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ExpressVPN Adds Siri, Widgets and Shortcuts to Its iOS App

CNET News - Mon, 09/15/2025 - 13:49
ExpressVPN is trying to make it easier for iPhone and iPad owners to protect their privacy when online.
Categories: Technology

China accuses Nvidia of breaking anti-monopoly rules ahead of trade talks with US

TechRadar News - Mon, 09/15/2025 - 13:46
China says Nvidia has violated agreements made during its acquisition of Mellanox Technologies.
Categories: Technology

I saw Samsung's micro-RGB next to a Hisense RGB mini-LED TV, and the future of TV has me excited

TechRadar News - Mon, 09/15/2025 - 13:45
RGB display technologies are a big new addition to the TV world in 2025, and I got to compare Samsung's micro-RGB TV with Hisense's RGB mini-LED TV to see which has the early advantage.
Categories: Technology

Amazon teases major hardware launch – here are 5 things to expect, from new Echos to Kindles

TechRadar News - Mon, 09/15/2025 - 13:42
Amazon has shared an invite for a major product launch later this month –here's what we think is coming based on its revealing teaser.
Categories: Technology

Why Trump wants companies to report earnings less frequently

NPR News Headlines - Mon, 09/15/2025 - 13:34

President Trump would like companies to report their earnings less frequently. Executives have long called for that -- but some financial experts worry it would go badly.

(Image credit: Angela Weiss)

Categories: News

Donkey Kong Bananza: DK Island & Emerald Rush is a fun little add-on, but I still think it should've been a free update

TechRadar Reviews - Mon, 09/15/2025 - 13:00

Had Donkey Kong Bananza: DK Island & Emerald Rush been released as a free update, I would be singing its praises.

Review info

Platform reviewed: Nintendo Switch 2
Available on: Nintendo Switch 2
Release date: September 12, 2025

After all, if I had one complaint with Donkey Kong Bananza in the weeks since it launched, it’s that there’s no real reason to keep coming back for more after the credits roll, and this new downloadable content (DLC) expansion remedies that somewhat by bringing back the fan-favorite Donkey Kong Island and introducing a replayable side mode to dive into.

It’s an enjoyable diversion for a couple of hours and gives you a delightful excuse to rediscover some of the best locations from the main game, but for $19.99 / £16.99, the content on offer is just too slim to fully recommend.

That’s the exact same price as the recently launched Drag X Drive and most Nintendo Switch 2 Edition upgrades, not to mention indie titans like Hollow Knight: Silksong if you venture outside the first-party catalog - all of which would be better value purchases.

Switching sides

(Image credit: Nintendo)

The entirety of DK Island & Emerald Rush takes place after the main game, with the new DK Island layer appearing the next time you visit the Eelevator. Situated on the surface, a short distance from Ingot Isle, the map is a novel interpretation of how the setting appeared in the original Donkey Kong Country. It’s a joy to explore for a little bit, with memorable landmarks like Donkey Kong’s little hit and the massive Kong head-shaped volcano sure to delight long-time fans.

There’s loads of gold to hoover up, particularly in the smattering of small challenge levels hidden in its various nooks and crannies, which makes it all feel like a fitting celebration now that you’ve finished the game.

Unfortunately, there’s very little to do beyond exploration. There are a few locations clearly designed for taking screenshots in the photo mode with the likes of Diddy Kong and Cranky Kong, but it’s hard to ignore the fact that there’s no real progression like a standard Bananza stage. There aren’t even any enemies to defeat, which leaves it all feeling rather empty.

Most of your time on DK Island is clearly meant to be spent in the Emerald Rush mode, accessed by visiting Void Kong on a wrecked piledriver adjacent to the island. There’s a sliver of story content, with Donkey Kong and Pauline unwillingly drafted into joining Void Company in order to collect a new emerald substance, and then you’re thrust straight into it.

(Image credit: Nintendo)

In the mode, you run around a past level in which all of the existing gold has been turned into bright green emerald. Your task is to smash through it quickly and hoover up as much as possible within ten timed rounds, meeting a certain threshold in each in order to continue into the next.

Void Kong feeds you objectives as you go, which usually boil down to defeating some special green enemies that have spawned on the map or completing a quick task like dipping yourself in water or using a nearby barrel launcher.

Completing objectives or collecting one of the now green Fossils or Banandium gems lets you choose a perk, mainly centered around increasing your rate of Emerald collection.

There are a decent number of them, and they stack in interesting ways, leading to some satisfying rogue-like progression. On one run, for example, each enemy I defeated at full health would result in a deluge of Emerald thanks to multiple similar bonuses, and on another, I earned hundreds of times the usual reward for each completed objective.

Climbing the corporate ladder

(Image credit: Nintendo)

Finishing Emerald Rush runs awards Banandium Chips that can be spent placing statues of characters on DK Island.

There's no real way to interact with these statues beyond bashing or throwing them, so this whole addition feels completely superfluous unless your idea of enjoyment is tossing around an inanimate idol of Squarks the Parrot.

Best bit

(Image credit: Nintendo)

The new clothing items here are really strong. My favorite new addition equips Donkey Kong with a swinging Void Co employee badge - complete with an adorable picture of him and Pauline.

Thankfully, there is a much meatier progression system tied to your current employee rating, which increases with each successful run. Working your way up the ranks gives you the chance to return to other past maps (there are a total of six), puts new perks into rotation, and unlocks some cool Void Co outfits to wear.

Beyond messing around with the option to increase the difficulty of each Emerald Rush run, which raises the required quota to progress and removes some starting abilities, there’s really not much else to this DLC, and you’re going to have had your fill after just a few hours. The perks add plenty of variety, but many of the objectives in Emerald Rush are quite samey and mean that it gets stale before you’ve even managed to max out your employee level.

What’s here certainly isn’t terrible by any means and does successfully extend the game’s overall runtime, particularly if you want to unlock everything, but it’s not unreasonable to expect something more substantial at this price.

(Image credit: Nintendo)Should I play Donkey Kong Bananza: DK Island & Emerald Rush?Play it if…

You’re really craving more Bananza
It might not be the most substantial addition, but DK Island & Emerald Rush does successfully extend the run time of Donkey Kong Bananza - especially if you’re eager to unlock everything.

You love the Donkey Kong series
There’s not much going on in the recreation of DK Island, but revisiting the setting will still be a lot of fun if you’re a long-time Donkey Kong fan.

Don’t play it if…

You want a meaty experience
The DK Island layer has a lot less to do than any of the layers in the base game, and the Emerald Rush mode becomes samey after a while. You’re better off spending your money on something else if you’re looking for a long-lasting experience.

Accessibility

As an expansion, Donkey Kong Bananza: DK Island & Emerald Rush has the same suite of accessibility features as the base game. This means you can access an assist mode, which makes the game easier overall, in addition to the various difficulty options for each Emerald Rush run.

Camera controls can also be inverted, and your main actions can be customized using some presets. Subtitles are enabled by default.

How I reviewed Donkey Kong Bananza

I spent over three hours in the DK Island & Emerald Rush expansion using a Nintendo Switch 2 in handheld mode using the standard Joy-Con 2 controllers and the system’s built-in speakers.

Having written our Donkey Kong Bananza review, I compared my experience to that of the base game and carefully considered the value for money offered by this DLC compared to other Nintendo releases and various Nintendo Switch 2 games.

First reviewed September 2025

Categories: Reviews

Donkey Kong Bananza: DK Island & Emerald Rush is a fun little add-on, but I still think it should've been a free update

TechRadar News - Mon, 09/15/2025 - 13:00
Donkey Kong Bananza: DK Island & Emerald Rush is a small expansion that isn’t really worth the money.
Categories: Technology

Should everyone have access to ChatGPT? AI for all raises some important, yet difficult, questions

TechRadar News - Mon, 09/15/2025 - 13:00
A rumored plan to give all UK citizens ChatGPT Plus access sparks a bigger debate: should AI be treated as a universal utility?
Categories: Technology

Who is Fed nominee Stephen Miran, and why is he so controversial?

NPR News Headlines - Mon, 09/15/2025 - 12:39

Stephen Miran, who has served in both Trump administrations, said he will not resign from the White House if confirmed to the Federal Reserve Board, further stoking concerns about its independence.

(Image credit: Aaron Schwartz)

Categories: News

iOS 26 not downloading? Try these workarounds to get you up and running

TechRadar News - Mon, 09/15/2025 - 12:26
We explain how to download iOS 26 on your iPhone, and list some troubleshooting tips for if the update doesn't install.
Categories: Technology

Telling stories of gun violence deaths almost cost this reporter his life

NPR News Headlines - Mon, 09/15/2025 - 12:22
The Times-Picayune's coverage of Hurricane Katrina.'/>

Trymaine Lee spent years reporting on the deaths of men who look just like him. His new memoir, A Thousand Ways to Die, chronicles the impact of gun violence in Black communities.

(Image credit: Wayne Lawrence)

Categories: News

My New Favorite Air Fryer Is Completely Nontoxic and Easy to Clean

CNET News - Mon, 09/15/2025 - 12:06
I ditched my nonstick-coated air fryer for this 100% nontoxic model, and I'm never going back.
Categories: Technology

Hollow Knight: Silksong is a masterful, daring follow-up that’s destined to be misunderstood for years to come

TechRadar Reviews - Mon, 09/15/2025 - 12:00

Long-awaited metroidvania game Hollow Knight: Silksong is already proving to be a victim of its own success.

The unbearable hype surrounding its storefront-destroying launch, combined with the simultaneous release into the eager hands of both critics and players, has created a uniquely voracious narrative.

There’s a sense that one must devour Silksong all at once, or else risk being left behind and out of the loop on what is surely one of the biggest gaming events of the decade so far.

The problem is, Silksong is not a game to be binged. It’s a sprawling, complicated, and brilliant sequel that demands patience above all else. Only then does it fully reveal itself as a game that’s much more than the conversations around difficulty would have you believe.

Review information

Platform reviewed: Nintendo Switch 2
Available on: PS5, PS4, Xbox Series X and Series S, Xbox One, Nintendo Switch 2, Nintendo Switch, PC
Release date: September 4, 2025

Not even two weeks into its life, developer Team Cherry’s Silksong has largely been misrepresented and mislabelled as an impossibly difficult and sadistic continuation of 2017’s brilliant Hollow Knight. Of course, Silksong is a very challenging game; I agree with that wholeheartedly. It’s so much more than that, though.

As the dust settles, and now looking back on my first completed playthrough, I believe it’s going to take years for the collective player hivemind to truly unpack exactly what Silksong does well, and where it falters.

Rough starts and Bellharts

(Image credit: Team Cherry)

I made the decision to play the first five hours of Hollow Knight alongside those of Silksong’s. This is where the two games differ most drastically. Hollow Knight is much more generous with checkpoints, resources, and clear tutorial sections than Silksong.

Enemies hit hard from the get-go in the sequel, while Hollow Knight gives you some softball encounters to practice on before its first proper boss fight. These are very different games, diverging from one another almost immediately and taking very different paths towards completely different conclusions.

The opening hours of Silksong are likely to be where players find the most friction. Enemies frequently deal two full health segments of damage, though you’ll have more freedom in how you heal thanks to main protagonist Hornet’s increased speed and aerial options. Instead of a simple down attack, Hornet dives in diagonal needle drops. This in itself requires hours to master, and it’s made very clear that bouncing between enemies without touching the ground is the strongest strategy available to you at first.

Your main special resource in Silksong is the silk meter, which is primarily filled by hitting enemies. Upon collecting enough silk, you’ll need to make a quick decision: heal, or unleash a special attack to hopefully end a fight earlier. Risk vs reward is hammered home again and again in Silksong, and it's the first few hours where you’ll need to experiment with how you want to play. Eventually, you’ll get to the first town area, learn how to purchase items from merchants, and the currencies that you’ll have to focus on seeking out.

Rosaries are the main ones, but they’re also lost upon death, wrapped in a cocoon that must be retrieved in order to get them back. Shell Shards are somewhat supplementary, used to craft tools and open up your combat options.

My wallet is filled with moths

(Image credit: Team Cherry)

The economy between Rosaries and Shards is a tricky one to make the best use of. Silksong doesn’t give you many opportunities to get Rosaries consistently until a few hours in, while Shards aren’t particularly useful until you’ve bought tools and crafting kits from later merchants.

Tools become vital against flying enemies, bosses, and mobs of enemies, leading to one of the game’s key frustrations. To craft tools, you need Shards. To reliably purchase Shards, you must earn Rosaries, which come from exploring or, more reliably, killing enemies.

Many of the difficulty spikes I hit in Silksong completely cleared out my tools. I’d then have to travel elsewhere to farm Rosaries just to have enough tools to have another go at what was besting me. It’s reminiscent of the awful Blood Vial farming required for some bosses in Bloodborne, taking the player away from the action for repetitive bouts of repeated enemy hunting.

Unfortunately, this never really goes away in Silksong, and if anything, it becomes more common as you progress. The Shard vs Rosary reward balancing is ever so slightly off, making certain areas more and more difficult to progress through.

Shall we take a detour?

(Image credit: Team Cherry)

Silksong offers the same approach to problem-solving as seen in Elden Ring and its expansion, Shadow of the Erdtree, in that you’re supposed to go and find something else to do when a perceived skill wall presents itself. Silksong’s map is vast, and much of it is completely optional.

Best bit

(Image credit: Team Cherry)

The Needolin is an upgrade that turns Hornet’s needle into a musical instrument. You simply hold down a button, and Hornet plays along to nearby or ambient music. It’s used to unlock secret doors, interact with NPC events, and even open up new paths that are linked to the final ending of the game. It’s very ambiguous as to what the Needolin can interact with, so experimenting while exploring becomes its own intriguing side quest. I bet there’s even more the Needolin can do, and it’s going to take players years to find out all of its hidden functions.

Many times, I’d find myself throwing Hornet into the same repeated encounter, as I grew increasingly tired of losing the same fight over and over. At a certain point, however, it clicked that I simply needed to open up the map, look for new paths, and follow them forward. Every single time I did this, I happened upon something that made my build stronger – be that secret bundles of Rosaries, new move sets and upgrades, or non-player characters (NPCs) that could be brought into particular fights alongside Hornet. I developed a mantra to live by: if a section took me more than five tries, I needed to go somewhere else.

Once I opened myself up to Silksong’s non-linear progression paths, I started to meet less friction. Side quests are smart new additions that gently nudge players towards points of interest: An old town built into caves of gold, silver, and bronze bells; a decrepit medical wing filled with Lovecraftian horrors and a few allies to meet; a new encounter at the starting village that changes its topography and makes use of music to deliver sorrowful worldbuilding.

Kicking over a log in the woods

(Image credit: Team Cherry)

Playing Silksong makes me feel itchy; I’m not sure how else to describe it. Anyone else who spent their childhood wandering around rain-soaked woodland and muddy river banks will know the feeling. You find a rotten piece of wood, roll it over, and jump back at the writhing cities of grubs, bugs, and spiders you’ve unearthed.

Stepping into every new area always feels like a log turned over. You’ll hear the scritch-scratch of tiny legs from somewhere in the shadows. Tiny gnats will whine nasally as you approach. There’s a griminess to Silksong’s initial zones that’s made all the more potent by the golden gleam and religious opulence of late-game areas.

All of this is achieved in a 2D game, mind you. Somehow, Team Cherry has managed to make even the simplest passages feel thick with dirt, fog, and dust. Light is expertly used to add extra volume and scale to the standard side-scrolling formula used in other modern Metroidvanias.

In comparison, the map is one area where there’s been the least innovation. You still need to purchase them before you’ll see certain areas; there’s still a Compass that takes up a Crest slot, and pins can be used to mark key information.

Given the added variety and scale of Silksong, it’s unfortunate that the map isn’t really up to the task of leading you through the game. There frankly needs to be more information on NPCs, added options for pin types, and a reworking of the way the compass works to measure up to the changes made in this sequel.

Sting like a Hornet

(Image credit: Team Cherry)

Playing as Hornet is a wildly different experience when compared to the silent Knight of the first game. Hornet has dialogue. She’s confident, empathetic, and sternly protective of her personal space. There’s also a concerted effort to contextualize Hornet within the world of Pharloom. You get the impression that she has a personal connection to the bugs you meet, and a genuine desire to help them.

I’m impressed by how well-rounded Hornet is as a protagonist, which makes the combat and boss fights all the more impactful. Silksong is once again filled with an expansive lore and world history. Having Hornet be a part of that lore is a master stroke that elevates the sequel above the first game.

Let’s dance

(Image credit: Team Cherry)

Silksong is at its best when you’re fighting a boss. Every single one is memorable: equal parts deadly and stunning, with clear design motifs bolstered by bespoke musical accompaniment. Many of the boss battles are intricately choreographed affairs. One early game fight with a needle-wielding foe plays out like a synchronized dance routine, all death-defying dives and sparking slashes of sharpened steel.

I’m struggling to remember another game that’s so filled with best-in-class bosses as Silksong. With enough patience and a bit of time spent exploring for upgrades, none of them feel unfair. The loop of slowly learning patterns and then executing daring counters is what all great boss fights are about. Silskong delivers again and again and again in this respect. I can’t wait to jump back in and face the gauntlet of bosses with new tactics, builds, and strategies, and there isn’t a single boss I’ll be skipping in a second playthrough.

Silksong is every bit the sequel that Hollow Knight deserves. It’s the spoils of a team going the extra mile. It’s challenging, yes, but take your time and explore the vast world of Pharloom, and you’ll be rewarded with yet another masterpiece. I can’t wait to see what comes next from Team Cherry, as it’ll never be a team that settles on delivering ‘just more Hollow Knight’.

Should you play Silksong?Play it if...

You’re looking for a challenging, but rewarding 2D side-scrolling action game
Take your time with it, look up the locations of extra health and other upgrades if you need. This one can be beaten, and even if there is a part you can’t beat, just go and explore somewhere else, preferably via side quests.

You’re a fan of Hollow Knight
While Silksong is a very different game from its predecessor, there’s the same emphasis on dazzling boss battles, subtle world-building, and rewarding exploration. You don’t need to have cleared Hollow Knight’s hardest tasks to jump into the sequel, though you may find some added fun exploring Silksong with at least a passing knowledge of the first game’s story and lore.

Boss fights are your one true love
Silksong has perhaps the best suite of boss fights in any game I’ve ever played. There’s a firework-shooting showman, a dance-themed fight with mechanical cog-robots, and even tense 1v1 showdowns with needle-wielding warriors.

Don't play it if...

You don’t have time to fully submit to Silksong’s non-linear structure
Silksong is a game that’s very easy to get lost in. You can find yourself repeatedly banging your head against a wall, unless you have the time and desire to venture off the beaten path. You can beat Silksong in 30 hours, though it’ll be infinitely more difficult, and a lot less rewarding, if you just rush through the main path.

Accessibility

Silksong offers the option to turn off camera shake and customize HUD size. There are audio sliders for individual tracks, and you can remap controls. This is a very limited offering, with no color blind, difficulty, or repeated button input options available.

How I reviewed Silksong

My first playthrough of Silksong lasted 36 hours, and I spent a while doing every side quest available before the final boss fight, not counting courier missions. I still haven’t explored the two final sections of the map, and there are plenty of secrets and locked doors I didn’t get to before the end of the credits. I played Hollow Knight back in 2018, completing the main story and some of the first DLC. I intend to go back and play Silksong a second time, focusing on a different Crest, and making use of a completely different set of tools.

I played Silksong on Nintendo Switch 2, making use of the 120Hz mode when docked. The Nintendo Switch 2 Pro Controller was perfect for this game, though d-pad users may want to go for an alternative controller (the d-pad on the Pro 2 is very subpar when compared to other options like the 8BitDo Ultimate).

I ran Silksong on my LG UltraGear 4K gaming monitor (27GR93U), making use of the extra refresh rate options. Generally, I played Silksong docked, though I did play about five hours handheld.

First reviewed September 2025

Categories: Reviews

Salesforce platforms are being cracked open for data theft - FBI warns of UNC6040 and UNC6395 IOCs

TechRadar News - Mon, 09/15/2025 - 12:00
Two groups are going after data held in Salesforce accounts using unique methods.
Categories: Technology

Hollow Knight: Silksong is a masterful, daring follow-up that’s destined to be misunderstood for years to come

TechRadar News - Mon, 09/15/2025 - 12:00
Hollow Knight: Silksong is a bold follow up to a beloved cult indie hit. Here's our full review, including a breakdown of accessibility settings.
Categories: Technology

This Chip Will Power 2026's Best Android Phones. I Can't Wait to See What It Can Do

CNET News - Mon, 09/15/2025 - 11:47
More is set to be revealed about the Snapdragon 8 Elite Gen 5 next week.
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It doesn't take a genius to be a cybercriminal - and open source ransomware is making it easier than ever

TechRadar News - Mon, 09/15/2025 - 11:46
New research shows just how low the barriers are.
Categories: Technology

Gemini Is the Top Free iPhone App, and This 'Bananas' AI Image Model Is Why

CNET News - Mon, 09/15/2025 - 11:42
Google's Nano Banana AI-image model might have bumped ChatGPT from the top slot.
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Best Buy's OLED TV sale is like a Black Friday preview – shop clearance prices from $699.99

TechRadar News - Mon, 09/15/2025 - 11:39
Best Buy has a massive sale on best-rated OLED TVs, and I'm rounding up the 7 best deals from Samsung, Sony, and LG, with prices starting at $699.99.
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Fans agree Liam Hemsworth ‘looks pretty good as Geralt’ in Netflix’s The Witcher season 4 teaser

TechRadar News - Mon, 09/15/2025 - 11:31
Liam Hemsworth stars in the new teaser for Netflix's The Witcher, leaving fans torn.
Categories: Technology

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