You will now be able to remove certain search results and personal information from Google’s search results due thanks to an update to its redesigned Results About You tool.
Users can enter their personal information into the tool, such as phone numbers and addresses, and the tool will scrape search results that turn up your info, and help you remove them.
The Results About You tool will also help you to remove your information from people search finders, stopping snoops from looking up your data.
Remove your data from the webPreviously, if you wanted to remove your personal data, you would have to use a data removal service, or manually contact a search finder service to have your data taken down.
Now, however, the Results About You tool will bring up matches to your data and by clicking on the three dots next to a search result the tool will tell you what data you are able to remove in just a few clicks.
For example, if you are listed as an employee at a company you no longer work at and the page has been updated to remove your data but still shows up in search results, you can use the Results About You tool to request a page recrawl so that the changes are reflected in the search results.
If you need additional guidance on searching for and keeping your data off the internet, we have a dedicated guide on how to remove yourself from the internet.
Big news PlayStation gamers, your PlayStation Plus Monthly Games for March have been revealed and they're some of the strongest we've seen yet.
Soon, PS Plus members will be able to head to the store and claim Dragon Age: The Veilguard for PlayStation 5 at no additional cost. This is honestly pretty incredible and something that I wouldn't have expected as the game only hit shelves four months ago.
It's a very meaty role-playing game (RPG) too, with a roughly 30 hour story and over one hundred hours of content if you want to complete everything. Our Dragon Age: The Veilguard review described it as "uplifted by a compelling cast of supporting characters, an impressively dynamic combat system, and gorgeous environments."
That's an awful lot of value right there, but that's not the only game up for grabs. You will also be able to get Sonic Colors: Ultimate for PlayStation 4 (also playable on PS5 via backwards compatibility), a remastered version of the fan-favorite Sonic game. It's not the longest experience out there as you launch through levels at high speeds (my playthrough clocked in at just over six hours in total), but it is highly replayable if you want to chase high scores.
Luckily, you will be able to dive into Teenage Mutant Ninja Turtles: The Cowabunga Collection once the credits roll too, as this is the third game free to claim this month. As the name would suggest, this is a retro collection with thirteen Teenage Mutant Ninja Turtles games. Although not quite a remaster, the games have been updated with modern quality of life features like the ability to save whenever you want and a rewind function. The offer includes both a PS5 and PS4 version, so owners of either console will be able to play.
All three games will be available on March 4 and run until March 31, so make sure to mark your calendars. If you don't yet own a PS Plus subscription and don't want to miss out, you can see the very best prices in your region below.
You might also like...Apple’s best AirPods are only available in white, which isn't surprising given Apple’s near obsession with minimalism. But if you want a bit more color in your earphones, Colorware has now started selling AirPods in a range of custom retro designs.
The Colorware AirPods Retro collection features two options: a Light design in matte cream, and a Dark version in matte black. They’re intended to mimic the look of classic Steve Jobs computers, with the former replicating the beige appearance of Apple Macs from the 1970s, 1980s and 1990s, and the latter paying homage to the NeXT computers that Jobs worked on after he left Apple in 1985.
In both cases you’ll get rainbow-tinted highlights that nod to the rainbow logo Apple used for much of its early existence. Past Macs also incorporated this multicolored motif into their designs.
Colorware’s Retro Collection comprises revamps of the AirPods 4 with Active Noise Cancellation and the AirPods Pro 2. You’ll pay $439 for the AirPods 4 version and $499 for the AirPods Pro edition. That’s a significant markup in each case, as these earphones normally cost $179 and $249, respectively.
Expanding the color palette (Image credit: Colorware)This isn’t the first time we’ve seen Colorware offering custom overhauls of Apple products. The company recently launched a range of skin-tone remakes for much of the AirPods range, and it also sells a retro-flavored Mac mini with similar stylings to the firm’s latest AirPods redesigns.
Unfortunately, this is one of the few ways you can add a splash of color to your AirPods. There are claims that Apple at one point considered selling AirPods in a variety of tones, but that never came to pass. Instead, you can have AirPods in any color you like, as long as it’s white.
Colorware’s souped-up earphones are a pricey way to inject a lick of paint into your audio life, but they’re certainly an eye-catching option. If you’ve been wanting to jazz up your AirPods and don’t mind paying a premium for the privilege, they might be worth a look.
You might also likeHackman epitomized a 1970s, edgy, tightly wound masculinity. He appeared in more than 100 movies and TV shows, and won Oscars for his performances in The French Connection and Unforgiven.
(Image credit: Evening Standard)
If we’ve all come to rely on FiiO for anything, it’s for specification and performance that’s out of proportion with the amount of money it’s asking for a given device. The latest product to demonstrate this happy knack in action is the FiiO JM21 digital audio player.
It’s compact, it’s more than adequately built and finished, it’s specified like a much more expensive device, and it’s simple to set up and use. Battery life is well above average for a product of this type, in much the same way that the price is well below. You can spend getting on for twice as much money on a Sony equivalent and it won’t buy you anything more where the quality of construction or the standard of specification is concerned.
So, does it sit among the best MP3 players on the market? It's an unequivocal yes from us.
FiiO JM21 review: Price and release date (Image credit: Future / Simon Lucas)The FiiO JM21 digital audio player was announced at CES 2025 and launched towards the end of January 2025. In the United Kingdom it currently sells for around £179, while in the United States it goes for $199. Customers in Australia are likely to have to part with AU$369 or thereabouts.
FiiO JM21 review: Features (Image credit: Future / Simon Lucas)You have to hand it to FiiO – it may have set out to produce the most affordable digital audio player it could realistically manage, but that doesn’t mean it’s felt the need to scrimp on the features.
Which means the FiiO JM21 is ready for any eventuality. It’s fitted with twin Cirrus Logic CS43198 DAC chipsets for compatibility with resolutions up to 32bit/384kHz and DSD256, and these are paired with high-performance op-amps in a fully balanced layout. Its main control, DAC and headphone amp sections are shielded and isolated in their own zones in an effort to reduce signal interference and cross-talk.
Wired outputs consist of 3.5mm and balanced 4.4mm headphone sockets – the 3.5mm socket is a hybrid number that can be used as an SPDIF output for use with an external DAC. The USB-C slot that sits between them can be used for data transfer as well as battery-charging and the 2400mAh battery is good for more than 12 hours of playback between charges. That's as long as you’re using the unbalanced output and not going to town with volume levels, of course.
The JM21 has three ‘gain’ settings, each with a different volume curve. This is especially useful if you intend to use the FiiO as a source hard-wired to an amplifier or a powered speaker – set the output to ‘LO’ and no harm will come to your equipment – and it also means the JM21 should have no problem driving even quite demanding headphones. And if you connect the FiiO to a laptop (for instance) via its USB-C socket, it can function as a USB DAC and enhance your listening pleasure more than somewhat. Used this way, it’s able to deal with 32bit/768kHz and DSD512.
Where wireless connectivity is concerned, the JM21 is both a Bluetooth transmitter and receiver. When it’s sending to headphones, wireless speakers or what-have-you, its Bluetooth 5.0 is compatible with SBC, AAC, aptX HD, LDAC and LHDC codecs. Use it as a receiver and it can deal with SBC, AAC and LDAC. Dual-band Wi-Fi is on board, of course, and the JM21 is DLNA compatible and supports Apple AirPlay, too.
There’s plenty more, from the custom crystal oscillators (with ceramic gold-plated bases) that are screened at the femtosecond level to ensure consistent, stable output to the proprietary ‘digital audio purification’ system that separates the main processing module to the co-processing equivalent. But by now I think the broad point is made: the compact form-factor and relatively low price of the JM21 is not reflected in its specification.
Features score: 5 / 5
FiiO JM21 review: Sound quality (Image credit: Future / Simon Lucas)Everything is relative, of course, and everything needs to be put into context, but when you keep the price of the FiiO JM21 uppermost in your mind, it’s hard to find meaningful fault. That doesn’t mean I’m not going to give it a good go, you understand, but between you and me I’m struggling…
No matter if you listen wirelessly via the aptX codec to something like the Bowers & Wilkins Pi6 true wireless in-ears or the Dali IO-8 using aptX HD, using a pair of Sennheiser IE900 connected to the player’s 4.4mm balanced output, or make the FiiO part of a full-size system by connecting it to a Naim Uniti Star using the unbalanced 3.5mm output, it’s a composed, lively and admirably detailed listen. No matter if you listen to a DSD256 file of Mike Oldfield’s Tubular Bells, a 24/96kHz FLAC of When We All Fall Asleep, Where Do We Go? by Billie Eilish or a 16bit/44.1kHz file of De La Soul’s 3 Feet High and Rising, the JM21 doesn’t put a foot wrong. It’s a remarkable little device.
It balances the frequency range really nicely – from the deep and textured low frequencies to the politely shining top end and all points in between, there’s an evenness of emphasis and a lack of choppiness that speaks of a properly sorted player. It hits hard at the bottom end, but with no lack of control: its straight-edged attack means rhythmic expression is confident and convincing. There’s bite and drive at the top end, but it’s composed and never even hints at becoming hard or edgy. And in between, the mid-range is open and revealing, so a vocalist is allowed complete expression of the character and motivations.
(Image credit: Future / Simon Lucas)The tonal balance is equally well-judged. It’s on the cool side of neutral, but not by very much and not to the detriment of the music it’s playing. Meanwhile, the attention to detail the JM21 demonstrates is really admirable – even those transient details in a recording that are gone almost as soon as they arrive are picked up on and put into appropriate context.
The fact that the FiiO establishes a quite large and easily understood soundstage doesn’t do any harm, either. Even a borderline-chaotic stage like that which Mike Oldfield creates is opened up by the JM21, and the amount of properly defined space it can put between each element of a recording is quite something. There’s plenty of space on the ‘left/right’ axis and even a stab at creating a proper sensation of ‘front/back’, too. Dynamic headroom is considerable, so when a recording indulges in big shifts in intensity or volume, the player has no difficulty in keeping up and making them absolutely apparent.
In fact, as far as I can tell the only way to make the FiiO JM21 sound anything other than entirely comfortable and confident is to wind the volume up towards ‘ill-advised’ levels. When it’s playing at its upper limits, some of the three-dimensionality of its presentation goes astray, dynamic variations become flattened, and the overall sound gets rather shouty. But you should pay attention to your parents/doctor/own common sense – you really shouldn’t be listening at this sort of volume anyway.
Sound quality score: 5 / 5
FiiO JM21 review: Design (Image credit: Future / Simon Lucas)You don’t see many ‘two-tone’ digital audio players, do you? The FiiO JM21 is one, though. It's impeccably built and finished from a combination of high-quality plastic and aluminium, is sky blue on its top half and silver on the bottom. The bottom is quite interestingly textured, too – although you may not get to experience this, as FiiO supplies the player pre-fitted with a protective transparent plastic case.
The top of the machine is basically all touch-screen - it’s a 4.7-inch, 750 x 1334 affair, and it’s big enough and bright enough to display a lot of information without becoming illegible. Despite the relatively large screen, though, at 121 x 68 x 13mm (HxWxD) the JM21 is smaller than even the most compact smartphone, and at 156g it’s no kind of burden to a pocket.
Design score: 5 / 5
FiiO JM21 review: Usability and setup (Image credit: Future / Simon Lucas)The FiiO JM21 uses an extensively adapted version of Android 13 as an operating system, and thanks to an 8-core Qualcomm Snapdragon 680 processor it’s fast and stable in operation. FiiO is open enough to acknowledge that Android 13 is fairly memory-hungry, though, and given the JM21 has just 3GB of RAM available (in order to keep both costs down) it suggests only loading those essential music-streaming apps and avoiding peripheral stuff. It also suggests avoiding running multiple apps simultaneously if at all possible.
The 22GB of usable ROM isn’t going to last long, but there’s a microSD card slot on one side of the player - and it can handle memory cards of up to 2TB, which is enough to store all the hi-res stuff you could possibly want to listen to.
Physical controls are arranged on the edge of the player, too. On the left side (as you look at it) there’s a power on/off button with an LED tell-tale just below it. Beneath there is a volume up/down rocker. On the right, meanwhile, there’s play/pause, skip forwards and skip backwards. Everything you need, in other words, and just as reliable and positive in their action as the touchscreen controls are.
Setting up the JM21 is simplicity itself for anyone who’s ever owned a smartphone. Charge the battery (from ‘flat’ to ‘full’ takes around two hours), put the player on your local network, install the apps you need to install (only the essentials, remember), and away you go. I’m struggling to think of how it could be any more straightforward.
Usability and setup score: 5 / 5
FiiO JM21 review: ValueI’ll say it as directly as I can, for the avoidance of doubt: the FiiO JM21 is tremendous value for money, at $199 / £179 / AU$369 (approx.). It’s as well-made and -finished as any sub-£500 digital audio player you care to mention, it’s specified beyond its asking price, and it sounds great when playing at real-world volumes.
Yes, it could do with more internal memory - but then the physical size, as well as the price, would very probably increase. SO make sure to budget for a microSD card of worthwhile capacity - you’ll still be in possession of a great-value portable music player.
Value score: 5 / 5
Should I buy the FiiO JM21? Buy it if...‘Small and affordable’ fits your digital audio player wish-list
Other devices from other brands are as compact, but none are as aggressively priced
You want one of the very best pound-for-pound digital audio players around
Sure, bigger and pricier alternatives sound even better, but they’re quite a lot bigger and an awful lot more expensive
You admire a two-tone finish
It’s not a huge point of difference, to be fair, but the multicoloured nature of the FiiO JM21 is pleasing (to me, at least)
You don’t own a microSD card and don’t intend to buy one
There’s not much internal memory here, and even less of it is usable
You’re determined to listen at top volume
Some of the FiiO’s admirable composure and spaciousness goes astray if you insist on listening at the sort of levels you’re supposed to avoid
Sony NW-A306
The problem here is that the FiiO JM21 has, at a stroke, made such products as the Sony NW-A306, which previously constituted ‘entry level’, look overpriced and sound pretty ordinary. The Sony is more poised when playing at the biggest volumes, sure, but there’s not a huge amount in it – certainly not to justify the extra outlay.
See our full Sony NW-A306 review
Activo P1
As for the Activo, which always looked a bit weird, it's made to look (and sound) almost juvenile by the FiiO JM21. So, all in all, ‘also consider’? Consider spending a great deal more money if you want to make a meaningful upgrade on the JM21…
Read our full Activo P1 review
First things first: I installed the Presto Music and Tidal music streaming service apps via the Google Play store, and I also inserted a 512GB SanDisk microSD card loaded with lots of high-resolution content into the player’s slot.
Then I used a variety of wired and wireless headphones (including, but not limited to, some Sennheiser IE900 in-ear monitors via their 4.4mm socket and a pair of Bowers & Wilkins Px8 connected via Bluetooth), as well as connecting the player to a Bose SoundLink Max Bluetooth speaker and to a full-size stereo system by connecting its 3.5mm output to a line-level input on a Naim Uniti Star amplifier/network streamer.
And at every stage, I listened to lots of different types of music, stored in a number of different file types, and used a variety of Bluetooth codecs when the FiiO was connected wirelessly.
More Silent Hill remakes could be on the horizon as Silent Hill 2 remake developer Bloober Team is set to continue its partnership with Konami.
The continuation of the partnership was announced on Bloober Team's website (via GamesIndustry.biz). The post confirms that the Polish developer and Japanese publisher "are continuing their partnership, announcing the signing of a new agreement for a joint project. Following the massive success of the remake of one of the most highly anticipated psychological horror games - Silent Hill 2 - the developers are now focusing on a new game based on Konami's IP."
Bloober Team CEO Piotr Babieno stated that the partnership had been "incredibly fruitful," adding: "we can't reveal too many details at this time, but we are confident that fans will be just as excited about our collaboration as we are. We can't wait to share something truly special with players when the time is right."
At present, there's no information on what this new project is. But it does seem likely that Bloober Team could be set on delivering another remake - potentially for the 1999 original or its direct sequel Silent Hill 3. It could even be a wholly original Silent Hill title. In that case, it'd be interesting to see Bloober Team's take on the town within the confines of a brand new story.
At present, Bloober Team is working on a science fiction horror game called Cronos: The New Dawn. It'll be an original project from the developer, and is currently slated for release in 2025 for PS5, Xbox Series X, Xbox Series S and PC.
You might also like...The White House portrays its immigration crackdown as a success. Critics say the administration is trying to look tough for the cameras, and worry about the "tail wagging the dog."
Pulitzer winner Cristina Rivera Garza offers new perspective on gender violence through a murder mystery and poetry.
President Trump's sweeping cuts to the federal government are also threatening a key banking watchdog.
(Image credit: Ed Jones)
Little about how Trump discusses tariffs is normal — not only because he threatens tariffs on a weekly, even daily, basis, but also because it's often unclear if or when those tariffs will happen.
(Image credit: Andrew Harnik)
You don't need to be religious to create a meaningful connection to something greater than yourself. If you're interested in examining that relationship, grab a pen and paper and answer these prompts.
(Image credit: Changyu Zou for NPR)
This phenomenon known as a "planet parade," will feature Mercury, Venus, Mars, Jupiter, Saturn, Uranus and Neptune all present at the same time along a line in the night sky on Friday, NASA says.
(Image credit: NASA/JPL-Caltech)
The major recent cuts to the US government by Elon Musk's DOGE department are being co-ordinated using Slack, the CEO of parent company Salesforce has declared.
Salesforce CEO Marc Benioff confirmed DOGE is using the company's online collaboration platform to communicate and stay in touch.
“We have a lot to offer the government in terms of giving them opportunities to operate with more efficiency,” Benioff said in an interview held to mark the company's latest financial results. “The DOGE team is using Slack, which is very exciting.”
DOGE and SlackBenioff, who said he is yet to meet Musk or President Trump, added DOGE offers a chance to “create a more automated and more efficient government over time.”
Salesforce has long been a significant software provider for the US government, with a recent report from the US Government Accountability Office claiming it is responsible for 8.70% of licences.
This is someway behind Microsoft, with 31.30%, but ahead of the likes of Oracle (6.96%), VMware (3.48%) and Cisco (3.48%).
Stephen Ehikian, currently acting administrator of the US General Services Administration, is a former Salesforce executive, and has said he will work closely with DOGE, suggesting further tie-ups could launch soon.
Benioff was speaking as Salesforce announced its results for Q4 2024 and full fiscal year ended January 31, 2025.
The company announced fourth quarter revenues of $10.0 billion, up 8% year on year, for a total FY25 revenues of $37.9 billion, up 9% year on year.
“We had an incredible quarter and year, with strong performance across all our key metrics, including the highest cash flow in our company’s history and more than $60 billion in RPO,” Benioff said in a press release accompanying the results.
“No company is better positioned than Salesforce to lead customers through the digital labor revolution. With our deeply unified platform, seamlessly integrating our Customer 360 apps, Data Cloud and Agentforce, we’re already delivering unprecedented levels of productivity, efficiency and cost savings for thousands of companies.”
Via Bloomberg
You might also likeOscar Wilde once said, "Life imitates art far more than art imitates life." Let’s hope that isn’t true when it comes to the Netflix series Zero Day, which has just started airing. This political thriller stars Robert De Niro and Angela Bassett, whose characters lead the investigation and response efforts after a devastating cyberattack causes massive casualties, chaos and hardship across the United States.
Hollywood Taps into Our FearsWhile audiences often joke that Hollywood keeps recycling the same storylines, writers have no trouble tapping into the public’s deepest fears. Over the past decade, we’ve seen countless films and TV shows explore unsettling topics like pandemics, EMP attacks and the existential threat of AI. As humans, we fear things that we don’t fully understand but that could pose a threat. That is because uncertainty breeds fear.
It’s only natural, then, that cyberattacks have become the latest fodder for gripping on-screen dramas. Even if the average Netflix viewer isn’t familiar with the technical details of how cyberattacks are carried out, they’re acutely aware of their growing frequency and severity. Millions of Americans have had their data exposed in attacks, and while they may not fully understand what ransomware is, they know it isn’t good.
Could Such an Attack Really Happen?While the critical reception of Zero Day remains to be seen, one thing is certain: viewers will debate the plausibility of the events unfolding on their screens. Could a devastating attack like that actually happen? It’s technically possible, but the risk is similar to the remote chance of a civilization-ending asteroid strike (a scenario that has itself inspired more than one movie).
Why? Well, while it is one thing to bring down the business operations of a single entity such as Colonial Pipeline, MGM Resorts or Halliburton, executing a coordinated attack on an entire nation's critical infrastructure is an entirely different challenge. There are multiple reasons:
1. A broadscale attack would require a vastly more complex and coordinated effort. Critical infrastructure organizations include everything from power plants to transportation networks to healthcare providers, and these sectors employ different security protocols, procedures and technologies. Therefore, it would be very difficult for attackers to develop a one-size-fits-all approach.
2. Unlike a single organization, national infrastructure is managed by a mix of public and private entities, making it harder to exploit a common vulnerability.
3. Many critical infrastructure systems have built-in redundancies and resilience measures to withstand localized failures or attacks, making it more difficult to cause widespread disruption.
Other Deterrents: Time, Scale and RetaliationLet's consider possible initiators for such an attack. Today, only the largest cybercriminal groups may have the skills and resources for it. However, they are driven by financial gain. They would see no sense in investing their efforts with seemingly no future benefit while having dozens of proven methods to monetize their activities, from business email compromise to ransomware attacks.
Another possible threat actor, hacktivists driven by social or political agendas, may have enough motivation, but they have no resources for a large-scale coordinated effort spanning multiple years. The Netflix screenplay writers will surely come up with an unexpected twist in the plot, but in reality, it could only be a nation-state cyber operation.
Cyberattacking another nation’s civilian infrastructure is an assault on all its citizens. In today's digital world, such a move would be considered an act of war and spur an intense global manhunt for the perpetrators. While some nation-states eagerly perform espionage and reconnaissance campaigns, the stakes would be too high for any of them to risk the wrath of a superpower with a wealth of responses in their arsenal. The potential for escalation to conventional warfare serves as a powerful deterrent against any large-scale cyberattacks.
Reducing Risk Remains ImperativeEven though the odds of a devastating asteroid collision are remote, NASA still actively works to mitigate the risk through planetary defense initiatives. Similarly, even though a cyberattack like the one depicted in Zero Day is unrealistic, it’s essential for critical infrastructure organizations to continue bolstering their defense and response postures.
Fortunately, governments worldwide are not leaving these organizations to fend for themselves when it comes to cybersecurity. National-level critical infrastructure is now under continuous monitoring by government agencies and specialized security organizations to speed threat detection and response. In the U.S., the Cybersecurity and Infrastructure Security Agency (CISA) plays a key role in overseeing cybersecurity efforts and coordinating protections across both public and private sectors, helping to ensure that critical systems are fortified against evolving threats.
In addition, government agencies and critical infrastructure organizations have worked together to establish emergency response teams capable of quickly isolating and neutralizing widespread cyber threats.
The Bottom LineHollywood excels at creating TV shows and movies that explore “what if” scenarios, and cybersecurity is a natural topic to inspire writers today. There’s an old adage that “TV holds up a mirror to our society.” In the case of Zero Day, this is only partly true: The show does provide a solid representation of public fear around cyberattacks, but it does not accurately reflect the reality that such a devastating incident is actually highly improbable.
Learn more about cybersecurity with the best online cybersecurity courses.
This article was produced as part of TechRadarPro's Expert Insights channel where we feature the best and brightest minds in the technology industry today. The views expressed here are those of the author and are not necessarily those of TechRadarPro or Future plc. If you are interested in contributing find out more here: https://www.techradar.com/news/submit-your-story-to-techradar-pro
Invincible season 3's final two episodes are fast approaching, and it appears that its seventh and eighth chapters will be the show's most devastating since the show's season 1 finale.
I'm not being hyperbolic, either. The adult animated series' latest episode, titled 'All I Can Say Is I'm Sorry', is one of the numerous Invincible episodes that have a mid- and/or post-credits scene. But, while many of its siblings' mid- and post-credits scenes have teased calamitous incidents to come, season 3 episode 6's mid-credits stinger hints that two of the graphic novel series' most brutal events will play out before this season ends.
Full spoilers immediately follow for Invincible season 3 and the comic books it's based on.
If Mark thought he already had it bad in season 3, he's seen nothing yet (Image credit: Amazon MGM Studios/Prime Video)Let's start with episode 6's mid-credits sequence. As Eve consoles Mark for what seems like the umpteenth time this season, the camera pulls back to reveal that the pair are being watched. Indeed, a spherical drone, one that's identical in design to the one that was spying on Mark and his family in season 3 episode 3, is seen hovering at a distance.
That episode already dropped a huge clue that one of Mark's biggest nemeses would return in one of the best Prime Video shows' third season. It's not until 'All I Can Say Is I'm Sorry', though, that the the shock reveal is made: yep, none other than Angstrom Levy is the individual who's been surveilling Mark and his loved ones.
*SPOILERS* #INVINCIBLE #InvincibleSeason3 Angstrom Levy tease at the end of Episode 3! pic.twitter.com/ZHjxMuQOv6February 7, 2025
Non-comic book readers may be stunned that Levy is back from the dead. However, as I discussed in my Invincible season 2 part 2 ending explainer piece, Mark didn't kill him. I mean, that much is obvious now, isn't it?
Anyway, you might be thinking that Levy's return (you'll most likely find out how he survived in season 3 episode 7) spells danger for Mark and all those he holds dear in the Amazon TV Original – and you'd be right. However, they're not the only ones whose lives may be at risk from the cybernetically-enhanced Levy because of the company he now keeps.
*SPOILERS* #INVINCIBLESeason3The Alternate Mark Graysons are finally here! #INVINCIBLE pic.twitter.com/89t5p52jJ9February 27, 2025
After Angstrom rises from the seat of his secret lair, he walks towards a group of individuals who look exactly like Mark Grayson, aka the eponymous superhero. Levy utters the line "this will do" as a wide shot reveals a bunch of multiversal Invincibles.
Invincible devotees, myself included, have known this reveal has been coming. For those who have been introduced to the Invincible franchise via its Prime Video adaptation, though, the signs have been there since season 3 began. Indeed, Invincible's third season has been laying the groundwork for one of the comics' bloodiest battles since its premiere. The evidence for Mark's multiversal variants' arrival? Season 3's new title sequence, which you can remind yourself of in the X/Twitter post above.
So, what's all of this leading to? For one, The Invincible War. You can read more about that cataclysmic event in the article I linked to in the previous paragraph.
"If you choose to oppose me, you will not survive" (Image credit: Image Comics)That's not all, though. In the immediate aftermath of that potentially world-ending incident that claims the lives of millions, including some of Mark's fellow heroes – now you know why I'm worried for Rex and Rae after that sweet episode 5 scene – an injured and distraught Mark is forced to defend planet Earth from another terrifying and destructive threat. That'll be the monstrous Viltrumite warrior known as Conquest, who's rumored to be voiced by Breaking Bad alumnus Jonathan Banks, i.e. one of nine new actors who were officially announced as part of Invincible season 3's voice cast in January.
I'll refrain from spoiling anything else about The Invincible War and the Mark-Conquest showdown because, for non-graphic novel readers, they're best experienced without knowing what'll happen. One last piece of advice, though: have a box of tissues ready, because you're going to need them.
You might also likeUnderrated audio expert Final Audio has announced a new version of its ZE3000 true wireless earbuds, the Final ZE3000 SV. These aren't just a minor refresh: they've got brand new drivers and active noise cancelling too.
We like Final's headphones a lot, but they're not as well-known as they should be. The Final Audio UX3000 over-ears got the full five stars in our review and so did the affordable wired in-ears, the Final VR500. And we gave the Final ZE8000 MK2 earbuds four and a half stars out of five. So I'm intrigued by these, because they're promising a lot of performance for not very much money.
The new earbuds feature new 10mm drivers, Final's f-Core SV. (Image credit: Final Audio) Final ZE3000 SV: key features and pricingThere are three key new features in these buds. The first is the new f-Core SV drivers, which are 10mm dynamic drivers – a significant increase from the previous 6mm drivers. Final says that the drivers have been designed to fully utilize the acoustic space inside the earbuds "without the need for equalization."
The second new feature is called the f-LINK Port. It's been carefully created to optimize the pressure inside the earbuds while still retaining waterproofing, and Final promises serious bass as a result.
And thirdly there's Comfort ANC, Final's latest version of active noise cancellation. The promise here is effective ANC without that weird pressure feeling you can sometimes get from ANC buds.
There's also a sub-60ms low latency gaming mode, multi-point connectivity and a seven-band equalizer in the companion app. There's support for LDAC hi-res audio up to 96kHz/24-bit, and battery life is a promised seven hours from the buds and 28 including the charging case. That's with ANC on, so is above average.
The new buds will be available from today, February 27, with a price tag of $99.99 / £89.99 / about AU$180 – we look forward to seeing how they compare to the best budget earbuds soon.
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(Image credit: Jehad Alshrafi)