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Hollow Knight: Silksong is a masterful, daring follow-up that’s destined to be misunderstood for years to come

TechRadar Reviews - Mon, 09/15/2025 - 12:00

Long-awaited metroidvania game Hollow Knight: Silksong is already proving to be a victim of its own success.

The unbearable hype surrounding its storefront-destroying launch, combined with the simultaneous release into the eager hands of both critics and players, has created a uniquely voracious narrative.

There’s a sense that one must devour Silksong all at once, or else risk being left behind and out of the loop on what is surely one of the biggest gaming events of the decade so far.

The problem is, Silksong is not a game to be binged. It’s a sprawling, complicated, and brilliant sequel that demands patience above all else. Only then does it fully reveal itself as a game that’s much more than the conversations around difficulty would have you believe.

Review information

Platform reviewed: Nintendo Switch 2
Available on: PS5, PS4, Xbox Series X and Series S, Xbox One, Nintendo Switch 2, Nintendo Switch, PC
Release date: September 4, 2025

Not even two weeks into its life, developer Team Cherry’s Silksong has largely been misrepresented and mislabelled as an impossibly difficult and sadistic continuation of 2017’s brilliant Hollow Knight. Of course, Silksong is a very challenging game; I agree with that wholeheartedly. It’s so much more than that, though.

As the dust settles, and now looking back on my first completed playthrough, I believe it’s going to take years for the collective player hivemind to truly unpack exactly what Silksong does well, and where it falters.

Rough starts and Bellharts

(Image credit: Team Cherry)

I made the decision to play the first five hours of Hollow Knight alongside those of Silksong’s. This is where the two games differ most drastically. Hollow Knight is much more generous with checkpoints, resources, and clear tutorial sections than Silksong.

Enemies hit hard from the get-go in the sequel, while Hollow Knight gives you some softball encounters to practice on before its first proper boss fight. These are very different games, diverging from one another almost immediately and taking very different paths towards completely different conclusions.

The opening hours of Silksong are likely to be where players find the most friction. Enemies frequently deal two full health segments of damage, though you’ll have more freedom in how you heal thanks to main protagonist Hornet’s increased speed and aerial options. Instead of a simple down attack, Hornet dives in diagonal needle drops. This in itself requires hours to master, and it’s made very clear that bouncing between enemies without touching the ground is the strongest strategy available to you at first.

Your main special resource in Silksong is the silk meter, which is primarily filled by hitting enemies. Upon collecting enough silk, you’ll need to make a quick decision: heal, or unleash a special attack to hopefully end a fight earlier. Risk vs reward is hammered home again and again in Silksong, and it's the first few hours where you’ll need to experiment with how you want to play. Eventually, you’ll get to the first town area, learn how to purchase items from merchants, and the currencies that you’ll have to focus on seeking out.

Rosaries are the main ones, but they’re also lost upon death, wrapped in a cocoon that must be retrieved in order to get them back. Shell Shards are somewhat supplementary, used to craft tools and open up your combat options.

My wallet is filled with moths

(Image credit: Team Cherry)

The economy between Rosaries and Shards is a tricky one to make the best use of. Silksong doesn’t give you many opportunities to get Rosaries consistently until a few hours in, while Shards aren’t particularly useful until you’ve bought tools and crafting kits from later merchants.

Tools become vital against flying enemies, bosses, and mobs of enemies, leading to one of the game’s key frustrations. To craft tools, you need Shards. To reliably purchase Shards, you must earn Rosaries, which come from exploring or, more reliably, killing enemies.

Many of the difficulty spikes I hit in Silksong completely cleared out my tools. I’d then have to travel elsewhere to farm Rosaries just to have enough tools to have another go at what was besting me. It’s reminiscent of the awful Blood Vial farming required for some bosses in Bloodborne, taking the player away from the action for repetitive bouts of repeated enemy hunting.

Unfortunately, this never really goes away in Silksong, and if anything, it becomes more common as you progress. The Shard vs Rosary reward balancing is ever so slightly off, making certain areas more and more difficult to progress through.

Shall we take a detour?

(Image credit: Team Cherry)

Silksong offers the same approach to problem-solving as seen in Elden Ring and its expansion, Shadow of the Erdtree, in that you’re supposed to go and find something else to do when a perceived skill wall presents itself. Silksong’s map is vast, and much of it is completely optional.

Best bit

(Image credit: Team Cherry)

The Needolin is an upgrade that turns Hornet’s needle into a musical instrument. You simply hold down a button, and Hornet plays along to nearby or ambient music. It’s used to unlock secret doors, interact with NPC events, and even open up new paths that are linked to the final ending of the game. It’s very ambiguous as to what the Needolin can interact with, so experimenting while exploring becomes its own intriguing side quest. I bet there’s even more the Needolin can do, and it’s going to take players years to find out all of its hidden functions.

Many times, I’d find myself throwing Hornet into the same repeated encounter, as I grew increasingly tired of losing the same fight over and over. At a certain point, however, it clicked that I simply needed to open up the map, look for new paths, and follow them forward. Every single time I did this, I happened upon something that made my build stronger – be that secret bundles of Rosaries, new move sets and upgrades, or non-player characters (NPCs) that could be brought into particular fights alongside Hornet. I developed a mantra to live by: if a section took me more than five tries, I needed to go somewhere else.

Once I opened myself up to Silksong’s non-linear progression paths, I started to meet less friction. Side quests are smart new additions that gently nudge players towards points of interest: An old town built into caves of gold, silver, and bronze bells; a decrepit medical wing filled with Lovecraftian horrors and a few allies to meet; a new encounter at the starting village that changes its topography and makes use of music to deliver sorrowful worldbuilding.

Kicking over a log in the woods

(Image credit: Team Cherry)

Playing Silksong makes me feel itchy; I’m not sure how else to describe it. Anyone else who spent their childhood wandering around rain-soaked woodland and muddy river banks will know the feeling. You find a rotten piece of wood, roll it over, and jump back at the writhing cities of grubs, bugs, and spiders you’ve unearthed.

Stepping into every new area always feels like a log turned over. You’ll hear the scritch-scratch of tiny legs from somewhere in the shadows. Tiny gnats will whine nasally as you approach. There’s a griminess to Silksong’s initial zones that’s made all the more potent by the golden gleam and religious opulence of late-game areas.

All of this is achieved in a 2D game, mind you. Somehow, Team Cherry has managed to make even the simplest passages feel thick with dirt, fog, and dust. Light is expertly used to add extra volume and scale to the standard side-scrolling formula used in other modern Metroidvanias.

In comparison, the map is one area where there’s been the least innovation. You still need to purchase them before you’ll see certain areas; there’s still a Compass that takes up a Crest slot, and pins can be used to mark key information.

Given the added variety and scale of Silksong, it’s unfortunate that the map isn’t really up to the task of leading you through the game. There frankly needs to be more information on NPCs, added options for pin types, and a reworking of the way the compass works to measure up to the changes made in this sequel.

Sting like a Hornet

(Image credit: Team Cherry)

Playing as Hornet is a wildly different experience when compared to the silent Knight of the first game. Hornet has dialogue. She’s confident, empathetic, and sternly protective of her personal space. There’s also a concerted effort to contextualize Hornet within the world of Pharloom. You get the impression that she has a personal connection to the bugs you meet, and a genuine desire to help them.

I’m impressed by how well-rounded Hornet is as a protagonist, which makes the combat and boss fights all the more impactful. Silksong is once again filled with an expansive lore and world history. Having Hornet be a part of that lore is a master stroke that elevates the sequel above the first game.

Let’s dance

(Image credit: Team Cherry)

Silksong is at its best when you’re fighting a boss. Every single one is memorable: equal parts deadly and stunning, with clear design motifs bolstered by bespoke musical accompaniment. Many of the boss battles are intricately choreographed affairs. One early game fight with a needle-wielding foe plays out like a synchronized dance routine, all death-defying dives and sparking slashes of sharpened steel.

I’m struggling to remember another game that’s so filled with best-in-class bosses as Silksong. With enough patience and a bit of time spent exploring for upgrades, none of them feel unfair. The loop of slowly learning patterns and then executing daring counters is what all great boss fights are about. Silskong delivers again and again and again in this respect. I can’t wait to jump back in and face the gauntlet of bosses with new tactics, builds, and strategies, and there isn’t a single boss I’ll be skipping in a second playthrough.

Silksong is every bit the sequel that Hollow Knight deserves. It’s the spoils of a team going the extra mile. It’s challenging, yes, but take your time and explore the vast world of Pharloom, and you’ll be rewarded with yet another masterpiece. I can’t wait to see what comes next from Team Cherry, as it’ll never be a team that settles on delivering ‘just more Hollow Knight’.

Should you play Silksong?Play it if...

You’re looking for a challenging, but rewarding 2D side-scrolling action game
Take your time with it, look up the locations of extra health and other upgrades if you need. This one can be beaten, and even if there is a part you can’t beat, just go and explore somewhere else, preferably via side quests.

You’re a fan of Hollow Knight
While Silksong is a very different game from its predecessor, there’s the same emphasis on dazzling boss battles, subtle world-building, and rewarding exploration. You don’t need to have cleared Hollow Knight’s hardest tasks to jump into the sequel, though you may find some added fun exploring Silksong with at least a passing knowledge of the first game’s story and lore.

Boss fights are your one true love
Silksong has perhaps the best suite of boss fights in any game I’ve ever played. There’s a firework-shooting showman, a dance-themed fight with mechanical cog-robots, and even tense 1v1 showdowns with needle-wielding warriors.

Don't play it if...

You don’t have time to fully submit to Silksong’s non-linear structure
Silksong is a game that’s very easy to get lost in. You can find yourself repeatedly banging your head against a wall, unless you have the time and desire to venture off the beaten path. You can beat Silksong in 30 hours, though it’ll be infinitely more difficult, and a lot less rewarding, if you just rush through the main path.

Accessibility

Silksong offers the option to turn off camera shake and customize HUD size. There are audio sliders for individual tracks, and you can remap controls. This is a very limited offering, with no color blind, difficulty, or repeated button input options available.

How I reviewed Silksong

My first playthrough of Silksong lasted 36 hours, and I spent a while doing every side quest available before the final boss fight, not counting courier missions. I still haven’t explored the two final sections of the map, and there are plenty of secrets and locked doors I didn’t get to before the end of the credits. I played Hollow Knight back in 2018, completing the main story and some of the first DLC. I intend to go back and play Silksong a second time, focusing on a different Crest, and making use of a completely different set of tools.

I played Silksong on Nintendo Switch 2, making use of the 120Hz mode when docked. The Nintendo Switch 2 Pro Controller was perfect for this game, though d-pad users may want to go for an alternative controller (the d-pad on the Pro 2 is very subpar when compared to other options like the 8BitDo Ultimate).

I ran Silksong on my LG UltraGear 4K gaming monitor (27GR93U), making use of the extra refresh rate options. Generally, I played Silksong docked, though I did play about five hours handheld.

First reviewed September 2025

Categories: Reviews

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Hollow Knight: Silksong is a masterful, daring follow-up that’s destined to be misunderstood for years to come

TechRadar News - Mon, 09/15/2025 - 12:00
Hollow Knight: Silksong is a bold follow up to a beloved cult indie hit. Here's our full review, including a breakdown of accessibility settings.
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I watched the first three episodes of Gen V season 2, and The Boys' college spin-off falls just short of being a grade-A student on Prime Video

TechRadar Reviews - Mon, 09/15/2025 - 11:00

Light spoilers follow for Gen V season 2 episodes 1 to 3.

It's crunch time for Gen V season 2. Like the superpowered freshman students who populate the The Boys' college-based spin-off, there wasn't much pressure for Gen V's debut season to contend with.

Sophomore year is a whole different game, though. With the Amazon TV Original's second installment acting as a primer for The Boys' fifth and final season, plus Gen V season 1 being a hit with myself and countless other viewers, the weight of expectation on its eight-part sequel is unmistakable.

Thankfully, Gen V season 2 doesn't collapse under the pressure in its three-episode premiere – at least, not fully. As gleefully gory and riotously raunchy as its predecessor, season 2 is also a thematically darker follow-up whose opening salvo falls shy of earning top marks.

Back to school

Emma is one of two returning characters we're initially reunited with in season 2's first episode (Image credit: Jasper Savage/Prime Video)

Set several months after Gen V's debut season and The Boys season 4, season 2 initially reunites us with the Ant-Man-like Emma (Lizze Broadway) and gender-shifter Jordan (London Thor and Derek Lu), two of four Godolkin University (God U) first-year students incarcerated at Elmira Adult Rehabilitation Center at the end of Gen V season 1's finale.

Unexpectedly, the pair are whisked back to God U, which now operates as something of a surveillance state, where they're forced to help cover up events in last season's finale. Namely, the fact that the college's deceased dean Indira Shetty was responsible for the Supe civil war that erupted on campus in season 1's last chapter, and the creation of a Supe-killing virus that was secretly tested on students in an underground facility called The Woods.

Season 2 raises the stakes even more, with Marie and company facing arguably bigger problems.

But, things aren't rosy for Emma and Jordan, nor their fellow Supe students Cate (Maddie Phillips) and Sam (Asa Germann). The latter pair are heroes among their college kin and the general public for their roles in the campus battle, which led to a summer internship at Vought International under America's new shadow president Homelander, so you might expect this duo to have an easier time of things.

Nonetheless, with a new autocratic and secretive Head named Cipher (Hamish Linklater) assuming control of God U, the emergence of new secrets concerning jailbird and former student Marie (Jaz Sinclair), and the ongoing trauma of what happened to them between seasons, Gen V's superpowered teens must make peace with their recent suffering and learn to trust each other again to solve more God U-based mysteries.

Jordan spends much of season 2's early entries feeling betrayed by Marie, and rightly so (Image credit: Jasper Savage/Prime Video)

Gen V 2 wastes no time tackling the first of said puzzles in the shape of The Odessa Project.

A flashback sequence involving Doctor Thomas Godolkin (Ethan Slater), the university's founder and right-hand man to Vought International founder and Compound V creator Doctor Frederick Vought, immediately sets the stage for this enigma-filled storyline that seems like it'll play a central role in this season's overarching narrative.

Marie is convinced to return to God U for reasons I won't spoil here (Image credit: Jasper Savage/Prime Video)

Season 2 doesn't dangle this plot-based carrot in front of us before snatching it away, either. Indeed, its first three episodes give us plenty to chew over regarding The Odessa Project and how it involves Marie; a far cry from other shows that delay important character and/or plot beats for no reason.

Speaking of Marie, Gen V doesn't drag out her first appearance this season. Again, another TV series may have withheld the return of its primary protagonist to generate anticipation among viewers. Pleasingly, Gen V's writing team knows better than to make us wait, with Marie, who's initially only interested in finding her younger sibling following her escape from Elmira, reintroduced just 16 minutes into episode 1.

A Chance to reflect

Chance Perdomo's ghost looms large over Gen V season 2's three-episode premiere (Image credit: Brooke Palmer/Prime Video)

The same is true about the off-screen demise of Andre Anderson.

Chance Perdomo, the actor who portrayed the metal-manipulating God U student in season 1, died in a motorbike accident in March 2024. Following this tragedy, Gen V's creative team announced that they wouldn't recast the role of Andre and that they'd "recraft our season 2 storylines" to honor Perdomo's work on the show.

This season's three-episode premiere sensitively handles the loss of Perdomo in a manner befitting the talented young actor and the heroic character he played in one of the best Prime Video shows. From episode 1's 'in memoriam' title card, to the heart-wrenching and tender scenes between Gen V's tight-knit cast, the weight of Perdomo's loss is palpable.

In that sense, it's an opportunity for the show's cast, crew, and audience to grieve, reflect on Perdomo's life and career, and truly start to individually and collectively heal after an emotionally devastating 18-month period.

Gen V season 2 sensitively handles the loss of Chance Perdomo in a manner befitting the talented young actor

Understandably, Andre's in-universe passing has as much of an impact on the show's other characters as Perdomo's death did on its cast. Indeed, Andre's demise looms large over season 2's opening chapters and, coupled with the explosive events from last season's finale, injects a tangible tension into Gen V's primary friendship group that's subsequently shattered amid said tumultuous events.

Season 1 wasn't devoid of teen- and college-based melodrama; but the loss of a popular actor and character, and the keen sense of betrayal felt by various characters towards their classmates, raises the stakes even more, with Marie and company facing arguably bigger problems.

Curriculum clichés

Hamish Linklater shines as the new Head of Godolkin University (Image credit: Jasper Savage/Prime Video)

The breakdown of some dynamics allows new amusement-filled and heartfelt relationships to blossom, too. The establishment of a surrogate/odd-couple bond between Andre's father Polarity (Sean Patrick Thomas) and Emma – Broadway would be my MVP of season 2 so far if not for another actor's performance – is particularly striking. An endearing reconciliation between Jordan and Sam suggests that there might be a way for Gen V's core crew to not only forgive one another, but also band together to tackle a shared antagonistic figure in Linklater's Cipher.

Gen V season 2's early entries spin their character development wheels a little too much for my liking

And, based on episodes 1 through 3, what an adversary he is. As dangerous as he is mysterious, Linklater is wonderfully sinister, mesmerically manipulative, and captivatingly forthright as God U's new Dean and self-appointed Hero Optimization course tutor.

Linklater has revelled in other TV roles, including FX's Legion, Netflix's Midnight Mass, and Amazon's Batman: Caped Crusader, but, if his performance in Gen V 2's first three episodes are anything to go by, I think Cipher might be the role he's had the most fun playing. Keep up this acting display and, in my view, it'll be his best work yet.

Cipher isn't the only entertaining element of this season. Sure, season 2's thematically darker narrative is indicative of the nightmarish turn its parent show took in its fourth season, but Gen V doesn't disregard the edgy humor that The Boys universe is renowned for.

I'll admit that some of this humor is starting to lose its appeal or effectiveness, but the franchise's whip-smart and unsubtle takedowns of real-world establishments and sociopolitical issues, coupled with a sprinkling of awkward teen comedy, ensures that Gen V's jokes still land more often than not.

Sean Patrick Thomas' Polarity has a larger role to play this season (Image credit: Jasper Savage/Prime Video)

Considering that it bridges the gap between The Boys season 4 and its forthcoming final installment, Gen V 2 is packed with references to the last season's story and obligatory cameos from the main show's cast roster. Some of those moments are more brazen than others – Annie January/Starlight's (Erin Moriarty) appearance, which was teased in Gen V season 2's first trailer, is used to drive a specific plot point forward, but I feel it would have worked just as well without her – but, by and large, they serviceably aid the world-building of this franchise.

The same can't be said of this season's jarring tonal shifts and chaotic pacing. Okay, the former is born out of Perdomo's death and other weighty subject matter this season deals with. However, the conflicting nature of the latter makes for a breathless and sluggish watch – sometimes in the same scene – that upset its stride. Add in the occasional toe-dip into old storytelling territory, and Gen V 2's early entries spin their character development wheels a little too much for my liking.

My verdict

Sticking with the show's education backdrop, I'm inclined to give Gen V season 2 a B grade. Despite its obvious flaws, it's still a compelling watch, and a worthy companion piece to its parent show that seems like it'll lay some important foundations ahead of The Boys season 5's debut.

However, it's this setup, coupled with the issues I outlined earlier, that prevent Gen V 2 from passing with flying colors. Like the Marvel Cinematic Universe (MCU), Gen V seems like it's getting bogged down in establishing the groundwork for bigger and more explosive storylines to come, especially in the main series.

There's bound to be crossover between the shows, and I'm not averse to that. But, based on its three-episode premiere, there's a sense that, as with numerous MCU TV shows on Disney+ that fans have to stay on top of so they know every conceivable character and storyline, a similar creative pattern has crept into Gen V's latest season. In that sense, it'll be homework for fans of The Boys to complete before the latter returns sometime in 2026.

With five more episodes to go, I hope Gen V irons out its creases and proves me wrong, because when it's fully focused on telling its own story, it easily shoots to the top of its teen-drama genre class.

Gen V season 2 episodes 1 to 3 launch on Prime Video on Wednesday, September 17. New episodes air weekly until the finale on October 22.

Categories: Reviews

I watched the first three episodes of Gen V season 2, and The Boys' college spin-off falls just short of being a grade-A student on Prime Video

TechRadar News - Mon, 09/15/2025 - 11:00
Gen V season 2 is The Boys season 4.5 in all but name – and that's not always a good thing.
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OpenAI bets $300 billion on Oracle contract to power artificial intelligence expansion despite ongoing losses

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Categories: Technology

Rippling Spend review

TechRadar Reviews - Mon, 09/15/2025 - 10:54

Rippling Spend is an all-in-one spend management platform designed to streamline how businesses control their spending, which means it’s far more than just an expense or bill tracking tool.

The spend tracking tools are just one part of Rippling’s offering, which already spans other areas like HR, IT and other finance solutions.

Because of this unified approach, it means everything is kept under the Rippling roof which allows companies to simplify their software stacks. While it reduces the interoperability challenges posed by having to use multiple providers, it could result higher costs from weakened competition.

It’s designed primarily for mid-sized and growing businesses, so if you’re a startup with just a few people on the books and minimal spend tracking requirements, it might be too much for you.

Spend is one of Rippling’s newer products, launched in September 2024. Because it ties in with the rest of the platform, it with employee data like roles, departments and locations, for granular controls and approval automation.

Rippling says this helps streamline month-end processes and cut administrative time by up to 75%.

Rippling Spend: Plans and pricing

Rippling has a series of different packages to pick from, but one thing’s consistent across the entire ecosystem – you’ll struggle to find any explicit pricing, because Rippling wants to share this via a consultation.

The principle offering Rippling Platform, comes in two flavors – Core and Pro. Both have add-ons like unlimited workflows, custom no-code apps and an API platform with over 600 third-party apps and integrations.

If you’re just going down the Rippling Spend route, the Expense Management package is the one for you.

It includes tracking and reimbursement across any currency in over 100 countries, expense viewing and reimbursement via payroll, policies, receipt matching and the mobile app.

Again, Rippling does not disclose pricing.

We understand tailoring packages to different sized companies is essential to maximizing value, but by simply not declaring prices to start with could leave many customers looking elsewhere.

(Image credit: Rippling)Rippling Spend: Features

Rippling’s unified spend management platform includes expense management, corporate cards, bill pay, payroll and travel into a single interface, so it can just about handle any mainstream expense you or your employees can throw at it.

It’s a great fit for bigger companies, because it allows admins to set up custom rules based on employees, such as department, role or location, meaning some processes and even approvals can be complete with automation.

In fact, it’s the automations that Rippling Spend such an easy system to use. For example, you can allow certain employees to book different cabin types on flights, or issue corporate cards to individuals with allocated budgets and spending categories.

It all means finance teams will have fewer requests with the correct setup.

For admins, a handy dashboard offers a consolidated view of live spending across departments, projects and other categories, which can be especially handy in the third sector where grant-led projects require funding to be allocated from different pots.

Another power of Rippling’s is that it integrates well with third-party applications, including over 600 accounting, HR and productivity tools like QuickBooks and Xero.

Finance teams will also love how Rippling Spend integrates bill payments and invoice processing – one less reason to have to jump between different apps.

(Image credit: Rippling)Rippling Spend: Ease of use

Rippling is a big name in this space, so it should come as no surprise that everything feels very unified and simple across the entire ecosystem.

This consistent UI isn’t just nice to look at and easy to use, but it also helps from a staffing point of view because, if you’re using other tools in the Rippling suite, you’ll have fewer onboarding and training challenges.

It’s as easy to manage Rippling Spend as a finance exec as it is to use it as a worker – and the latter can submit expenses through email, receipt upload or manual entry, which are then automatically routed to the right approvers.

Rippling Spend is at its most powerful on the desktop, but there are mobile apps for on-the-go tracking and claim submissions, which is really handy for keeping tabs on costs during business trips.

It’s one big app – not just spend-tracking – so again, it’s better when a company commits to using the entire Rippling ecosystem.

(Image credit: Rippling)Rippling Spend: Support

Rippling encourages users to schedule a demo to determine the features they need, and this is where the pricing will be revealed.

In terms of learning resources, the company has its own help center, webinars and documentation to guide users through most processes, but the platform is on the simpler side to use anyway.

Although direct support response times aren’t publicly detailed, user ratings suggest a fairly responsive customer service.

Apart from the online chat pop-up, there’s an online form to reach Rippling, but no email address or phone number.

(Image credit: Rippling)Rippling Spend: Final verdict

Rippling Spend is an easy-to-use spend management platform that consolidates corporate cards, expense tracking and bill payments into one integrated platform, as well as all the usual smaller expenses that add up.

Because it forms part of a wider Rippling ecosystem, it means companies can tap into existing knowledge about processes, projects and workers, which can significantly reduce administrative time – Rippling says by 75%.

The interface is about as easy as it gets on the desktop, and a handy complementary mobile app keeps workers connected on the go when they need to out-of-office expenses.

For admins and finance teams, real-time visibility across projects and teams eliminates last-minute surprises, and powerful automations keep things flowing with little human interaction needed – ultimately freeing up workers to product more meaningful work and saving the company time and money.

For mid-sized to larger organizations looking to centralize spend, Rippling Spend is a strong contender, but smaller teams might find just as much value from cheaper, smaller-scale solutions elsewhere.

Categories: Reviews

Rippling Spend review

TechRadar News - Mon, 09/15/2025 - 10:54
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Staffology Payroll by IRIS review

TechRadar Reviews - Mon, 09/15/2025 - 10:48

Staffology Payroll is a cloud-based payroll solution designed for UK businesses that appreciate a helping hand from automation, flexibility and full HMRC compliance.

It’s been built from the ground up to work with APIs, so it caters to in-house finance teams and external payroll bureaus with plenty of integrations.

At its core, Staffology is designed to simplify payroll administration without making users have to give up features or full control, and it automates core tasks like pay run calculations, tax submissions and pension enrolments.

Pricing is clear, and is based on the number of payslips processed after an initial fee, which makes it easy for finance departments to budget long-term and factor in seasonal fluctuation or growth.

That said, smaller businesses may find the starting cost high compared with entry-level providers. Especially given that this is the platform designed to pick up users being kicked off IRIS Payroll Basics (IRIS’s free platform for under 10 workers).

Easy-of-use is essential, and support channels are broad, so you shouldn’t have any major headaches getting on board with IRIS’s Staffology Payroll.

Staffology Payroll by IRIS: Plans and pricing

Staffology Payroll starts off with a flat fee of £39 per month, and that covers fewer than 20 payslips (one to 19). If you want to generate more, you can go up to 50 for an additional £1.95 per payslip per month.

IRIS will support much larger companies who need 10,000 or more payslips, but that requires a bespoke quote. Presumably, this unlocks more cost-effective pricing.

It’s as simple as that – there are no other hidden costs, which helps IRIS solidify its transparency commitment.

(Image credit: Staffology Payroll by IRIS)Staffology Payroll by IRIS: Features

Staffology Payroll is all about making payroll simple, and it starts with smart automation that speeds up repetitive administrative work that doesn’t necessarily need human intervention.

IRIS also uses an API-first design for integration to other platforms like QuickBooks, Sage One and Xero, including pre-built connectors and flexible APIs for custom integrations.

Apart from third-party integrations, Staffology Payroll also integrates with other IRIS products like Staffology HR for time and attendance monitoring, automatically importing hours worked for context.

You don’t have to have full-time employees, either, because Staffology Payroll can handle ad-hoc workers and even calculate their holiday pay, and if you need P11D and Class 1A National Insurance, it covers that too.

Catering to HR and payroll companies who do all of this for you – not just in-house teams – Staffology Payroll by IRIS also offers a white-label payroll solution so that you can rebrand it to match your own logo, colours and company name. Again, API connections keep all the data in check.

(Image credit: Staffology Payroll by IRIS)Staffology Payroll by IRIS: Ease of use

On the whole, Staffology Payroll’s interface has been praised for being simple to navigate and user-friendly, and intuitive setup guides help get you onboarded quickly.

IRIS themselves say they’ve designed a platform that’s simple to use without sacrificing functionality, making the most of dashboards and charts to present information in a a glanceable format.

A well-designed employee portal with mobile access helps to boost on-the-go accessibility.

Customer reviews frequently note the simplistic design, which has realised significant time savings.

(Image credit: Staffology Payroll by IRIS)Staffology Payroll by IRIS: Support

IRIS has a whole host of payroll and HR solutions for companies, recruiters and specialised industries like healthcare and education, so it’s built up a comprehensive help centre with tutorials, self-guidance and updates.

Live training opportunities are offered as well as knowledge base articles.

It’s easy to find a phone number to get in touch with IRIS, which uses a ‘one number’ approach. Behind the system lay three options for sales, customer support and payments/renewals.

Separate email addresses are also available for all of IRIS’s different products, and you can log tickets for further support too.

(Image credit: Staffology Payroll by IRIS)Staffology Payroll by IRIS: Final verdict

Staffology Payroll by IRIS is a cloud-first solution designed to meet the demands of modern UK payroll teams who are so frequently short on time. By offering automation options and a user interface that’s so simple to use, IRIS promises to help users save significant time on administrative tasks.

The platform offers a comprehensive suite of features designed to boost efficiency while remaining compliant with HMRC guidance, making it a strong option for mid-sized businesses.

IRIS recommends Staffology Payroll as an alternative to the free IRIS Payroll Basics, which is to be deprecated after the 2025/26 tax year. For those smaller teams, the pricing might put it out of reach, but for larger organisations its transparent pricing and near-infinite scalability are real positives.

Built to support APIs from the ground up, Staffology Payroll offers integration with many popular bookkeeping and HR platforms, including Xero, QuickBooks and IRIS’s own HR ecosystem, which is especially useful for businesses who want to consolidate their systems or at least automate cross-platform workflows.

With pretty strong support spanning real human connections and self-guided help channels, it’s hard to get lose using IRIS’s Staffology Payroll.

In summary, this smart and scalable payroll platform is ideal for slightly larger businesses who want automation, simplicity and control all in one, but for those being pushed away from IRIS Payroll Basics, it might be that little bit too much.

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