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Categories: News

The chic Smeg ECF03 looks like it came straight out of the 1950s, and brews consistently great hot and cold espresso

TechRadar Reviews - Fri, 10/24/2025 - 10:00
Smeg ECF03: one-minute review

The Smeg ECF03 is a stylish espresso machine that’s a significant upgrade from its predecessor, the Smeg ECF02. The key difference is a new cold-extraction feature, which takes around two minutes to produce smooth, sweet-tasting espresso that makes an ideal base for an iced americano, cappuccino, or cocktail.

Another important upgrade is the addition of a pressure gauge that helps you see if your espresso shot is properly extracted before it’s finished pouring. It’s surprising that this doesn’t show the exact pressure in bars, but it’s nevertheless a useful guide.

When you want to brew traditional hot espresso, the machine heats quickly, and its pump produces consistent pressure, so you get reliably well-extracted coffee once you’ve dialled in the grinder correctly. During my tests, the pump reached a maximum of 72dB, which isn’t as quiet as the noise-shielded BCC13, but it isn’t excessive.

Like all Smeg’s coffee machines, the ECF03 is controlled via a small set of buttons labelled with icons, which illuminate in different colors to show the machine’s status. Solid white means the machine is ready to brew hot, solid blue means it’s ready for cold-brewing. Flashing or orange lights mean the machine is either still heating or requires maintenance. You'll need to keep the manual handy for reference when you first start using it, but you'll soon learn what the different combinations signify.

(Image credit: Future)

The Smeg ECF03 is easy to maintain, and unlike most home espresso machines, it comes with a blank disc for backwashing the grouphead and water circuit. This makes it easy to clear out coffee oils and residue that might affect the taste of your drinks.

Overall, the ECF03 is an absolute pleasure to use, and during my testing, I found it difficult to fault. The only real drawback is the price, but it is justified by the quality and style. There’s a chance you can get a deal if you wait for the Black Friday sales, or if you’re not likely to use the cold-brew function, you could opt for the ECF02 instead.

Smeg ECF03: specifications

Name

Smeg ECF03

Type

Manual espresso machine

Dimensions (H x W x D)

14.3 x 8.1 x 11.6 inches / 36.4 x 20.5 x 29.5cm

Weight

24lb 11oz / 11.2kg

Water tank capacity

1.5qt / 1.4l

Steam wand

Yes, manual

Max pressure

15 bar

User profiles

1

Smeg ECF03: price and availability
  • Only available in Europe at the time of writing (October 2025)
  • Smeg ECF02, which lacks cold brew mode, costs considerably less

At the time of writing, the Smeg ECF03 is only available in Europe. It launched in the UK in September 2025 at a list price of £499.96. That works out at about $670 / AU$1,000, but official release dates and prices for the US and Australia have yet to be announced.

For comparison, the Smeg ECF02, which lacks a cold-brew function, has a list price of $600 / £399.95 / AU$699, but can sometimes be found at a significant discount. In the UK, for example, it's currently reduced to £299.95 in Smeg’s online store.

You’ll find today’s best deals on both machines below, with prices updated daily.

  • Value score: 4.5/5
Smeg ECF03: design
  • Chic 1950s-inspired design
  • Well-made, solid-feeling accessories
  • Cleverly concealed storage compartment

The ECF03 is part of Smeg’s line of 1950s-inspired appliances, with smooth curved lines, stainless steel accents, and a choice of glossy retro colors: pastel blue, cream (shown here), white, and black. It’s a new sibling for the Smeg ECF02, with the biggest difference being the ECF03's ability to brew cold-extracted espresso as well as hot.

It also has a slightly different shape, with convex sides rather than concave, and a gauge on the front that helps you see if you’ve achieved the optimum pressure for extracting a shot (a feature I always appreciate).

(Image credit: Future)

You’ll find a power switch on the left-hand side of the ECF03’s case, and its functions are controlled with a set of four buttons on the stainless steel top (for single shot, double shot, steam, and switching between hot and cold brewing).

The 58mm portafilter feels reassuringly solid in the hand, weighing about 240z / 676g with a basket fitted, and the tamper is a hefty 16z / 448g. This weight doesn’t just make it satisfying to use, it also helps you apply even pressure to produce an evenly compressed puck without fissures, resulting in more consistently extracted coffee.

(Image credit: Future)

Like all other Smeg espresso machines I’ve tested, the ECF03 comes with four filter baskets, including pressurized and single-walled options for single and double shots. Pressurized (double-walled) baskets are more forgiving if your technique isn’t quite perfect, producing reliably thick crema, while the single-walled baskets give you finer control over extraction.

The steam wand pivots out from the machine, with a good range of movement and an angle that’s ideal for creating a ‘whirlpool’ in your milk pitcher. It has a cool-touch silicone handle and is operated using a stainless steel knob on the machine’s right-hand side. Pull it towards you for steam, and push it away for hot water.

(Image credit: Future)

Pull out the drip tray and you’ll find a handy storage compartment, which holds the filter baskets you use less frequently, a stiff-bristled cleaning brush, a needle tool for clearing the steam wand if it becomes blocked, and a blank disc that you can place in the portafilter handle to backwash the machine using a cleaning tablet. That last item is a particularly nice addition that’s used daily in a commercial setting, but rarely included with home espresso machines.

The only item notable by its absence is a milk pitcher, which is a little surprising for an espresso machine in this price bracket.

  • Design score: 5/5
Smeg ECF03: performance
  • Brews consistently good hot and cold espresso
  • Pressure gauge is useful, though the lack of numbers is surprising
  • Easy to clean and care for

I found the ECF03 a joy to use, whether brewing hot or cold, and Smeg’s usual attention to detail and build quality are evident right from the start.

The machine’s water tank is robust, with a built-in handle that makes it easy and comfortable to carry. You’re given a water hardness testing strip so you can pick the correct water hardness setting to use (‘hard water’ is the default). Although no water filter is provided, compatible filters are available to buy from Smeg’s website, and they easily twist into place in the bottom of the tank.

(Image credit: Future)

The 58mm portafilter seems identical to the one supplied with the ECF02, which is fine with me; it’s excellent. The tamper, however, is a big upgrade. The base model ECF02 came with a plastic measuring scoop with a tamper on the end. It was fit for purpose, but its light weight meant it could be tricky to apply consistent pressure each time you used it. The ECF03’s tamper is much weightier, which gives it a more premium feeling and makes it easier to create a consistently well-formed puck.

As you’d expect from a premium home espresso machine, the ECF03 is an excellent performer. Once you’ve got your grinder dialled in, you can be confident that your shots will be perfectly extracted time after time. (If you’re in need of a grinder, the Smeg CGF03 matches the ECF03 in style and choice of colors.)

(Image credit: Future)

The ECF03’s pressure gauge is a particularly useful feature, letting you see whether your espresso is likely to be extracted properly before it’s finished pouring. However, it’s not labelled with the exact pressure in bars; instead, you just aim for the needle to be positioned in the black section marked on the dial. It’s a bit of a strange choice; there are markers around the edge of the dial, but no indication of what measurements they represent.

During brewing, the ECF03’s pump reached a maximum of 72dB, which is roughly equivalent to a vacuum cleaner. It’s noticeably noisier than the fully automatic Smeg BCC13, which has sound shielding and is QuietMark certified, but isn’t excessively loud and is about average for a manual espresso machine.

(Image credit: Future)

Most of the buttons on the machine’s top are labelled with icons, except for the one that switches between hot and cold brewing modes. When the machine is primed and ready to brew hot, the double-shot, single-shot, and steam buttons are all illuminated white. In cold-brewing mode, the first two are blue instead.

Cold-brewing is quick, taking around two minutes to extract a shot. Part of this time is taken up with an extended pre-infusion, which gives the ground coffee extra time to bloom. After that, the ECF03 will send pulses of cold water through the puck (in groups of three) until the shot is ready.

(Image credit: Future)

The result is a mellow-tasting and well-rounded drink that you can enjoy by itself or as the base of an iced americano. If you prefer chilled lattes or cappuccinos, take a look at the Smeg Mini Milk Frother, which matches the style of the ECF03 and can produce thick or thin cold foam.

Holding down one of the coffee-brewing buttons will let you customize its properties. If the buttons illuminate in orange or start to flash, it’s a sign that there’s a fault, or (more likely) it’s time for some routine maintenance.

(Image credit: Future)

The ECF03 is a piece of cake to clean and care for. You can keep the case and exterior of the milk wand looking pristine by wiping with a damp cloth. Purge the wand with a blast of steam after each use, and you’ll be unlikely to need the needle-like cleaning tool.

As I mentioned above, the inclusion of a blank disc is excellent when it’s time to give the machine’s grouphead and circuit a thorough clean to remove old coffee residue. To use it, insert the single-walled single-shot basket and place the disc in the bottom. Smeg doesn’t sell its own cleaning tablets, but you can use any detergent tabs recommended for home coffee machines. Press and hold the single and double shot buttons to pulse water through the machine, then empty the drip tray and repeat the process. For descaling, the company recommends its own-brand Anti-Kalk liquid.

(Image credit: Future)

The drip tray’s cup holder seems to resist scratches well (unlike some, which are easily scuffed by ceramic mugs), and the tray is nice and deep, so you’re unlikely to spill anything during emptying.

I’ve tested a lot of hot- and cold-brew espresso machines this year, but the Smeg ECF03 is easily one of the most refined. It’s a pleasure to use, looks great, and is extremely consistent. If your budget will stretch to it, you won’t be disappointed.

  • Performance score: 5/5
Should you buy the Smeg ECF03Smeg ECF03 score card

Attribute

Notes

Score

Value

A premium espresso machine with a price tag to match, though it's justified by the design and build quality.

4.5/5

Design

Smeg's signature '50s style looks as chic as ever, and there are some significant upgrades from the ECF02.

5/5

Performance

Generates consistent pressure for reliably well-extracted hot and cold drinks, and is a piece of cake to clean and care for.

5/5

Buy it if

You want a showpiece for your kitchen

Smeg’s '50s-style appliances are real lookers, and the ECF03 is no exception. It’s a guaranteed conversation-starter when you have guests.View Deal

You have a generous budget

Smeg’s signature style comes at a price. Hot- and cold-brew espresso machines are available for less if you’re not particular about looks.View Deal

Don't buy it if

You’re not into cold brew

The Smeg ECF02 is an equally good-looking machine that heats fast and delivers consistent pressure, but costs considerably less.View Deal

Smeg ECF03: also consider

Smeg ECF02

If you don't care for cold brew, the ECF02 is an equally chic and more affordable alternative. You don't get the handy pressure gauge, though, and the base model has a less sturdy tamper than the ECF03.

Read our full Smeg ECF02 reviewView Deal

Smeg BCC13

If you like the sound of the ECF03 but want an espresso machine that will handle all the hard work for you, the BCC13 is a beautifully designed super-automatic machine that would look perfect on your kitchen counter.

Read our full Smeg BCC13 reviewView Deal

How I tested the Smeg ECF03

I used the Smeg ECF03 for two weeks in place of my usual Gaggia Classic espresso machine. I used it on the hard water setting, with fresh single-origin Honduran Swiss water decaf beans from a local coffee roaster, ground using my Sage Precision burr grinder.

I used the steam wand with full-fat dairy milk and barista oat milk, both of which were freshly bought and chilled.

I followed the directions in the instruction manual to set up and maintain the machine, and brewed a mix of single and double shots using both filter baskets, and used both the hot- and cold-brew options.

For more details, see how we test, review, and rate products at TechRadar.

First reviewed October 2025

Categories: Reviews

The chic Smeg ECF03 looks like it came straight out of the 1950s, and brews consistently great hot and cold espresso

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The Outer Worlds 2 is another great Obsidian adventure, and one that near-fully realizes its prequel’s vision

TechRadar Reviews - Fri, 10/24/2025 - 09:54

It’s genuinely a shame that role-playing game The Outer Worlds 2 developer Obsidian Entertainment operates under the current Microsoft umbrella. This is a company that, in the past couple of years alone, has laid off an unimaginable number of workers, dramatically raised prices on its hardware and subscription models, and completed one of the most costly acquisitions in the medium’s history. That's all on top of cancelling a slew of games and shuttering studios.

It’s precisely this kind of overbearing capitalist mindset that The Outer Worlds 2 has a bone to pick with, and it’s left me with some pretty complicated feelings. On the one hand, the game’s critique of late-stage capitalism is scathing and steeped in the developer’s trademark wit. On the other, I can’t help but feel it all rings a little hollow when the target of said critiques is also the one funding and publishing The Outer Worlds 2.

Review info

Platform reviewed: Xbox Series X, PC
Available on: PS5, Xbox Series X, Series S, PC
Release date: October 29, 2025

Ultimately, Obsidian itself deserves praise for crafting yet another brilliant choice-driven role-playing game (RPG). Like Fallout: New Vegas, Pentiment, and Avowed before it, The Outer Worlds 2 provides an absorbing world to explore, chock-full of interesting characters and quests, and countless opportunities to make the most of your chosen build.

Skills in The Outer Worlds 2 aren’t just for bypassing doors or clearing speech checks; like in many of the best RPGs, some can genuinely open up the game in meaningful ways. The Observation skill, for example, is one I can’t do without. Especially not after it guided me to a secret room that revealed a quest to win the favor of a lucrative black market vendor. Even weapon-based skills like Guns or Science! (yes, that is how it’s formatted) are good for more than just shooting, and can be used to intimidate characters during dialog.

(Image credit: Xbox Game Studios)

One of my favorite things about The Outer Worlds 2, then, is that you actually won’t be able to solve every problem, bypass every lock in a single playthrough. You will have times where an NPC isn’t swayed by your charms, and then stumble upon a quest or avenue of progression that suits your skill set to a tee. It's an ever-so-satisfying gameplay experience.

This interplay between success and failure isn’t quite a perfect balance, however; across my playthrough, I did find that some skills and traits barred progress more than others (for example, Engineering is used to get past jammed doors much more frequently than the Hack or Lockpicking skills are in their respective fields).

There are also some pacing issues through the mid-game, especially as quests tend to stack up on themselves and enemies start having tedious amounts of health to all but the most gun-slinging of character builds.

Minor issues aside, I won’t soon forget my time in the hyper-capitalist nightmare that is the Arcadia system, and chances are I’ll be diving back in again with a completely different approach and ending in mind.

Shoot the moon

(Image credit: Microsoft)

In terms of background, The Outer Worlds 2 gives you a bit more to work with compared to its prequel, with your character being an established and respected agent of the Earth Directorate - a sort of task force that prides itself on the very idealistic and somewhat fantastical notion of bringing peace to the galaxy. Turns out, the Earth Directorate might not be very good at their jobs, though.

The opening mission, an infiltration of a space station run by a cultish sect known as the Protectorate, goes horribly wrong when a fellow agent double-crosses us, detonating the station and killing everyone on board save for ourselves and a previously injured squad member by the name of Niles Ibara.

Ten years on, you’re woken from an extended hibernation period by Niles, who informs you that the detonation has caused a rift in the fabric of space that threatens to destroy the entire system in an undetermined amount of time. It’s a race against the clock to track down the double-crossing agent and save the system of Arcadia from a grisly fate.

Your quest for justice (whatever form that may take based on your own choices throughout the game) isn’t one you’ll emerge from without someone’s blood on your hands. Like it or not, you will often have to side with one or two dubious factions in order to get your way. That could be the previously established Protectorate, or Auntie’s Choice - a mega corporation that’s the result of a hostile merger of the first game’s Auntie Cleo’s and Spacer’s Choice companies.

You won’t always like who you’re choosing to work for, but there is at least a good variety of dialog flavor to have your character respond in a way that suits your desired personality - whether that be good-natured or unfathomably cruel, or everything in between.

Choices, so many choices

(Image credit: Microsoft)

Like its prequel, The Outer Worlds 2’s explorable planets are smaller, individual biomes, as opposed to having one larger map a la Fallout: New Vegas. For this game, it’s an approach that really works. Each of the main planets has its own central conflict, even if most offer a general theme of Auntie’s Choice and the Protectorate battling it out for control.

Best bit

(Image credit: Microsoft)

The Outer Worlds 2 puts player choice first and foremost, in both build variety and choice-based decision making. The game is designed in a way that means you never quite know when your character’s particular skill set will come in handy, making exploration and experimentation almost always enjoyable.

Each map is smattered with characters to meet, side quests to take on, buildings to explore, and no shortage of secrets to unearth. Exploration really is the focal point of progress in The Outer Worlds 2. Combat is, of course, one way of getting things done. And in terms of feel and feedback, it’s a huge improvement over the first game, with satisfying gun play and plenty of weapon types - from stealthy knives and silenced pistols to ammo-hungry SMGs and energy weapons.

Personally, I preferred a more low-key approach to progressing through the game’s main missions. Problems can be solved with combat, sure, but as the game went on, a frustrating tendency to pad out enemy health bars often made such encounters a tedious affair.

As a result, I rolled a charismatic character able to pass speech checks to bypass combat wherever possible. Some points in Sneak and Observation also helped in stealthily getting through busy areas and finding secret routes. You absolutely can play a passive character in The Outer Worlds 2, and you’re more often than not rewarded for doing so.

(Image credit: Obsidian)

One piece of advice I have would be to think very carefully about your specializations while initially creating your character. Get comfortable with the idea that many choices and solutions will be locked off to you, as a trade-off for excelling in two or three areas instead. You’ll have one chance to respec after the tutorial section, but beyond that, no such option exists.

I like this change overall. Not being able to respec on a whim meant that I had to approach most scenarios with my chosen skill sets in mind. For me, this largely meant that going guns blazing was simply off the table. On the other hand, I can see indecisive players - or those who like to take a flexible approach based on the situation - may struggle with this. I certainly restarted the game a handful of times until I settled on skills that satisfied my preferences.

One returning feature from the first game that I really enjoy, though, is flaws. These are reactive, passive effects that you can accrue, and they’re essentially the game’s way of adding additional challenge to your playstyle. Flaws pop up if you adopt a certain way of playing enough. One is based on a hoarder mentality, lowering vendor prices but also reducing money you earn from selling.

Another flaw plays on indecisiveness, letting you only increase the level of skills with zero points, or ones you have the lowest total in, the upside being you’ll get one extra skill point to spend at each level up. Flaws are optional, but if you accept them, they’re with you for good, so think carefully about how useful you think they’ll be in the long run.

Horizon point

(Image credit: Microsoft)

I did find that The Outer Worlds 2 started to lose its luster as the campaign went on. It’s not the longest RPG out there, coming in at around 40-50 hours, but it’s definitely one that started to feel a bit formulaic. There’s only so many firefights to endure, air ducts to crawl through, or terminals to hack before the game starts to feel like it’s shown its entire hand. And it does so long before credits roll. It remains an enjoyable game throughout, but I definitely had the most fun solving the problems in the first major biome when it still felt fresh and vast.

That repetition does tend to hurt the game’s overall pacing, too. There are some nice surprises here and there; recruiting new companions for your squad is often something you’ll just stumble upon, rather than being outright told where you can pick them up. And digging into the depths of an installation or base to uncover a cool weapon or decision-making opportunity is always a satisfying reward. But such moments felt few and far between in the midst of trudging from township to outpost, ticking off various elements of busy work in the hopes of expanding my choices for the main quest.

What I can’t fault The Outer Worlds 2 on is its gorgeous visual style. It’s something I found really impressive about Avowed, and it’s much the same case here. Outdoor environments are awash with color and interesting landmarks, while interiors often feel cold and oppressive in the best way possible. While the soundtrack didn’t do much to move me, I did often find myself taking in the impressive amount of environmental detail on offer.

It’s a winner on the performance front, too, and I noticed only a handful of dips at 60fps across both Xbox Series X and PC. Load times can be uncomfortably long on occasion (exacerbated by reloading quick saves to try out alternate routes), but by and large the game’s performance is acceptable.

Should you play The Outer Worlds 2?

(Image credit: Xbox Game Studios)Play it if...

You want a massive Obsidian RPG to get stuck into
Obsidian remains one of the most talented developers in the business when it comes to level design, top-quality writing, and consequential decision-making. This is an unpredictable sci-fi adventure that - despite some pacing shortcomings - delivers a top-notch immersive experience. Definitely one of the best Xbox Series X games in recent years.

You want to think outside the box
If you enjoy solving problems in RPGs that don’t end in bloody shootouts, The Outer Worlds 2 is for you. Whether it’s through hacking, stealth, uncovering secrets, or convincing characters through charm and wit alone, there are plenty of opportunities to do so in this game.

You loved The Outer Worlds
The Outer Worlds 2 is a significantly better game than its prequel in almost every aspect. Gameplay options are much more robust, and there are always several ways of solving even the most basic quests. It builds upon everything the first game did well, and then some.

Don't play it if...

You don’t want to be locked into any given playstyle
The lack of a respec option past the intro means you need to pick a handful of skills to specialize in and stick with them. Spreading your skills too thin means you won’t be able to meet high skill check requirements later in the game. If you’re not keen on potentially being locked out of certain options, segments, or endings based on your choices, it might not be the game for you.

Accessibility

As is the case with many Xbox Game Studios titles, The Outer Worlds 2 offers a solid amount of accessibility options for gamers of all stripes. For starters, you can adjust motion blur and field of view to a granular degree, as well as apply subtitles to general, background, and audio log speech.

There are also two motion sickness modes for reducing on-screen motions to varying degrees. You can also adjust overall text size and HUD scaling, as well as apply colors and outlines to subtitles and their backgrounds.

How I reviewed The Outer Worlds 2

I played The Outer Worlds 2 for 40 hours across both my Xbox Series X Digital Edition and my gaming PC. I was able to transfer my save across both versions thanks to Xbox’s handy Play Anywhere feature. During my playthrough, I opted for a character capable of hacking and uncovering secrets via the Observation skill, with some points in Speech and Guns to get myself out of tight situations in a pinch.

I primarily played on console using the Razer Wolverine V3 Pro Xbox controller, on an LG CX OLED TV display. My audio device of choice here was the RIG R5 Spear Pro, a multiplatform wired gaming headset that delivered exceptional, immersive audio during my playthrough.

First reviewed October 2025

Categories: Reviews

The Outer Worlds 2 is another great Obsidian adventure, and one that near-fully realizes its prequel’s vision

TechRadar News - Fri, 10/24/2025 - 09:54
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