Error message

  • Notice: Trying to access array offset on value of type int in element_children() (line 6591 of /home/cay45lq1/public_html/includes/common.inc).
  • Notice: Trying to access array offset on value of type int in element_children() (line 6591 of /home/cay45lq1/public_html/includes/common.inc).
  • Notice: Trying to access array offset on value of type int in element_children() (line 6591 of /home/cay45lq1/public_html/includes/common.inc).
  • Notice: Trying to access array offset on value of type int in element_children() (line 6591 of /home/cay45lq1/public_html/includes/common.inc).
  • Notice: Trying to access array offset on value of type int in element_children() (line 6591 of /home/cay45lq1/public_html/includes/common.inc).
  • Notice: Trying to access array offset on value of type int in element_children() (line 6591 of /home/cay45lq1/public_html/includes/common.inc).
  • Notice: Trying to access array offset on value of type int in element_children() (line 6591 of /home/cay45lq1/public_html/includes/common.inc).
  • Notice: Trying to access array offset on value of type int in element_children() (line 6591 of /home/cay45lq1/public_html/includes/common.inc).
  • Notice: Trying to access array offset on value of type int in element_children() (line 6591 of /home/cay45lq1/public_html/includes/common.inc).
  • Notice: Trying to access array offset on value of type int in element_children() (line 6591 of /home/cay45lq1/public_html/includes/common.inc).
  • Notice: Trying to access array offset on value of type int in element_children() (line 6591 of /home/cay45lq1/public_html/includes/common.inc).
  • Notice: Trying to access array offset on value of type int in element_children() (line 6591 of /home/cay45lq1/public_html/includes/common.inc).
  • Notice: Trying to access array offset on value of type int in element_children() (line 6591 of /home/cay45lq1/public_html/includes/common.inc).
  • Notice: Trying to access array offset on value of type int in element_children() (line 6591 of /home/cay45lq1/public_html/includes/common.inc).
  • Notice: Trying to access array offset on value of type int in element_children() (line 6591 of /home/cay45lq1/public_html/includes/common.inc).
  • Deprecated function: implode(): Passing glue string after array is deprecated. Swap the parameters in drupal_get_feeds() (line 394 of /home/cay45lq1/public_html/includes/common.inc).
  • Deprecated function: The each() function is deprecated. This message will be suppressed on further calls in menu_set_active_trail() (line 2405 of /home/cay45lq1/public_html/includes/menu.inc).

Technology

New forum topics

The RAMpocalypse has led global PC shipments to drop 20 percent in just 12 months

TechRadar News - Fri, 10/09/2026 - 15:05
  • IDC claims the global PC market has seen one of its biggest declines
  • DRAM and SSD price share has risen from 15% to 40%
  • Stockpiling could lead to some discounts, but prices are still elevated

Worldwide PC shipments fell a staggering 20% year-over-year during the third quarter of 2026, per the latest IDC analysis, meaning 15.8 million fewer PCs were shipped compared with the same period in 2025.

The findings broadly align with Omdia's findings, which revealed a 21% drop, while IDC's data even shows a worrying 9% quarter-on-quarter decrease.

While the figures have a small degree of variability, both agencies agree on one thing – the AI boom is responsible for the PC industry's problems, and it all comes down to the price of chips and other components.

High PC prices are driving down sales at an alarming rate

"The impact of upstream component cost increases has now fully worked its way through to end-market pricing," Omdia Research Director Ishan Dutt explained. DRAM and SSDs are the main offenders, Omdia explained, noting that their share of a total PC's price has risen from around 15% to 40%.

Omdia also anticipates DRAM revenue globally to top $372 billion this year, up from $151 billion last year, as AI data center-driven growth shows no sign of stopping.

But while it ultimately means the PC market could experience long-term price rises, IDC dropped one key piece of information that could make now the perfect time to buy a new PC.

Because so many OEMs have stockpiled in a bid to offset some of those rising costs, they're now likely worried about shifting so much stock. "Channels are concerned about high inventory and low demand, so promotions are possible," IDC explained, noting that while prices are elevated compared with this time last year, there could be some momentary relief before yet more rises.

"With macro conditions worsening, the risk is that the outlook for the next few quarters gets worse before it gets better," consumer devices Research Director Jitesh Ubrani explained.

Categories: Technology

Anker Soundcore AeroClip 2 review: a solid pair of ultra-compact, featherweight clip-on earbuds

TechRadar News - Fri, 10/09/2026 - 14:00
Anker Soundcore AeroClip 2 review

I was incredibly excited to try out the Anker Soundcore AeroClip 2. The original model is easily among my favorite pairs of clip-on open earbuds, delivering immersive audio, an exceptionally comfortable fit, and a solid feature-set to match. So can the sequel build upon the strengths of the original AeroClip? Here’s my verdict after testing them.

Let’s start by talking about the upgrades on the Anker Soundcore AeroClip 2. Perhaps the main event is the new 'AnkerThus' chip, which — according to the company — offers 150x more computing power than the previous model. The key feature of the new chip is that it powers "Crystal-Clear Calls" and, indeed, you do get very solid call quality on the AeroClip 2. AI helps to scoop out pesky external sounds, and whether I was making a call or taking a voice recording, I found that my speech never sounded obscured. I also enjoyed the Whisper mode, which made my voice clear even if I was talking quietly.

One of the changes I really appreciate is HearID. Here, a few soundbites play, and you select the signature that sounds the best to you, before being shown your result. Perhaps unsurprisingly, my result favored a bit more emphasis in the low-end, making up for the low-end limitations of open-ear design. This feature helps the Anker Soundcore AeroClip 2 to stand out, even among the best open earbuds, and I recommend every user try it before they start listening to their tunes.

Elsewhere, the earbuds receive a huge waterproofing upgrade, from IPX4 to the AeroClip 2's IP57. This sees the buds protected against dust ingress, and submersion in up to a meter of water for as long as 30 minutes.

Battery life has also been improved. While the buds still offer a respectable, albeit unremarkable, eight hours of playback, they will stay alive for 32 hours with the charging case — an eight-hour boost over the original AeroClip.

The case design also see some changes; it's far more compact than the charging cradle on the first AeroClip. The buds also now slip into the case back-to-back, making the AeroClip 2 more convenient to slide into your pocket than their predecessors. The buds themselves look very similar — and still have that comfortable, lightweight, and secure fit of the original model that I so loved. They’re also pretty stylish, arriving in a range of colors including Burgundy Red, Cloud White, Midnight Black, and Mist Blue.

(Image credit: Future)

So, now on to how the AeroClip 2 sound. Something that piqued my interest is that the new buds seem to favor bass a little less than their predecessors — at least out of the box. If anything, I’d argue that bass is a little recessed, not helped by the AeroClip 2’s open architecture, which naturally leaks low-frequencies more than standard in-ear buds. But fear not: these are still very solid performers overall.

With my HearID tuning in use, I was able to get a bit more weight at the low-end, while still leaving plenty of room for instruments to breathe in the mid-range and treble. And while the sonic upgrade over the first AeroClip buds is more incremental than revolutionary, there are certainly a few enhancements worth covering.

For instance, the news buds include LDAC, enabling you to stream higher-res music over Bluetooth with a compatible device (such as a modern Android phone). In practice, LDAC did make a difference — finer details in vocal performances and subtle percussive elements came through more prominently, opening up a more intricate listening experience.

Into my listening notes now, and we’ll start with the jazz-funk track Pret-Á-Porter by Robson Jorge and Lincoln Olivetti. The AeroClip 2 offered a wide, expansive soundstage — something clip-on open ears often excel at. Bass was well weighted and didn’t overstep its remit, but it wasn’t the most punchy or impactful. Treble sounded more articulate than on the original AeroClip, with precise, controlled percussion, and I was impressed by instrument separation, with horns and guitars operating separately rather than getting in each other's way.

Next, I switched over to a house track, Foreva by Caleb Jackson. Again, bass didn’t have that full-sounding, rich quality I love from my in-ear buds and over-ear headphones, but it was still agile and rhythmic. Vocals were well defined in the mix, and treble, while expressive and responsive, didn’t sound overly forward or grating — even at higher volumes. The subtlety of synths in the mid-range was also handled tastefully.

I finished up with Michi by Yuta Orisaka, a more stripped-back, acoustic track. Acoustic guitars in the intro were delicate and emotive — with LDAC helping the AeroClip 2 to provide more insight than their predecessor. Vocals, while not the most textured, were clear in the mic, and subtle bass came through nicely. All in all, the AeroClip 2 are a bit more revealing than the original model, and while they have limitations due to their open architecture, they perform pretty admirably overall.

The AeroClip 2 also feature a spatial sound mode, which can make your tunes sound more immersive, but I tended to keep this off for the most precise, natural presentation. You can access settings such as this in the Anker Soundcore app, which is responsive, well-laid out, and has a flashy UI. From there you can also alter EQ, with HearID, presets, or access a multi-band custom option. There’s also a section that enables you to listen to relaxing sounds such as waves crashing or forest noises — a little gimmicky, sure, but fun all the same.

In addition, the AeroClip 2 introduce customizable button controls, whose functions you can swap out for each bud via the Anker Soundcore app. So, for example, you might make one press on the right earbud to pause playback, but one press on the left earbud to trigger the voice assistant.

There’s no noise cancelling on the AeroClip 2. This is the norm for open ears, but there are some rival models, such as the Edifier LolliClip, for example, that include it. But the draw of the open fit is that you’ll be able to stay highly aware of your surroundings, which was true for the AeroClip 2, even when I was using them at max volume. Personally, I prefer the option to switch between ANC and a transparency mode, so I’m still more likely to reach for the JBL Live Beam 4, say. Nevertheless, if you like the open style, then the AeroClip 2 are a strong option.

(Image credit: Future)

So, are the Anker Soundcore AeroClip 2 worth buying? Overall, I'd say yes…but there’s a "but".

Anker has ramped up the price of its flagship clip-on earbuds to $169.99 / £159.99 (about AU$240), marking a $40 / £30 (about AU$30) increase over the first model. But do the improvements justify the increase?

Well, I really like the HearID setting, and the inclusion of LDAC is a neat bonus — as is the more compact design. But the sonic jump or boost in battery life isn’t massive, and some of the new features such as the AI assistant / translation and spatial audio feel more like "nice-to-haves" rather than essential upgrades. So, it really depends on what you value as a user.

The AeroClip 2 are still priced relatively well overall, and deliver very solid sound quality, a fantastic fit, and plenty of customization options. And I still think that they’re some of the more functionally fleshed-out and better-sounding models you can buy right now. Having said that, I don’t think the original AeroClip buds should be overlooked — especially if you’re an iPhone user who can’t harness the powers of LDAC, or if you want to make a bit of a saving.

The AeroClip 2 (in black) beside the original AeroClip (in white) (Image credit: Future)Anker Soundcore AeroClip 2 review: price & release date
  • $169.99 / £159.99 (about AU$240)
  • Released in September 2026

The Anker SoundCore AeroClip 2 were released in September 2026, around a year and a half after their predecessors, the Anker Soundcore AeroClip. The AeroClip 2 are priced at $169.99 / £159.99 (about AU$240), which is a significant jump up in price from the original AeroClip model, which cost $129.99 / £129.99 (about AU$210) at launch.

Of course, there are a number of improvements that help justify this price hike, including a more compact build, LDAC, enhanced waterproofing, and implementation of the AnkerThus chip. And while the AeroClip 2 are still cheaper than rivals such as the Shokz OpenDots 2 and Bose Ultra Open Earbuds, you can get impressive quality from cheaper models such as the Edifier LolliClip and budget-friendly Baseus Bowie MC2.

Anker Soundcore AeroClip 2 review: specs

Waterproof rating

IP57

Drivers

12mm dynamic

Battery life

8 hours (buds), 32 hours (with charging case)

Connectivity

Bluetooth 6.0

Weight

6.2g (per bud)

Frequency range

20Hz-20kHz

(Image credit: Future)Should I buy the Anker Soundcore AeroClip 2?

Attribute

Notes

Score

Features

HearID works great, customizable controls, decent battery life, LDAC now here.

4.5/5

Performance

Solid detail and balance, although open design limits bass output.

4/5

Design

Ultra-comfortable and lightweight, more compact than before, neat color options, open design has its pros and cons.

4.5/5

Value

A price hike that’s justified in many areas, but some improvements could be greater.

4/5

Buy them if…

You’re drawn to the clip-on design
If you like the look of cuff-type earbuds, you’ll almost certainly enjoy the AeroClip 2. They have a stylish aesthetic, they're comfortable, and their highly secure fit all combine to make them solid all-rounders.

You’re looking for highly customizable sound
HearID enables you to take a multi-choice test that optimizes the AeroClip 2’s audio to suit your specific tastes. But if that wasn’t enough, there are also a handful of EQ presets as well as a multi-band custom equalizer, giving you advanced control over the sound of your open earbuds.

Don’t buy them if…

You want premium audio
If you’re looking for premium sound quality, you won’t get it here. That’s largely inherent to the open design that leaks sound, with the low-end especially weaker than in-ear buds.

You want noise cancelling
If you’re looking to shut out the outside world, then the AeroClip 2 aren’t for you. Some open earbuds include noise-cancelling technology, but it's pretty rare. Want ANC? I’d recommend the JBL Live Beam 4 or AirPods Pro 3 instead.

Anker Soundcore AeroClip 2 review: also consider

Anker Soundcore AeroClip 2

Shokz OpenDots 2

AirPods 5

Price

$169.99 / £159.99 (about AU$240)

$199.95 / £179.99 / AU$339

$129 / £129 / AU$219

Drivers

12mm dynamic

Dual 11.8mm dynamic

Custom high-excursion

Waterproof rating

IP57

IP55

IP57

Battery life

8 hours (buds), 32 hours (with charging case)

10 hours (buds), 40 hours (with charging case)

4 hours (buds), 20 hours (with charging case)

Connectivity

Bluetooth 6.0

Bluetooth 6.1

Bluetooth 5.3

Weight

6.2g (per bud)

6.4g (per bud)

4.3g (per bud)

Frequency range

20Hz-20kHz

100Hz-20kHz

20Hz-20kHz

Shokz OpenDots 2
The Shokz OpenDots 2 are an excellent pair of clip-on buds that boast great sound quality with punchy bass, good battery life, a secure and comfortable fit, and plenty of customization options. They’re a little bit pricier than the AeroClip 2, but you get more playtime, intuitive controls, and premium build quality that makes the investment feel worthwhile. Read our full Shokz OpenDots 2 review.

AirPods 5
Time for something a little different. The AirPods 5 are open-fit earbuds rather than clip-ons, but they still let you hear plenty of the world around you while delivering great style and sound quality to match. There's ANC to block out the outside world, plus they’re also highly waterproof, rammed with features, and beautifully lightweight. Non Apple-users may find their functionality overly restricted, and their battery life is disappointing, but they’re still a great pair of open-fit buds overall. Read more about the AirPods 5.

How I tested the Anker Soundcore AeroClip 2

(Image credit: Future)
  • Tested in the office and while out and about
  • Mainly streamed music over Tidal
  • Compared directly against predecessor

I spent countless hours testing the Anker Soundcore AeroClip 2, during which time I made full use of their features, spent countless hours listening to music, and assessed their performance in a range of environments.

As always, I started my testing by sifting through the TechRadar reference playlist, but I also tuned into a huge variety of tracks from my personal library. I made sure to test the AeroClip 2 directly against their predecessor, as well as a handful of rivals.

More generally, I’ve spent years testing audio gear here at TechRadar, where I serve as a Senior Reviews Writer. I’ve reviewed everything from party speakers such as the Marshall Bromley 750 through to premium wireless headphones such as the Sony 1000X The Collexion. I’ve also tested a number of clip-on open earbuds, such as the Edifier LolliClip and the Sony LinkBuds Open.

Categories: Technology

As Apple readies its 512GB M5 Ultra Mac Studio for local AI, the M5 Max workstation drops by $200

TechRadar News - Fri, 10/09/2026 - 12:55

Apple's most extreme Mac Studio, an M5 Ultra with 512GB of memory aimed at running huge AI models locally, is due to ship in late October. And that might be one reason why I'm seeing the - ahem - "cheaper" M5 Max model dropping $200 in price right now.

• Best for: Creative professionals and AI developers who want Mac Studio power without paying M5 Ultra prices.

• The deal: The Apple Mac Studio (M5 Max, 36GB, 512GB) is $2299 (was $2499) at B&H Photo.

• Why it matters: We're expecting to see more of the 512GB M5 Ultra at Apple's upcoming event next week. And I reckon we could be looking at prices starting well above $10,000. That makes the M5 Max Mac Studio the machine most people can realistically buy, and it's now cheaper as the new flagship approaches.

Today's best Mac Studio (M5 Max) deal

Mac Studio (M5 Max): was $2499 now $2299
This is the base M5 Max configuration, with an 18-core CPU, 32-core GPU and 16-core Neural Engine. It has four Thunderbolt 5 ports, 10Gb Ethernet, HDMI 2.1, an SD card slot and Wi-Fi 7, and B&H notes that supply at this price is limited.View Deal

Why we recommend it

Our roundup of M5 Ultra Mac Studio reviews revealed the Ultra's real strength is local AI, while its multi-core lead over the M5 Max is only about 26% and single-core performance is about the same, which is why the roundup points most creative users to the M5 Max. The M5 Max is the best-suited model for most professionals, as 36GB of memory fits many workflows. However, 1TB is a more practical starting point for storage than 512GB, and that's currently discounted to $2579 (was $2799) on the site.

Price Context & Historical Value

At $2,299, this is $200 (8%) off Apple's $2,499 starting price. Now, Mac Studio discounts may improve in the months after launch, especially around Black Friday, so this may not be the lowest price it reaches - but it's the lowest I've seen right now. As with previous Macs, you can't upgrade the memory in this model later, so make sure 36GB is enough before you buy.

Should you buy it?

✅ Buy the Apple Mac Studio (M5 Max) if...

You want Mac Studio performance for creative work or local AI at around $2,300, and you don't need the M5 Ultra's 512GB memory ceiling.

❌ Skip the Apple Mac Studio (M5 Max) if...

You need the 512GB M5 Ultra for large local AI models, or you want more than 512GB of storage without an external drive.

Categories: Technology

UK tariffs could put the brakes on cheap Chinese EVs after record month

TechRadar News - Fri, 10/09/2026 - 12:34
  • The UK could impose tariffs on EVs imported from China
  • Chinese manufacturers warn this will increase prices for consumers
  • Germany wants the UK to back its Made in Europe plans

The UK’s Prime Minister, Andy Burnham, met with Germany’s chancellor Friedrich Merz this week to discuss, among other things, the possibility of increasing tariffs on imported Chinese electric vehicles as a of show solidarity with Germany’s proposed “Made in Europe” plans.

Under a new set of rules, Germany is recommending policies that favor European producers and carmakers in response to trade practices by competitors like China and the United States, according to Politico.

Raising tariffs on cars imported from China could be seen as a way for the UK and Europe’s car industry to fend off the swathe of low-cost, state-subsidized vehicles that have been increasing in popularity over the past few years.

Recent figures released by the UK’s Society of Motor Manufacturers and Traders (SMMT) reveal that BYD is rapidly gaining ground on Tesla’s long-standing best-seller, the Model 3, as well as its Model Y — the two SUVs that regularly top battery electric vehicles (BEVs) sales charts.

In fact, BYD placed third and fourth this September with huge numbers of the Sealion 7 and the Seal, while Leapmotor, which only went on sale in the UK last year, crept into the top ten with its B10 SUV.

The table above (from SMMT) shows how well Chinese brands like BYD and Leapmotor performed in the UK in September 2026. (Image credit: SMMT)

The SMMT says that electrified vehicles have “helped power growth”, taking a record 58.4% of all registrations if you factor in both BEVs and hybrids.

But Guy Pigounakis, commercial director of the Chinese-owned MG, has already warned that any proposal to match the European Commission’s levy of up to 45% on imports would have a “significant impact” on prices and would only serve to drive up inflation and potentially interest rates.

“You see that all across the world,” he told The Telegraph.

Analysis: Affordable Chinese EVs are fueling growth

(Image credit: Leapmotor)

Imposing tariffs typically creates a Catch-22 situation where domestic businesses experience greater protection from outside threats, but the consumer ends up shouldering the burden through increased prices and lesser choice.

The UK’s EV sales figures don’t lie — it’s clear to see companies like BYD, Jaecoo, MG and Leapmotor are winning over customers with great products at almost unbeatable prices.

The problem is, this is dragging customers away from Germany’s biggest brands, such as Volkswagen and Audi, both of which sat at the very bottom of the Top Models sales charts this September in the UK.

Despite more affordable and capable electric options coming online this year from the likes of Renault, Skoda and Mercedes-Benz, they are still being outsold by relative newcomers BYD, with Geely, Omoda and many more waiting in the wings.

As with battery and charging technology in general, it appears China is already one step ahead, as some of the biggest EV manufacturers are making moves to protect themselves against the threat of future tariffs by exploring and opening more manufacturing plants in European locations.

Categories: Technology

Microsoft's nifty new Office font is based on Michelangelo's handwriting

TechRadar News - Fri, 10/09/2026 - 12:25
  • Microsoft is rolling out a new font for Microsoft 365 apps
  • The 'Michelangelus' font is based on Michelangelo's handwriting
  • However, it's a loose digital interpretation, and some feel that the font and the real handwriting are 'wildly different'

Think fonts are boring? Well, that's fair, they certainly aren't the most interesting topic on the planet, but every now and then one comes along that does make you sit up and take notice.

A case in point (12-point, perhaps) is that as Microsoft announced in a blog post, Michelangelo's handwriting is being rolled out to Microsoft 365 users – or a modern approximation of it at least.

The 'Michelangelus' font has been created as part of the anniversary of the consecration of St. Peter's Basilica, which took place 400 years ago (on November 18).

The font was made to be used for digital and printed materials relating to the Basilica, as well as signage inside the building, but the decision was made to share it with the world via Microsoft Office.

An Italian design agency, studiogusto, was commissioned by the Fabbrica di San Pietro to turn Michelangelo's characters into digital versions, noting that the idea was not a direct imitation of his handwriting, but to "adapt it through design into a modern tool."

Mimmo Berterame, the CEO of studiogusto, noted that: "For him [Michelangelo], [writing] was about clarity and respect for the reader. So, beauty was important, but it also needed order. Our typeface needs character and personality, but it also needs to be clear and easy to read."

In other words, the font is a modern approximation of his penmanship based on the 'rules' and feel of the writing style, so it doesn't look too over-the-top, but it still maintains some of Michelangelo's flourishes (like dotting the top of the 'h').

Analysis: fun with fonts

(Image credit: Microsoft / AppendixN on Reddit)

Some of the reaction to the font has veered towards the less-than-impressed in terms of the resemblance of the digital letters to the real handwriting. As one Redditor says: "That is certainly a very loose interpretation of the phrase 'based on.'"

A reply points out that the official press release from the Basilica di San Pietro explains that: "The typeface draws inspiration from Michelangelo Buonarroti's bold, expressive handwriting. However, it goes beyond a mere reproduction of the artist's graphic style and an imitation of his calligraphic techniques.

"The ambition is broader: to identify within his handwriting a visual logic, a system of proportions, rhythm and harmony measured by the artist's eye, and to translate this into a contemporary typographic system."

However, the original poster remains largely unmoved, noting that: "That's a noble goal and an ambitious approach, but I really don't feel their execution lives up to their intent."

Somebody else observes: "Among many other characters which don't even come close, the capital letters A and M in this interpretation are wildly different. I don't get the feeling of handwriting at all from it."

I can see where the criticism is coming from, and it stems from the fact that the design is clearly titled much more towards clarity and a more contemporary, readable look, than it is the actual handwriting. Still, regardless of how you gauge the interpretation here, the end result looks very smart.

If your curiosity is piqued and you are heading off to Word to try the new font, hold up a minute, because it hasn't been rolled out just yet.

Si Daniels, who is Principal Product Designer, Office Design, explains that the new font will be rolled out to Microsoft 365 apps at the end of the year. However, if you can't wait, you can manually download and install it from here.

Categories: Technology

Anthropic bans ‘needless abusive or cruel behavior’ towards Claude

TechRadar News - Fri, 10/09/2026 - 12:22
  • Anthropic has banned ‘abusive or cruel behavior’ towards its AI chatbots
  • The new policy is restricted to ‘extreme cases’
  • Some have theorized that the motivation could be to improve training data

Be honest: how civil have you been recently with an AI chatbot? If the answer is anything stronger than “not very,” Anthropic would like a word.

That’s because the developer of the Claude large language model (LLM) has added a new clause to its Usage Policy document that bars people from engaging in “sustained and needless abusive or cruel behavior towards our models.”

The proscription has been added to the “Do Not Engage in Cruel, Abusive, or Psychologically Harmful Conduct” section, which also includes warnings against glamorizing suicide and self-harm, promoting bullying behavior, glorifying violence, and using AI to create harmful deepfakes and deceptive content.

But while Anthropic says you must not use its tools to carry out those actions against other humans, the new addition is the only one specifically prohibiting “cruel behavior” towards the company’s AI itself. Anthropic said last August that it would allow Claude to end conversations that became abusive, and while the company recently reported that this is still the “primary enforcement mechanism” in use, it’s not known whether Anthropic will go further and actively ban users who get a bit cranky with their AI.

Anthropic added that “The policy update is meant to apply only in extreme cases, where users repeatedly act cruelly toward our models, with no discernible purpose. It does not apply to common versions of user frustration, pushback, dark creative themes, or model testing and research.”

Do AIs have feelings?

(Image credit: Shutterstock)

The change has been a controversial one. Clearly, Claude is not a thinking, feeling human — it is a bunch of code — and for many, it seems obvious that it does not have feelings that could be hurt in the first place.

But what’s interesting is how this incident sheds light on our evolving relationship with AI. So much of the work AI companies have done is to humanize their creations — to anthropomorphize (or should that be Anthropicomorphize?) their robots — so that we lower our defenses and actively engage with them. Just look at Meta’s adorable Muse avatar (appropriately named Jolly) or the ones used by OpenAI’s Dots, for example.

One theory that's doing the rounds on Reddit is that clean (read: polite) training data is much more useful than data containing expletives and angry rhetoric. Cut that out and you’ve got much more usable information with which to improve your models.

However, there's no hard evidence to suggest that's the case, and it's possible that Anthropic simply has the noble goal of encouraging civility and courtesy among its users. After all, if you wouldn’t use this language on a real human, maybe you shouldn’t use it anywhere else, including when interacting with an AI chatbot.

Anthropic CEO Dario Amodei has previously stated that “We don’t know if the models are conscious.” Mustafa Suleyman, CEO of Microsoft AI, on the other hand, has taken the opposite approach. Writing on X, Suleyman said “The idea of model welfare is wrong. AI’s should not have rights or legal personhood.” And we certainly know chatbots can be rude back to us.

Categories: Technology

Minecraft Dungeons 2 review: no Diablo

TechRadar News - Fri, 10/09/2026 - 11:37

In my books, the most satisfying part of any action role-playing game (ARPG) like Diablo or Titan Quest is the constant feeling of progression. Nothing quite compares to watching your little on-screen hero grow from a tiny ant that can barely bash their way through a pack of lowly wolves to a maxed-out bringer of destruction that mows through entire armies without breaking a sweat.

Review info

Platform reviewed: PC
Available on: PC, Xbox Series X|S, PlayStation 5, Nintendo Switch, Nintendo Switch 2
Release date: September 29, 2026

Minecraft Dungeons 2’s aggressive level scaling robs the player of that experience. In the more than 12 hours it took for me to beat the story campaign, I never felt more powerful. Sure, I unlocked more interesting abilities and got to try a variety of weapons, but the amount of time required to take down each newly spawned foe remained near-constant throughout.

A friend even joined my game towards the end of my playthrough, with their level 1 character effortlessly keeping pace with my level 40 one throughout the final encounters, really underscoring the system’s ridiculousness. I’m sure the intention here is to make it easy for friends to jump into the same lobbies and play together without having to worry about their respective levels, but it left me wondering what the point of all the grinding actually is.

Blocky buddies

" src="https://cdn.mos.cms.futurecdn.net/98J4BRp3NweabFgHaCZQHf-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline">

(Image credit: Mojang)

It’s a shame, because there is still some good in Minecraft Dungeons 2. This standalone spinoff recreates the blocky look of the popular Minecraft survival game expertly, with its own more stylized twists that make the world instantly recognizable, yet refreshingly new thanks to more expressive lighting and Pixar-like character animations that make everything pop even from the distant isometric perspective.

I may have lamented the fact that I couldn’t wow my friend with my character’s power, but the co-op experience is otherwise well done. Creating a group with up to three companions is impressively straightforward no matter where they play, thanks to seamless cross-platform connectivity. There’s even couch co-op, which is quite rare in 2026 and worth praising. The ability to play with others easily goes a long way in making Minecraft Dungeons 2 genuinely worthwhile for younger players.

For everyone else, however, everything here is just too straightforward to appeal. The enemy variety is sorely lacking for starters. The expected Minecraft favorites like the Creepers, Zombies, Skeletons, and, of course, the iconic Chicken Jockey are all present and accounted for, along with the evil grey-skinned Illagers from the first Minecraft Dungeons game. Unfortunately, most enemies function indistinguishably. Those with projectile weapons spray arrows at you from afar, while the rest just rush towards you in a big group.

The strategy in every encounter is to simply mash the attack button and occasionally dodge, even as more powerful Illagers with magic attacks are introduced. The boss fights are equally bland, forcing you to whittle down gigantic health bars for minutes at a time while waves of low-level enemies spawn in. To make matters worse, many of them are repeated throughout the campaign with little variation.

" src="https://cdn.mos.cms.futurecdn.net/FCw9ZH66knMHLc3AP8Vm9f-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline">

(Image credit: Mojang)

It’s frustrating because, on paper, the combat does have some depth: you have a melee and ranged attack, plus three equipped abilities granted by items that you’ve managed to find.

The weapon selection is decently varied, with scooping shovels and fast-attacking double daggers performing very differently from slow-swinging war hammers or claymores, and a steady trickle of new gear encourages you to experiment. They can be upgraded too, with unlockable enchantments that add little mechanics such as a lightning strike that triggers at the end of a chain attack.

Your abilities are powered by a blue soul-meter, which fills up a little with each defeated foe. I think the intention is to create some form of rhythm, with you alternating between melee, ranged, and your abilities, but the fundamental problem is that there’s just no real strategy to any of it.

Sure, you could probably spend ages creating a build with complementary gear – though there’s no real reason to bother when the aforementioned enemy scaling wipes out any real power gain.

Lacking craft

" src="https://cdn.mos.cms.futurecdn.net/iapbHbt7ZTZ7bkDtgcgDWe-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline">

(Image credit: Mojang)

Much was made of Minecraft Dungeons 2’s world in its marketing. It’s much more open than the previous game, though I wouldn’t exactly call it a true open-world.

The map is designed like a linear corridor that funnels you from one story mission to another with no real room for exploration. Yes, there are side quests and optional dungeons scattered around, but none of the ones that I sampled offered anything that felt meaningfully distinct from the main story.

Best bit

" src="https://cdn.mos.cms.futurecdn.net/gaRXAnABmH8xbBWEnPkyQe-1920-80.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude">

(Image credit: Mojang)

The world of Minecraft Dungeons 2 looks fantastic. The art direction is a more stylized take on the universe from the regular Minecraft game, with bright, popping colors and expressive animations.

Regarding the story, the most polite way to describe it would be ‘functional’. It’s presented entirely in second person through a narrator that is devoid of personality. There are no memorable non-player characters (NPCs), no charming companions, no real atmosphere at all — just a bland summary of events.

The game also serves as the Minecraft community’s introduction to The Sift — a new dimension that’s being added to the main game sometime next year. It shows up a few times in the campaign in both procedurally generated encounters and a hand-crafted map. It's got a very distinct aesthetic and its own unique enemies, though it's sadly mechanically indistinguishable from the normal world as you navigate through it spamming attacks.

Like many elements of Minecraft Dungeons 2, it feels like a missed opportunity. Everything here is perfectly functional, but it’s just bland to the point of tedium. If the pitch was a skimmed-down version of Diablo for kids, then developers Mojang and Double Eleven have delivered a serviceable product.

Creativity is a core part of the Minecraft brand, and here I wish the team had been more adventurous.

Should I play Minecraft Dungeons 2?Play it if…

You want an easy co-op experience
The seamless co-op play is one of the best parts of Minecraft Dungeons 2, as you can easily team up with friends no matter what platform they’re playing on.

Don't play it if...

You’re an action RPG die-hard
Minecraft Dungeons 2 simply does not have the depth you find in other action RPG games. Avoid it if you’re familiar with the genre already and are looking for your next Diablo-like fix.

You want a game to occupy you for a long time
The main story here is short, and while there is some side content and even a post-game on offer, you’re unlikely to want to stick around for long given how repetitive the action is.

Accessibility features

Minecraft Dungeons 2 has some accessibility options. The game features a guidance trail that is enabled by default. Subtitles are used throughout, with customizable sizing, color, and background opacity.

There are two font options: the default stylized font and a simplified, easier-to-read version. There are also multiple color blind modes, a high-contrast mode, and the ability to set your own HUD colors.

How I reviewed Minecraft Dungeons 2

I played more than 13 hours of Minecraft Dungeons 2 on my RTX 4090-powered PC using the Turtle Beach Pacific Skyline Wireless Controller as my main peripheral, along with a 1080P Lenovo monitor and Logitech computer speakers.

I completed all missions of the single-player campaign and experienced a decent amount of side content both solo and with a friend.

First reviewed October 2026

Categories: Technology

Amazon Deals of the Day: Prime Day Is Over, but Nex Playground Is Giving You 20% Off Your Next Family Game Night

CNET News - Fri, 10/09/2026 - 10:56
And score big savings on the already affordable Roku TV and the Google earbuds.
Categories: Technology

AI’s Problem Solving Is a ‘Profound Disruption’ for the Math Community

CNET News - Fri, 10/09/2026 - 10:37
“Mathematics is not a game of chess,” one Fields Medal winner told CNET. Mathematicians worry AI companies are just trying to win.
Categories: Technology

Motorola Expands Android 17 Update: These Razr and Edge Phones Are Getting It

TechRepublic News - Fri, 10/09/2026 - 10:30

Motorola expands its Android 17 rollout to the Razr Ultra, Edge 60 Fusion, Edge 60 Pro, and Signature. See which phones are getting the update and what's new.

The post Motorola Expands Android 17 Update: These Razr and Edge Phones Are Getting It appeared first on TechRepublic.

Categories: Technology

How to Build a Custom Mechanical Keyboard: Beginner’s Guide

TechRepublic News - Fri, 10/09/2026 - 10:10

Build your first custom mechanical keyboard with this beginner's guide to parts, compatibility, pricing, assembly, and keyboard software.

The post How to Build a Custom Mechanical Keyboard: Beginner’s Guide appeared first on TechRepublic.

Categories: Technology

Best Mechanical Keyboards of 2026: 5 Picks for Gaming and Work

TechRepublic News - Fri, 10/09/2026 - 09:59

We compare five mechanical keyboards for 2026, including high-speed wireless models, compact designs, and budget-friendly options backed by independent reviews.

The post Best Mechanical Keyboards of 2026: 5 Picks for Gaming and Work appeared first on TechRepublic.

Categories: Technology

Google’s New Gemini Agent Can Handle Work Across Multiple Apps

TechRepublic News - Fri, 10/09/2026 - 09:57

Google's Gemini Agent can handle tasks across workplace apps, join team conversations, and complete longer assignments. See how it works and what's available.

The post Google’s New Gemini Agent Can Handle Work Across Multiple Apps appeared first on TechRepublic.

Categories: Technology

Nvidia’s $1 Billion Research Plan Targets AI, Quantum Computing and Medicine

TechRepublic News - Fri, 10/09/2026 - 09:43

Nvidia commits $1 billion over five years to support US science, quantum computing and AI research, expanding its role in the federal Genesis Mission.

The post Nvidia’s $1 Billion Research Plan Targets AI, Quantum Computing and Medicine appeared first on TechRepublic.

Categories: Technology

Mechanical vs Magnetic Keyboards: Which Is Better?

TechRepublic News - Fri, 10/09/2026 - 09:29

Magnetic keyboards offer adjustable sensitivity and Rapid Trigger, but traditional mechanical models remain strong choices for typing, customization, and value.

The post Mechanical vs Magnetic Keyboards: Which Is Better? appeared first on TechRepublic.

Categories: Technology

Apple Drops Intel Macs From Magic Mouse and Trackpad Compatibility Lists

TechRepublic News - Fri, 10/09/2026 - 09:15

Apple has removed Intel Macs from its US Magic Mouse and Magic Trackpad compatibility lists, but the USB-C accessories reportedly continue working.

The post Apple Drops Intel Macs From Magic Mouse and Trackpad Compatibility Lists appeared first on TechRepublic.

Categories: Technology

OnePlus 16 Cheat Sheet: Price, Specs, and Everything We Know

TechRepublic News - Fri, 10/09/2026 - 08:37

OnePlus 16 cheat sheet: Explore the Oct. 12 release date, expected price, 9,000mAh battery, 200MP camera, specs, and US availability.

The post OnePlus 16 Cheat Sheet: Price, Specs, and Everything We Know appeared first on TechRepublic.

Categories: Technology

Toshiba Begins Philippine HDD Shipments as AI Demand Drives Expansion

TechRepublic News - Fri, 10/09/2026 - 08:31

Toshiba expands HDD production in the Philippines, with new shipments underway, a multibillion-peso investment planned, and 3,000 jobs expected.

The post Toshiba Begins Philippine HDD Shipments as AI Demand Drives Expansion appeared first on TechRepublic.

Categories: Technology

Debates over AI Sovereignty could result in a painful lesson for students

TechRadar News - Fri, 10/09/2026 - 08:24

The debate surrounding AI sovereignty may be unfolding at the governmental, boardroom and national media level, but these discussions are taking place at a distance from the people who use and rely on AI in the day-to-day.

Governments debate regulation, while technology companies consider where to build and host their models. Founders and investors assess geopolitical risk, infrastructure and access to computing power, while regulators consider how AI systems should be developed and deployed. For people who use AI every day, like students, changes in AI sovereignty and regulation can affect whether the tools they rely on remain available.

Today’s students can be dependent on AI while having little visibility into the infrastructure and policy decisions that determine whether they can continue using it. The digital sovereignty debate has the potential to become an undeniable accessibility barrier for students.

Digital sovereignty casts a shadow over students’ access to AI tools

The European Union has a history of depending on technology and infrastructure from outside the economic and political bloc. More than 80% of the technology used in Europe and around 70% of its cloud computing comes from non-EU countries. AI adoption has increased Europe’s dependence on other countries, with the United States and China accounting for the overwhelming majority of global AI computing infrastructure.

This year, Europe has made strides to regulate AI usage, which by necessity means regulating foreign corporations. This kind of regulation can easily end up affecting which services students can access. The regulatory objective is understandable. Powerful AI systems create genuine questions around safety, accountability, privacy and intellectual property, but the consequences for daily users can nevertheless extend beyond compliance.

Not so long ago, the US government restricted access to Anthropic's most powerful models, citing concerns over its cybersecurity applications. It was the first time that businesses and politicians in Europe had to face the reality that the US government can effectively cut off foreign access to American AI systems. The implications extend beyond any one LLM.

For students, that can mean a study tool works perfectly for a classmate in one country while being unavailable to another student sitting a hundred miles away.

If education systems become dependent on AI services developed and controlled elsewhere, a change in regulation, commercial strategy or international relations could affect the availability of tools students have come to regard as part of their everyday learning environment.

Students could face immediate exposure if AI regulations shift

AI in education is expanding rapidly. AI tools are being embedded into tutoring, content creation, assessment, study assistance and interactive learning. Just like with any widely-adopted digital tool, however, dependency on a single product from a single company poses huge potential issues.

Going back to 2021, an albeit brief global outage that affected WhatsApp had devastating, widespread consequences, from cutting off vital telemedicine from migrant refugees in Mexico to disrupting livestock farming in Pakistan. It was clear at the time that overreliance on a single technology platform can massively impact life for people around the world.

The same is true for students using AI tools that rely on a single model or are otherwise vulnerable to a regulatory change. A student who uses an AI-powered study platform every day may have no idea whether the service depends on one model or several. They may not know whether their data is stored locally or internationally. They may not know whether the provider has a contingency plan if a model becomes unavailable.

The issue becomes particularly important as AI tools move from being occasional conveniences to becoming embedded in study routines. Imagine a student preparing for an exam who has spent months using an AI tutor to explain concepts and generate practice questions. If the underlying model suddenly becomes inaccessible in that student's country, it can affect the student's established way of learning at a critical moment in their educational journey.

Designing AI educational tools for resilience

A resilient AI education platform needs to consider what happens when a particular model becomes unavailable due to regulatory changes or widespread outage.

One approach is model diversity. Because different AI models have different strengths, a platform can end up using one model for a particular type of reasoning, another for optical character recognition, and another for audio processing. Model diversity is therefore usually driven by a need for better performance when tackling different educational tasks.

Diversifying models can also provide resilience. If one model becomes unavailable, a platform using several models may be able to redirect certain workloads. Backup workflows can provide an additional layer of continuity, although switching between systems can take time and the alternatives may not always provide identical capabilities.

Going EU-first (and what’s next for students and AI literacy)

It’s called the Brussels effect. From sustainability regulations to consumer right to repair, the European Union’s size and economic weight often means that regulations within its borders often shape corporate behavior without them as well.

Taking an EU-first approach to an AI education platform means locating the majority of the platform's data within the European Union, supporting considerations around data sovereignty, privacy, and regulatory compliance. Some reliance on services and infrastructure originating outside Europe may remain unavoidable, particularly in a technology ecosystem where many of the leading AI providers are headquartered in the United States.

An education platform that depends entirely on one external model provider effectively inherits that provider's availability and exposure to regulatory changes. A platform with several model options and fallback processes has greater room to adapt.

By aligning that platform’s data management practices with the most stringent global regulations (which currently happen to be the EU’s framework), educational AI companies can do a lot of the necessary work to maintain access to critical AI tools for their students.

From the students’ side, there needs to be a new chapter when it comes to AI literacy in education, which should include a basic understanding of AI dependency.

Students should be encouraged to ask which AI systems power the tools they use; what happens if one of those systems becomes unavailable; where their data is stored and processed; and could regulation in another country affect their access. They don’t need to become experts in cloud infrastructure or AI policy, but do need to understand that an AI application is part of a wider technological ecosystem.

Students in the AI era will depend on systems whose underlying architecture they cannot see. The education sector therefore has a responsibility to make those dependencies more visible and mitigate them where possible. AI literacy should extend beyond knowing how to prompt a model or assess its answer. It should include an understanding of where AI comes from, what it depends on and what happens when access is disrupted.

We've featured the best online learning platform..

This article was produced as part of TechRadar Pro Perspectives, our channel to feature the best and brightest minds in the technology industry today.

The views expressed here are those of the author and are not necessarily those of TechRadarPro or Future plc. If you are interested in contributing find out more here: https://www.techradar.com/pro/perspectives-how-to-submit

Categories: Technology

Microsoft Teams will soon be able to spot third-party deepfakes on your morning meeting

TechRadar News - Fri, 10/09/2026 - 08:05
  • Microsoft is adding impersonation and deepfake detection to Teams in November 2026
  • A third-party platform will be behind detecting AI-generated video and audio
  • Attackers are still targeting voice phishing on Teams

Microsoft is adding two new security features to Teams designed to combat increasingly sophisticated impersonation attacks in an AI-first era.

First and foremost, Microsoft is opening up its platform to enable third-party deepfake detection in the hope of stamping out AI-generated video and audio.

The second of two important security features coming to the video conferencing platform warns users when meeting participants could be misrepresenting their identities to hopefully help participants validate their authenticity.

Teams will soon tell you if the person you're talking to is fake

"Third-party detection solutions analyze meeting media for signs of synthetic or manipulated audio and video and send detection signals to Teams, enabling integrated in-meeting experiences and controls," the company wrote in a roadmap entry.

"When Teams detects a potential impersonation attempt, it surfaces warnings and risk indicators to help users recognize suspicious identities," another entry added.

While both are slated for a November 2026 launch, the finer details including which third-party platforms can support deepfake detection aren't yet public.

What we do know, though, is that Teams has become a hotspot for impersonation attacks, and AI has made it easier for criminals to exploit vulnerabilities. Microsoft has already been on a roll introducing other features like file extension blocking.

And the problem is very real – in a July 2026 report, Microsoft revealed a near 10x increase in weekly malicious Teams voice call attempts in just one year, and an 80% increase in voice phishing attempts.

Still, meaningful progress has been achieved and the company managed to cut phishing activity related to Tycoon2FA, a major phishing-as-a-service platform, by 92% in a year. Looking ahead, the company's roadmap is full of plenty of other Teams announcements, split into some new features and plenty more security updates.

Categories: Technology

Pages

Subscribe to The Vortex aggregator - Technology