While there are still a few question marks, the Nintendo Switch 2 Direct has taught us pretty much everything we need to know ahead of the console's June 5 release date, and I have some mixed feelings.
GameChat seems fun (though suspiciously reminiscent of Discord), Switch 2 Editions of both The Legend of Zelda: Breath of the Wild and Tears of the Kingdom caught my interest, plus a litany of new games and ample examples of why mouse mode could be a silver bullet for an otherwise iteratively updated console.
One area sorely missing an overhaul is the user interface (UI), which, based on a screen capture shared by Nintendo, looks much the same as the original Switch with a few minor tweaks: rounded corners on the game library and a slightly expanded menu bar.
The menu bar features a few new options, though. Those include a green scroll, which I'd expect to be for news, a 'C' button for the new GameChat features, and a teal button, which I'd wager is for GameShare.
Now, UI news may not take pride of place on your Nintendo Direct Bingo card, but I've always been surprised that Nintendo has gutted so many of its personalization and customization features over the years.
Gone are the days of wacky menus, peppy menu music, and Miis; now, it's sterile, stripped-back, and, in my opinion, entirely at odds with Nintendo's design ethos.
Especially when you consider the pared-back Joy-Con 2 design, too, it feels like Nintendo has lost its look.
(Image credit: Nintendo)I was really hoping for UI themes to be announced or for some new features to bring Miis back to its former glory. Even the new, bizarrely positioned Welcome Tour game (which, to everyone's surprise, seems to be a paid-for title, not pre-installed free software) opted for a lifeless, basic design instead of utilizing anything remotely Nintendo-like.
Time will tell if Nintendo plans to bring back some of its iconic whimsy to the Switch 2's UI, but I'm certainly hoping for a suitably garish Splatoon UI theme at some point to bring back a splash of color to the more sleek-looking Switch 2.
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If you’re looking to move away from Windows, there are plenty of alternative operating systems to consider - from the many Linux distributions on offer to macOS (if you're open to switching to Apple).
One of the more intriguing options is ReactOS, which aims to be Windows, but without Microsoft - more specifically, it’s designed to be an OS that’s compatible with Windows applications and drivers, without using any proprietary Microsoft code. Unlike Linux, which is built on a Unix foundation, ReactOS reimplements the Windows NT architecture from the ground up.
It's currently targeting compatibility with Windows Server 2003, yes 2003, although it can run software like LibreOffice, Firefox, and some older versions of Adobe Photoshop. ReactOS integrates parts of the Wine project and even supports booting 64-bit Linux systems via its Freeloader utility.
Four years in the makingOriginally launched as FreeWin95 in the late 1990s, it evolved into ReactOS with a goal of becoming a true Windows alternative.
Today, it looks like Windows 2000 in appearance and functionality, although compatibility is very hit and miss - some classic games and apps run perfectly well, while others crash or simply fail to launch at all.
The last named release, version 0.4.14, came out in December 2021, and since then development has continued apace, with new builds automatically produced each time a change is committed, although these releases aren’t tested in the same way as the stable ones.
Now, four years after the last stable update appeared, ReactOS 0.4.15 has arrived and you can download it as a boot CD or liveCD here.
The latest release offers Plug and Play fixes, audio fixes, memory management improvements, registry healing, and enhancements to accessories and system tools including Notepad, Paint, RAPPS, the Input Method Editor, and the shell.
As you can tell from the version number, 0.4.15, ReactOS is still in alpha, and will likely remain so for a very long time.
It may never reach beta, let alone ever be finished, but that doesn’t mean it isn’t worth your time.
You won’t want to use it as your daily driver, but take it for a spin in VirtualBox and marvel at what the team has managed to create here.
ReactOS, while impressive for what it is, will for many remain little more than a retro curiosity - but the team is planning some major additions in the next big release, which hopefully won’t take another four years to arrive.
Planned future features include UEFI support, a new graphical installer, a new NTFS filesystem driver, symmetric multiprocessing (SMP), power management, and broader application compatibility.
You might also likeThe Nintendo Switch 2 Direct livestream has been and gone, leaving us in a daze of new hardware features, new games, and new ways to play them.
The livestream has confirmed that the Nintendo Switch 2's Joy-Con 2 controllers will have mouse functionality, allowing users to drag the controller on its side to control cursors and allow for more accurate aiming in games like Metroid Prime 4: Beyond.
During the livestream, we saw the new control mode demonstrated with new games like the wheelchair basketball-focused Drag x Drive and the expanded Mario Party Jamboree: Nintendo Switch 2 Edition. Both Joy-Con 2 controllers can be used in mouse mode at the same time.
It seems that each Joy-Con controller is fitted with an optical sensor on its flatter edge (the side that magnetically snaps onto the side of the Switch 2). The shoulder buttons are used as mouse buttons, creating a somewhat familiar mouse experience, though we can't imagine it'll be ergonomically suitable for long periods of gameplay.
Though the livestream demonstrated the Joy-Con 2’s mouse function on flat surfaces, a press release shared by Nintendo to Business Wire confirms that sliding the Joy-Con 2 controllers over a pair of pants will also work.
Nintendo Switch 2 mouse control games Metroid Prime 4 Beyond is confirmed to support the new mouse mode (Image credit: Nintendo)As mentioned, the livestream demonstrated a handful of games that use the new Joy Con 2 mouse function.
Metroid Prime 4: Beyond makes use of the Joy Con 2 mouse mode for precise aiming. Mario Party: Jamboree: Nintendo Switch 2 Edition uses the mouse mode for cursor control in specific party games, and Drag x Drive uses both Joy Con 2 controllers in mouse mode at the same time, to emulate pushing the wheels of a wheelchair.
What about motion controls? (Image credit: Nintendo)The addition of a mouse mode for the Joy-Con 2 and Nintendo Switch 2 could represent a shift in direction for Nintendo, echoing the Direct’s focus on games with an older target audience and single-player games.
It seems likely that the Joy-Con 2’s mouse mode will be used most often on a flat surface like a desk with these launch and early titles, whereas earlier games on the original Nintendo Switch – like Arms and 1-2 Switch – focused more on motion controls.
There were relatively few mentions of motion control during the Direct – but the presentation for Drag x Drive suggests that the Joy-Con 2 still supports it.
Let us know what you think of the new Nintendo Switch 2 mouse mode in the comments below.
You might also likeFor many the Nintendo Switch was their handheld indie machine where they enjoyed a bevy of excellent non-AAA titles – it certainly was for me. And at the Nintendo Switch 2 Direct, the company honored that heritage with a suite of indie announcements including that Deltarune will be released on June 5, the Nintendo Switch 2 launch date.
What's more, this release will include not only Chapters 1 and 2 but brand-new Chapters 3 and 4 with both new entries released on the same date.
It's been a long wait for fans to squeeze more Deltarune content from creator Toby Fox. The first chapter debuted back in 2018, and the second was released in September 2021, and finally, the wait is almost over.
Here's the full announcement trailer:
If you aren't planning to pick up a Nintendo Switch 2 then fear not. As confirmed in the Deltarune trailer's YouTube description it's also coming to Steam, Switch, PS4, and PS5 on the same day (June 5).
With Chapters 1 through 4 complete fans will still need to wait for the final Chapter 5 release, which Fox has previously said is the game's "finish line."
Back in 2023 Chapter 5 was being described as "pretty far off" which aligns with the fact that in 2025 it's still not finished.
Given the roughly two years per chapter development time here's hoping Chapter 5 will be with us sometime in 2027 – though for now, I'm honestly happy to sink my teeth into two new chapters in a couple of months.
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