- Will arrive on September 24
- Teaser trailer revealed after season 4 finale
- Main cast set to return
- Plot to follow Mick Herron’s ‘London Rules’ novel
- Already renewed for season 6 and 7
- Potential Slough House spin-off in the works
Slow Horses season 5 will arrive on Apple TV+ on September 24. In true Slow Horses fashion though, the gritty spy thriller hasn't made us wait too long between seasons.
And it appears there's plenty more action-packed scenes, gripping drama, and incredible acting on the way as Jackson Lamb and his Slough House team make their return.
Adapted from the books by Mick Herron, there's a lot more plot to unravel and a lot more seasons to do it over with the renewal of season 6 and 7 already locked in. For now, here’s everything we know about Slow Horses season 5 so far including release date, trailer, plot, confirmed cast and more.
Potential spoilers follow for Slow Horses seasons 1 to 4.
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Apple TV+ has confirmed a release date for Slow Horses season 5 – and it's September 24. Not only that, but the first two episodes will be premiering at the same time with the season consisting of six episodes.
No doubt this news will come as a huge relief for fans of one of the best Apple TV+ shows after Apple TV+ renewed Slow Horses for a fifth season back in January 2024. But, the wait is almost over.
Slow Horses season 5 trailer: is there one?The teaser trailer for Slow Horses season 5 isn't available on YouTube (Image credit: Apple TV Plus)In what appears to be establishing itself as a Slow Horses tradition, there was a season 5 teaser trailer shared at the end of the season 4 finale.
In less than a minute, someone tries to kill Roddy, a terrorist plot threatens London, and once again, the police turn to Lamb to help them predict the next move.
Plus, an unknown killing, although if Slow Horses’ history is anything to go by, it could be anyone – no cast member is safe. We’ll get into more about what the teaser trailer alludes to when it comes to plot below, and we'll update here as soon as we have a full trailer to share.
Slow Horses season 5 confirmed castNick Mohammed will guest star in Slow Horses season 5 (Image credit: Apple TV Plus)Full spoilers follow for Slow Horses season 4.
Thanks to an announcement by Apple TV+ combined with the teaser and first look images, here’s the confirmed cast for Slow Horses season 5:
Though Hugo Weaving's character, Frank Harkness, was not seen in the trailer, Digital Spy confirmed his return back in November 2024, while also suggesting Joanna Scanlan (Moira Tregorian) is expected to reprise her role, too. Though, no official word yet.
With no sign of Naomi Wirthner (Molly Doran) or Samuel West (Peter Judd) in the season 4 finale teaser and the Apple TV+ announcement, it's not clear whether they'll be returning for season 5.
Slow Horses season 5 potential plot synopsis and rumorsSlow Horses season 5 will be adapted from 'London Rules' (Image credit: Apple TV Plus)Major spoilers follow for Slow Horses seasons 1 through 4.
Slow Horses season 5 is confirmed to be an adaptation of Mick Herron’s ‘London Rules’ novel, the sequel to ‘Spook Street’ which acted as the basis for season 4.
To get a strong look at the possible plot for season 5 then, here’s the book’s official synopsis: “Regent's Park's First Desk, Claude Whelan, is learning this the hard way.
"Tasked with protecting a beleaguered prime minister, he's facing attack from all directions himself: from the showboating MP who orchestrated the Brexit vote, and now has his sights set on Number Ten; from the showboat's wife, a tabloid columnist, who's crucifying Whelan in print; and especially from his own deputy, Lady Di Taverner, who's alert for Claude's every stumble. Meanwhile, the country's being rocked by an apparently random string of terror attacks, and someone's trying to kill Roddy Ho."
Over at Slough House, the crew are struggling with personal problems: repressed grief, various addictions, retail paralysis, and the nagging suspicion that their newest colleague is a psychopath.
But collectively, they're about to rediscover their greatest strength - that of making a bad situation much, much worse. It's a good job Jackson Lamb knows the rules. Because those things aren't going to break themselves.”
The team at Slough House get another chance at redemption (Image credit: Apple TV Plus)From the season 5 trailer, we know that much of the show will stay true to the book. We also catch a glimpse of most of the main cast to confirm their return to Slough House, and there's an awkward kiss between River and Louisa that we're keen to unpack.
And in the official Apple TV+ announcement, there's even more insight into what will be unfolding this time round: "In season five of Slow Horses, everyone is suspicious when resident tech nerd Roddy Ho has a glamorous new girlfriend.
"When a series of increasingly bizarre events occur across the city, it falls to the Slow Horses to work out how everything is connected. After all, Lamb knows that in the world of espionage, the London Rules – cover your back – always apply".
Following suit with the previous seasons, Slow Horses always runs for six episodes with the plot spanning the events of two or three days. It appears with season 5, they’ll be sticking to this tried-and-tested method, as Smith spoke to Collider: “You feel if you stretch it beyond that — I mean, you can invent — I worry it would feel like padding, and it would take you away from what is great about the books. So, six, I think, is the magic number.”
Roddy finds himself with a glamorous new girlfriend (Image credit: Apple TV Plus)In season 4, River met his biological father, Jack (Hugo Weaving), which only looked to strengthen his relationship with Lamb. But what about more from Frank? Well, the man himself spoke to Forbes, further confirming a reappearance: "You probably know that Frank is in one of the other books, and so the assumption is at the end of this season, and certainly to anyone who had read the books, is that Frank will be coming back.”
He adds: "Frank gets to play his Get Out of Jail Free card, which he has had all along because he knows that MI5 and David Cartwright tried to set him up. He knows he's got that, so he can say that fabulous line, 'I'll get the next train.' He can be that sort of a character because he actually is a survivor and excellently slippery."
Though, in an exclusive chat with Radio Times, showrunner Will Smith said there's one part of the book that won't feature: "In season 5, the challenge we had with that was Mick does a brilliant thing at the beginning where there's an attack, and he writes it, and you think you're somewhere in the Middle East, and then you reveal it’s Derbyshire, and that is brilliant. We cannot do that in the show."
But with confirmation of 'London Rules' and teaser trailer as a starting point, it's fair to say the core plot is etched out. But, for those who haven't read the books, and with the unique additions of the cast & crew, Slow Horses will undoubtedly bring twists and turns that you won't see coming.
Will Slow Horses get more seasons on Apple TV+?Who's that calling? It's Slow Horses seasons 6 and 7 (Image credit: Apple TV Plus)Slow Horses has already been renewed for season 6 and 7, so yes there’s most definitely more to come.
As reported by Deadline, season 6 will be based on Mick Herron’s ‘Joe Country’ and ‘Slough House’ which are the sixth and seventh books in the series. Revealing: “In season 6, the spies head out on the run as Diana Taverner embroils them all in a fatally high-stakes game of retaliation and revenge.”
And it appears Gary Oldman has already finished filming his parts in season 6. During an interview with Deadline in February, when asked about the next, next season, he said: "I wrapped about two weeks ago." Though he said some of the other cast were still working.
While season 6 will take its plot from two novels, that leaves only one behind in the series. Well, that is until September, when Herron's ninth book 'Clown Town' is released.
And, according to Deadline, season 7 will "begin shooting in the UK in late September or early October".
In conversation with Gary Oldman, he added: "That is truly the wonderful gift that keeps on giving. I just adore the hell out of it, and the people. It is just such a wonderful thing really to be part of".
Furthermore, Smith adds that there’s interest from his perspective in a spin-off, “I do think, though, there’s a great book he wrote, the last book that came out, which is in the Slough House universe, and Slow Horses do come into it, which is called The Secret Hours. That could be a movie or a more limited number just because of the nature of that story.”
For more Apple TV+ coverage, read our guides on Ted Lasso season 4, Foundation season 3, Presumed Innocent season 2, and Silo season 3.
Dying Light developer Techland has reportedly canceled two upcoming projects.
The Polish studio, which is a subsidiary of Chinese technology giant Tencent, posted record losses of $37.3 million / £27.4 million in 2024 according to Polish business site Puls Biznesu. This followed losses of $25 million / £18.3 million in 2023.
The losses are attributed to the "decisions to discontinue further work on two projects" though it is currently unclear exactly what this means. We do know that Techland was working on an open-world fantasy action RPG with some former The Witcher 3 developers, leading to speculation that the project may have been canned.
In a statement provided to GamesRadar regarding the news a Techland representative said that "game development is never a straight line, and sometimes fresh approaches are necessary to make great games."
Interestingly, the reported cancelations seem to have not led to any layoffs. "What's important here is that none of the reported changes have resulted in staff reductions," the statement continued. "Developers were moved to other projects and are working on a number of games in our pipeline."
Right now the studio is gearing up for the launch of Dying Light: The Beast. The next entry in the zombie-slaying series, The Beast sees the return of original Dying Light protagonist Kyle Crane as a super-powered mutant.
It's set to release on August 22 for PC, PlayStation 5, PlayStation 4, Xbox Series X, Xbox Series S, and Xbox One.
You might also like...We’ve heard quite a lot about the iPhone 17 Pro Max at this point, but surprisingly one of the biggest potential upgrades has only just leaked.
According to leaker Setsuna Digital (via GSMArena), the iPhone 17 Pro Max could have a 5,000mAh battery, and while that’s a common capacity for Android phones, it’s far higher than we’ve so far seen from an iPhone.
The iPhone 16 Pro Max has the biggest battery Apple has so far put in a phone, but it’s still only 4,685mAh. So if this leak is correct, the iPhone 17 Pro Max will have an extra 315mAh to play with.
Boosting the battery to 5,000mAh would finally make Apple’s battery specs more comparable with Android phones, and would likely mean the actual life of the iPhone 17 Pro Max is far greater than most Android handsets, as iPhones tend to be very power-efficient.
The iPhone 16 Pro Max (Image credit: Future / Lance Ulanoff)A bigger boost than usualSo that’s all good news, though we’d take this with a pinch of salt, as while the source of this tip has a solid track record we haven’t heard this from anyone else yet, and that would be a slightly bigger battery jump than we tend to see from Apple.
But if the iPhone 17 Pro Max really does have a 5,000mAh battery then that could make for one of the most exciting upgrades on a phone that so far doesn’t sound like it will be a vast improvement on the iPhone 16 Pro Max.
Going by current leaks, the main change could be to the design – though the chipset and some of the cameras will probably also be improved. So a boost in battery life could help this phone feel like more of an upgrade than it might otherwise.
And while this leak only talks about the iPhone 17 Pro Max, if it really is getting a big battery boost then there’s a fair chance the other iPhone 17 models will too. We should find out in September, as that’s probably when Apple will unveil these new handsets.
You might also likeFoundation season 3 will introduce the show's most terrifying villain yet in The Mule – and actor Pilou Asbaek has teased what viewers can expect from his take on the fan-favorite antagonist.
Speaking to TechRadar ahead of Foundation's return on July 11, Asbaek revealed that his version of the character will be something of a departure from how he's depicted in Isaac Asimov's original book series.
In Asimov's best-selling novels, The Mule is a weedy individual who proves looks can be deceiving. Indeed, The Mule is one of the most powerful Mentalics – humans who possess incredibly potent psychic abilities – to ever live in Asimov's fictional universe. Due to his weak appearance, he's constantly underestimated by his foes, which allows him to conquer vast swathes of the galaxy before The Imperium or The Foundation can muster a response to the growing threat he poses.
The Mule retains his telepathic superpowers in Apple's live-action adaptation. But, as Foundation season 3's official trailer revealed, he's a far more physically imposing character than in the books.
The Mule is the most dangerous antagonist we've seen in Foundation so far (Image credit: Apple TV+)"He needs to be a big, immediate threat to Empire and The Foundation," Asbaek told me of the decision to make The Mule taller and more muscular in the Apple TV+ space opera. "So, he's physically different. He's a pretty big, wide guy who's also more roguish, brutish, and impolite than he's described in Asimov's brilliant books."
The Mule's altered build is less of a surprise when you think back to last season. As I covered in my Foundation season 2 ending explained piece, The Mule makes a brief cameo before the finale's end credits sequence rolls. The unhinged villain, who was played in that scene by Mikael Persbrandt before he was replaced by Asbaek as part of a season 3 cast shake-up, was similarly tall in stature. So, there's some continuity between Persbrandt and Asbaek's iterations of the character from a physical perspective.
Nevertheless, Asbaek is well aware that some long-time fans of Asimov's literary works might take exception to how The Mule is depicted in one of the best Apple TV+ shows. Perhaps unsurprisingly, he's already prepared himself for any potential backlash.
"I've done a few adaptations – Ghost in the Shell and Game of Thrones (GoT), for example – so I've been down that path," he mused. "I know that some people will like it [my take on The Mule] and some won't, but it's my job to make the best possible version in collaboration with the creative team.
"I didn't know Mikael had done it, but I knew of the show and what I wanted to bring to the character," he added. "It's the same thing as someone doing an adaptation of a Shakespearean play. We've seen a million different versions of Hamlet, so this is just my interpretation of The Mule."
As for how The Mule differs from GoT's Euron Greyjoy, the unlikeable and power-hungry character that Asbaek played in one of the best HBO Max shows, or any other villain he's played, Asbaek said: "He's probably the most human one I've ever played. He's got the biggest storyline I've had with playing a villain, but he's also the most chaotic, tortured soul of of them all. I'm not going to spoil it, but I can say you'll get a sense of why [that's the case].
"At the end of the day, he's just a little boy who wants to be loved," Asbaek continued. "I was very inspired by French novel 'The Little Prince'. That's also the reason why he [The Mule] wears a red coat, because I wanted to look like the Little Prince, who comes to our world because he wants to know what it is to be human and have emotions. That's the only thing that The Mule doesn't have. He's one of a kind and, throughout this season, you'll find out what happens when he doesn't get what he wants."
Are you excited to see Asbaek as The Mule? Let me know in the comments. And, before the sci-fi epic's next installment arrives, read my Foundation season 3 review to see if it's better than its predecessors.
You might also likeA major ransomware operation has announced a complete shutdown and the public release of decryption keys - however, some are skeptical that this is the last we’ve seen of this particular group.
The operators, known as Hunters International, published a short announcement on their dark web site, notifying their followers, affiliates, and the wider cybercriminal community, that they will no longer operate.
“After careful consideration and in light of recent developments, we have decided to close the Hunters International project,” the announcement reads. “This decision was not made lightly, and we recognize the impact it has on the organizations we have interacted with.”
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While the group mentions “recent developments”, it doesn’t elaborate, so we don’t know if this means they were seized by law enforcement, or they simply extorted enough money to call it quits.
TechCrunch, on the other hand, believes there could be a third option - a smoke-and-mirrors effort to throw the police off. Discussing the matter with threat intelligence analyst from Recorded Future, Allan Liska, TechCrunch learned the group might be rebranding to World Leaks.
“I think this is more of a ‘cutting of ties’ with the old infrastructure,” Liska told the publication. This wouldn’t be the first group that rebranded to try and hide their tracks.
After the Colonial Pipeline attack, DarkSide, rebranded into BlackMatter, and later Alphv/BlackCat, and REvil (Sodinokibi) was preceded by GandCrab.
As for releasing decryption keys, while commendable, it doesn’t mean much for the attackers, Liska argues. These are mostly older victims who had no intention of paying anyway, so for the group - nothing was lost.
“As far as releasing decryption keys, at this point they aren’t likely to make any money from any Hunters’ victims who are still out there, so they probably see it as a gesture that doesn’t really cost them anything,” Liska concluded.
You might also likeDespite Samsung’s best efforts to stop them, phone leaks are inevitable, but usually, it’s leakers intentionally sharing details rather than the manufacturer accidentally doing so.
In the case of the Samsung Galaxy Z Flip 7 and Samsung Galaxy Z Fold 7, though, we’ve now encountered two accidental leaks from Samsung itself.
The first was the sharing of some colors on Samsung’s Irish website, and now leaker Roland Quandt has spotted a terms and conditions document on a Turkish Samsung site, which mentions RAM amounts and storage capacities for these upcoming phones.
The document states that the Galaxy Z Fold 7 comes with 12GB of RAM paired with either 256GB or 512GB of storage, and that there's also a 16GB version with 1TB of storage. Those storage capacities are the same as the Samsung Galaxy Z Fold 6, but in all cases, that phone comes with 12GB of RAM, so at the top end, you should be able to get more with the Z Fold 7.
The Flip 7 and the Flip 7 FENext up, the Samsung Galaxy Z Flip 7 is listed as having 12GB of RAM and a choice of either 256GB or 512GB of storage. Those are the same specs as the Samsung Galaxy Z Flip 6.
There are also Galaxy Z Flip 7 FE specs listed here, with the phone said to have 8GB of RAM and come in a choice of 128GB or 256GB of storage.
Since this all comes directly from a Samsung site, these details are almost certainly accurate, but we still can’t be 100% certain until Samsung announces the specs on July 9 – and it’s possible, too, that some regions will have different configurations to others.
Magnetic charging could require a caseA Samsung Galaxy Z Flip 7 case with magnets built in (Image credit: Android Headlines)In any case, we’ve also now seen leaked case renders for the Galaxy Z Flip 7 (shared by Android Headlines) and Galaxy Z Fold 7 (shared by NieuweMobiel).
These don’t reveal much about the phones that we haven’t already seen or heard, but it’s worth noting that some of the cases include magnets, which means that these phones will probably both have the same magnetic charging support as the Samsung Galaxy S25 series.
Specifically, you’ll probably be able to magnetically attach chargers and other accessories, much like with Apple’s MagSafe system, except the magnets won’t be built into the phones themselves, so you’ll need to equip them with a magnetic case first. If so, that would be disappointing but not surprising.
Samsung is expected to unveil all of these phones at the next Galaxy Unpacked on July 9, so we should find out exactly what they have to offer very soon.
You might also likeNew Okta research has revealed how threat actors are using Vercel's v0.dev to build realistic phishing sites which mimic legitimate sign-in pages, with researchers successful reproducing the alleged technique to prove its feasibility.
v0.dev allows users to create web interfaces from simple, natural language prompts, which researchers say is concerning because the technology has now been proven to lower the technical barrier for phishing attacks and other types of cybercrime.
Although Vercel and Okta have worked together to restrict access to known sites, many argue there's very little that can be done to prevent such attacks now AI tools have become so widespread.
GenAI is now creating phishing sitesOkta found the fake phishing sites to be impersonating company logos and other assets to reduce detection by unsuspecting victims, with the sites hosted on Vercel's infrastructure to appear more legitimate. Microsoft 365 and fake crypto sites were among the most popular.
The open source availability of v0.dev clones and guides on GitHub has also broadened access to these capabilities for less experienced developers and attackers.
Okta is recommending that all users set up multi-factor authentication on supported accounts, binding authenticators to original domains via tools like Okta FastPass to ensure that fake sites don't get access to your credentials.
"Organizations can no longer rely on teaching users how to identify suspicious phishing sites based on imperfect imitation of legitimate services," Okta's researchers noted.
Companies should also update their cybersecurity training programs to address risks from AI-generated phishing attacks and social engineering.
The news comes soon after another report revealed around one-third of GenAI chatbot responses containing login URLs were false, with attackers registering false domains that are cited by tools like ChatGPT to establish their own phishing campaigns.
You might also likeNew research has revealed AI often gives incorrect URLs, which could be putting users at risk of attacks including phishing attempts and malware.
A report from Netcraft claims one in three (34%) login links provided by LLMs, including GPT-4.1, were not owned by the brands they were asked about, with 29% pointing to unregistered, inactive or parked domains and 5% pointing to unrelated but legitimate domains, leaving just 66% linking to the correct brand-associated domain.
Alarmingly, simple prompts like 'tell me the login website for [brand]' led to unsafe results, meaning that no adversarial input was needed.
Be careful about the links AI generates for youNetcraft notes this shortcoming could ultimately lead to widespread phishing risks, with users easily misled to phishing sites just by asking a chatbot a legitimate question.
Attackers aware of the vulnerability could go ahead and register unclaimed domains suggested by AI to use them for attacks, and one real-world case has already demonstrated Perplexity AI recommending a fake Wells Fargo site.
According to the report, smaller brands are more vulnerable because they're underrepresented in LLM training data, therefore increasing the likelihood of hallucinated URLs.
Attackers have also been observed optimizing their sites for LLMs, rather than traditional SEO for the likes of Google. An estimated 17,000 GitBook phishing pages targeting crypto users have already been created this way, with attackers mimicking technical support pages, documentation and login pages.
Even more worrying is that Netcraft observed developers using AI-generated URLs in code: "We found at least five victims who copied this malicious code into their own public projects—some of which show signs of being built using AI coding tools, including Cursor," the team wrote.
As such, users are being urged to verify any AI-generated content involving web addresses before clicking on links. It's the same sort of advice we're given for any type of attack, with cybercriminals using a variety of attack vectors, including fake ads, to get people to click on their malicious links.
One of the most effective ways of verifying the authenticity of a site is to type the URL directly into the search bar, rather than trusting links that could be dangerous.
You might also likeGovernment-imposed internet restrictions have risen in the first half of 2025, compared to the same period last year. New research from Surfshark identified 10 countries imposed 24 internet restrictions to date this year, up from 20 restrictions across nine countries that occurred in the same period in 2024.
Specifically, statistics from Surfshark indicate that internet users in India faced more restrictions than any other country between January and June 2025. Authorities in India have used Section 5 (2) of the Telegraph Act, 1885, to cut internet access in the event of a public emergency. Five shutdowns occurred in India in the first half of 2025 amid country-wide protests.
Surfshark, one of the best VPN providers on the market right now, has been charting internet shutdowns since 2015. Disruptions range from full internet blackouts to censorship of specific social media platforms like Facebook and X (formerly Twitter) to VoIP services such as Telegram and WhatsApp.
Protests and political turmoil are common causes of restrictions(Image credit: Surfshark)"Over the years, governments have used internet shutdowns to control and silence journalists, activists, and the public," said Justas Pukys, VPN Product Manager at Surfshark.
Statistics show that local network connection disruptions, which affect a city or region, are more common than national shutdowns. To date, Surfshark has recorded 558 local disruptions worldwide compared to 124 nationwide shutdowns, with protests and political turmoil being the most common causes, followed by elections.
At the time of writing, 24 of 196 countries and territories analyzed by Surfshark are blocking social media platforms and VoIP services with Telegram being the most commonly blocked.
In January 2025, Telegram was blocked in Venezuela for five days, with authorities even looking to block popular VPN providers as citizens attempted to bypass the disruption. More recently in May 2025, Vietnam blocked access to Telegram with authorities claiming the platform had failed to cooperate with them to halt crimes.
During the first half of 2025, two countries imposed restrictions for the first time since Surfshark’s internet shutdown tracking began. Albania issued a one-year ban on short-form video platform TikTok, citing child safety concerns. Authorities in Panama announced a state of emergency due to civil unrest in Bocas del Toro, resulting in a regional internet shutdown.
Rising censorship mirrors growing VPN usageSurfshark observes that Iran has had three internet restrictions to date this year.
It’s no coincidence then that VPN usage in the country spiked more than 700% in June 2025 as citizens looked to access the internet as normal. This is despite concerted efforts from Iran’s government to block and even outlaw VPNs altogether.
(Image credit: Google Trends)"Internet blackouts can be dangerous, especially during critical events such as elections, protests, or other political turmoil. Losing internet access makes it harder to stay in touch with family members, access critical news outlets, and share urgent information with the world about unfolding events," said Pukys.
A virtual private network (VPN) takes your device’s internet traffic and routes it through a secure, encrypted tunnel. It also hides your real IP address, allowing you to spoof your location. This means that you can not only sidestep internet restrictions, but prevent snoopers from seeing what you’re doing on the internet.
You might also likeJuly 2025 is set to be a big deal on the new Netflix movies front. After a pretty barren June, there'll be plenty of new movies to stream on Netflix in the days and weeks ahead.
Leading the charge on the best streaming service's new film front is The Old Guard 2, which hit the platform on July 2. You'll need to read on to see if the Charlize Theron-starring action sequel is worth investing your time in, though. Alternatively, you could just switch gears and check out the best Netflix movies worth watching today. Hey, I'm not your dad, do what you want.
New Netflix movies: JulyThe Old Guard 2Release date: July 2
Runtime: 106 minutes
Age rating: 16+ (US); 15 (UK)
Cast: Charlize Theron, KiKi Layne, Matthias Schoenaerts, Marwan Kenzari, Luca Marinelli, Veronica Ngô, Henry Golding, Uma Thurman, and Chiwetel Ejiofor
RT score: 28% (critics); 44% (audience)
Release date: June 20
Runtime: 99 minutes
Age rating: PG-13 (US); PG (UK)
Cast: Arden Cho, Ahn Hyo-seop, May Hong, Ji-young Yoo, Yunjin Kim, Joel Kim Booster, Liza Koshy, with Daniel Dae Kim, Ken Jeong, and Byung Hun Lee
Directors: Maggie Kang and Chris Appelhans
RT score: 94% (critics); 89% (audience)
Release date: June 6
Runtime: 107 minutes
Age rating: 16-plus (US); 15 (UK)
Cast: Taraji P. Henson, Sherri Shepherd, Teyana Taylor, Sinbad, Rockmond Dunbar, Ashley Versher, Mike Merrill, and Glynn Turman
Director: Tyler Perry
RT score: 50% (critics); 70% (audience)
New Netflix movies will arrive on a more regular basis in July 2025 and beyond. Here's what's on the horizon:
For more Netflix-based coverage, read our best Netflix shows and best Netflix documentaries guides. Alternatively, find out how to sign up to Netflix or get the lowdown on whether it's worth cancelling your Netflix subscription.
Ghost of Yōtei is the next big PlayStation exclusive, releasing in October. It's a sequel to Ghost of Tsushima, but stars a brand new protagonist. We've now seen a story trailer that reveals main character Atsu, and the squad of villains she's going to be hunting. So far, it looks to be a very different game to its predecessor, with firearms making a big difference in combat. Hopefully, the game will also feature some PS5 Pro enhancements. If it does, it has a very good chance of landing on our best PS5 Pro games list.
Marvel's Wolverine may not have a release date or even a release window yet, but there are still plenty of juicy details floating around about the upcoming action-adventure game.
Developer Insomniac Games is known for Marvel's Spider-Man, as well as its sequels, Marvel's Spider-Man Miles Morales and Marvel's Spider-Man 2. These games are all fantastic, gripping, and faithful realizations of the Spider-Man fantasy, and show that the studio has plenty of experience when it comes to crafting thoughtful adaptations of comic book greats. This suggests that Wolverine is in good hands and could turn out to join our lists of the best single-player games and the best story games when it eventually releases.
Like Marvel's Spider-Man, we're expecting Marvel's Wolverine to be an action-oriented, story-driven game with plenty of satisfying punch-ups and engrossing cutscenes. However, as creative director Brian Horton put it, Wolverine is set to have a more "mature tone." Given that James 'Logan' Howlett, the titular Wolverine, is known for his gritty adventures and dark demeanor, it makes sense that Insomniac would be aiming in this direction. Read on for more details as well as an in-depth analysis of the teaser trailer.
Marvel's Wolverine: cut to the chaseWe don't have a release date or even a release window for Marvel's Wolverine so far. However, it's clear that the game will be a PlayStation exclusive, in much the same vein as the Marvel's Spider-Man games. While it's been confirmed that Wolverine will be coming to the PS5, there's yet no indication that there will be a release for PS4 - a prospect that seems increasingly unlikely as the years roll by.
It's not impossible, however, that the game might eventually be released on PC; after all, Sony exclusives have a track record of eventually arriving on the platform. Marvel's Spider-Man and Marvel's Spider-Man Miles Morales are both available on PC, with Marvel's Spider-Man 2 having followed earlier this year. This suggests that Wolverine could wind up on PC sometime, too, but likely a little while after its initial launch on PS5.
Marvel's Wolverine trailerMarvel's Wolverine was announced during Sony's PlayStation Showcase in September 2021, with a brief teaser trailer giving us our first look at Insomniac's take on Logan.
The teaser trailer shows a ruined dive bar, with injured men lying on the floor, before cutting to a back view of a man in a cowboy hat and checkered shirt drinking - his knuckles and surrounding area covered in blood. In the background, we see one of the injured men getting up and pulling out a knife. Sensing the assailant, the man at the bar - our hero - clenches his fist, revealing the iconic metallic claws.
The trailer may not give us a look at when it comes to combat or at Logan himself, but it does set the tone of Marvel's Wolverine. At first glance, it appears to be a more bloody, mature alternative to Insomniac Games' Spider-Man series. You can check out the trailer below:
So far, the reveal trailer is the only preview we currently have access to. In the meantime, we recommend keeping your eyes on PlayStation's official YouTube channel for any future updates.
Marvel's Wolverine story and setting predictions(Image credit: Sony)Though we don't yet have any concrete details as to what to expect from Marvel's Wolverine, the reveal trailer does offer several Easter eggs which provide some interesting hints.
Firstly, the trailer's setting seems to drop a big clue about when and where Marvel's Wolverine is set. Logan is drinking in the Princess Bar, located in Madripoor (which you may recognize from Marvel TV series The Falcon and the Winter Soldier), which we can see from the bar sign and the Madripoor tourist poster.
In Marvel Comics Presents Volume 1 #1 (1988), Wolverine visits the Princess Bar while hunting down a crime lord called Roche. After wiping the bar floor with Roche's enforcers - who are trying to get protection money off the bar's owner O'Donnell - Wolverine becomes a regular of the bar, under the name "Patch", and even co-owned it for a time. The bar was essentially Logan's home away from home during a period when the X-Men were inactive. Is Insomniac Games hinting that this is the time when Marvel's Wolverine is set to take place? Will we see Logan taking on the criminal underworld? Both seem like distinct possibilities.
Another possible Easter egg is the Radio Lowtown 104.8 poster. Lowtown is a district in Madipoor, so Madipoor as a setting seems pretty likely. It's also possible that the number 104.8 could be a reference to Marvel Earth-1048, the universe in which Marvel’s Spider-Man is set. This seems to suggest that Insomniac's Spider-Man games and Wolverine take place in the same universe, meaning we could see potential crossovers in the future. This could be huge, allowing Insomniac to build an answer to the Marvel Cinematic Universe that isn't bogged down in endless sequels and story bloat.
The radio station isn't the only number that appears to reference a specific comic book. The license plate on the bar reads "HLK 181", which seems to reference The Incredible Hulk #18 - in which Wolverine makes an appearance. Does that mean we could see Hulk in Marvel's Wolverine? Again, we certainly hope so.
Marvel's Wolverine - what we'd like to see(Image credit: Insomniac)Embracing Wolverine's dark side
While Marvel's Spider-Man, Miles Morales, and Marvel's Spider-Man 2 are critically acclaimed, they're all pretty family-friendly affairs. This isn't a criticism - after all, Spider-Man himself is, famously, a 'friendly neighborhood Spidey', known for his youthful antics and cheeky quips. A more light-hearted tone suits the character. However, Wolverine isn't all sunshine and rainbows. His backstory and characterization are, comparatively speaking, pretty dark. Wolverine stories are full of angst, betrayal, and, more often than not, bloody violence.
We're hoping that Insomniac explores this side of Logan in the Wolverine game, offering a more mature experience than Spider-Man did. We're not asking for gratuitous violence, but we do think a different tone is necessary. If you want to dig into Wolverine's backstory (depending on when this game is set), you can't shy away from the darker moments of Logan's past. Also, our hero would hardly be able to slash up enemies with his iconic claws without spilling at least a bit of blood. Without a bit of darkness, you'll only scratch the surface of his story - pun intended.
The appearance of other Marvel heroes...
We don't want them hogging the spotlight, but it would be nice to see Insomniac's take on some other Marvel heroes popping up in Wolverine as side characters. The specifics would really depend on the story Insomniac wants to tell, but we're hoping to see some of the X-Men make cameos, including Jean Grey, Professor X, or maybe even Rogue.
...and infamous villains
We currently don't know who will serve as the main adversary in Marvel's Wolverine, but there are plenty of infamous villains to choose from - and we imagine some could appear as smaller roles. We're hoping we could see Logan battling Sabertooth, Lady Deathstrike, or even Silver Samurai. Or, perhaps, we'll see him battling to bring down the Weapon X program that saw him subjected to the painful experiments that gave him his famous adamantium skeleton in the first place.
A Marvel Gaming Universe
Insomniac has done a great job of creating standalone products which have allowed us to meet all sorts of heroes and villains from across Marvel comics. However, now that the studio is stepping away from Spider-Man, it has a chance to flesh out a shared continuity that could offer many of the perks that the Marvel Cinematic Universe boasts, without the bloat. It's a tempting idea, and we'd love to see what the skilled storytellers at Insomniac would come up with if they decided to go down this route.
Insomniac still can't confirm if Marvel's Wolverine will launch in 2025
Nearly four years after its initial announcement, we still have no idea when Marvel's Wolverine is launching, and Insomniac Games still can't confirm if it will be released in 2025.
A "full-size" game with a "mature tone"
According to Marvel's Wolverine's creative director, Brian Horton, James 'Logan' Howlett's standalone adventure on PS5 will be a full-size game with a "mature tone". Horton confirmed this in response to a fan on Twitter asking whether Wolverine on PS5 will be "big or a [smaller] 'Miles Morales' size game".
Directed by Spider-Man: Miles Morales creative leads
In a PlayStation Blog post, Insomniac Games revealed that Marvel's Wolverine is being directed by Brian Horton (creative director) and Cameron Christian (game director), who led the creative efforts on Marvel’s Spider-Man: Miles Morales.
Respecting the DNA with a fresh take
Insomniac Games has said that, while it intends to honor the "DNA" of what makes Wolverine popular, the studio will be putting a fresh spin on Logan.
"In the vein of our Spider-Man games, our goal here is to not only respect the DNA of what makes the character so popular, but also look for opportunities to make it feel fresh and truly reflect the Insomniac spirit," Insomniac Games wrote in a PlayStation blog post. According to the developer, despite being in early development, Marvel's Wolverine boasts an "emotional narrative and cutting-edge gameplay". We hope the pun was intended.
Marvel's Wolverine FAQIs Marvel's Wolverine set in the Spider-Man universe?Yes, Marvel's Wolverine is indeed in the Spider-Man universe. Marvel's Spider-Man 2's creative director Bryan Intihar confirmed this during an interview with Kinda Funny Games. When asked whether the two series share the same universe, he responded:
"They're all 1048."
This is a reference to Earth 1048, the universe that the Marvel Spider-Man games take place in. Here's hoping for a Spider-Man cameo in the upcoming Wolverine game then!
Is Marvel's Wolverine coming to Xbox?Marvel's Wolverine is not planned for release on Xbox. Currently, only PS5 is listed, but like other Sony projects, we could see it come to PC later down the line. Unless Sony's first-party strategy changes drastically over the next few years, we'll never see Marvel's Wolverine release on Xbox platforms.
Will Marvel's Wolverine be PS5 Pro enhanced?Marvel's Wolverine is yet to be confirmed as a PS5 Pro-enhanced title, but we're betting it'll join the list of PS5 Pro games when it launches. This is largely down do it being a first party title, which appear to be getting upgraded modes thanks to Sony's new console.
When was Marvel's Wolverine announced?Marvel's Wolverine was announced during a PlayStation Showcase in September 2021. Interestingly, this was the same show that featured the reveal of Marvel's Spider-Man 2, which ended up launching in October 2023.
You Might Also Like...It's a good day to be a Prime Video user. Right now, almost 30 – yes, 30 – subscription add-ons have had their prices slashed ahead of Amazon Prime Day 2025. So, if you've ever wanted to try out of the many bolt-on channels and/or best streaming services that are offered as part of your Amazon Prime package, now is as good a time as any to do so.
Apple TV+ is one I'd recommend checking out, too. Not only is it currently available for just $4.99 a month for the first two months if you bolt it onto your Prime Video subscription – that's a saving of 50%, FYI – but Apple's streaming platform is also home to some absolutely brilliant Movie and TV Originals.
Apple TV+ two-month subscription: was $9.99 per month now $4.99 at Prime Video
Stream Severance season 2, The Gorge, and Stick for just $4.99 per month, down from the usual $9.99. This represents a 50% saving on the usual monthly price, but note that the offer is only available for two months. View Deal
Ready to take advantage of this unmissable deal? Here are four of the best Apple TV+ shows (all of which hold 86% or higher critical ratings on Rotten Tomatoes) ready to stream as soon as you've added Apple TV+ to your Amazon Prime subscription.
FoundationSeasons: 2
Age rating: TV-MA
Main cast: Jared Harris, Lee Pace, Lou Llobell, Laura Birn, Leah Harvey, Cassian Bilton, and Terrence Mann
RT critical score: 86%
Apple TV+ is home to some of the greatest sci-fi shows of the modern age, and this criminally underseen space opera is certainly among that number.
Based on Isaac Asimov's best-selling book series namesake, Foundation stars Harris as Hari Seldon, a psychohistorian who believes his mathematical predictions can help the human race to avert a 30,000-year long crisis known as The Darkness. The novels follow Seldon's attempts, with protege Gaal Dornick (Llobell) in tow, to convince and later battle against the Galactic Empire, which is ruled by three clones of Emperor Cleon I – Dawn (Bilton), Day (Pace), and Dusk (Mann) – and rejects Seldon's warning-based works.
Foundation has been one of my favorite shows since it first aired in September 2021. Read my Foundation season 1 premiere review and Foundation season 2 review to find out why. Foundation season 3 will arrive on July 11, so now's the perfect time to binge its forebears and then read my Foundation season 3 review for more on its best instalment yet.
SeveranceSeasons: 2
Age rating: TV-MA
Main cast: Adam Scott, Britt Lower, John Turturro, Zach Cherry, Tramell Tillman, Patricia Arquette, Christopher Walken, and Dichen Lachman
RT critical score: 96%
If you prefer your sci-fi to come with a huge helping of mystery and a seemingly infinite number of fan theories, Severance is the one for you.
Scott plays Mark Scout, a Severed Floor-based Lumon Industries employee who underwent the titular surgical procedure upon accepting the job. Essentially, the experiment separates a person's work life (this is called their 'innie') and personal life (their 'outie'), and neither persona has memories of what the other does. However, when one of Mark's fellow Severed employees uncovers some nefarious goings-on at Lumon, and a new hire also begins to question what the company's ambitions are, Mark and his cohorts embark of a quest to unravel the truth.
Saying anything else would spoil the workplace mystery-thriller's biggest surprises, so do what I did and go in as blind as you can (ie don't read anything apart from our Severance season 1 review and Severance season 2 review, or watch any trailers) before you stream it. You'll thank me later.
Slow HorsesSeasons: 4
Age rating: TV-MA
Main cast: Gary Oldman, Jack Lowden, Kristin Scott Thomas, Jonathan Pryce, and Hugo Weaving
RT critical score: 98%
If Slow Horses was available on HBO in the US and/or BBC One in the UK, it would be one of the biggest shows around. Instead, this critically-acclaimed Apple TV Original continues to be hugely underappreciated by fans of small-screen entertainment.
Based on Mick Herron's 'Slough House' book series, it follows Oldman's Jackson Lamb, a grouchy, lazy, unkempt, and sarcastic individual who heads up a division at MI5 where screw-ups, such as Lowden's River Cartwright, are sent if they botch an important mission and/or fail their espionage-based training program.
Fans of spy-thriller stories will absolutely love Slow Horses for its eclectic cast of characters, meaty and electrifying narratives, quintessentially British humor, and stylish action sequences. Do me a favor and watch its first four seasons immediately. With Slow Horses season 5 set to premiere in September, and two more seasons already in the works, Lamb and company aren't going anywhere anytime soon.
Ted LassoSeasons: 3
Age rating: TV-MA
Main cast: Jason Sudeikis, Hannah Waddingham, Brett Goldstein, Juno Temple, Brendan Hunt, Phil Dunster, and Nick Mohammed
RT critical score: 96%
The first Apple TV Original to become a worldwide hit, Ted Lasso is a sports comedy-drama that won the hearts and minds of soccer (and non-soccer) fans after it premiered in August 2020. In it, Sudeikis plays the titular character who stuns the soccer world when he becomes the new manager of relegation-threatened AFC Richmond.
A fan-favorite and multi-award-winning series that became a global phenomenon, Ted Lasso was the feel-good show we all needed amid the height of the pandemic. You'll laugh, cry, and cheer as the eponymous head coach makes his players, the soccer world, and viewers alike believe in his unorthodox management skills, the power of positivity, and fatherly demeanor.
Seasons 1 to 3 are available to stream right now, so be sure to read my Ted Lasso season 2 review and Ted Lasso season 3 review before you watch those installments. With Ted Lasso season 4 also in early development, there's no better time to watch this perfect hattrick of goal-den TV fare.
Editor's Note: EA recently cancelled work on the new Black Panther game, and shuttered developer Cliffhanger Games. As such, it's not coming out, but you can still find info on everything announced on the game in this article.
A new Black Panther game is in the works over at Cliffhanger Games, a new outfit under the EA banner. After a couple of years of rumors swirling around the internet, EA finally announced its Black Panther game, alongside some details on what to expect. Since then, we've not heard much at all, and we've even seen a completely different game featuring Black Panther announced.
While information is admittedly light at the moment on the Black Panther game, we do know that it is being worked on by developers that previously led the Shadow of Mordor game series. With such pedigree behind it, Black Panther certainly has a great chance at landing among the best superhero games when it eventually launches.
It could be a while before we hear more on Black Panther, so while we wait, here's everything revealed about the game so far. This includes a look at what's been said about gameplay, and all of the latest news.
Black Panther - cut to the chaseSo far, we've yet to see gameplay of the new Black Panther game from EA. There is some information buried in the announcement for the game, which describes it as an "original, third-person, single-player Black Panther game." While there's still plenty to learn about the gameplay, we do at least know that it will be third-person, and action-focused. Hopefully we hear more sooner rather than later.
One interesting tidbit from the blog post comes from project lead Kevin Stephens:
"We’re dedicated to delivering fans a definitive and authentic Black Panther experience, giving them more agency and control over their narrative than they have ever experienced in a story-driven video game."
From this, we're betting that Black Panther has story choices, or perhaps something akin to the nemesis system from the Shadow of Mordor games. More info followed in April of 2024, as part of a job listing that suggests the new Black Panther game will be open world (Eurogamer). The advert describes the role:
"Reporting to the Design Manager, the Sr. Technical Designer Sandbox will be instrumental in designing and populating encounters, systems, and gameplay within a dynamic and evolving open world,"
This all means that the game could still be in early development, though it does at least suggest that the team is currently designing it around an open-world system.
New Black Panther game settingCould EA's Black Panther draw inspiration from the MCU? (Image credit: Marvel Studios/Disney)What we do know about the new Black Panther game is that it is set in Wakanda. The in-game world of Wakanda is described as a "rich Super Hero sandbox." This could mean more of an open-world, or something slightly more constrained. The aforementioned blog post also outlines Cliffhanger Games' plans for Wakanda:
"As we begin this remarkable journey, we are excited to be working with Marvel Games to ensure that we craft every aspect of Wakanda, its technology, its heroes, and our own original story with the attention to detail and authenticity that the world of Black Panther deserves."
You Might Also Like...North Koreans are targeting Mac users with brand new malware in an attempt to steal cryptocurrency and other sensitive data, experts have warned.
Security researchers from SentinelLabs discovered NimDoor, a unique backdoor malware written in a lesser-known programming language called Nim, which they attributed to North Korea state-sponsored adversaries engaged primarily in cryptocurrency theft, which is then used to fund both its state apparatus and its weapons program.
Nim is used, first and foremost, to evade detection. The backdoor also uses AppleScript for beaconing and asynchronous sleep timers, tricking traditional security measures and maintaining persistence.
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The attack usually starts on Telegram, where victims are approached by a seemingly trusted contact and invited to a fake Zoom meeting.
The link redirects the victim to a spoofed Zoom page that prompts them to install an update in order to participate in the call. Instead of the update, the victims are dropped the malicious payload, which steals all sorts of sensitive data, from browsing history, search activity, cookies, Telegram data, to Keychain passwords.
“This represents an alarming evolution in North Korean cyber capabilities, particularly because it specifically exploits the growing remote-working trend and Mac users' perceived lower vulnerability to such attacks,” the researchers explained.
North Korean state-sponsored threat actors are known for their campaigns targeting cryptocurrency and Web3 companies. Among the biggest and most dangerous groups is Lazarus, a threat actor that netted more than $3.4 billion, in different attacks between 2021 and 2025.
Among the biggest heists is the ByBit attack that happened in February 2025, when they stole approximately $1.5 billion in different tokens. Ronin Bridge was compromised in March 2022 for $600 million, while Poly Network lost roughly the same amount of money the year prior.
You might also likeDespite having been announced over five years ago, we barely know anything about BioShock 4, and have next to nothing that's been officially confirmed. This is a shame given it's one of the most interesting and highly acclaimed gaming series of all time - and it's been more than a decade since the last game was released.
We do know that 2K Games are publishing it and it's being developed by a studio called Cloud Chamber. Apart from that, we're clutching at straws in terms of where the game might be set, how it might play, what platforms it is going to release on, and so on.
It would be easy to say that we 'expect' to hear something soon, but given the nearly five-year gap since the announcement and now, and the fact that it really is one of the most highly-anticipated upcoming games that's known to be in development, we really do hope that we get something concrete soon.
However, while we wait for more info on BioShock 4, here's everything that's been revealed about the game so far, including some rumors about its development so far. Once new details come to light, this page will be updated.
BioShock 4: cut to the chaseWhile we're certainly excited for the next BioShock game, we don't actually know when we'll get our hands on it. In a tweet officially announcing a new BioShock game back in 2019, publisher 2K Games stated that work had begun on the next iteration of the BioShock franchise. Here, it confirmed that the game would be in development "for the next several years".
That may not have been the most welcome news, but it did give us an idea about what platforms BioShock 4 would eventually release on. Now that we're deep into the generation of the PS5 and Xbox Series X|S - and, by extension, further away from the Xbox One and PS4, we would strongly predict that, given the ongoing wait for the game as well, BioShock 4 will be a current-gen exclusive and not cross-generational.
As spotted by GamesRadar (July 4, 2024), the studio's senior cinematic designer Jeff Spoonhower shared a bunch of open roles on LinkedIn, while also teasing what's to come.
"The BioShock team at 2K Cloud Chamber is ramping up!" the post reads. "We have many positions open across a variety of disciplines including art, animation, engineering, design, narrative, and production."
Given the breadth of roles being advertised here, it's difficult to say whether or not BioShock 4 is far along in its development or not. For now, we expect the game to be re-revealed at some point, hopefully sooner rather than later.
BioShock 4 gameplay predictions(Image credit: 2K Games)Now, when looking at or thinking about BioShock 4 gameplay and setting details we are diving head first into a lot of speculation and clutching at straws. However, there have been some clues that we could investigate (read: 'cling to') to try and inform ourselves a little on both factors.
First, to potential BioShock 4 gameplay. The original official 2K press release from 2019 (no longer live or available) did seem to indicate that it would be first-person again. 2K President David Ismailer said alongside that ”We can’t wait to see where its [BioShock's] powerful narrative and iconic, first-person shooter gameplay head in the future with our new studio team at Cloud Chamber leading the charge.” This rather implies that the first-person nature is likely to continue.
BioShock 4 setting prediction(Image credit: 2K Games)The settings of BioShock games are always incredibly important aspects. Ever since players first locked eyes on the underground city of Rapture, BioShock games' settings have mesmerized, while also became a core part of each game's story and narrative.
In terms of possible BioShock 4 setting details, there was a lot of rumor floating around at the end of 2021 stating that the fourth game would take us back to a familiar time period. The crux of the rumors was that BioShock 4 would be set in the 1960s and in an Antarctic city called 'Borealis' - and that its story would connect the previous games in the series. While these claims did align with several publications' own sources at the time, there has been no official confirmation or word on them.
Going back a bit further in 2021, there was a strong belief that BioShock 4 would be going open-world due to details stated in some job ads at the time that all pointed toward the design of a bust, crowd-filled, expansive open-world setting. Again, there was and has been no official comment on that.
BioShock 4 developer(Image credit: 2K Games)As we know, the studio making BioShock 4 is Cloud Chamber - but who exactly is leading development and has their hands on the tiller?
Well, we know a few people involved - and we've addressed the Ken Levin-shaped question below too. Leading the studio is Kelley Gilmore, a veteran developer, formerly of Firaxis Games. However, with other folks involved who have experience with the BioShock series working on the game too, there is genuine "BioShock DNA" within the development team as Gilmore confirmed in an interview with our sister site GamesRadar+.
When was BioShock 4 announced?Today, 2K announced the founding of Cloud Chamber, its newest development studio. This team of storytellers has begun work on the next iteration of the acclaimed @BioShock franchise, which will be in development for the next several years.Learn more: https://t.co/L5hMVADxvY pic.twitter.com/SPvVVZoFCQDecember 9, 2019
BioShock 4 was officially announced on December 9, 2019. You can see the announcement Tweet embedded above, which simply states that a new BioShock game is in development, and reveals the team working on it. This is the last official news we received on the game.
BioShock 4 latest news(Image credit: 2K)Leaked screenshot gives us our first real look at BioShock 4
A BioShock 4 screenshot has apparently leaked online, giving us what could be our first look at the game since its announcement. Read our full writeup here.
New job listings confirm development is ramping up
After almost five years since Bioshock 4 was announced to be in the works, its developer has officially confirmed it is now properly gearing up and is looking for additional members to join the team at 2K Cloud Chamber.
BioShock movie is in the works
After years of stories about Universal trying and failing to bring a BioShock movie to life, we do know that Netflix now has a live-action movie in the works. We know that Francis Lawrence (Slumberland) is the director and screenwriter Michael Green (Logan, Blade Runner 2049) is also involved. Beyond this, however, we know very little - especially about anything that would potentially tie it to BioShock 4 somehow.
Our guess is that there won't be much of a connection on the whole, with both BioShock 4 and the movie standing as separate entities.
Ghost of Tsushima narrative lead joins BioShock 4
Far Cry 4 and Ghost of Tsushima narrative lead Liz Albl announced on Twitter (opens in new tab) that she would be making the jump to 2K Games’ Cloud Chamber studio as part of the BioShock 4 story crew. This is the latest we've heard in terms of the game's development process.
More job listings suggest the next BioShock will be open-world
In a piece of juicy gossip supplied by a new round of job listings, it appears that Cloud Chamber will be taking BioShock in a different direction this time out, with the developer actively searching for someone "who can weave impactful, character-driven stories in an open world setting."
Another job listing also points to the upcoming BioShock implementing an "urban crowd system" with a "systemic tribal ecology" backed by a "sometimes hostile AI". It's said the person who ultimately gets the job will need to "push the envelope of what is possible with interactive crowd systems".
You Might Also Like...Amid mass layoffs at Microsoft, the company has insisted that Gaming CEO Phil Spencer won't be retiring "anytime soon".
Yesterday, the company announced that it would be making swift changes across its studios, which has resulted in massive job cuts that have seen at least 9,000 staff members affected, as well as many game cancellations, including Perfect Dark, Everwild, and the unannounced MMO from The Elder Scrolls Online studio.
Following the major layoffs, rumors also began circulating that the head of Xbox is also set to retire, with Call of Duty leaker GhostOfHope claiming that "Phil Spencer will be retiring from his role as CEO of Microsoft Gaming after the launch of the next generation Xbox" and that Sarah Bond, current Xbox president, would take over the role.
However, Microsoft has now come forward and denied these claims, insisting that Spencer will remain in his role for, presumably, a good while.
In a statement to The Verge, Kari Perez, head of Xbox communications, said, "Phil is not retiring anytime soon."
Whether this means Spencer won't be retiring imminently, the statement is quite vague in regards to the rumors. There's also no official word from Spencer himself on his future plans.
Meanwhile, Microsoft communications chief Frank Shaw also took to X / Twitter to respond to the rumors, claiming they were made up.
The next Xbox console is reportedly slated to release in 2027 and is now "fully in production".
You might also like...Thanks to a recent PS blog post, we know that a Ghost of Yōtei gameplay presentation is coming in July. According to the developer: "You’ll get an extended look at new and evolved gameplay mechanics, including exploration, combat, and much more." We'll be sure to update this page once an exact date is specified.
Ghost of Yōtei has been revealed, in place of what many had expected to be 'Ghost of Tsushima 2'. It's set more than 300 years after the first Ghost game, and as such, isn't quite a direct sequel.
While it's still early days in terms of Ghost of Yōtei details, we do know that it's set to arrive on October 2, 2025, so hopefully we'll hear more sooner rather than later. The main question we need to be answered currently is whether Ghost of Yōtei will tie into its predecessor at all, and how gameplay has evolved with the introduction of firearms. Developer Sucker Punch has already given us a glimpse at gameplay, and some details on the game's new setting.
It's yet to be confirmed, but we expect to see Ghost of Yōtei make the most of the PS5 Pro as well, making Ghost of Yōtei one of the most highly anticipated upcoming games for 2025. Hopefully, it'll end up on our list of the best PS5 games by the end of the year.
Here's everything we know so far about Ghost of Yōtei so far, including a look at gameplay, as well as all of the latest news and rumors. As new info drops, this page will be updated.
Ghost of Yōtei: cut to the chaseGhost of Yōtei will launch on October 2, 2025 exclusively for PS5. The game won't be coming to older consoles, given that it has been developed from the ground up to run on the PlayStation 5. In terms of a PC release, nothing has been announced, but if we look at recent Sony releases, it'll likely follow the PS5 release at some point.
Ghost of Yōtei trailersSo far, we've only received two trailers for Ghost of Yōtei. The first was revealed during the Sony State of Play event on September 24, 2024. We see the new protagonist: Atsu, as they travel across gorgeous vistas, and take down enemies while wearing a Ghost mask. It's a mix of cinematics and gameplay and can be viewed above.
The most recent trailer followed the announcement of the Ghost of Yotei release date. It sets the scene for Atsu's journey, which sees her hunting down a group of foes called the Yōtei Six. Check it out above!
We'll likely hear more about Ghost of Yōtei in the coming months. To keep up to date with every trailer release for the game, be sure to check out the official PlayStation channel.
Ghost of Yōtei gameplay(Image credit: Sucker Punch)We've only seen glimpses of Ghost of Yōtei gameplay in the trailers shown off so far. We see Atsu walking through some beautiful locales, a look at combat with katanas, smaller daggers, a spear and even a Kusarigama.
Thankfully, there are some more details on the PS Blog. Atsu will wear a Ghost mask throughout the game, suggesting that she is somehow following the steps of Jin Sakai. This means stealth gameplay, likely with tools, distraction devices, and new abilities. One key difference between Ghost of Yōtei and Ghost of Tsushima is the inclusion of firearms, which will be a core arm of Atsu's arsenal.
The open world can be explored at your leisure, with the ability to set up campfires wherever you'd like. The main six targets can be tackled in whatever order you'd like as well, and there's mention of additional bounty hunting to keep you busy, and your pockets well-lined with coin.
Shortly after the most recent State of Play event, Sucker Punch revealed that a Ghost of Yōtei presentation is planned for July. It promises an extended look at gameplay.
Ghost of Yōtei setting(Image credit: Sucker Punch)Sucker Punch is keeping the story of Ghost of Yōtei under wraps for now but we do know that it's set in 1603, more than 300 years after the events of Ghost of Tsushima. Players will explore the lands surrounding Mount Yōtei, a towering peak in the heart of Ezo, an area of Japan known as Hokkaido in the present day. The story will be based loosely on history, but is being described as an 'original story.'
Over on the game's official website, there's a brief tease as to the game's main story:
"300 years after the events of Ghost of Tsushima, a new warrior – Atsu – rises from the ashes of her homestead.
Filled with fury and determination, Atsu will hunt down those responsible for the death of her family and exact her revenge. Every odd job and bounty will provide the coin she needs for her journey. But how she fights, survives, and evolves the legend of the Ghost, will be up to you."
Thanks to the most recent trailer for Ghost of Yōtei, we know that Atsu is hunting a group called the Yōtei Six. They're described as follows:
"Sixteen years ago in the heart of Ezo (called Hokkaido in present day), a gang of outlaws known as the Yōtei Six took everything from Atsu. They killed her family and left her for dead, pinned to a burning ginkgo tree outside her home. But Atsu survived. She learned to fight, to kill, and to hunt, and after years away she has returned to her home with a list of six names: The Snake, The Oni, The Kitsune, The Spider, The Dragon, and Lord Saito."
Ghost of Yōtei: FAQs(Image credit: Sucker Punch)Is Ghost of Yotei PS5 only?So far, Ghost of Yotei has only been revealed for PS5. This is due to it being a PlayStation Studios game, headed up by Sucker Punch. It looks as though the team is leaving the past-generation consoles behind, building the game for the PS5 specifically. Even so, we expect Ghost of Yotei to arrive on PC at some point after the initial launch, though nothing has been confirmed yet.
Can you pre-order Ghost of Yōtei?Pre-orders for Ghost of Yōtei went live on May 2, 2025 at 10:00 AM ET / 7 AM PT in the U.S., and 10:00 AM local time in the U.K., France, Germany, Austria, Spain, Portugal, Italy, Netherlands, Belgium, and Luxembourg. You can get more info on the various editions of the game that are available over on the PS Blog.
Who is the Ghost of Yōtei protagonist?Atsu is the protagonist of Ghost of Yōtei. She is a brand new character in the series, and at present, we know almost nothing about her. She's definitely connected to Jin Sakai in some way, given that she wears a similar Ghost mask, and looks to be following the same style of stealth/action from the first game.
Is Ghost of Yōtei PS5 Pro enhanced?Ghost of Yōtei has not been confirmed as one of the PS5 Pro enhanced games. This is likely set to change, as we'd certainly expect a first-party PlayStation exclusive to make use of the PS5 Pro in some way. For now, it's not confirmed, but we're betting this changes at some point before launch, so could be a good reason to read our PS5 Pro review and see if it's worth picking up.
Is this Ghost of Tsushima 2?Sort of. Ghost of Yotei is a sequel to Ghost of Tsushima, but given that it takes place hundreds of years later, and focuses on a new protagonist, it's still being treated as its own thing. This is likely why Sucker Punch went with the title of Ghost of Yotei, instead of Ghost of Tsushima 2.
Ghost of Yōtei newsGhost of Yōtei gets a release date
Ghost of Yōtei will launch October 2, 2025 on PS5. This was revealed on April 23, alongside a brand new story trailer.
Ghost of Yōtei has been revealed
Sucker Punch has announced Ghost of Yotei, the next installment in the Ghost of Tsushima series. You'll play as Atsu, a new protagonist, in a story set more than 300 years after the events of the first game.
Security researchers from Cisco Talos have warned of an ongoing phishing campaign in which victims are tricked into calling the attackers on the phone.
In a new report, the researchers said that between early May and early June 2025, they observed threat actors spoofing major tech companies, such as Microsoft, Adobe, or Docusign.
Cisco Talos calls this type of scam “callback phishing” - in the phishing emails, they would notify the victims of a problem, or an incoming/pending transaction, then share a phone number they control, and invite the victim to dial in and address these issues. During the call, the attackers would masquerade as a legitimate customer representative and explain to the victim that in order to sort out their problem, they need to either disclose sensitive information, or install a piece of malware on their device.
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“Attackers use direct voice communication to exploit the victim's trust in phone calls and the perception that phone communication is a secure way to interact with an organization,” the researchers explained.
“Additionally, the live interaction during a phone call enables attackers to manipulate the victim's emotions and responses by employing social engineering tactics. Callback phishing is, therefore, a social engineering technique rather than a traditional email threat.”
Most phone numbers used in these campaigns are VoIP ones, Cisco Talos further explained, stating that these are more difficult to trace.
The key information, including the attacker-controlled phone number, is shared via a .PDF file sent as an attachment. This is usually done to bypass traditional email security mechanisms and ensure the email lands in the inbox.
As an added layer of obfuscation, the attackers would sometimes add a QR code into the body of the PDF file, since most AV and email protection tools cannot scan that deep. Furthermore, QR codes are usually scanned via smartphone cameras, and mobile devices rarely have the same level of security as laptops or desktop computers do.
Via The Hacker News
You might also likeFrom sleek conferencing setups and smart classrooms to complex control rooms, audiovisual (AV) systems have become an essential part of how we work and communicate. But behind the interfaces lies an often-overlooked risk – security. Many AV systems still run on outdated software and firmware, creating vulnerabilities that attackers can exploit with relative ease.
Because AV equipment is not always seen as ‘business critical’ and is sometimes managed separately from the core IT infrastructure, it is frequently assumed to be safe - isolated on its own network or low risk by nature. But this complacency is dangerous. Many devices operate on older versions of software packages which are not always updated even when new versions are released for the device. This creates vulnerabilities in the system.
Knowing the risksWhile hybrid working has brought convenience it’s also increased risk. Remote access may speed up troubleshooting, but it also expands the attack surface. Social engineering attacks such as phishing can trick users into handing over access credentials, especially when awareness is low.
As cyber attackers become more sophisticated, they’re shifting their attention to overlooked entry points like AV infrastructure. A good example is YouTuber Jim Browning’s infiltration of a scam call center, where he used unsecured CCTV systems to monitor and expose criminals in real time. This highlights the potential for AV vulnerabilities to be exploited for intelligence gathering.
To counter these risks, organizations must adopt a more proactive approach. Simulated social engineering and phishing attacks can help assess user awareness and expose vulnerabilities in behavior. These simulations should be backed by ongoing training that equips staff to recognize manipulation tactics and understand the value of security hygiene.
In parallel, organizations that use third parties for remote support should be prioritize partners that undergo independent security audits such as ISO 27001 and Cyber Essentials Plus. These accreditations help ensure that strict controls are in place around remote access, including the use of secure management tools and clearly defined policies governing their use.
CVSS – a measured approach to riskNot all AV vulnerabilities are created equal. That's where the Common Vulnerability Scoring System (CVSS) comes in. CVSS helps IT and AV teams prioritize their response by evaluating the complexity of an attack, the scope of its potential impact, and its effect on confidentiality, integrity, and availability.
Vulnerabilities with CVSS scores above 7.5 should prompt swift mitigation. Those rated at the maximum 10 out of 10 require immediate action due to their high severity and low complexity of exploitation. That said, patching these vulnerabilities isn’t always straightforward. In complex, interconnected AV environments, patching updates can introduce compatibility issues that disrupt operations. Organizations should adopt a measured, risk-based approach, balancing the likelihood of exploitation against operational stability.
The severity of breaches also depends on the device and its role. Compromised management interfaces or control code could allow attackers to manipulate systems or access other network devices. Exploited cameras and microphones can lead to breaches of video or audio data, posing serious privacy risks and enabling unauthorized surveillance.
Strengthening AV securityTo mitigate the risks posed by vulnerable AV systems, organizations should take a proactive and layered approach to security. This includes regularly updating device firmware and underlying software packages, which are often left outdated even when new versions are available. Strong password policies should be enforced, particularly on devices running webservers, with security practices aligned to standards like the OWASP Top 10.
Physical access to AV infrastructure must also be tightly controlled to prevent unauthorized LAN connections. Where legacy protocols like SCP, SFTP, FTP, or Telnet are still in use, these should be hardened or disabled wherever possible. Encrypting communication between devices using modern protocols such as TLS 1.3, and ensuring appropriate cipher suites are in place, helps safeguard data in transit. Similarly, encrypting data at rest, whether configuration files, control code or temporary data, adds another layer of protection, limiting the damage that can result from a breach.
Collaboration is keyUltimately, security is a shared responsibility. While network teams play a central role in defending infrastructure, leaving all security decisions to them can be shortsighted. Many vulnerabilities stem from device-specific issues such as outdated firmware, default configurations, or poorly managed passwords that cannot always be mitigated by network controls alone. Even a well-configured device can present risks if it’s connected to a poorly segmented or insecure network.
AV professionals, IT leads, and vendors need to collaborate closely, sharing expertise and intelligence to identify vulnerabilities and address integration challenges. AV teams must take an active role by ensuring devices are updated and properly configured before deployment, clearly communicating potential risks and requirements to network teams, and following best practices such as implementing VLANs, restricting unnecessary traffic, and enabling secure management protocols.
By working together, organizations can build a layered defense that addresses risks at both the device and network levels; strengthening the overall security posture and reducing the likelihood of a breach.
AV systems may not be the first thing you think of when you hear ‘cybersecurity risk’ and that’s exactly the problem. From data leaks and surveillance breaches to unauthorized lateral movement across networks, the consequences of ignoring AV security are real. It’s time to treat AV like the critical infrastructure it has become.
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There’s no shortage of ambition around AI in UK businesses. It’s on board agendas, investor decks and product roadmaps. And yet, for all the buzz, not every organization is seeing meaningful value. According to our research, three out of four UK business leaders say they’re falling behind on AI.
It’s not due to a lack of vision. In fact, most businesses know exactly what AI could do – automate manual work, generate insights, scale faster. The challenge often comes down to execution.
Because success with AI isn’t about one tool, one use case or one budget cycle. It’s about the systems, behaviors and product choices that shape how work gets done. And when those foundations aren’t set up for speed, even the smartest AI strategy can stall.
From a product perspective, three recurring patterns emerge: infrastructure that hasn’t kept up, ways of working that resist change and tools that overcomplicate instead of enable. None of these are permanent blockers – but they need to be designed for, not worked around.
Turning legacy systems into launchpadsMost businesses aren’t dealing with broken systems – just ones that were built for a different time. And over years of growth and expansion, those systems can become more tangled than intentional.
45% of UK business leaders say legacy tech stacks are a major barrier to getting real value from AI – often because the systems beneath them can’t keep up. That’s where friction builds: data stored in different formats, tools that don’t integrate, teams working around the tech rather than with it. When AI enters the picture, those gaps matter. It doesn’t just need data – it needs data that moves.
The good news is that you don’t need to start from scratch. Strategic simplification – consolidating systems, integrating platforms, removing duplications – creates the breathing room AI needs to function. It’s about aligning what you already have to work harder, together.
That’s why businesses are moving towards platforms that unify core tools. We see the most progress when customers focus less on overhauling and more on unlocking single sources of truth. When systems are connected and data flows freely, AI becomes less of a bolt-on and more of a multiplier.
Designing change people want to be part ofOur research found that a third of UK business leaders experience pushback when updating legacy systems or introducing new processes. That hesitation is often labelled as resistance – but more often, it’s a call for clarity. People want to understand how AI fits into their day-to-day work.
When AI is introduced without context – or without input from the people expected to use it – it can feel more like disruption than progress. And that’s where adoption often falters.
The real shift happens when leaders approach change like a product rollout – with transparency and feedback built in. That means involving teams early, framing AI as an enabler and showing clear wins that matter to employees: time saved, tasks simplified, better decisions made faster. It also needs commitment from leadership to effective change management and AI empowerment.
Equally important is giving teams the confidence to experiment. AI is an evolving capability. Employees need to feel safe to test, question and shape how these tools work in practice.
It doesn’t always take a huge transformation programme to shift culture. In many teams, the change starts with solving a small, frustrating problem in a better way – and sharing how it’s done.
Keeping it simple enough to scaleEven with modern systems and engaged teams, there is one more barrier that can slow AI adoption: complexity. Not in the concept of AI itself, but in how it shows up in people’s work.
According to our research, 35% of UK business leaders say they’re struggling to bridge this skills gap and give their teams the confidence to use new AI tools effectively. And often, that comes down to how those tools are built – with technical users in mind, not everyday use.
They sit outside established workflows or feel disconnected from the work people are actually trying to do. In resource-conscious organizations, this kind of friction can stall adoption altogether.
Simplicity is all about reducing the time between intention and outcome. The more intuitive a tool is, the faster it delivers value. A well-designed AI system doesn’t just speed up tasks – it helps teams reach clarity faster, with less back-and-forth and fewer dependencies. It also scales better. Tools that are simple to use are easier to roll out, train, and maintain – especially across cross-functional teams.
Creating the right conditions for AI to deliverUK businesses seeing value from AI aren’t rushing ahead. They’re creating conditions for progress.
That means designing processes that evolve, cultures that stay open to iteration and products that learn alongside the people actually using them. The fact is that AI doesn’t need a perfect environment. It just needs a responsive one – built to both implement change and sustain it.
What matters most isn’t scale on day one, but the ability to keep improving.
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This article was produced as part of TechRadarPro's Expert Insights channel where we feature the best and brightest minds in the technology industry today. The views expressed here are those of the author and are not necessarily those of TechRadarPro or Future plc. If you are interested in contributing find out more here: https://www.techradar.com/news/submit-your-story-to-techradar-pro