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Microsoft Teams wants to use Copilot to keep your meetings going, whether you like it or not

TechRadar News - Mon, 01/13/2025 - 05:24
  • Copilot and Microsoft Teams get new features
  • Copilot will now suggest follow-up questions in meetings
  • Extra questions could be on meeting topics, clarification or other areas

Wrapping up your Microsoft Teams meetings on time may soon be a thing of the past thanks to a new Copilot feature.

Microsoft's AI tool will now be able to suggest follow ups to, "keep the conversation going", when responding to a prompt, whether you like it or not, the company has revealed.

This could mean your video conferencing calls drag on a little longer than expected - or you and your colleagues are able to stumble on some previously unknown insights.

Microsoft Teams and Copilot

News of the update was revealed in a post on the Microsoft 365 roadmap, where it was simply entitled "Copilot in Meetings will suggest follow up questions to ask it".

The post noted that the feature will consist of Copilot in Teams Meetings suggesting follow ups when it answers a prompt from a user.

Microsoft says these follow-up questions will "generally" be based on the response Copilot has given in the past, meaning they could focus on a particular topic, asking for more details, or clarifying what a particular person has said during the meeting.

The feature is still listed as being in development for the time being, but Microsoft has listed an expected rollout start date of March 2025, meaning users won't have too long to wait.

When released, the feature will be available to users on Windows and Mac, on desktop, across the world.

The news is the latest in a raft of additions and improvements to Microsoft Teams in recent months as the service looks to stay useful for users across the world.

Most recently, Microsoft Teams revealed it will be introducing transcription for multi-lingual meetings, supporting more languages than ever, even when it comes to meeting recaps.

The news will also see an improved version of document summaries, generated and supplied by Copilot, to help users stay on track with their chats.

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Categories: Technology

New US Rule Aims to Block China's Access to AI Chips and Models by Restricting the World

WIRED Top Stories - Mon, 01/13/2025 - 05:06
The US government has announced a radical plan to control exports of cutting-edge AI technology to most nations.
Categories: Technology

Apple Watch Ultra 3 and SE 3 both leaked for 2025, but only one is set for a redesign

TechRadar News - Mon, 01/13/2025 - 05:03
  • Apple is expected to unveil three new Apple Watch models in 2025
  • There will reportedly be a new Ultra 3, SE 3, and Apple Watch Series 11
  • The SE is rumored to feature a new design, while the Ultra and Series 11 likely won't

Apple is expected to unveil three new Apple Watch models in 2025, according to a reliable source.

Apple releases a new Apple Watch alongside its new iPhone for the year, usually in September at its main keynote, and according to Bloomberg's Mark Gurman, 2025 will be no different.

In his Power On newsletter, Gurman says Apple will offer its "usual major announcements" in the second half of 2025, including the iPhone 17 and upgrades to all of the best Apple Watches.

Specifically, Gurman says Apple is planning a "fresh" version of the Apple Watch SE with "a new look." We can also expect a new Apple Watch Ultra 3 and Apple Watch Series 11; however the report suggests that these will "probably stay roughly the same." So what else can we expect from these new models?

Apple Watch SE 3 and Ultra 3 details

The Apple Watch Series 11 is unlikely to iterate on the design of the Series 10. (Image credit: Future)

Gurman notes that the Apple Watch Ultra 3 may add both satellite connectivity and 5G RedCap (Reduced Capability) network access. Gurman also says it's "highly likely" that high blood pressure detection will be added to both the Series 11 and Ultra 3.

The rumored redesign of the Apple Watch SE 3 is particularly noteworthy, and makes a lot of sense given the current lineup. The Apple Watch SE 2 design sticks out against the rest of the lineup – it hasn't changed since the first generation of the Apple Watch SE, which in turn was based on the Apple Watch Series 6.

As such, the current model's design language lacks the sleeker edges and thinner bezels of today's best Apple Watch models. Gurman doesn't say exactly what will change with the Apple Watch SE 3, but it's likely that Apple is planning to bring its budget model into line with the main series' more modern look.

The Apple Watch SE 2 is easily one of the best cheap smartwatches available right now, so a design tweak, plus the usual slew of upgraded internals that we can probably expect, should be enough to enable Apple to maintain a lead in this space for another year or two. Other likely upgrades are a new chip – the SE 2 runs on the older S8 SiP – and possibly a larger 41/45mm form factor.

Whichever way you slice it, 2025 is shaping up to be a very exciting year for Apple Watch fans.

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Categories: Technology

See some of the most terrifying and dramatic pictures of California wildfire devastation

NPR News Headlines - Mon, 01/13/2025 - 05:03

These photos chronicle the catastrophic scale of destruction from wildfires in California that started on January 7.

(Image credit: Jae C. Hong/AP)

Categories: News

AI might end up creating more jobs than it ends - and these jobs in particular should be safest

TechRadar News - Mon, 01/13/2025 - 05:02
  • AI will displace 92 million workers, but create 170 new roles
  • Clerical and secretarial roles are most at risk of displacement
  • New skills to learn include AI, big data, networks and cybersecurity

The World Economic Forum (WEF) has released its latest report on the future of jobs, staing AI might actually create more jobs than it destroys.

The prospect that artificial intelligence could be beneficial to the labor market goes against initial concerns surrounding the technology, and echoes findings from other studies that have been published since the public preview launch of ChatGPT in November 2022, which is credited with starting the AI boom.

WEF’s report not only suggests that a net job increase could happen, but it also explores the changing landscape and evolving skills demand.

AI will create more jobs than its destroys

We’ve recently heard from AI and ML expert Tak Lo that artificial intelligence will lead to “net job creation [and] new job creation,” but official WEF documentation confirming this should be music to the ears of skeptics.

By the end of the decade, the report predicted AI will displace 92 million roles, however the creation of 170 million jobs will result in a net creation of 78 million positions. The total amount of new roles set to be created equates to around 14% of today’s total employment.

“As we enter 2025, the landscape of work continues to evolve at a rapid pace. Transformational breakthroughs, particularly in generative artificial intelligence (GenAI), are reshaping industries and tasks across all sectors," said WEF Managing Director Saadia Zahidi.

The report reveals a big emphasis on AI and big data, networks and cybersecurity, and technological literacy skills, which are said to be the fastest growing, while predicting the demise of clerical and secretarial roles as a result of automation.

On the flip side, some of the safest roles include manual labor, such as farmers, laborers and truck drivers. As for knowledge workers, software and application developers look to be the safest from AI’s impacts.

Employers are also still looking for workers with traditional skill sets, like analytical thinking, resilience, flexibility and agility, leadership and social influence.

To that point, WEF expects two-fifths (39%) of the current skill sets to be “transformed or become outdated” between now and 2030.

Looking ahead, WEF’s research suggests more than three in four (77%) companies are planning to implement retraining programs to support their workers, while 70% intend to hire AI specialists, highlighting the importance of upskilling in that area.

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Categories: Technology

Dynasty Warriors Origins review: a thunderous new beginning

TechRadar Reviews - Mon, 01/13/2025 - 05:00
Review info

Platforms reviewed: PS5
Available on: PS5, Xbox Series X, Xbox Series S, PC
Release date: January 17, 2024

In many ways, I couldn’t be happier with Dynasty Warriors Origins. The revitalization of what had become a very tired franchise is mostly a successful one, modernizing its gameplay elements while retaining what made it so special in the first place. You just can’t get that immense ‘1 vs. 1,000’ power fantasy anywhere else, and Dynasty Warriors Origins does it better than ever.

Rest assured that for the most part, this is still a Dynasty Warriors game through and through. You’ll rampage across massive battlefields, taking out key positions and removing enemy officers from play to gain the advantage - often laying waste to thousands of soldiers unlucky enough to be on your path from A to B.

But the gameplay loop has evolved in so many ways. For one, weapon types aren’t just different ways to hit the same normal / strong attack combos in sequence, instead offering unique mechanics that set them apart from each other. New elements like grand tactics and ambush charges also add a wonderfully cinematic feeling to battles when they happen, ensuring that something monumentally exciting happens on almost every map.

Then there’s the story, which has also seen a pretty major shift, and it’s one I have mixed feelings about. The move to a sole playable protagonist is a pretty bold change on developer Omega Force’s part, and while other officers are playable (and extremely powerful) in a limited capacity, this’ll probably be a letdown for long-time series fans hoping to get stuck in with a returning favorite.

Return to the Three Kingdoms

(Image credit: Koei Tecmo)

As ever, Dynasty Warriors Origins’ narrative is based on that of Luo Guanzhong’s Romance of the Three Kingdoms. Three distinct factions are locked in a power struggle as each attempts to unify China under one banner as the influence of the Han dynasty begins to wane.

Origins’ story presents things a little differently. While still featuring the era’s major events such as the Yellow Turban Rebellion, Dong Zhuo’s tyrannical reign, and the pivotal Battle of Red Cliffs, we do it all through the eyes of an original protagonist.

Best bit

(Image credit: Koei Tecmo)

When you’re on the verge of gaining the upper hand, you’ll often have the chance to join up with a large force and charge head-on at the enemy. These moments always feel brilliantly cinematic. The camera pans back to give you a wider view of the battlefield, a subtle screen shake is applied and the thunderous roar of your troops echoes through the air. This moment is the highlight of any map in the game, especially as the music intensifies to take the whole experience up a notch.

This approach comes with its own set of successes and drawbacks. You’re given a lot of agency in the officers you wish to get to know better via bonding events and optional battles, especially later in the game where you need to decide on which of the three factions you’ll join. This, in turn, can change the latter half of Origins greatly, with you fighting different battles and armies based on your choices. That naturally makes for a healthy amount of replay value as you can go back and explore other routes via New Game Plus.

On the other hand, the shift to a single playable protagonist has plenty of faults. For one, the hero is aggressively bland. He barely registers any kind of expression during cutscenes and has no voice lines of his own outside of flavor text in battle. Plus, his story just isn’t very interesting with an amnesiac narrative that culminates in a pretty predictable payoff.

It just ultimately doesn’t add much value to the timeless and still very engaging Three Kingdoms plot. I do feel that having the option to create your own character - like in other Koei Tecmo games such as Nioh 2, Wo Long: Fallen Dynasty, and Rise of the Ronin - could’ve remedied this problem to a degree. At least then, we’d be able to apply some kind of identity to our protagonist especially as you won’t have much opportunity to play as other iconic officers - but more on that later.

Army of one

(Image credit: Koei Tecmo)

So while Dynasty Warriors Origins’ narrative changes end up feeling a little flat for me, I won’t be saying the same for its gameplay. Origins is the best-feeling Warriors game ever made, even when accounting for some of the excellent spin-offs like Hyrule Warriors and Dragon Quest Heroes 2. Origins boasts a level of AAA quality that the series has simply never had before, and it brings plenty of changes and additions that help keep the experience from feeling stale.

For starters, each of the game’s nine weapon types all feel distinct and are a far cry from the usual normal-to-strong attack combos we typically get from the series. That style is retained on the basic sword weapon type, but I found pretty much every other weapon to be vastly more interesting.

The twin pikes, for example, dish out more damaging blows when your strong attack inputs are hit at the right time. Meanwhile, the lance lets you absorb blows by holding down the strong attack button leading to a devastating attack at full strength. A favorite of mine is the gauntlets which let you adopt various stances for a wide variety of different attacks suited to both crowd control and single-target damage.

(Image credit: Koei Tecmo)

Weapon types will also rank up the more you use them, unlocking even more moves and abilities for each. Higher ranks will in turn unlock new sets of nodes on your skill tree, further bolstering your power when you redeem skill points earned through battle and by ticking off optional training objectives assigned to you by other officers. Furthermore, Bravery skills and Tactics offer an even wider pool of abilities, including powerful guard-breaking attacks and volleys of arrows to reign down on the opposing army.

There may be fewer weapon types overall when compared to older Warriors entries, then, but this has allowed Omega Force to really flesh out their move sets for a more fulfilling experience overall. It’s great that the game incentivizes you to try out all weapon types, too, via those aforementioned training objectives and evolving move sets as they rank up.

It’s not just the protagonist that can be controlled during battle, though. You also have the ability to partner up with another iconic officer as a companion. When their meter is full, you’re able to temporarily switch to them. These officers, including series favorites like Xiahou Dun, Guan Yu, and Sun Shangxiang, are deliberately overpowered and are able to turn the tides of a battle in an instant.

Companion officers do feel superb to play as, with their own abilities and Bravery arts to make use of. I am pretty mixed on the mechanic as a whole, though, as I definitely would’ve preferred an option to just play as them outright in addition to the protagonist. It probably won’t be such a huge deal if Origins is your first Warriors game, but, as a long-time fan, I can’t help but miss being able to play as a wider variety of Three Kingdoms heroes freely.

A truly modern Musou

(Image credit: Koei Tecmo)

I think it’s fair to say that Dynasty Warriors Origins absolutely achieves what it sets out to do in revitalizing the Musou experience for a modern audience. It gave me that same “there is simply nothing else like this” feeling that I had with Dynasty Warriors 5 back in my teens. Nowhere is this more apparent than with Origins’ electrifying large-scale battles.

The general gameplay loop largely remains unchanged if you’re familiar with the Musou format. Most maps will have you eliminating enemy officers, taking over key bases, or escorting units to a particular location. With the power of current-generation gaming systems, however, Omega Force is finally able to make these battles feel truly large and cinematic.

That’s driven home by one major new feature: charges. When prompted to do so, you can head to a location on the map where your army has gathered to initiate a forward charge. This, for me, is the high point of any battle, as the camera pans back to give a wide view of the battlefield as you charge head-on towards the opposing army. A subtle screen shake and the courageous screams of your infantry further sell the moment as hundreds of troops clash into each other for an ultimate confrontation. It’s a moment that feels immensely rewarding and satisfying, and again, is unlike anything I’ve seen in any other action game, let alone any other Warriors title.

This incredible presentation is backed up by some pretty impressive visuals and yes, that trademark Dynasty Warriors brand of hard rock for the soundtrack. Perhaps most surprising of all, though, Origins is able to maintain a steady 60 frames per second (fps) in the default performance mode. There are also options for 30fps and 120fps modes, but the trade-offs here are either choppier performance or too big of a loss in visual clarity, respectively. The 60fps mode provides a pretty nice sweet spot and is the mode I would recommend for players without a high-end PC or PS5 Pro.

Should I play Dynasty Warriors Origins?

(Image credit: Koei Tecmo) Play it if…

You’re after a very unique action game experience
There’s simply nothing quite like Dynasty Warriors Origins’ brand of 1 vs. 1,000 combat. It’s endlessly satisfying, and the incredibly gratifying combat feedback prevents things from growing stale.

You want diverse weapon types and play styles
Each of Origins’ weapon types offers a wide variety of play styles and you’re regularly encouraged to try them all. This system is perfectly suited to completionists who want to rank up their weapons and get the most out of each.

Don’t play it if…

You want a more interesting storyline
While Origins does an impressive job of fleshing out the story of the Three Kingdoms, the new narrative focused on the amnesiac protagonist leaves much to be desired and is fairly uninteresting overall.

Accessibility

Dynasty Warriors Origins has a handful of helpful accessibility options, led by three ‘color perception’ settings aimed at colorblind players These are unhelpfully labeled as settings ‘1, 2 and 3’ so you’ll need to switch between each to find which one best suits your needs. You can also adjust subtitle size, and choose to have a boxed backdrop for subtitles for easier reading.

Beyond this, there’s not much to speak of beyond the usual camera sensitivity and rumble adjustment settings. It is worth noting, though, that the three difficulty levels can be swapped between during the campaign itself, so there’s no need to commit if things are getting too easy or too hard as you progress.

How I reviewed Dynasty Warriors Origins

I played Dynasty Warriors Origins for 30 hours on PS5, taking me to the end of the main campaign. This playtime is expected to increase, though, as I head back into New Game Plus to try out other routes on the way to unlocking the game’s ‘true’ ending.

I played the game on a 4K LG CX OLED TV, primarily using the DualSense Wireless Controller to experience Origins’ fairly light usage of its haptic feedback. I often paired this with a JBL Quantum 910P gaming headset for a rich audio experience.

First reviewed January 2025

Categories: Reviews

Your Text Reactions Can Be More Expressive With This iOS 18 Feature

CNET News - Mon, 01/13/2025 - 05:00
Because sometimes "Haha" can come across as condescending or sarcastic.
Categories: Technology

Mapping Elon Musk’s Global Empire

WIRED Top Stories - Mon, 01/13/2025 - 05:00
From tunnels to Tesla factories to SpaceX launch facilities, there’s barely a place on Earth that doesn’t feel the gravitational pull of humanity’s wealthiest reply guy.
Categories: Technology

The King of Ozempic Is Scared as Hell

WIRED Top Stories - Mon, 01/13/2025 - 05:00
Now that Novo Nordisk is the world’s weight-loss juggernaut, will it have to betray its first patients—type 1 diabetics?
Categories: Technology

The Money Money Money Issue

WIRED Top Stories - Mon, 01/13/2025 - 05:00
WIRED sent reporters far and wide to find out who controls the world's wealth. What did they find? Men. From Trump, Musk, and Putin to the CEOs, crypto schmoes, and solar bros, meet the patriarchy controlling the purse strings.
Categories: Technology

Rich Men Rule the World

WIRED Top Stories - Mon, 01/13/2025 - 05:00
The holders of the vast majority of the world’s wealth? Men. So many men—from Trump and Musk and Putin to every CEO, crypto schmo, and solar bro in between.
Categories: Technology

19 Fancy Gadgets That Won’t Leave You Broke

WIRED Top Stories - Mon, 01/13/2025 - 05:00
The next new thing doesn’t have to cost as much as next month’s paycheck.
Categories: Technology

The Spectacular Burnout of a Solar Panel Salesman

WIRED Top Stories - Mon, 01/13/2025 - 05:00
He thought he’d make millions of dollars selling solar panels door-to-door. The reality was much darker.
Categories: Technology

AI Financial Advisers Target Young People Living Paycheck to Paycheck

WIRED Top Stories - Mon, 01/13/2025 - 05:00
AI finance apps are reaching Gen Z and millennial users with personalized chatbots that offer money advice—and upsell them big time.
Categories: Technology

These new Hyperkin Nintendo Switch accessories have me seriously hyped as an anime lover

TechRadar News - Mon, 01/13/2025 - 04:56
  • Hyperkin has announced a new collaboration with Crunchyroll
  • This includes new Nintendo Switch accessories inspired by Frieren: Beyond Journey’s End
  • Two controllers and two cases have been revealed

Gaming hardware brand Hyperkin has partnered with Crunchyroll to release a new line of anime gaming accessories. The first batch features designs inspired by the hugely popular Frieren: Beyond Journey’s End show.

As revealed in a recent X / Twitter post, four products are on the way. This includes two cute new variants of the Hyperkin Pixel Art Controller and two unique Eva cases for the Nintendo Switch. In my eyes, the controllers are definitely the star of the show here as they look absolutely stunning.

One comes in an almost duck-egg blue color scheme, decorated with a print of protagonist Frieren wielding a staff. Shiny golden face buttons and bright red power and turbo buttons add a lovely splash of contrasting color. The other controller is even better, however, coming with that same duck egg blue hue but introducing mellow lilac thumbsticks and using a lovely baby pink for its D-pad, start and select, and face buttons.

It’s complimented by a wonderful print with Frieren in a field of flowers beneath a sky with a perfectly matching gradient. As with the standard Hyperkin Pixel Art Controller, both models are fully compatible with Nintendo Switch, PC, and mobile. They weigh just 0.65 lbs / 294.8g and, thanks to their small Super Nintendo Entertainment System controller style shape, seem impressively pocketable.

Carrying in style

The two cases are a little less exciting, but still pretty cool, as they both have similar designs to the controllers, so you can match them for a fully coordinated setup. Both have printed graphics on their hard shells and can fit a Nintendo Switch, Nintendo Switch OLED, or Nintendo Switch Lite thanks to a removable foam insert.

As they are just cases, there’s not a lot in the way of special features here but they do have storage space for up to eight game cartridges plus an area for small accessories like cables. They also both have small carrying handles, making it a bit easier to haul your console around without a rucksack.

There’s no official word on any prices or even a release date for these items at the moment, but there’s hopefully not going to be that long to wait.

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Categories: Technology

The Clock Is Ticking on APYs Up to 4.65%. Today's CD Rates, Jan. 13, 2025

CNET News - Mon, 01/13/2025 - 04:30
APYs have been falling for months. Here's where you can still lock in a great one.
Categories: Technology

Weird weather isn't always because of climate change — but sometimes it is

NPR News Headlines - Mon, 01/13/2025 - 04:15

Sometimes, weather is just weather. And other times human-caused climate change had an obvious impact.

(Image credit: MANDEL NGAN/AFP via Getty Images)

Categories: News

Marvel Zombies lands an October release date on Disney Plus, but it won't debut or end on Halloween

TechRadar News - Mon, 01/13/2025 - 04:13
  • Marvel Zombies' official launch date has been confirmed by Disney
  • The MCU's first adult animated show will make its debut on October 3
  • The Disney Plus series' final episode won't be released on Halloween, though

Disney has finally revealed when Marvel Zombies will be released on Disney Plus.

In a 2025 Marvel animation preview posted on The Walt Disney Company website, the comic giant's first TV-MA animated show's launch date was confirmed to be Friday, October 3. That means the What If...? spin-off miniseries will arrive in time for the spookiest season of the year, aka Halloween.

Marvel Zombies' October launch date isn't a great shock. Last November, Marvel revealed the official release dates and windows for its 2025 Disney Plus line-up, which includes the highly-anticipated arrival of Daredevil: Born Again. Among the latter's sibling projects, Marvel Zombies was confirmed to be releasing on Disney Plus this October, so this latest announcement just narrows down its late 2025 release window.

For the uninitiated: Marvel Zombies is a follow-up to What If...? season 1 episode 5, titled 'What If... Zombies!?'. That entry, which was inspired by Marvel's 'Zombies' comic book series, took place in an alternate reality to the Marvel Cinematic Universe (MCU) – one where, surprise surprise, a zombie outbreak leads to an apocalyptic event that almost wipes out humanity. Marvel Zombies will pick up the story after that episode's ending, which left Earth's remaining superheroes, including Spider-Man, still searching for a cure. Ms Marvel, Shang-Chi, Yelena Belova, Red Guardian, Kate Bishop, and Ironheart are confirmed to be part of the show's dwindling superhero roster.

Rising from the dead, but not on Halloween itself

"Fine, I'll do it myself... again" (Image credit: Marvel Studios/Disney Plus)

Given its TV-MA rating, Marvel Zombies will, according to the comic titan's head of TV and streaming Brad Winderbaum, be "more hardcore" than previous MCU projects. What better time to release the studio's first potentially gore-filled series, then, than the scariest time of the year, i.e. Halloween?

The Marvel Phase 6 show will arrive ahead of 2025's spooky season, but it won't make its debut on that date, nor will the limited series' final chapter arrive on October 31. Indeed, Zombies will be a four-part event, with its premiere set for the aforementioned date of October 3. If all four episodes are released on launch day, it'll debut in full almost one month before Halloween arrives. Even if Zombies follows the traditional MCU TV series release schedule format – i.e. new episodes airing weekly – though, its finale is set to land on one of the world's best streaming services on October 24.

Similarly spooky MCU projects, such as Werewolf by Night and Agatha All Along, haven't debuted or ended on Halloween. The former mini-TV film arrived on October 7, while the latter WandaVision spin-off premiered on September 18 and ended on October 30, so Marvel has previous form for not launching its horror-esque productions on October 31. Still, I think it's a little disappointing that Zombies won't do so, especially as Halloween falls on a Friday this year. Streaming Zombies' finale would've made for a frightfully fun aperitif to a weekend of spooky season partying, in my view!

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Categories: Technology

The first full moon of 2025 is here

NPR News Headlines - Mon, 01/13/2025 - 04:10
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This moon phase is nicknamed the Wolf Moon, which is rooted in Native American culture.

(Image credit: NASA)

Categories: News

Apple’s packed 2025 iPhone and iPad roadmap has just leaked

TechRadar News - Mon, 01/13/2025 - 04:03
  • Reputable leaker Mark Gurman has detailed the likely launch windows for Apple's 2025 products
  • First up we could see the iPhone SE 4, iPad 11, and iPad Air 2025
  • Later in the year we'll likely see the iPhone 17 series, including the iPhone 17 Air

It’s been looking for a while like Apple could be set for another busy year, with talk of an iPhone 17 Air and an iPhone SE 4 alongside the company’s annual launches, and now we have a clearer idea of exactly what to expect and when.

In a paywalled Bloomberg article (via NotebookCheck) reputable leaker Mark Gurman has laid out a roadmap for Apple 2025’s product launches, and first up we’ll apparently get the iPhone SE 4.

This device – which we recently heard might instead launch as the iPhone 16E – will apparently have an iPhone 14-like design, complete with Face ID. Gurman also claims it will support Apple Intelligence, all of which is stuff we’ve heard before. These upgrades may mean a slight price rise relative to the iPhone SE (2022), but this is still expected to be marketed as a budget iPhone.

It will reportedly land in Q1 or early Q2, and either alongside it or soon after we could get the iPad 11, according to Gurman. This will reportedly have an A17 Pro chipset (just like the iPhone 15 Pro) and 8GB of RAM, a combination that will presumably be sufficient to power Apple Intelligence features.

An influx of Airs

A successor to the iPad Air (2024) could be coming soon (Image credit: Future / Lance Ulanoff)

Then sometime in the spring (so presumably between early March and late May), Apple will apparently launch a new iPad Air, which Gurman expects will have an M4 chipset, bringing it closer to the current iPad Pro models. This slate could also launch alongside some new Magic Keyboards.

Then we come to Apple’s biggest launch of the year, with the iPhone 17, iPhone 17 Pro, iPhone 17 Pro Max, and iPhone 17 Air (or possibly just iPhone Air). The last of those will apparently use Apple’s first in-house modem, be equipped with an A19 chipset, and have a single-lens camera.

That might be it as far as phones and tablets go this year, though Gurman adds that a new iPad Pro equipped with an M5 chipset could launch in either late 2025 or early 2026, so it’s possible Apple will close out the year with that.

So that’s a lot of devices that are supposedly on the way. If we include the iPad Pro and exclude the Magic Keyboards then that’s eight distinct new Apple devices we might see in 2025, and once you factor in the likely multiple sizes the iPad Air and iPad Pro could launch in, that number goes up to at least 10.

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Categories: Technology

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