trackers in the business.
Garmin Descent Mk3i: SpecificationsComponent
Garmin Descent Mk3i (model tested: Carbon grey DLC titanium with black silicone band, 51mm)
Battery life
Up to 10 days (4 days always-on display, 30 hours diving mode)
Charging cable
Garmin proprietary clip charger with USB-C connection
Diving depth rating
200m
Sensors
GPS, GLONASS and Galileo satellite systems, heart rate, pulse oximeter, altimeter, compass, gyroscope, accelerometer, thermometer, ambient light sensor, depth sensor
Gas mixes
Air, Nitrox and Trimix, up to 100% O2; 1 bottom gas and up to 11 deco and/or backup gases
Component
Garmin Descent Mk3i (43mm)
Price
Starts at $1,400 / £1,250 / AUD $2,500
Dimensions
43 x 43 x 14.13 mm
Weight
68.3g with bands
Case/bezel
Fiber-reinforced polymer / stainless steel
Gas mixes
Air, Nitrox and Trimix, up to 100% O2; 1 bottom gas and up to 11 deco and/or backup gases
GPS
GPS, Galileo, GLONASS
Battery life
Up to 10 days (30 hours diving mode)
Connection
Bluetooth, Wi-Fi
Water resistant
Yes, 200m depth
Garmin Descent Mk3i: Price and availability(Image credit: Craig Hale)The top-of-the-range Garmin Descent Mk3i (with transmitter) is a $2,000+ wearable, which puts it right at the top of its class, but it could still end up costing you less than buying a dedicated dive watch and a second fitness tracker for land.
To fully benefit from the Mk3i’s capabilities, you’ll need to pair it with the T2 tank pressure transmitter for a fair chunk more cash.
If you’re on a tighter budget, there’s also the Descent Mk3. The removal of the ‘i’ in its name means it won’t work with the tank pressure transmitter, but you can save yourself some cash and pick it up for $1,200 / £1,100 / AUD $1,250.
Garmin Descent Mk3i: Scorecard(Image credit: Craig Hale)Category
Comment
Score
Value
It’s loaded with more features than most rivals, but it’s still very expensive
4/5
Design
Rugged and durable design with high-end titanium finish on Mk3i models
5/5
Features
There’s no denying this is the ultimate watch for outdoor and diving enthusiasts
5/5
Performance
Responsive operating system and long-lasting battery life
5/5
Garmin Descent Mk3i: Should I buy?(Image credit: Craig Hale)Buy it if...You want something that can do it all
It’s expensive, but there’s not much that comes near to offering as much functionality as the Descent Mk3i.
You’re a tech-reational diver
You can push the limits of recreational diving with this watch, which offers tools to support tech diving.
You spend a lot of time outdoors
Superb GPS tracking, detailed body metrics and endless workout options help you to go wild.
Don't buy it if...You’re on a budget
There are watches that offer similar metrics and tank pressure monitoring for less money.
You’re a novice diver
Chances are you don’t need everything the Descent Mk3i offers, so why not consider a Fenix 8?
Also consider...Garmin Fenix 8
A high-quality all-in-one dive watch for true outdoor enthusiasts.
Read our Garmin Fenix 8 review
Suunto Ocean
A user-friendly, minimalist dive watch with support for wireless air pressure monitoring
Read our Suunto Ocean review
First reviewed: June 2025
Releasing a follow-up to 2021's critically acclaimed It Takes Two was never going to be easy. But Swedish Hazelight Studios proved it was more than up to the challenge when it released co-op action adventure Split Fiction for Xbox Series X|S, PS5, and PC in March 2025.
Review infoPlatform reviewed: Nintendo Switch 2 (and PS5)
Available on: Nintendo Switch 2, PS5, Xbox Series X|S, PC
Release date: June 5, 2025 for Switch 2 (March 6, 2025, on other platforms)
Split Fiction took the lauded co-op experience of It Takes Two to a new level, offering more varied environments and gameplay and a lot more explosive (literally, at times) action. Now, the hit co-op adventure has been ported to the Nintendo Switch 2, releasing as part of the new console's launch lineup alongside titles such as Deltarune, Mario Kart World, and Hitman World of Assassination – Signature Edition. But does this Switch 2 port of the co-op game manage to maintain the magic?
Mostly, yes. Split Fiction on Switch 2's brilliantly fun, character-driven story and overall gameplay mechanics remain the same, but there's a distinctive drop in visual and performance quality compared to the PS5. Pair this with a multitude of confusing local and online co-op play options and a less-than-optimal Tabletop mode experience and there's some frustrating niggles to this Switch 2 port.
However, overall, this is a solid port that's, for the most part, well-suited to the Switch 2's versatility. Just don't expect the same level of polish as the other platforms.
Worlds collide(Image credit: Hazelight Studios)Split Fiction begins at Rader Publishing, where fantasy writer Zoe and sci-fi writer Mio are summoned, along with others, under the premise that their stories are finally going to be published. What CEO J.D. Rader has up his sleeve, though, is far from a sit-down chat and contract signing. Instead, he introduces "The Machine," which can create a complete simulation of a writer's world. While everyone is excited at the prospect of jumping into their stories, with each becoming encased in their individual bubble simulation, Mio is (rightfully) suspicious of the technology and gets in a fight with the staff, only to fall into Zoe's bubble.
Mio spawns in Zoe's magical, fantasy world, much to both's chagrin, alongside a suspicious-looking glitch. When the writers approach the glitch, they're pulled into Mio's story, a chaotic sci-fi thriller full of explosives, dogfights, and lasers.
It's the perfect setup for what you should expect in Split Fiction. With each level, you jump from Zoe's enchanting fantasy world to Mio's explosive, sci-fi world – one minute you're flying dragons and the next you're lobbing bombs in a cyber game show.
As you'd expect, Mio and Zoe are, on the surface, polar opposites. From the start, Zoe is painted as an optimistic, bubbly daydreamer, while Mio is surly, suspicious, and sarcastic. But, once they realize Rader's intentions are (as Mio predicted) sinister, they must work together to find all the glitches and escape the simulation.
(Image credit: Electronic Arts)We put a little bit of ourselves into everything we write. Through their adventure, Zoe and Mio discover this is more true than they thought. Their friendship grows as they come face-to-face with the surreal, funny, magical, and darker aspects of their lives that have made their way into their work – allowing them to see they have more in common than originally thought.
This character growth is well-paced, with some emotional twists that you'll likely see coming a mile off, as the writing isn't amazing. But it's the visual interpretations, the worlds, and how they portray the story's emotional beats that hit hardest. The metaphors may be on the nose at times, but they do help you to understand both writers without the need for words.
But don't worry, this isn't a heavy adventure. Instead, Split Fiction carefully walks the line between thrilling action and laugh-out-loud silliness. Its gameplay, too, keeps you guessing. As with It Takes Two, Hazelight isn't afraid to experiment with different genres and gameplay mechanics here, throwing in platforming, shooting, puzzles, and more, resulting in the perfect formula for co-op partners who struggle to agree on what to play.
A clear split(Image credit: Hazelight Studios)While Split Fiction, at its core, is a great game, its Switch 2 port is a noticeable downgrade from its PS5 counterpart – and this is clear from its opening splash screen showing the title. In TV (docked) mode, the splash screen's blacks are blocky, and the frame rates on the animation are noticeably lower than on PS5. Even sitting on the main menu, I spotted issues before playing, with the shadow renders on the Rader Publishing sign flickering. In-game, the visual drawbacks are apparent, too.
While the cutscenes look alright, the visuals are considerably less polished than on PS5, with character hair textures a bit frazzled at the ends and the graphics overall looking less refined and detailed. It's not a huge surprise, given Split Fiction on Switch 2 runs at 1080p/30fps, a drastic drop from the 4K/60fps of the PS5. If you've not played Split Fiction on another platform, you may not notice these issues, but you'll likely still clock a few.
During actual gameplay, there's occasionally a clear blur when characters move quickly, and the shadow rendering is less than optimal, resulting in dark, poorly lit areas and flicking shadows. While the worlds and characters still look good, again, they're nowhere near as impressive as on PS5. The visual refinement isn't quite there, which can result in Mio looking a bit like a cartoon character at times. For the most part, this isn't a huge issue, but the blur and darker areas can make it slightly harder to navigate certain areas where careful footing is critical.
(Image credit: Hazelight)This is particularly frustrating in Tabletop mode. While the general visual and performance aren't so obvious when playing in Handheld and Tabletop mode, the shadows are a killer. This is mainly because playing Split Fiction in Tabletop mode is a less-than-optimal experience. Firstly, this is because it's really hard to see what's going on on your side of the screen anyway when there are two of you gathered around the screen. In TV mode, I can struggle at times to keep track of my character and their footing, but on a smaller screen, it's a much bigger challenge, especially when you hit those darker areas.
My partner and I struggled to play Tabletop in our living room, pondering if our 30+-year-old eyes were to blame while also questioning how anyone could play optimally on the go. If we struggled in our living room, huddled up on our sofa to try and see the screen, how feasible is it to play in an airport or on a train? This is exacerbated by the fact that you cannot play Split Fiction with just one set of Joy-Con 2 controllers, like you can with other Nintendo co-op games. Instead, you need to own two sets of controllers to play. This is great if you have another set, but less than ideal if you find yourself needing to shell out $95 / £75 on top of the game price to play with a friend locally.
The audio, however, in TV mode and Tabletop mode is impressively loud and detailed, especially for the latter. So, at least that's something.
Play nice with others(Image credit: Hazelight Studios)Where Split Fiction confused the heck out of me was its numerous co-op play options. Trying to work out who I could play with locally and online and on what platform seriously hurt my head (even with the information boxes beside some). So, here's what I eventually worked out.
Playing couch co-op with a friend is easy; just select the 'Play Local' option. The 'Play Local Wireless' option has three choices: 'Host through Local Wireless,' 'Find and join through Local Wireless,' and 'Host a game using GameShare.' Hosting and joining local wireless only lets you play Split Fiction with a friend on Nintendo Switch 2 who is in your vicinity, and doesn't seem to require an internet connection. It does, however, seem to require your friend to own Split Fiction.
If you want to play Split Fiction with a friend on the original Nintendo Switch, you can't do this online. Instead, you need to use the GameShare option to stream it to them (the quality will drop a bit more), but they must be in your vicinity. You can also use this option to play with a friend on Switch 2, where you can utilize the console's GameChat feature, allowing you to see and speak to your friends while you play. Local GameShare doesn't seem to require an internet connection, nor does the other person need the game, so it's probably the better option over local wireless.
Playing online, you can make use of Split Fiction's Friend's Pass to play the full game online with a friend who doesn't own it. All you need to do is select 'Play Online', and you can invite your Switch 2 friend. You can also crossplay with those on other platforms (PS5, PC, and Xbox Series X|S) by entering their EA account name. If you are using the Friend's Pass, your pal will need to download the Friend's Pass to their console before you can play.
The number of co-op play options can be a bit overwhelming, and playing with a Switch 2 or current-gen platform player is pretty straightforward, but I was disappointed to not be able to play online with an original Switch friend.
A solid but less-than-optimal experience(Image credit: Hazelight Studios )Split Fiction offers the same thrilling fun on Switch 2 as on other platforms, but don't expect the same level of polish here. While Tabletop mode, in theory, offers the opportunity to take your co-op playthrough on the go, it's not the most optimal experience, and you'll likely find playing in TV mode more enjoyable.
Overall, this is a pretty solid Switch 2 port, with some annoying niggles, but I advise picking up this co-adventure on another platform for the best experience all-round.
Should you play Split Fiction Switch 2?Play it if...You want a full-fledged co-op adventure to sink your teeth into
Split Fiction is a lot of fun and offers around 15 hours of playtime, depending on how much you explore and how many side stories you do. This is a fully-fledged, full-length action-adventure co-op game that you can play over a few sittings, making it well worth its $50 price tag.
You want a varied gameplay experience
The gameplay mechanics vary throughout this game, with Mio and Zoe each getting a unique new ability with each level. Hazelight, too, throws in different mechanics, like platforming, puzzles, and shooting elements, to shake up the gameplay now and then. The jump between varying sci-fi and fantasy levels, too, keeps things fresh, and each level within these worlds is different from the last. So, don't expect to get bored.
You and your co-op partner have different genre tastes
My partner would play a fantasy game over sci-fi any day of the week, so a full-on sci-fi action-adventure would not be his cup of tea. Despite not being a huge fan of Split Fiction's sci-fi levels, he thoroughly enjoyed the game, as the jump between genres meant he never had to linger in one he disliked too long. While I enjoyed aspects like puzzles and platforming, he preferred the shooting and action elements. The variety of genres and mechanics incorporated means this game should suit you and your buddy, no matter your tastes.
You need an exciting co-op game to play on the go
While the Tabletop experience isn't necessarily optimal, the ability to whack out this co-op game with your buddy while waiting for a flight, out for drinks, or on the train is welcome. Just make sure you have a second controller stashed away.
You don't have someone to play with
Whether that be online or locally. Split Fiction is a co-op game and must be played with two human players (there's no AI player two coming to help you.) Thankfully, the Friend's Pass means you can play with a Switch 2 player who doesn't own the game online, and you can easily play with a friend in person, but if you don't need a soul who'd play this game with you, you may not get to play it at all.
You want visuals and performance on par with the other platforms
Split Fiction on Switch 2 doesn't look as good as on PS5, Xbox Series X|S, and PC, and the frame rates are much lower. On PS5, for example, you get 4K at 60fps, while the Switch 2 port seems to be 30fps at 1080p. This isn't as noticeable in Tabletop mode, but you can spot it in TV mode. So, if you want the most optimized version, get it on another platform.
You've only got one set of controllers but want to play local on the same Switch 2
Unlike many other co-op games on Switch 2 and Switch, you can't play Split Fiction locally (in-person with someone else) on the same Switch 2 with just one set of Joy-Con 2s. To do this, you need two sets of Joy-Con 2s (or other Switch 2 controllers), as you can't use one Joy-Con 2 per person. If you want to play this way but only have one controller or set of controllers, and don't want to shell out for more, it may be worth holding off on picking it up.
You want a co-op game for kids
Unlike It Takes Two, Split Fiction has some crude humor, mild sexual innuendo, swearing, and some graphic violence. As such, it's rated PEGI 16 and in the UK, and isn't recommended for younger children (though the ESRB has rated it a Teen (13+). Either way, if you planned to play this with your six-year-old, you probably shouldn't. If you've not played it yet, It Takes Two offers an experience more suited to younger teens, and has some mild violence and the occasional bad language.
Split Fiction offers a solid selection of accessibility features. In the Options menu, there is an Accessibility tab that allows you to reconfigure the controls for Mio and Zoe. The options include the ability to change button-bashing prompts and toggle spinning/wiggling prompts, so you just need to hold the button, or they complete automatically, the option to turn on subtitles and closed captioning, the ability to skip gameplay areas, and to reduce enemy damage.
You can also remap controls and make adjustments to the camera and controller rumble under other tabs in this section.
How I reviewed Split Fiction on Switch 2I played Split Fiction for roughly 18 hours across PS5 and Nintendo Switch 2. During my playtime, I completed the main story as well as all the side quests I could find. Having played the game on both platforms, I was able to compare and contrast the experience on PS5 and Switch 2, primarily focusing on the Switch 2 version's performance, visuals, audio, and overall experience.
I reviewed Split Fiction on Nintendo Switch 2, playing local co-op with my fiancé using a Nintendo Switch 2 Pro controller and a set of Joy-Con 2 controllers. We primarily played in the console's TV mode with my Samsung Q80T QLED TV, but also played in Tabletop mode to test what effect this mode had on the experience. I tested the GameShare function by sharing my Switch 2 game with my Nintendo Switch Lite and the crossplay functionality by beginning a game between my Switch 2 and PS5.
I also tested whether I could play Split Fiction online with someone with an original Nintendo Switch by trying to GameShare and online play with a friend (this didn't work).
Split Fiction on Switch 2, first reviewed June 2025
The Fujifilm Instax Wide Evo is instantly striking with its retro design and ultra-wide body. If you're after the best instant camera for hybrid photography (i.e. the ability to print film images taken directly on the camera or sent from your smartphone) and prefer to shoot on wide format prints, then this really looks like it's the model for you.
Although it doesn't come cheap, the Instax Wide Evo is very much the step-up from Fujifilm's other Instax hybrid, the Mini Evo, that was launched in 2021, offering most of the same great features, including an LCD display screen, 10 lens and 10 film effects that make 100 different creative combinations, and a microSD card slot, along with a few more new additions that I'll break down below.
(Image credit: Future)A wider film print means this instant camera is a bit on the larger side, but it makes use of the extra real-estate by adding more physical buttons that let you quickly change settings. These include a dedicated wide angle button that lets you switch to a more standard field of view (FoV) if you don't want that cinematic look.
Speaking of, you can also switch between six different film styles, one of which puts black bars to give your pictures that IMAX feeling, using a button on top of the camera. There's also a dial on the left side of the camera to cycle through the 10 different lens effects, with another dial on the opposite right side to switch between the 10 different film effects. My favorite, though, is the crank that lets you manually print a picture by winding it, which is a nice design nod to the crank for winding back film on the best film cameras.
So it's a full five stars for all the creative photo editing options it offers, but what about the Instax Evo Wide's image quality? It's by no means as rich or dynamic as an analog instant camera can produce. Instead the picture quality of the physical print outs is more in line with what you'd expect from your phone's smartphone camera. Of course, the digital copies of these images when compared to those taken your phone can't compete.
The Instax Evo Wide will by no means replace your dedicated digital camera – and if you love the 'magic' of purely analog instant film cameras, then this might not be right for you either as your images will always be digital first – but it is a perfect piece of extra gear if you want to be creative with your photography and experiment with a larger field of view.
Fujifilm Instax Wide Evo: Price and availabilityThere's a dedicated button at the top of the camera for switching between six different film styles. (Image credit: Future)The Fujifilm Instax Wide Evo was launched on January 21, 2025 with a price tag of $349.95 / £319.99 / AU$599.
That makes the Fujifilm Instax Wide Evo one of the the priciest instant cameras of its kind, says TechRadar's cameras editor, Timothy Coleman. Indeed, for comparison's sake, the only other Instax camera that takes wide-format instant film prints is the Instax Wide 400 and that sets you back $149.99 / £129.99 / AU$229.99.
The Wide Evo is also almost double the price of Fujifilm's other Instax hybrid too, the Fujifilm Instax Mini Evo, which retails for $199.99 / £174.99 / AU$299.99. Does the extra cost account for the more premium, larger features in the step-up model? As the brand's first wide format hybrid camera (and second hybrid camera overall), the Wide Evo does offer a premium package, which it's not great on value.
There's also optional accessories available for the Evo Wide, including a leather case that costs $49.95 in the US and £37.99 in the UK. Although optional, this might be a necessary additional cost to make sure to protect the LCD display screen (if this gets too scratched up, then you won't be able to take let alone see your photos).
Fujifilm Instax Wide Evo: SpecsFilm Type:
Fujifilm Instax Wide film
Print size:
62mm x 99mm
Focus range:
f = 16 mm (35 mm equivalent)
Aperture:
f 2.4
Shutter Speed
Automatic switching, 1/4 to 1/8,000 seconds
Power:
Internal lithium ion rechargeable
Charging time:
2–3 hours
Dimensions:
138.7 mm x 125 mm x 62.8 mm (excluding protruding parts)
Weight:
490g
Fujifilm Instax Wide Evo: DesignThe left dial on the Instax Wide Evo is for switching between the 10 different lens effects. (Image credit: Future)When rumors started to circle about the Instax Wide Evo, there was talk that it would be "regarded as the best-looking Instax camera ever made" and that caught a lot of enthusiast's attention, including TechRadar's senior news editor Mark Wilson who said off the back of it that the "Instax Wide Evo sounded like my dream instant camera".
Now that the camera is out in the wild, we can officially say that it's a stunning piece of equipment. It has a relatively slim body to balance the camera's wide build, making the Instax Wide Evo one of the more sizable options on the market. This is offset by a stylish retro look that mimics those vintage cameras that had black textured bodies with silver lenses.
Considering that the only wide-format Instax camera alternative is the big and bulky Instax Wide 400, the Wide Evo's textured, minimal black design is definitely a lot more easy on the eye than the plasticky, dull green finish of its larger cousin. (Another alternative if you're set on a wide-format is 2024's Lomo’Instant Wide Glass – an attractive instant camera that we gave 4.5 stars in our in-depth review.) Indeed, I don't think many would be opposed to slinging the Wide Evo over their shoulder for the day.
This is how you would hold the Instax Wide Evo to take a selfie, with your thumb pulling down on the shutter switch button. (Image credit: Future)The leather case that you can buy alongside the Wide Evo makes this very easy to do and might be a crucial accessory – not just for protecting it from nicks and scratches but – to make sure that it has a long life, as the LCD screen could easily get scuffed up over time. That's not great for a camera that doesn't have a viewfinder. Of course, I can't yet say that this will be an issue but it's worth considering.
It also helps that the Evo Wide is light – it weighs about half a kilo – making it very portable, but don't expect to be able to fit the Wide Evo in any pocket. As you would expect, because it takes wide-format instant prints, it's on the larger side.
Fujifilm Instax Wide Evo: Performance This image was shot with the warm film effect and color shift lens effect settings turned on. (Image credit: Future)The Fujifilm Instax Wide Evo's built-in film and lens effects make experimenting with different styles extremely easy. The fact that you can create 100 different creative combinations with these settings means there's plenty of room to play around.
Fujifilm has made the ability to customize all your images with various different effects a core part of the Instax Wide Evo. Indeed, if you're someone that likes to experiment with different effects such as lens flares, borders and color filters, then this camera is built for you.
The entire design of the camera is focused on making those photo editing tweaks simple, quick and easy. Both the lens and film effects each have dedicated dial buttons on the side of the camera. Even the top most prominent button on the camera (the placement of which is normally reserved for a shutter button) is for adding different film styles to your images.
The Wide Evo even has a dedicated button on the front of it that turns off the wide-angle, which is a nice feature that nods to its hybrid functionality. Another more less visible button is the lens of the camera itself, which can be twisted to adjust the intensity of the filter and film effects you're applying.
The dial on the right side of the Instax Wide Evo is for switching between the 10 different film effects. (Image credit: Future)I had a lot of fun playing around with all the different film effects and styles because of these dedicated buttons, but my favorite physical feature of the camera has to be the hand crank on the side for printing images. It's a nice nod to the analog nostalgia that the Wide Evo embodies.
The shutter button is a lot different to the Mini Evo, which has a standard push button on top of the camera. Instead of this, the Wide Evo has a rocker style switch (like the ones you would use to turn on a light) that's situated on the front of the camera, beside the lens. I found this placement and style initially cumbersome, especially when taking a selfie as I couldn't immediately engage the auto focus by half pressing it down.
To be clear, this might be just be because I didn't spend a lot of time using it and could become more easier, but I will say it's not initially intuitive. That's also not to say that all the buttons are like this. The spin dials and crank for printing photos, for instance, are extremely tactile and easy to use.
On top of all this, there's even an Instax Wide app for more standard editing options, such as being able to crop an image or increase the brightness and contrast, as well as a 'Discovery Feed' for sharing and seeing fellow Instax Wideo Evo owners' creations. One thing to note about the app is that only printed images are automatically saved. Any photos you take on the camera itself won't just appear in your personal library in the app, which means you'll have to still transfer them of a microSD card.
Image 1 of 3(Image credit: Future) Image 2 of 3(Image credit: Future)Image 3 of 3(Image credit: Future)Fujifilm Instax Wide Evo: Image qualityImage 1 of 3(Image credit: Future) Image 2 of 3(Image credit: Future)Image 3 of 3(Image credit: Future)There's a trade-off with every instant camera when it comes to picture quality that most of us are willing to accept. These cameras don't produce the same precision as newer dedicated digital cameras, but many people that purchase these type of cameras are more interested in the nostalgia that instantly printed photographs brings, so I appreciate that this isn't the most important component.
When it comes to the picture quality overall, I was most interested in testing out how the film prints compared to those taken on a non-hybrid instant camera as the images are digital first on the Evo Wide. This is a big deal for me because I'm split between analog and digital, and this in my opinion takes a bit of the magic away.
For context, I bought my first Instax in 2014 and of course quickly realized how expensive this style of photography is after discarding some duds, which made me even more selective with every picture I took. My boyfriend decided to buy me an Instax printer to solve this issue, but this for me took away what I loved about the style in the first place. I also found that picture quality from a printer wasn't on par, as the photographs appeared flatter and less dynamic than those printed on an analog instant camera.
Image 1 of 3(Image credit: Future)Image 2 of 3(Image credit: Future)Image 3 of 3(Image credit: Future)With this in mind, if the image quality of the prints is really important to you then you're better off buying an analog Instax camera in my opinion, because the prints are much more rich in contrast due to the light passing directly though the sensor rather than being digitally scanned. They also don't tend to be as overexposed as those printed on a hybrid Instax.
In terms of the wide-angle prints themselves, the larger size makes them feel much more premium than the smaller rectangular formats that mimic your smartphone pictures and is much more akin to the classic square instant prints that were once more popular.
As for the digital images that are taken by the Instax Wide Evo, these by no means match up to the quality you'd find from one of the best cameraphones, which benefit from more advanced sensors and image processing algorithms. For this reason, outside of sharing the images you take on the Instax Wide Evo to social media, you most likely won't use these elsewhere.
How I tested the Fujifilm Instax Wide EvoMy time with the Fujifilm Instax Wide Evo was brief: following attending the UK launch event in London, I was able to test out the camera for less than a week around the office and home.
However, during this time, I had decent chance to get a feel for the camera; how it handles for regular photos and selfies, plus the various filter and film effects possible through the physical controls on the camera.
I used two packets of the Fujifilm Instax Wide Evo at the event, each of which had 10 prints, and a couple more packets during the week-long product loan
Is FBC: Firebreak meant to be a commentary on the monotony of labor under late-stage capitalism? It's the only conceivable reason why a developer as esteemed and talented as Remedy Entertainment would create something that's so fundamentally miserable to play.
Review infoPlatform reviewed: PS5
Available on: PS5, Xbox Series X and Series S, PC
Release date: June 17, 2025
A co-op shooter spin-off set in the weird and wonderful universe of the smash hit Control, FBC: Firebreak seems like it was designed from the ground up to be as frustrating as possible. From its artificially padded progression and small selection of levels to the bland cast of characters and poorly designed player abilities, there's very little to like here.
Sure, everything technically functions and seems to work as intended with minimal bugs, but that’s damning with faint praise when stacked up against the studio’s past line-up of ground-breaking experiences like Alan Wake 2.
Out of control(Image credit: Remedy)I booted up FBC: Firebreak feeling optimistic, as its core concept is certainly intriguing.
You play as a Firebreaker, specialized agents in the fictional Federal Bureau of Control (FBC) tasked with venturing into abandoned districts of the bureau’s HQ to contain rogue supernatural forces, in a team with up to two other players.
I absolutely adore the portrayal of the FBC in other Remedy games and was excited to learn more about its inner workings and explore new parts of the Oldest House (the mysterious, shifting brutalist skyscraper where the events of this game and Control take place).
Unfortunately, there’s no story content in FBC: Firebreak. You’re introduced to Hank, the leader of Firebreak, and his assistant Jerry, who exchange short quips as you navigate through the main menus, but that, on top of Hank’s occasional guidance during missions, is all you get.
Worse still, the dialogue is never particularly amusing, and the slapstick tone of these interactions feels a tad out of place. Control was not a massively serious game, but FBC: Firebreak really leans into its comedy to its detriment. It’s a game that seems more like it’s trying to ape Borderlands than actually expand on what made the source material so interesting.
It’s also a shame that the playable characters are all generic, masked goons. You can pick from a handful of distinct player voices, but it’s impossible to become invested in protagonists with no other identifiable characteristics.
Even the game’s unlockable cosmetic items fail to help them stand out. There’s nothing appealing about the prospect of grinding for hours in order to unlock a red helmet that nobody is realistically going to notice in an online lobby.
It’s like the developers knew this too, as unlocking cosmetics is often mandatory in order to reveal new shop pages with more useful items.
Dead end job(Image credit: Remedy)This is one of many decisions seemingly made to pad out the game’s runtime, which would otherwise be incredibly short.
There are a total of only five missions, or Jobs as they’re called in-game, with each split into three stages. The first two stages are always very basic, often taking just five or so minutes to clear.
They both feel like pointless filler compared to the third, which offers similar but more substantial objectives and sometimes a big boss fight to top it all off. The first two stages are, of course, mandatory as there would be practically no reason to endure them otherwise.
The missions themselves are at least conceptually interesting, but fail to capitalize on their most unique elements in enjoyable ways. Paper Chase, for example, seems like a slam dunk with the novel idea of offices that have been taken over by swarms of supernatural sticky notes.
Sadly, the mission just boils down to mindlessly shooting surfaces covered in sticky notes as an on-screen number showing the remaining notes ticks down for around fifteen minutes.
Best bit(Image credit: Remedy)The hub area is home to your living quarters, a few rooms that can be extensively customized by spending a currency obtained on your travels. Placing objects to make the space your own is quite satisfying. Most can also be interacted with to see unique animations.
During every mission, waves of Hiss, humans possessed by a malevolent entity, beam in around you. I can count the number of unique enemies on one hand, with the same few enemy models popping up endlessly with no variation.
Even with the difficulty cranked all the way up, the pacing of these waves feels off-kilter, too, as there are frequent awkward stretches where there are no enemies on screen.
I would be able to forgive most of this if the guns were actually satisfying to use. They aren’t. Generic appearances and sound effects aside, there are just six to choose from.
Poor balancing means that one, the bolt action rifle, is so terrible that you wouldn’t ever want it in your loadout. The pump action shotgun and revolver, in contrast, are by far the most effective of the bunch so there’s no real reason to ever use anything else.
In crisis(Image credit: Remedy)Much of the game’s marketing has focused on the Crisis Kits - the three sets of abilities that you can choose in your mission.
There’s the Splash Kit, granting a water cannon that can wash off annoying environmental effects (of which there are several) or put out fires, the Jump Kit with an electrical device for quickly charging generators, and the Fix Kit which lets you quickly repair broken items by swinging a big wrench around.
You can still accomplish all these tasks without the respective kits, but the interactions take the form of highly repetitive button-mashing that gets old quickly. Every mission has some component that can benefit from a particular kit, so there’s no strategy in which one you pick. Each match has three players, so obviously you just need one of each. There are no real advantages or disadvantages of any of the individual kits, either, so it really is as simple as that.
Each kit can be upgraded up to three times to unlock new secondary and special abilities, including a powerful attack that provides a welcome break from the endless shooting.
However, this only feeds into the biggest issue with FBC: Firebreak: the fact that the first hour is unremittingly awful.
For some reason, you start out with broken gear that’s woefully ineffective. The water cannon, for example, can only blast a few drops of water at a time. Similarly, your firearms deal reduced damage. You have to grind through a game after game in this state until you have the currency required to get everything back in working order, not to mention pick up some of those abilities and some perks to boost your stats.
I don’t understand this decision at all, as it just makes for a horrendous first impression. It’s easy to imagine most players downloading the game, experiencing one or two slogging matches with their artificially weakened gear and abilities, and then just uninstalling it to play something more rewarding.
This, unfortunately, makes it very difficult to recommend FBC: Firebreak in its current state. If you could simply log on and play around with everything right away, it might be able to provide a couple of hours of co-op entertainment before the boredom sets in.
As it stands, you’ll be sick of what's there before even getting to experience its flagship features.
Should I play FBC: Firebreak?(Image credit: Remedy)Play it if…You can get it for ‘free’
FBC: Firebreak is part of PS Plus and Xbox Game Pass. If you are already subscribed to one of those services, it might be worth trying to see whether it’s tolerable for you and your friends.
It receives some patches
Some of the biggest problems with FBC: Firebreak could be addressed down the line with patches. If you’re reading this after the game has been out for some time, give it a go to see if things have changed.
You’re expecting lots of lore
FBC: Firebreak contributes very little to the universe of Control and other Remedy games. If you’re a huge fan of the lore, you can safely skip this one.
You don’t have hours to grind
The start of FBC: Firebreak is a frustrating grind. Avoid it unless you have the time to invest in order to get to the less painful parts.View Deal
There is, unfortunately, no dedicated accessibility menu in FBC: Firebreak. The controls can be fully customized on console, though, and there are a number of options that allow you to toggle actions like aiming down sights. The game features subtitles throughout.
How I reviewed FBC: FirebreakI played almost ten hours of FBC: Firebreak on PS5 and DualSense Wireless Controller in the build-up to launch using a copy provided by Remedy Entertainment.
I experienced every mission that the game has to offer at least once, trying out multiple weapons and each of the Crisis Kits. I played both solo and multiplayer, using the game’s built-in online matchmaking to play with random players, and participated in a few matches with other reviewers.
Throughout my time with the game, I compared my experience with my time in other online first-person shooter games of a similar scope, including Wolfenstein: Youngblood, Tom Clancy’s Rainbow Six Extraction, and Helldivers 2.
First reviewed June 2025
28 Years Later reunites Alex Garland and Danny Boyle, and it’s everything you could hope for from this genius writing and directing duo.
It’s been more than two decades since we saw Cillian Murphy wandering around an abandoned London in the opening scene of 2002's 28 Days Later, and the impact of that movie on the post-apocalyptic horror genre can still be seen to this day.
At the time, that movie stood out for its pioneering take on the horror staple that is the zombie, imbuing the 'infected' with an especially terrifying trait: they were able to run. Before this, films like Dawn of the Dead had portrayed zombies as slow-moving, imbecilic creatures, which made the idea of sprinting monsters even more petrifying.
The first sequel, 2007's 28 Weeks Later, wasn't made by the original filmmakers and is not now regarded as canonical, so does not factor into the plot of the new movie 28 Years Later. Instead of the infected reaching Europe, as we saw at the end of 28 Weeks Later, in this telling the 'rage' virus, which escaped from an animal testing lab, has been contained by quarantining Britain from the rest of the world.
A recording of Rudyard Kipling's poem Boots features on the soundtrack of 28 Years Later, evoking parallels with Britain's historic wars (Image credit: Sony Pictures)28 Years Later has a more folk-horror feel compared to the original, centering on a community of survivors who've made a home for themselves on Lindisfarne, an island separated from the coast of northern England, and from the infected, by a gated causeway.
It's here where we meet Alfie Williams' (His Dark Materials) character Spike, a young boy who's about to make what seems to be a rite of passage to manhood by accompanying his father Jamie, played by Aaron Taylor-Jonson (Kick-Ass), to the mainland for his first kill, the quarry being the infected.
Before they leave, the pair are reminded that the rules of their society mean they won't be rescued if they don't return. This adds a foreboding note to their journey, setting us up for our first encounter with the now-evolved infected, which have morphed into new variants that feel inspired by The Last Of Us.
The new infected include fat, crawling bloaters, pack-like families that can still sprint, and ripped 'alphas' that have evolved to be much smarter and bigger than the rest – and these new leaders aren't as easy to kill, even if Spike, like his father, is already a skilled archer.
The introduction of a baby raises a lot of questions about what this means for the lore of the film series (Image credit: Sony Pictures)The movie soon shifts from a father and son's fight for survival to an equally fraught mission. When Spike sees a opportunity to save his sick mother Isla, who's played by the incredible Jodie Comer (Killing Eve), mother and son set off in search of a reclusive doctor who's rumored to live on the mainland.
Queue perhaps of the best performance of the movie, as we meet Ralph Fiennes' (Schindler's List; The Grand Budapest Hotel) Dr Kelson, surrounded by skulls and bones in one of the most elaborate graveyard shrines I've ever seen. The introduction of Fiennes' multi-layered character marks a turning point for the film, setting up events that will likely play a central role in the next film – 28 Years Later: The Bone Temple – that's set to be released in January 2026.
In a lot of ways 28 Years Later is a coming-of-age story that grapples with themes of loss, grief, and survival, making it a lot different to the societal breakdown that was the focus of 28 Days Later. The themes running through both films, though, are underpinned by Garland's unsparing exploration of what makes us human.
Much as 28 Days Later did with its flower-painting scene, 28 Years Later at times employs a dream-like aesthetic – look out for the galaxy of stars (Image credit: Sony Pictures)Despite the time between the two films, 28 Years Later pays homage to the original by including the same lingering wide shots, and by featuring the iconic and unsettling track In the House – In a Heartbeat by John Murphy, while also setting the scene for the next chapter.
The opening scene of 28 Years Later, which shows a group of children watching Teletubbies before they have to flee an attack by the infected, may seem disconnected from the rest of the film, but it all makes sense when Spike unknowingly encounters Jack O'Connell's (Eden Lake) character, who wears the same cross we saw one of the children being given, in the closing scene.
This sets up the film series to go forward on a much more larger scale, as it introduces us to different strands of survivors that will no doubt be a big part of the next two movies. As the first of this new trilogy, 28 Years Later is a captivating watch with multi-layered filmmaking, phenomenal performances, and a story that hits closer to home than it might, initially appear.
28 Years Later is available to watch in cinemas around the world from June 19. We don't yet know which of the best streaming services it will be added to, or when.
You might also likeAfter what felt like an eternity of waiting after all the leaks and eventual official announcement back in January 2025, the Nintendo Switch 2 is finally here. To say the console’s had a rough start is an understatement, though, with retail stock difficulty to come by at this early stage. This, plus the console’s relatively lofty price tag (as well as those of its games), means there are some folks seeking handheld gaming console alternatives.
At the time of writing, I’ve had my Nintendo Switch 2 a couple of weeks, and I’ve been spending each and every day playing its games and testing the hardware to rate its performance and assess any improvements over the original 2017 console. Despite the lack of ambition and innovation (at least compared to prior consoles like the Wii and Nintendo DS), I think Nintendo has produced an exceptional system here that finally realizes the full potential of the Switch concept.
The obvious upgrades, such as support for 4K and 1440p resolutions in docked mode and 120Hz capabilities (both in portable mode and docked on compatible displays) are extremely welcome, and grant the Switch 2 a step closer to parity with its more powerful peers in the PS5 and Xbox Series X and S. Of course, the Switch 2 doesn’t quite have the raw graphical prowess of those Sony and Microsoft-built machines, but it’s not a million miles away, as we see with certain Nintendo Switch 2 ports like Street Fighter 6 or Cyberpunk 2077.
(Image credit: Future)Other display-oriented modernities are present here, too, such as HDR10 and VRR support (though, confusingly, variable refresh rate is currently only available in handheld play). The former provides juicier contrast and richer colors on compatible displays, while the latter smooths out framerates for more stable performance.
Unfortunately, it’s fair to say that the Switch 2’s launch game line-up is on the slighter side. Mario Kart World is great and an ideal title to have from day one, but a good chunk of launch day games have been ports of original Switch games or ones carried over from other platforms. While it is great to see big hitters like The Legend of Zelda: Tears of the Kingdom rock an extremely solid 4K/60fps on Switch 2, it hasn’t been the most fulsome launch if you’re coming at it from a strictly first-party point of view.
Thankfully, the Switch 2 breathes life into original Switch titles via impressive backwards compatibility. I’ll delve more into this in its own section, but I’ve seen monumental results playing some of my own Switch favorites on the new console - some of which Nintendo itself hasn’t even officially mentioned.
There are some downsides worth talking about, of course. For one, battery life is sorely lacking in handheld mode and feels like an abject downgrade compared to the original Switch models. I also clocked some very noticeable audio delay with multiple gaming headsets and earbuds via Bluetooth connection. Furthermore, the skeleton of the original Switch is still present in many ways, with an almost identical Home dashboard, a lack of customization, and the ongoing threat of drift prevailing in the new Joy-Con 2 controllers.
Still, the Switch 2 is an accomplished bit of kit, and one that provides a night and day upgrade over its eight-year-old predecessor. I’m definitely looking forward to its game library expanding, as well as the system itself receiving various quality-of-life upgrades via future firmware updates.
Nintendo Switch 2: price and availability(Image credit: Future)The Nintendo Switch 2 went on sale on June 5, 2025. The console by itself costs $449.99 / £395.99 / AU$699.95. There is also an official bundle that packs in a digital copy of Mario Kart World alongside the console for $499.99 / £429.99 / AU$769.95. Some US and UK retailers have also stocked their own bundles, often throwing in an extra pair of Joy-Con 2 controllers or Nintendo Switch Online subscription time, but you can expect to pay a premium for these.
Price-wise, though, the Nintendo Switch 2 (while certainly more expensive than its predecessor) falls about in line with similar contemporary handheld gaming devices, including the original Steam Deck ($399 / £349 / AU$649) and the Asus ROG Ally ($549.99 / £449 / AU$999). Premium devices like the Steam Deck OLED and ROG Ally X are even more expensive, positioning the Switch 2 at a relatively mid-range price point among gaming handhelds, but certainly on the more affordable side within the space.
In terms of home consoles, the Switch 2 does come in cheaper than the PS5 ($499.99 / £479.99 / AU$799.95) and lands in the same ballpark as the PS5 Digital Edition ($399.99 / £389.99 / AU$649.95). It’s also comparable in price to the Xbox Series X Digital Edition ($449.99 / £429.99 / AU$699).
It’s also worth noting that Nintendo Switch 2 stock has been an ongoing issue since the pre-order phase. At launch, it’s been incredibly difficult to purchase a Switch 2 at retail, and flashes of stock in all major regions come and go in an instant. However, this was also the case with the original Switch and competing systems like the PS5. In both cases, stock became much more plentiful in the months after launch, so I’m hoping the same is true for Nintendo’s latest.
Nintendo Switch 2: specsPrice
$429.99 / £395.99 / AU$699.95
Weight
1.18lbs / 535g (with Joy-Con 2 attached)
Dimensions
10.7 x 4.5 x 0.6in / 272 x 114 x 15mm
Storage capacity
256GB internal
Storage expansion
microSD Express
Connectivity
WiFi 6, ethernet, Bluetooth
Display
Vivid LCD
Resolution (docked)
Up to 4K
Resolution (handheld)
Up to 1080p
GPU
Custom Nvidia processor
CPU
Custom Nvidia processor
Battery life
2-5 hours
Ports
2 x USB, 1 x HDMI, 1 x LAN, 2 x USB-C, 1 x 3.5mm headphone jack
Nintendo Switch 2: design and build quality(Image credit: Future)What’s most striking about the Nintendo Switch 2 out of the box is its look and build quality improvements over its predecessor. The console looks distinctly less toy-like, largely helped by an overall sleeker design and the ditching of the original Joy-Con’s neon red/blue aesthetic.
Some may lament the loss of whimsy, and that’s fair enough. But it nonetheless stands out amongst the busy gaming handheld crowd. The Switch 2, despite its increased size, remains impressively slim. In fact, it’s just as thin as the original Switch, and importantly, lacks the bulk of the likes of the Steam Deck OLED and ROG Ally X. This means that even though it is bigger thanks to the larger display size, it remains an eminently portable console.
Though I would recommend investing in a carry case if you’re planning on taking your Switch 2 out and about. While it’s undoubtedly sturdier than the Switch, it’s still prone to the same environmental wear and tear of any handheld system.
The Switch 2 dock has also seen a size increase, but for good reason. This time, the dock houses an internal fan to help keep the unit cool during lengthy play sessions. Thankfully, the dock is still small enough to fit into even the most compact gaming spaces. Whether that be on a TV stand or your computer desk, or elsewhere, you should have little issue incorporating your Switch 2 into a docked setup. The dock also houses two USB ports, one ethernet port, and a HDMI slot for use on TVs or gaming monitors.
(Image credit: Future)As for the handheld itself, there’s a lot to go over in terms of design. The unit now houses two USB-C ports - one on the top and the other at the bottom. Next to each port are sets of speakers. At the top, you’ll also find the power and volume buttons, as well as the game card slot, 3.5mm headphone jack, and a built-in microphone.
The Switch 2’s kickstand is a huge improvement. The 2017 model had a simple stub kickstand on one side, which felt extremely rigid. The Switch OLED did widen this design idea, but it wasn’t much better overall. On Switch 2, the kickstand has been entirely redesigned. It spans almost the entire length of the handheld and can be rotated to a much greater degree. This allows for greater freedom with how you place your Switch 2 on a surface for tabletop play.
Another massive improvement comes in how the Joy-Con 2 controllers attach to the handheld. Instead of the original Switch’s rigid rail system, the Switch 2 opts for a magnetic connection. As such, the Joy-Con 2 click into place seamlessly and instantaneously. You can also easily pop them back out by pushing in a button housed just underneath the ZL/ZR trigger buttons.
One last thing to note is that the Switch 2 is impressively lightweight. At just 1.18lbs (535g), it’s only marginally heavier than the original Switch, which was 0.88lbs (399g), and the Switch OLED’s 0.93lbs (422g). Admittedly, I was expecting something much heavier before my hands-on preview some months ago, but I remain pleasantly surprised by the Switch 2’s slimness. And when compared to the bulkier Steam Deck OLED’s 1.41lbs (640g), playing with Switch 2 in bed or on the go is less strenuous overall.
Nintendo Switch 2: display(Image credit: Future)Unlike the namesake screen of the Switch OLED, Nintendo has opted for an LCD display for the Switch 2. This may come across as a downgrade on paper, but in reality, the move back to LCD has its own advantages. For one, LCD is less prone to screen burn-in than OLED, allowing for a panel that should last longer.
I have no complaints when it comes to the Switch 2’s display. It is a monumental upgrade over the original’s 720p LCD screen.
Furthermore, Nintendo has still managed to ensure that your games still look crisp and vividly colorful during portable play. Nintendo describes its display as ‘Vivid LCD,’ and it’s an accurate description to say the least. The display supports HDR10, meaning games that support this screen tech (like Super Mario Odyssey and the upcoming Metroid Prime 4: Beyond) can be just as eye-poppingly colorful on the handheld as they would be on a larger OLED panel.
This 1080p screen also supports VRR (variable refresh rate), helping demanding games maintain a smooth framerate and helping 120Hz-compatible titles meet that target. At launch, there aren’t many games that benefit from the Switch 2 screen’s 120Hz capability, though Metroid Prime 4: Beyond is confirmed to have a 1080p performance mode that targets this high refresh rate. It’s bound to look stunning on the handheld that already has a native 1080p resolution.
Of course, there will be times when you won’t want to make use of HDR10, perhaps in order to save battery or to have a play experience that’s less demanding on the eyes. Nintendo has thankfully thought of this, and there are options in the settings menu to disable HDR entirely or to only enable it for true HDR-compatible games.
In my testing, I have no complaints when it comes to the Switch 2’s display. It is a monumental upgrade over the original’s 720p LCD screen. The jump to 1080p helps both Switch 2 and OG Switch games look incredibly sharp. Even titles that utilize a dynamic resolution in handheld mode - like Bayonetta 3 and Astral Chain - are better able to meet this target thanks to the increased power of the Switch 2.
Nintendo Switch 2: user interface and settings(Image credit: Future)The Switch 2’s Home dashboard is a disappointment at first glance. In fact, you might not be able to tell it apart from the original console’s menu if it weren’t for the rounded edges applied to game icons on the Switch 2. It’s still aggressively bland, then, and you’ve still only got the choice between two basic white and black themes, but there have been some key improvements worth talking about.
The big thing to make note of is performance. Issues with the glacial input delay are practically nonexistent now, and nowhere is this more apparent than the revamped Nintendo eShop. There’s a completely new user interface here, and items are organized much more cleanly and smartly than before. And while, yes, you still won’t be escaping the mountains of genAI shovelware when looking through the deals section, I’d still argue that the eShop now is a good deal more responsive than even the PlayStation and Microsoft Stores.
Over to System Settings, then, and you’ll find much of what was available on the original Switch. On Switch 2, there are plenty more options to take advantage of the hardware’s new features. These include setting TV output to 1440p or 4K, fine-tuning HDR, as well as preventing your system from topping up its battery all the way to full in order to help the battery last longer in the years to come. A similar option is common with best iPhones and best Android smartphones, so it’s nice to see it here on a portable gaming device.
Nintendo Switch 2: audio(Image credit: Future)One important addition to the Nintendo Switch 2 is the implementation of a bespoke surround sound system, supported by the speakers on both the top and bottom of the handheld.
What impressed me the most here was the surprising level of audio quality when not using a pair of headphones in handheld mode. The speakers are significantly less tinny than the original Switch (though that did also see an improvement with the OLED model), and they provide surprisingly clear audio for such a compact device.
The speakers work great for a wide range of games, whether that’s the vast immersive soundscape of The Legend of Zelda: Tears of the Kingdom or the infectiously catchy tunes of Splatoon 3. Even older NES and SNES games that are playable via Nintendo Switch Online benefit, with their simpler melodies coming through with great clarity.
Bluetooth support is where the Switch 2 falters in the audio department. Don’t get me wrong, you’re still getting strong surround sound support here. But with the gaming headsets and earbuds I tested - including the RIG 900 Max HS and the Nothing Ear (a) earbuds - there was a very noticeable audio delay of around half a second. This was the case in both docked and handheld modes, though it was certainly more pronounced with the latter.
On that note, I’d recommend hooking up a pair of wired headphones via the 3.5mm jack. In this case, I tested my Razer BlackShark V2 headphones, and audio came through crystal clear without a hint of delay.
Nintendo Switch 2: Performance(Image credit: Future)Now, overall gaming performance is where the Nintendo Switch 2 really impresses. At least at this early stage in the console’s life, the notion of poor framerates and heavily compromised Nintendo Switch ports seems to be a thing of the past.
Nintendo’s own output has thus far been stellar on this front. Mario Kart World runs at a clean 1440p while docked (1080p on the handheld) at a solid 60 frames per second (fps) at all times. That’s especially impressive given the series’ shift to a vibrant open world.
However, I was even more surprised by some of the console’s ports. Street Fighter 6, for example (while slightly worse off in terms of image quality with some noticeable graining), runs superbly at 60fps both online and offline. The marquee single-player World Tour mode does take some hits with battles being locked to 30fps, but that’s the only real blemish on this otherwise exceptional port.
The one major downside to all this is the Switch 2’s shockingly poor battery life. In handheld mode, Nintendo itself estimates that you can get anywhere between two to six and a half hours. However, in all my testing, I simply didn’t find this to be the case. Of course, more demanding titles will drain the battery a good deal more, but even with original Switch games, I struggled to get more than three hours at full charge. And yes, that’s even after bypassing the bug where the console thinks it’s got around 10% less battery life than what it actually has.
Even when playing less demanding titles, such as side-scrollers or Nintendo Switch Online (NSO) retro games, battery life struggles. You can, of course, mitigate things by turning down the console’s brightness and disabling HDR for certain games, but this does come at the cost of overall image clarity.
I’d say, at a push, you can get around five hours tops with less visually demanding games, after testing titles like Hollow Knight, Puyo Puyo Tetris 2S, and numerous Switch Online classic titles. Heck, even idling on the Home dashboard seems to drain the battery at an alarming clip, so do make sure to keep your console in standby when you’re out and about and it’s not in use.
Nintendo Switch 2: Backwards compatibility(Image credit: Future)Nintendo Switch 2’s backwards compatibility is - in a word - excellent. Particularly when it comes to running and playing original Switch games. Firstly, most Switch games at a baseline level benefit from Switch 2’s faster internal storage. That means you can expect games to boot and load scenes much faster on average.
For example, booting Xenoblade Chronicles X: Definitive Edition took me from the Home dashboard to the in-game menu in around 4 seconds. Then, from the menu to in-game was roughly 10 seconds. It’s a similar story with Super Smash Bros. Ultimate, which loads into a match in literally less than 3 seconds. Another standout example is Hyrule Warriors: Definitive Edition, which I’ve already written about as being one of my favorite Switch 2 experiences so far, despite being an original Switch title. In the main story mode, the game transitioned from level selection to loading to gameplay in, again, around 3 or 4 seconds.
Many Switch games also benefit from an increase in image quality and overall performance, not just games that have received paid Nintendo Switch 2 Editions. The standout example here is Pokémon Scarlet and Violet. Most would agree that the original Switch release was a mess, with horrific image quality and choppy animations. On Switch 2, the game has been transformed, rocking a solid 60fps and targeting 4K while docked and 1080p on the handheld. Now, the game’s overall art style still does feel a bit flat, but with its key performance issues solved on Switch 2, it’s now well worth playing, as it’s still a fine Pokémon adventure.
Another game that benefits is, again, Hyrule Warriors: Definitive Edition. That game originally had an uncapped framerate, meaning the Switch 2 is able to brute force a 60fps performance at all times. Image quality in handheld mode is also sublime, with the game sporting a 1080p output and no longer needing to downsample to 720p to fit the original Switch display. If you know of any other OG Switch titles with uncapped framerates, definitely give them a try on Switch 2, as the results may surprise you.
Nintendo Switch 2: Joy-Con 2(Image credit: Future)Now onto the Switch 2’s pack-in controllers - the Joy-Con 2. And again, we find a pretty sizable improvement over the previous model in some ways. Their overall design is much sleeker, and they’re slightly rounder than the original Joy-Con controllers. Their larger size also makes them much more comfortable to play with for longer sessions - even when sharing an individual Joy-Con 2 with a pal for co-op play.
The big addition here is mouse controls, which are supported by certain titles, including Civilization 7 and Cyberpunk 2077. Mouse controls can also be used to navigate the Switch 2’s Home dashboard and Nintendo eShop (though the lack of a scroll wheel does hurt things a little here). It’s a very smart implementation, and performance is extremely smooth with no unnecessary acceleration. You can even adjust mouse sensitivity in the System Settings menu and in supported games.
It is worth mentioning that there have already been reports of Joy-Con 2 controllers suffering from stick drift, and the sticks themselves appear to have the same design as the originals.
This is a huge shame and a big disappointment, as one of my biggest concerns before launch was the lack of improvements in this regard. Nintendo does offer a free repair and replacement service for Joy-Con 2 controllers suffering from stick drift, but I’d obviously prefer a Hall effect solution in order to avoid this issue entirely.
Nintendo Switch 2: GameChat(Image credit: Future)Finally, Nintendo has a true party voice chat solution built into one of its consoles. While numerous titles on the original Switch supported voice chat via the official Nintendo Switch Online app, chatting with friends this way was nothing short of awful - often thanks to forced disconnections between matches and low-quality audio.
So, is GameChat a decent alternative to the likes of Discord? Well, yes and no. GameChat obviously takes great inspiration from the world’s leading group chat software. Audio quality via the Switch 2’s built-in mic is surprisingly clear, and headset microphones are also supported. It is objectively a big improvement over Nintendo’s prior efforts.
The problems come with its implementation. Namely, shrinking the game screen down in order to display your friends’ Switch 2 profile icons. This seems needless, especially when not using the Nintendo Switch 2 Camera accessory, not to mention the fact that GameChat adds massive black borders around your game screen. Discord already solved this with its simple and effective overlay that maintains image resolution while displaying profile icons off to the side in a semi-transparent manner.
GameChat isn’t lacking ambition, though, and there are some neat ideas here. For example, being able to see your friends’ game screens is a novel idea, and a neat way of translating split-screen play in an online space. The problem, again, is the execution of it. Your friends’ displays are rendered at an uncomfortably low framerate, to the point where it can actually be quite distracting.
I hope Nintendo continues to improve the GameChat service going forward and flesh it out with more customizable options, because it is a handy thing to have for party chat with friends online, and it does have some neat ideas of its own. But for now, I would still recommend setting up a chat with friends via Discord.
Should I buy the Nintendo Switch 2?Buy it if...You want a night and day upgrade over the original Switch
Simply put, the Nintendo Switch 2 is the Switch’s vision fully realized. An astronomical performance improvement, paired with superb load times and a crisp 1080p display, arguably makes it the definitive gaming handheld.
You already have a decent-sized Switch game collection
Your original Switch games play better than ever on Switch 2. While not all benefit from image quality and performance improvements, those that do have never been better. Plus, most games do benefit from the console’s snappier load times.
You want a handheld gaming device that’s genuinely portable
While larger than the original Switch, it remains just as thin. If you’re put off by the bulk of the Steam Deck in particular, then the Switch 2 is an excellent portable alternative if you like to game while out and about.
You’re waiting on more first-party games
Nintendo’s own launch roster for the Switch 2 is very slim. If Mario Kart World isn’t your bag, and you’re not too keen on playing some of these Switch 2 Edition games again, I’d say it’s best to hold off until the game library improves.
You want a gaming handheld that’ll go the distance, battery-wise
The Switch 2’s battery life is incredibly poor. And while battery packs do exist to extend portable playtime, these do have the unfortunate side effect of bulking up the console. If you’re a frequent flyer or regularly find yourself on long commutes, the Switch 2’s battery life might let you down.
If the Nintendo Switch 2 isn’t quite for you, or if you simply can’t find stock for the currently hard-to-get console, here are a couple of alternatives that might better suit your preferences.
Nintendo Switch 2
Steam Deck OLED
Asus ROG Ally X
Price
$429.99 / £395.99 / AU$699.95
$549 / £479 (around AU$849)
$799.99 / £799 / AU$1,599
Weight
1.18lbs / 535g
1.41lbs / 640g
1.49lbs / 678g
Dimensions
10.7 x 4.5 x 0.6in / 272 x 114 x 15mm
11.7 x 4.6 x 1.9in / 298 x 117 x 49mm
11 x 4.5 x 1.5in / 280.2 x 114 x 37mm
Storage capacity
256GB internal
512GB NVMe SSD
1TB M.2 2280 SSD
Storage expansion
microSD Express
microSD
microSD
Connectivity
WiFi 6, ethernet, Bluetooth
Wi-Fi 6E, Bluetooth 5.3
Wi-Fi 6E, Bluetooth 5.2
Display
7.9in Vivid LCD
7.4in OLED
7-inch FHD
Resolution
4K docked, 1080p handheld
1080p
1080p
CPU
Custom Nvidia processor
AMD Zen 2 four core 2.4-3.5GHz
AMD Ryzen Z1 Extreme
GPU
Custom Nvidia processor
AMD RDNA 2
AMD Radeon Graphics
Battery life
2-5 hours
2-3 hours
Around 8 hours
Ports
2 x USB, 1 x HDMI, 1 x LAN, 2 x USB-C, 1 x 3.5mm headphone jack
1 x USB-C, 3.5mm headphone jack, microSD
2x USB-C, 1 x combo jack, 1 x SD card reader slot
Steam Deck OLED
Valve’s premium gaming handheld is impressively customizable, supporting your entire Steam library as well as third-party apps and emulators. The OLED screen is a real treat, too. Just be prepared for some Steam games not being perfectly compatible with the handheld, and expect some performance hits for the more demanding titles.
Read our full Steam Deck OLED review
Asus ROG Ally X
A performance powerhouse and decent battery life position the Asus ROG Ally X as a seriously tempting gaming handheld. While still not quite up to spec with gaming laptops and Windows 11 not being the best fit as an operating system, it’s nonetheless a superb way to play Steam, Xbox Game Pass, GOG titles, and more.
Read our full Asus ROG Ally X review
Nintendo Switch OLED
It does belong to the original Switch family, meaning it’s certainly not packing the power of the Switch 2. But still, the OLED is still a worthwhile and more affordable alternative, and packs a gorgeous 7-inch OLED display.
Read our full Nintendo Switch OLED review
How I tested the Nintendo Switch 2I tested the Nintendo Switch 2 for just over two weeks for this review. In docked mode, I played on a 4K-capable LG CX OLED TV, but I also split my time evenly between docked and handheld play. My picks for controllers during my testing were the Joy-Con 2, Nintendo Switch 2 Pro Controller, and the wireless Nintendo GameCube Controller for use with the new GameCube classics library via Nintendo Switch Online + Expansion Pack.
My testing also involved playing a whole bunch of Switch 2 and original Switch games. These include Mario Kart World, Street Fighter 6, Yakuza 0: Director’s Cut, Tears of the Kingdom - Nintendo Switch 2 Edition, Deltarune, Xenoblade Chronicles X: Definitive Edition, and Hyrule Warriors: Definitive Edition.
I also compared the Switch 2’s gaming performance to that of the base PS5 and the Switch OLED. While it does lack the sheer power of the former, it’s not too far off the mark as we see with some of the Switch 2’s excellent ports. And in the case of the latter, it’s no contest, and I found it exceptionally hard to revisit my older Switch especially when the new system is almost fully backwards compatible.
For audio, I mostly relied on the Switch 2 handheld’s in-built speakers, but tested headset audio with the RIG 900 Max HS, Nothing Ear (a) earbuds, and the Razer BlackShark V2 gaming headset.
Ask around, and most enthusiast photographers and creators are familiar with the accessory maker Peak Design, but newcomer Heipi? Nope.
Well, I have a welcome surprise – Heipi's carbon fiber 3-in-1 Travel Tripod W28S beats the Peak Design Travel Tripod in just about every regard, plus it's cheaper too. Three-Legged Thing's Punks Brian 2.0, however, provides stiffer competition for standard use – I explain why, below.
The W28S replaces the W28 – which I described as one of the most relevant and best travel tripods today in my in-depth review – delivering several refinements for a virtually complete and highly versatile three-legged support, in three ways.
Its 3-in-1 credentials cover regular tripod support for camera gear, the ability to support a phone instead via a clamp that's hidden in the integrated ball head, plus a generously-sized removable mini tripod, which is nestled inside the main legs, and which doubles up as a center column – the novelty of this feature hasn't worn off in this second-gen model.
Image 1 of 2You're not seeing double – this is the Heipi 3-in-1 tripod's main legs (right) and mini tripod that slots inside the main legs when not in use (left) (Image credit: Future)Image 2 of 2(Image credit: Future)Given that the main legs can tuck inside the mini tripod legs when you're done, there's no wasted space and the Heipi 3-in-1 is able to pack away more compact than most, plus it comes supplied with a snug-fit carry case.
There are limitations though. I'd hesitate to mount particularly large and heavy gear – although that's true of all travel tripods – and the Heipi tripod's maximum height is bettered elsewhere. Also, despite its 3-in-1 party tricks, there's no monopod built into one of the legs. Nor can you swap out the supplied ball head for a fluid head, which would provide smooth panning movements for video.
If none of the above are dealbreakers, though, then Heipi's latest travel tripod is the complete package, with some unique features.
It's carbon fiber build quality is top-drawer, while improved leg locks are easier to lock-off and unlock than before. Also, they lock-off with even distribution on the leg sections (rather than a clamping lock), which reduces lateral movement between sections.
The addition of a bubble-level in the base is a neat touch, even if you can't see it properly when the center column is tucked away.
Image 1 of 6(Image credit: Future)Image 2 of 6(Image credit: Future)Image 3 of 6(Image credit: Future)Image 4 of 6(Image credit: Future)Image 5 of 6(Image credit: Future)Image 6 of 6(Image credit: Future)Heipi also offers handy extras for accessory-laden users, such as clamp arms, which easily screw into the mini tripod legs via a 3/8-inch screw. The arms Heipi supplied to me for this review can support accessories such as an external monitor, and can even work with Heipi's optional phone clamp, so you can support a camera and phone simultaneously.
I've been able to switch between using a phone and a mid-range mirrorless camera with moderate size lens, with ease. Panning movement? No problem, unlike the Peak Design which is locked off.
Image 1 of 3(Image credit: Future)Image 2 of 3(Image credit: Future)Image 3 of 3(Image credit: Future)Even the design of the mini tripod, which easily rests on a table top for vlogging and is impressively sturdy with a 11 lbs / 5kg max payload, has been improved. The last version felt like it sacrificed ease of use for versatility, because it was stiff to extend and put away compared to a regular center column.
Now the mini tripod slides up and down much more easily, and when fully removed it even offers multiple leg angles to work from for a variety of shooting angles, including close to the ground.
It can also be reversed and locked-off upside down in the main legs in order to shoot from lower angles. Put simply, the mini tripod is one of the most sophisticated of its kind.
With camera gear generally getting smaller and lighter, and many creators using their phones as much as 'proper' camera gear, the case for the travel tripod grows as the case for bulkier supports diminishes.
And of all the many travel tripods I've reviewed, the Heipi 3-in-1 Travel Tripod W28S is the one I come back to most often – I reckon this is the best tripod for most people.
Image 1 of 5(Image credit: Future)Image 2 of 5(Image credit: Future)Image 3 of 5(Image credit: Future)Image 4 of 5(Image credit: Future)Image 5 of 5(Image credit: Future)Is Heipi's travel tripod perfect? No. There were times that I wished it could work from a higher level than its 59in / 150cm maximum reach (with the center column fully raised).
However, given it packs away with a tighter diameter than most and to just 17.7in / 45cm in length, while it weighs just 3lbs / 1.35kg (with ball head included), I'm happy to sacrifice any extra reach.
And one party trick it lacks, which you can find in many alternatives, is the ability to remove one of its legs for used as a monopod.
If you can live with the few limitations mentioned above, then the Heipi 3-in-1 Travel Tripod W28S will be the most versatile tripod you've ever used, complete with a high-quality and lightweight carbon fiber build, plus tiny pack-away proportions.
If you want a lightweight support for a variety of camera gear, Heipi would be my first recommendation.
You can discover more about the W28S's design and features in my W28 in-depth review, the two share much in common besides some of the design tweaks mentioned above.
Heipi 3-in-1 Travel Tripod W28S: key specsTotal weight
3.04lbs / 1.38kg (including ball head and mini tripod)
Max height
59.8in / 152cm (with center column fully raised, or 47in / 119cm without)
Legs sections
5
Packed length
17.7in / 45cm
Max capacity
Up to 44lbs / 20kg
Heipi 3-in-1 Travel Tripod W28 price and availabilityThe Heipi 3-in-1 Travel Tripod W28S with ball head is available now, from $399 / £325 on the Heipi website and from $399 on Amazon US.
There are also optional accessories such as a QR plate, and a different type of ball head in a pricer bundle. Heipi also sells clamp arms, an add-on phone clamp, plus a hammock for stowing accessories or even a weight to increase stability.
Heipi 3-in-1 Travel Tripod W28: Also considerPeak Design Travel Tripod
For the look and compact fold-away design, the Peak Design Travel Tripod is a leading alternative. However, Heipi's tripod is a compelling newcomer – its ball head has a panning motion, which Peak Design's tripod doesn't, plus the mini tripod and integrated phone clamp. Did I mention Heipi's is much cheaper, too?
Read our Peak Design Travel Tripod review
3 Legged Thing Punks Brian 2.0
The 3 Legged Thing Punks Brian 2.0 sits in top spot in our best travel tripod guide and with good reason; it's the most versatile tripod for regular use – being easier to use and make fine adjustments, and with a better max height. However, Heipi's tripod is versatile in a different way for users that switch between types of gear and uses cases. Both are excellent supports.
Read our 3 Legged Thing Punks Brian 2.0 review
You shoot with a variety of gear in a variety of ways
The phone clamp is a neat trick, while the tripod plate gives a secure hold for camera gear. The mini tripod impresses too.
You want a lighter-than-most tripod
I'm struggling to think of a tripod with a ball head that packs away as compactly as the Heipi 3-in-1. If you need a small package, this is the real deal.
You need a tall working height
It's maximum height of 59.8in / 152cm with the center column fully raised is bettered elsewhere.
You'd like an integrated monopod
It offers features no other tripods do, but what Heipi lacks is a built-in monopod. Perhaps that'll come with a future Heipi 4-in1?
I've had the Heipi 3-in-1 Travel Tripod W28S for months and it has been my go-to camera gear support during this period.
It has ably supported beginner, mid-range and pro mirrorless cameras, although I've drawn a line at the larger sports-focused bodies and bulky telephoto lenses.
I've also used the phone clamp, attached a variety of smartphones the largest of which was an iPhone 15 Pro Max, plus tried out optional extras including clamp arms for an external monitor.
The mini tripod has had equally thorough testing as the main tripod legs. Generally I've used the gear in fair weather, but it has also withstood moderate rain and use on sandy beaches.
First reviewed June 2025