Smart blinds can be set to open and close remotely on a regular schedule, or when triggered by an event, via an app or using voice controls. However, they’re pretty expensive – which is where the SwitchBot Blind Tilt comes in. Like many of SwitchBot’s products, it’s designed to be retrofitted, and means you can make your existing blinds "smart" rather than replace them. It offers the ideal solution for renters or homeowners on a budget.
The Blind Tilt works with venetian blinds, using a motor to twist the wand to open and close the slats completely, or open them partly to control the amount of light allowed into the room. It’s a very simple idea, but one that SwitchBot has executed well. Having installed a unit to one set of blinds, I found myself wanting to fit the Blind Tilt to every window in my home.
Operated via the SwitchBot mobile app, you can set the blinds to open and close remotely, or – even more helpfully – make adjustments to them on a schedule. If you don’t mind the sound of the motor, the Blind Tilt is an affordable alternative to one of the best wake-up lights for rousing you with natural light in the morning.
SwitchBot devices are also compatible with all the main smart home ecosystems, and the Blind Tilt worked almost seamlessly with Google Home in my tests. It wasn’t quite as responsive as a smart light, but integrating it into my smart home was a piece of cake. Best of all, it's a far more affordable solution that having to invest in a whole smart blind, and can be set up in about 10 minutes.
SwitchBot Blind Tilt: price & availabilityThe SwitchBot Blind Tilt launched in 2022, and is available to buy direct from SwitchBot and major retailers including Amazon. It has a list price of $69.99 / £69.99 (about AU$110), with discounts available if you buy a set of two, three, or four units. SwitchBot also runs regular sales, with discount codes on its website that are applied to products in your basket automatically. You'll find all today's best prices below.
Even without discounts applied, the Blind Tilt costs far less than a full motorized smart blind. For comparison, the SwitchBot Adjustable Smart Roller Shade launched in early 2025 comes in at $199.99 / £169.99 (about AU$320) for the smallest size without a solar panel.
To use either the Blind Tilt or the Adjustable Smart Roller Shade, you'll need a SwitchBot hub, whose prices start at $39 / £35 (about AU$60).
The SwitchBot Blind Tilt doesn’t require any drilling, and can be installed in about 10 minutes using the 3M adhesive pads included in the box. These hold the unit firmly in place (I’ve had one installed for several weeks without any sign of movement), but can be removed easily if necessary.
Replacement pads are available to buy directly from SwitchBot, so you can take the Blind Tilt with you when you move house.
The SwitchBot Blind Tilt comes with all the fittings you need, but you'll need to buy a Wi-Fi hub (shown on the left) separately (Image credit: Future)The Blind Tilt has several different components that have to be positioned in exactly the right place for the blind wand to rotate correctly, but it comes with templates that make this a piece of cake. There’s no need to use a tape measure or a level – just follow the instructions to the letter (there are printed directions included in the box and videos are available online), and you can have the whole system working in about 10 minutes.
Before installing the Blind Tilt, you’re instructed to make sure your blind header and wand are cleaned using the alcohol wipe included in the pack. With that done, you use a small plastic guide to measure the rough circumference of your blind wand and choose an appropriately sized connector. If your wand is on the cusp of two sizes, choose the larger one to ensure the connector clamps around it fully.
Image 1 of 5Use the measuring tool included with the SwitchBot Blind Tilt to choose the correct sized adapter (Image credit: Future)Image 2 of 5The Blind Tilt also comes with a cardboard template that helps you position everything correctly in relation to your blind wand (Image credit: Future)Image 3 of 5The motor unit slides into a connector that adheres to the blind rail (Image credit: Future)Image 4 of 5Once you've fitted the small, medium, or large adapter to the blind wand, this gray piece with cogs clips over the top (Image credit: Future)Image 5 of 5The main motor unit clips onto the cog piece, allowing it to rotate the wand (Image credit: Future)The main part of the Blind Tilt is a white, cylindrical unit containing the motor and battery, which slides onto a connector stuck onto the header of your blinds. You’re provided with a cardboard guide that helps you position this at the correct distance from the wand, whether you want to fit it on the right or the left. Once that’s done, just clamp the main motor unit onto the wand, and you’re ready to start.
You can recharge the Blind Tilt via USB-C, but if your window gets enough sunlight, it will be far easier to use the solar charger included in the box. This attaches to your windowpane using 3M tape, and plugs into the Blind Tilt using a short cable. It isn't a particularly attractive solution, but it’s effective and will be mostly obscured by your blinds when you’re indoors.
The Blind Tilt is quite large when fully assembled (Image credit: Future)The Blind Tilt isn't the most elegant solution, but that's the price you pay for retrofit smart home devices. If you want something more discreet, you'll need to part with more cash for a purpose-made motorized blind.
The SwitchBot Blind Tilt is very easy to use and should be compatible with almost any venetian blind. I attached it to a small blind on a door leading to my balcony without much space to maneuver, and it worked perfectly.
In order for the Blind Tilt to work, you need the SwitchBot Hub, which uses Bluetooth to connect the Blind Tilt (and other SwitchBot devices in your home) to your Wi-Fi network. Note that this isn't included in the box; it's a separate purchase. You might get one as part of a bundle if there’s a deal running; but otherwise, you’ll need to pay at least $39 / £35 (about AU$60) for the SwitchBot Hub Mini.
The SwitchBot Hub Mini with Matter compatibility costs a little more, and the SwitchBot Hub 2 is pricier still, but has a screen, physical buttons, and supports more devices than the other two models.
Connecting the SwitchBot Blind Tilt to the SwitchBot app is super simple. Just press the button on the motor unit and the app will locate it within a few seconds (Image credit: Future)Linking the Blind Tilt to the SwitchBot Hub Mini via the SwitchBot app is straightforward. Just hold down a button on the motor unit to put the Blind Tilt in pairing mode, and the Hub Mini will find it automatically.
The trickiest part of the whole experience is "teaching" the Blind Tilt the degree to which it needs to rotate the wand to open and close your blinds. To do this, rotate the wand manually as prompted and the app will record how far it needs to twist, and in which direction. Just be careful not to turn the wand the wrong way – or you’ll need to restart the calibration from scratch.
The SwitchBot app is attractive and simple to use, with your devices organized into rooms. There are quick access buttons for opening and closing the slats (up or down), or you can use a slider to make minor adjustments. The app also lets you create a schedule (which is very useful) or set the blinds to open or close on a delay (less so).
You can adjust the angle of your blinds using a slider in the SwitchBot app, open or close them fully with a tap of a button, and set schedules (Image credit: Future)Adding the Blind Tilt to Google Home was straightforward, too. Log into your SwitchBot account through Google Home, and you should be able to see your SwitchBot devices, add them to rooms, and control them using the app or a smart speaker.
The experience of using the Blind Tilt through Google Home didn’t feel quite as polished as operating it through the SwitchBot app (if you use the slider to open and close the blinds, there will be a noticeable delay before the change registers on-screen), but it integrated easily with the rest of my devices and was simple to open and close with spoken commands. You can even link it to a smart bulb so the blinds lower when the light is turned on.
The Blind Tilt is operated the same way as a smart light bulb in Google Home, although it's a little slower to respond (Image credit: Future)Other than the lack of a hub included in the box, my only real complaint is that the SwitchBot Blind Tilt is rather loud in operation. My husband could hear it in the next room, and having three working in sync to open all the blinds in a room simultaneously creates quite the cacophony. I like the idea of waking to natural light in the morning, but I’d have a hard time sleeping through it.
You're renting
The SwitchBot Blind Tilt doesn't require you to make any permanent changes to existing fittings, plus you can remove it easily and re-use it in your next place.
You're on a budget
The SwitchBot Blind Tilt is much cheaper than investing in a whole motorized blind.
Don't buy it ifYou don't have venetian blinds
The Blind Tilt doesn't work with roller blinds, or shades that don't have a vertically hanging wand.
You're picky about aesthetics
This isn't the most attractive device in the world. If you want something clean and neat-looking, you'll need a purpose-made smart blind.
SwitchBot Blind Tilt: also considerNot sure that the SwitchBot Blind Tilt is the right solution to your window-dressing needs? Here are two other options to consider.
SwitchBot Roller Shade
SwitchBot's smart roller blind comes in a wide variety of sizes, and you can replace the fabric with one of your choice. It's one of the cheapest smart blinds around, and works with Alexa, Google Home, Apple HomeKit, or SwitchBot's own nicely designed app.View Deal
SwitchBot Curtain 3
If you have curtains rather than blinds, this little bot will slide along the rail or pole to open and close them. It's more expensive than the Blind Tilt, but cheaper than a whole motorized curtain rail. View Deal
How I tested the SwitchBot Blind TiltI installed the SwitchBot Blind Tilt on the blinds in my bedroom at home, and used it for several weeks. I started out controlling it via the SwitchBot app, then connected it to the Google Home app and operated it via the Google Home app on a Google Pixel Tablet.
I used it with the SwitchBot Hub Mini, which was in the same room about four meters from the Blind Tilt.
First reviewed March 2025
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The foldable iPhone leaks are arriving at a pretty regular pace now, which makes us think that an actual launch is getting closer – and the latest rumor is that both the internal and external displays on this device will use a 4:3 aspect ratio.
This comes from well-known tipster Digital Chat Station (via MacRumors), and the thinking is that the software interface will be consistent between both screens, whether you've got the device open or closed.
It's also the same aspect ratio used by the Apple iPads, including the 7th-gen iPad Air launched earlier this month. It's possible that the foldable iPhone will actually use iPadOS, because of the tablet-sized main display.
According to Digital Chat Station (and Google Translate), the folding iPhone is going to have a software ecosystem "comparable" to the iPad, so draw your own conclusions. It should certainly be able to run apps designed for Apple tablets.
What we think we know so far Google has also entered the foldables market (Image credit: Google)Earlier this month we heard talk that Apple was prioritizing battery life on its upcoming foldable iPhone, to ensure as much time as possible between charges, and that the device will make use of a liquid metal hinge to improve durability.
Other rumors have told us that the folding iPhone is going to be 9.2 mm thick when folded, and 4.6 mm front to back when unfolded. It sounds as though the device will be a bit like two iPhone 16 handsets put together, with 5.49-inch and 7.74-inch screens.
All of this isn't going to come cheap: a couple of weeks ago we came across a prediction that the iPhone Fold (or whatever it's going to be called) is likely to cost at least $2,300 (which is roughly £1,775 or AU$3,650).
You do at least have some time to save up: most people in the know are suggesting the foldable iPhone will launch sometime in 2026, by which time we may well be up to the Samsung Galaxy Fold 8 and the fourth Google Pixel foldable.
You might also likeThe foldable iPhone leaks are arriving at a pretty regular pace now, which makes us think that an actual launch is getting closer – and the latest rumor is that both the internal and external displays on this device will use a 4:3 aspect ratio.
This comes from well-known tipster Digital Chat Station (via MacRumors), and the thinking is that the software interface will be consistent between both screens, whether you've got the device open or closed.
It's also the same aspect ratio used by the Apple iPads, including the 7th-gen iPad Air launched earlier this month. It's possible that the foldable iPhone will actually use iPadOS, because of the tablet-sized main display.
According to Digital Chat Station (and Google Translate), the folding iPhone is going to have a software ecosystem "comparable" to the iPad, so draw your own conclusions. It should certainly be able to run apps designed for Apple tablets.
What we think we know so far Google has also entered the foldables market (Image credit: Google)Earlier this month we heard talk that Apple was prioritizing battery life on its upcoming foldable iPhone, to ensure as much time as possible between charges, and that the device will make use of a liquid metal hinge to improve durability.
Other rumors have told us that the folding iPhone is going to be 9.2 mm thick when folded, and 4.6 mm front to back when unfolded. It sounds as though the device will be a bit like two iPhone 16 handsets put together, with 5.49-inch and 7.74-inch screens.
All of this isn't going to come cheap: a couple of weeks ago we came across a prediction that the iPhone Fold (or whatever it's going to be called) is likely to cost at least $2,300 (which is roughly £1,775 or AU$3,650).
You do at least have some time to save up: most people in the know are suggesting the foldable iPhone will launch sometime in 2026, by which time we may well be up to the Samsung Galaxy Fold 8 and the fourth Google Pixel foldable.
You might also likeArm’s Japanese owner, SoftBank, is set to acquire Ampere - Arm's only independent server chip vendor - for $6.5 billion (approximately ¥973.0 billion).
It’s a big move, and one that could see Arm shift from simply licensing chip designs to manufacturing its own silicon. The move would put it in direct competition with its existing customers but also expand Arm’s footprint in the growing and highly lucrative data center space.
The deal is set to conclude in the latter half of 2025, subject to the usual regulatory approvals, including U.S. antitrust clearance. The Santa Clara, California-based Ampere will continue operating under its current structure until then. The exact reasons for the acquisition aren’t known outside of Ampere and SoftBank, but there are plenty of theories flying around.
It makes a lot of senseThe Next Platform thinks it may have something to do with the Stargate project, which President Trump announced at the start of 2025 and which will see OpenAI working with SoftBank and Oracle (which, incidentally, is a major investor in Ampere) to secure American leadership in AI and boost the US tech sector.
How would Ampere’s acquisition fit into Stargate? The Next Platform notes, “probably somewhere around 1,500 of the nearly 2,000 people at Ampere Computing are chip designers and these people, plus those working at Graphcore, could be tapped by OpenAI to help design custom CPUs and GPUs for the Stargate effort.”
While he’s not claiming any insider knowledge, TNP’s Timothy Prickett Morgan said, “Why else would SoftBank pay $6.5 billion for a company that is hoping to be a second-source processor for the hyperscalers and cloud builders who are all making their own Arm server CPUs and who also buy scads of x86 server processors from Intel and AMD?”
It's a good question. “As far as we know, Sam Altman & Co. has not put together a chip development team of any appreciable size, and even if it had, OpenAI has not created a compute engine and shepherded it through development,” Prickett Morgan concludes.
You might also likeArm’s Japanese owner, SoftBank, is set to acquire Ampere - Arm's only independent server chip vendor - for $6.5 billion (approximately ¥973.0 billion).
It’s a big move, and one that could see Arm shift from simply licensing chip designs to manufacturing its own silicon. The move would put it in direct competition with its existing customers but also expand Arm’s footprint in the growing and highly lucrative data center space.
The deal is set to conclude in the latter half of 2025, subject to the usual regulatory approvals, including U.S. antitrust clearance. The Santa Clara, California-based Ampere will continue operating under its current structure until then. The exact reasons for the acquisition aren’t known outside of Ampere and SoftBank, but there are plenty of theories flying around.
It makes a lot of senseThe Next Platform thinks it may have something to do with the Stargate project, which President Trump announced at the start of 2025 and which will see OpenAI working with SoftBank and Oracle (which, incidentally, is a major investor in Ampere) to secure American leadership in AI and boost the US tech sector.
How would Ampere’s acquisition fit into Stargate? The Next Platform notes, “probably somewhere around 1,500 of the nearly 2,000 people at Ampere Computing are chip designers and these people, plus those working at Graphcore, could be tapped by OpenAI to help design custom CPUs and GPUs for the Stargate effort.”
While he’s not claiming any insider knowledge, TNP’s Timothy Prickett Morgan said, “Why else would SoftBank pay $6.5 billion for a company that is hoping to be a second-source processor for the hyperscalers and cloud builders who are all making their own Arm server CPUs and who also buy scads of x86 server processors from Intel and AMD?”
It's a good question. “As far as we know, Sam Altman & Co. has not put together a chip development team of any appreciable size, and even if it had, OpenAI has not created a compute engine and shepherded it through development,” Prickett Morgan concludes.
You might also likeI’ve been using Microsoft Windows since the days of Windows 3.1, but I’ve never loved the operating system. Instead, I’ve stuck with it over the decades mainly out of familiarity. I know how Windows works and when things break (which they continue to do all too often), I usually know how to fix things quickly.
On the surface, there might not seem like there’s a lot in common between Windows 3.1 and Windows 11, but some things – especially legacy features added in Windows 95 – continue to work the way they've always done.
While this causes problems – Windows 11 feels like a modern OS glued on top of an old, rickety OS at times – there’s a certain comfort to using such a familiar product.
Also, while Linux and macOS, Windows’ biggest competitors when it comes to operating systems, are getting better at supporting games, if you’re a PC gamer who wants the widest selection of titles to play – like I am – then Windows 11 really is the only choice.
Nostalgia, laziness, and being a hostage to my own games library aren’t the best reasons to keep using a product, however, and it’s a problem that I feel Microsoft has been struggling with for a long time.
(Image credit: Microsoft)Windows is by far the most popular desktop operating system in the world when it comes to user numbers – but it just isn’t that popular when it comes to… well… popularity.
Despite Microsoft wishing people loved Windows, the lack of affection is a danger for the company, because it means rival operating systems are finding it easier and easier to win over Windows users.
With Windows 10’s End of Life approaching in October 2025, this danger could be even more pronounced as there are going to be a lot of Windows 10 users looking to change operating systems after Microsoft stops officially supporting the older OS.
While the Redmond-based company would like all those users to move to Windows 11, there are going to be many users looking at other operating systems – and if people don’t enjoy using Windows, but just stick with it out of habit, then that’s not going to be enough to guarantee that those users will continue using Windows.
Recently, Apple has been putting out some great computing products, and that’s meant I’ve been using macOS a lot more – both at home on my M2-powered MacBook Pro and at work with the Mac mini M4.
With the Windows PC I use at work showing its age, I decided it was time to make the switch permanently and use the Mac mini as my main PC – and therefore stop using Windows 11 daily and instead use macOS Sequoia. Here’s what I found.
(Image credit: Sergey Zaykov / Shutterstock / Microsoft) What I didn’t miss when ditching Windows 11I’ve been using macOS for years as well, so I wasn’t going in completely blind. However, I was removing the safety net of deep familiarity that I have with Windows.
After two weeks of using macOS as my sole operating system for work, there were plenty of Windows 11 quirks I wasn’t missing.
For a start, I certainly didn’t miss the adverts and nagging messages from Microsoft trying to get me to use more of its services, something that is getting increasingly annoying in Windows 11.
Where Windows 11 puts games in my Start menu that I have no interest in, ignores my default browser settings to open up Microsoft Edge at any given opportunity, and shows pop-ups trying to get me to sign up for Games Pass, macOS is impressively clean.
There’s still attempts to get you to use Apple’s ecosystem, but it seems less invasive, and can mainly be ignored. The closest it came was in the Preferences app where Apple was trying to convince me to try its AI tools known as Apple Intelligence. Still, compared to Microsoft’s attempts to force me to use its own AI assistant, Copilot, this was far less annoying.
(Image credit: Future)I also appreciated that when I used Apple’s own Safari browser to download Google Chrome, my web browser of choice, I wasn’t bombarded with messages and warnings trying to put me off – something that Microsoft tries to do with varying degrees of desperation when using Edge to download Chrome.
It also felt like macOS respected my choices when I set non-Apple applications as defaults. Once I’d set Chrome as my default web browser, that was it. Meanwhile, with Windows 11 it always felt like it was trying to either change my mind or trick me into using Edge, even when I explicitly set Chrome as my default web browser.
This includes incidents like opening a website from within the Start menu, Widget area or within the Settings app – as they would ignore my settings and open up the website in Edge.
After installing large updates, Windows 11 will also sometimes show a screen asking you to finish setting up your PC, and it often includes an option to use recommended internet settings. If you don’t pay attention and just click ok, you end up with Edge becoming your default browser again.
(Image credit: Microsoft)Another thing I didn’t miss was the instability. While I usually have a good idea of how to fix Windows 11 problems, it doesn’t mean they are any less annoying when they strike – and sometimes there’s no easy fix. Meanwhile, macOS feels a lot more stable and dependable.
To be fair to Microsoft, this is mainly due to the sheer breadth of devices that can run Windows 11, with PCs and laptops from all manner of manufacturers coming with different hardware configurations. It’s essentially impossible to write software for a near-infinite number of hardware configurations and guarantee that there will be no bugs or incompatibility problems.
Meanwhile, Apple strictly restricts what devices can run macOS to Macs and MacBooks that the company itself makes – and it can be ruthless about cutting support for older devices as well. I’m not a massive fan of this, but it does mean Apple has a clear idea of the hardware that will be running macOS, and can therefore more easily ensure that the software works properly.
That’s not to say that there are never macOS problems, but they feel a lot less common – and overall the user experience just feels a lot more stable.
On the other hand, when something does break in macOS, I’m often at a bit of a loss, whereas with Windows I have a good idea of what might be causing the issue and how to fix it.
(Image credit: Studio Romantic / Shutterstock) What I missed about Windows 11The more I used macOS every day, however, I found myself missing certain things about Windows 11 – things that I hadn’t really paid much attention to before.
Perhaps the biggest, yet least exciting, thing was copy and pasting. I’m not talking about getting used to pressing CMD + C on a keyboard instead of CTRL + C (that was annoying but quickly became second nature, and you can also change it to the Windows way of doing things in Preferences).
What I did miss was Windows 11’s excellent Clipboard Paste feature.
(Image credit: Future / Microsoft)Rather than using CTRL + V to paste something, in Windows 11 you can press the Windows key + V to open up a small menu that shows a history of things you’ve copied to the clipboard, making it easy to switch between items to quickly paste. It’s one of Windows’ best recent features, and I really missed it in macOS.
I ended up installing a third-party tool to do something similar, but it wasn’t was easy to use as Microsoft’s integrated feature.
When I work on the smaller screens of laptops, I also really appreciated how easy it was to snap windows to the left and right-hand sides of the screen, which made multitasking with a small display much easier.
Just grabbing the menu bar of a window and dragging it to the left or right of the screen will enlarge the window so it takes up half the screen. You can then do the same with a different window on the opposite side of the screen to get two equally sized windows open side-by-side.
I often use the Windows key + arrow key keyboard shortcut to make this process even easier. When snapping a window, Windows 11 can also show you other open windows to quickly snap to the opposite side.
(Image credit: Apple)While macOS Sequoia has finally introduced a similar feature, it still isn’t as slick as Windows 11’s implementation, and lacks some of the features. Being able to drag a window to the top of the screen in Windows 11 to open it full-screen is also something I really missed when moving to macOS.
To be honest, the clipboard feature alone has been enough for me to go back to Windows 11. Despite all the hassles and annoyances, this one feature really makes a difference to my day job.
So, Microsoft might be pleased that it’s not completely lost another customer (and I’d still use Windows on my gaming PC), but I’d also like it to understand that the best way it can keep people using its operating system, and maybe even one day like its operating system, isn’t with AI gimmicks and annoying ads for its services, but by concentrating on seemingly simple features that work well and make people’s lives easier.
My concern is that Microsoft won’t, and will instead think that shoving Copilot in more apps will be the way to keep people using Windows. Trust me though, it won’t.
You might also likeI’ve been using Microsoft Windows since the days of Windows 3.1, but I’ve never loved the operating system. Instead, I’ve stuck with it over the decades mainly out of familiarity. I know how Windows works and when things break (which they continue to do all too often), I usually know how to fix things quickly.
On the surface, there might not seem like there’s a lot in common between Windows 3.1 and Windows 11, but some things – especially legacy features added in Windows 95 – continue to work the way they've always done.
While this causes problems – Windows 11 feels like a modern OS glued on top of an old, rickety OS at times – there’s a certain comfort to using such a familiar product.
Also, while Linux and macOS, Windows’ biggest competitors when it comes to operating systems, are getting better at supporting games, if you’re a PC gamer who wants the widest selection of titles to play – like I am – then Windows 11 really is the only choice.
Nostalgia, laziness, and being a hostage to my own games library aren’t the best reasons to keep using a product, however, and it’s a problem that I feel Microsoft has been struggling with for a long time.
(Image credit: Microsoft)Windows is by far the most popular desktop operating system in the world when it comes to user numbers – but it just isn’t that popular when it comes to… well… popularity.
Despite Microsoft wishing people loved Windows, the lack of affection is a danger for the company, because it means rival operating systems are finding it easier and easier to win over Windows users.
With Windows 10’s End of Life approaching in October 2025, this danger could be even more pronounced as there are going to be a lot of Windows 10 users looking to change operating systems after Microsoft stops officially supporting the older OS.
While the Redmond-based company would like all those users to move to Windows 11, there are going to be many users looking at other operating systems – and if people don’t enjoy using Windows, but just stick with it out of habit, then that’s not going to be enough to guarantee that those users will continue using Windows.
Recently, Apple has been putting out some great computing products, and that’s meant I’ve been using macOS a lot more – both at home on my M2-powered MacBook Pro and at work with the Mac mini M4.
With the Windows PC I use at work showing its age, I decided it was time to make the switch permanently and use the Mac mini as my main PC – and therefore stop using Windows 11 daily and instead use macOS Sequoia. Here’s what I found.
(Image credit: Sergey Zaykov / Shutterstock / Microsoft) What I didn’t miss when ditching Windows 11I’ve been using macOS for years as well, so I wasn’t going in completely blind. However, I was removing the safety net of deep familiarity that I have with Windows.
After two weeks of using macOS as my sole operating system for work, there were plenty of Windows 11 quirks I wasn’t missing.
For a start, I certainly didn’t miss the adverts and nagging messages from Microsoft trying to get me to use more of its services, something that is getting increasingly annoying in Windows 11.
Where Windows 11 puts games in my Start menu that I have no interest in, ignores my default browser settings to open up Microsoft Edge at any given opportunity, and shows pop-ups trying to get me to sign up for Games Pass, macOS is impressively clean.
There’s still attempts to get you to use Apple’s ecosystem, but it seems less invasive, and can mainly be ignored. The closest it came was in the Preferences app where Apple was trying to convince me to try its AI tools known as Apple Intelligence. Still, compared to Microsoft’s attempts to force me to use its own AI assistant, Copilot, this was far less annoying.
(Image credit: Future)I also appreciated that when I used Apple’s own Safari browser to download Google Chrome, my web browser of choice, I wasn’t bombarded with messages and warnings trying to put me off – something that Microsoft tries to do with varying degrees of desperation when using Edge to download Chrome.
It also felt like macOS respected my choices when I set non-Apple applications as defaults. Once I’d set Chrome as my default web browser, that was it. Meanwhile, with Windows 11 it always felt like it was trying to either change my mind or trick me into using Edge, even when I explicitly set Chrome as my default web browser.
This includes incidents like opening a website from within the Start menu, Widget area or within the Settings app – as they would ignore my settings and open up the website in Edge.
After installing large updates, Windows 11 will also sometimes show a screen asking you to finish setting up your PC, and it often includes an option to use recommended internet settings. If you don’t pay attention and just click ok, you end up with Edge becoming your default browser again.
(Image credit: Microsoft)Another thing I didn’t miss was the instability. While I usually have a good idea of how to fix Windows 11 problems, it doesn’t mean they are any less annoying when they strike – and sometimes there’s no easy fix. Meanwhile, macOS feels a lot more stable and dependable.
To be fair to Microsoft, this is mainly due to the sheer breadth of devices that can run Windows 11, with PCs and laptops from all manner of manufacturers coming with different hardware configurations. It’s essentially impossible to write software for a near-infinite number of hardware configurations and guarantee that there will be no bugs or incompatibility problems.
Meanwhile, Apple strictly restricts what devices can run macOS to Macs and MacBooks that the company itself makes – and it can be ruthless about cutting support for older devices as well. I’m not a massive fan of this, but it does mean Apple has a clear idea of the hardware that will be running macOS, and can therefore more easily ensure that the software works properly.
That’s not to say that there are never macOS problems, but they feel a lot less common – and overall the user experience just feels a lot more stable.
On the other hand, when something does break in macOS, I’m often at a bit of a loss, whereas with Windows I have a good idea of what might be causing the issue and how to fix it.
(Image credit: Studio Romantic / Shutterstock) What I missed about Windows 11The more I used macOS every day, however, I found myself missing certain things about Windows 11 – things that I hadn’t really paid much attention to before.
Perhaps the biggest, yet least exciting, thing was copy and pasting. I’m not talking about getting used to pressing CMD + C on a keyboard instead of CTRL + C (that was annoying but quickly became second nature, and you can also change it to the Windows way of doing things in Preferences).
What I did miss was Windows 11’s excellent Clipboard Paste feature.
(Image credit: Future / Microsoft)Rather than using CTRL + V to paste something, in Windows 11 you can press the Windows key + V to open up a small menu that shows a history of things you’ve copied to the clipboard, making it easy to switch between items to quickly paste. It’s one of Windows’ best recent features, and I really missed it in macOS.
I ended up installing a third-party tool to do something similar, but it wasn’t was easy to use as Microsoft’s integrated feature.
When I work on the smaller screens of laptops, I also really appreciated how easy it was to snap windows to the left and right-hand sides of the screen, which made multitasking with a small display much easier.
Just grabbing the menu bar of a window and dragging it to the left or right of the screen will enlarge the window so it takes up half the screen. You can then do the same with a different window on the opposite side of the screen to get two equally sized windows open side-by-side.
I often use the Windows key + arrow key keyboard shortcut to make this process even easier. When snapping a window, Windows 11 can also show you other open windows to quickly snap to the opposite side.
(Image credit: Apple)While macOS Sequoia has finally introduced a similar feature, it still isn’t as slick as Windows 11’s implementation, and lacks some of the features. Being able to drag a window to the top of the screen in Windows 11 to open it full-screen is also something I really missed when moving to macOS.
To be honest, the clipboard feature alone has been enough for me to go back to Windows 11. Despite all the hassles and annoyances, this one feature really makes a difference to my day job.
So, Microsoft might be pleased that it’s not completely lost another customer (and I’d still use Windows on my gaming PC), but I’d also like it to understand that the best way it can keep people using its operating system, and maybe even one day like its operating system, isn’t with AI gimmicks and annoying ads for its services, but by concentrating on seemingly simple features that work well and make people’s lives easier.
My concern is that Microsoft won’t, and will instead think that shoving Copilot in more apps will be the way to keep people using Windows. Trust me though, it won’t.
You might also likeThe Mobapad N1 HD is a Nintendo Switch controller aimed towards more serious gamers, thanks to its versatile functionality and premium features.
It doesn’t look particularly spectacular, and it even lacks RGB lighting, a common feature on many third-party controllers. It does, however, look a little more distinct in its pink and purple colorway.
On close inspection, you can tell the N1 HD is built to a high standard, rivaling some of the best Nintendo Switch controllers. The materials feel premium and the construction is solid, yet it’s also very light in the hand and comfortable to hold – although those with larger hands might find it a bit too small.
The buttons and sticks also feel great, offering a pleasing amount of dampening and smoothness for the most part. The N1 HD also comes with a USB cable for charging and wired play, although it’s quite short and isn’t braided, restricting its practicality.
The mobile app for the N1 HD includes various customization options, some of which are pretty detailed, such as custom curve profiles for the analog sticks. Certain adjustments can also be made using the settings and other buttons on the controller itself.
To game with, the N1 HD lives up to its promises. The Hall effect sticks are as smooth as you could want, and the buttons are satisfying and super responsive, especially the D-pad – no matter which of the two included hats you have attached. It’s a shame, however, that the triggers lack analog control when used with a PC or mobile.
Although I found it easy to connect to the Switch and PC, switching between them on the fly isn’t really viable, since repairing is required, although fortunately, this is an easy process. Connecting to Android is relatively simple too, although beware that you will need to connect to "Mobapad N1" rather than "Mobapad N1 HD" in the list of Bluetooth devices your phone finds.
The N1 HD is expensive, but so too are the Nintendo Switch Pro Controller and the 8BitDo Ultimate, two of the best Switch controllers out there. Like those pads, it’s a hugely capable controller and although it lacks analog triggers and seamless device switching, the N1 HD is worth your consideration all the same.
Mobapad N1 HD review: Price and availabilityThe Mobapad N1 HD costs $74 (about £60 / AU$119) and is available now in three colorways: black, white, and pink with purple accents. Mobapad only lists USD prices on its website, but it does ship worldwide. It comes with two D-pad hats, a USB cable for charging and wired play, and a dongle for wireless PC connectivity.
If we judge it by its original price (we have seen it on sale at a considerable discount), it’s close to the official Nintendo Switch Pro Controller, although this controller lacks official support for other platforms, as well as extra buttons on the front and rear.
The N1 HD also costs about the same as the 8BitDo Ultimate, our pick as the best Nintendo Switch controller right now. This too has Hall effect sticks and multi-platform support, but unlike the N1 HD, the Ultimate comes with its own charging dock. However, it doesn’t have NFC support, so it can’t be used with Amiibo accessories.
Mobapad N1 HD review: specs (Image credit: Future) Mobapad N1 HD review: design and featuresThe N1 HD boasts a similar design to the best Xbox controllers: it even has the same distinctive D-pad design, although this is removable and can be swapped with a more traditional four-pronged unit included in the box. Due to these similarities, It looks rather unoriginal in its black and white colorways, but the pink and purple variant does help to set it apart somewhat.
However, the upside of this familiar form is the ergonomic benefit: it sits well in the hand, and the lightness makes it even more comfortable. It’s a little smaller than an Xbox Wireless Controller, though, which may be a problem for those with larger hands. And if you're a fan of the best PS5 controllers, then it might not be for you either. Despite its unsubstantial weight, it feels well constructed, with durable, premium-feeling plastics. The textured grips are a welcome touch too.
The USB-C port is easy to use thanks to its placement, although it isn’t recessed, which may be a cause for concern, but I didn’t find it prone to disconnecting while gaming. The included cable is a standard charging cable, without the braiding or length those included with many other controllers have, which does limit its practical usage.
The N1 HD has liquid silicone buttons, which Mobapad claims are more comfortable and more durable, while also improving consistency. Under the thumb, they certainly feel pleasant, but the dampening isn’t the best I’ve experienced, and the button caps aren’t the tightest, with some wobble to them. The shoulder buttons, however, feel better in both these aspects, but the triggers are a little too short for my liking.
The analog sticks are a highlight, with treaded edges to help improve grip, which they certainly do. I did find them to be a tad small, though, but those with smaller thumbs shouldn’t have a problem.
There are also two extra back buttons for customizable programming. While these are also quite small, they did suit my grip style, as my middle fingers naturally landed flush onto them.
Aside from the usual Switch buttons, you’ll also find a setting button, which can be used in conjunction with other inputs to perform various functions, from altering vibration intensity and toggling turbo modes to programming macros. These are complex for input-based functions; some controllers don’t even offer this level of customization in their software tools.
Speaking of which, the Mobapad mobile app offers even more tweaking potential, including the ability to remap buttons and set trigger modes on a per-button basis, with hold and loop options to choose from.
You can also change the dead zones and curve profiles of the analog sticks, with the latter adjusted via two points on a graph, freely draggable to create your own style, which is very involved. It’s a shame, however, that you can’t even view the battery level of the N1 HD in this app, which seems like a basic piece of information to omit.
Other features of the N1 HD include the ability to switch between Xinput, Dinput (for older games), Switch Pro input modes, and NFC support for Amiibo hardware. Currently, it’s not compatible with Mobapad’s PC software, but support is expected after March.
(Image credit: Future) Mobapad N1 HD review: performanceThe N1 HD performs well. The face buttons are satisfying to use, with a good deal of accuracy and responsiveness. The D-pad has these qualities in even more abundance, with an even shorter actuation, making it great for rapid taps. It’s also easy to roll for quick consecutive inputs with either the circular or four-pronged hat installed. It is, however, very clicky, feeling more like a mouse button than a controller button, which may deter some gamers, but I found it satisfying to use.
Even more damped are the shoulder buttons, which have a softer feel but still provide a responsive input. However, since the N1 HD is a Switch controller first and foremost, the triggers lack analog capability, even when used with a PC. This is a shame when playing certain games, such as those involving driving or racing, since they lack the precise control these titles benefit from.
The analog sticks utilize Hall effect technology, which purportedly offers greater precision as well as preventing stick drift. I certainly found them precise and incredibly smooth to move in all directions, providing just the right amount of resistance to impart some useful feedback without being onerous. The N1 HD also supports motion controls, and again I found these accurate, tracking superbly.
In my experience, the rear M buttons were also easy to use, although they were less consistent in their responsiveness; their small size and short travel meant that they were hard to hit in the optimal place every time.
Connecting the N1 HD to your platform of choice is also very easy. During my test, it connected instantly to my Switch, as well as to my desktop when using the included USB dongle, making it just as amenable to the platform as some of the best PC controllers. However, hot-switching between wasn’t an option, as the N1 HD required re-pairing to each device, which is a shame for those who switch between the two regularly.
At first, I was unsuccessful in connecting the N1 HD to my Google Pixel 7a, although this was remedied when I realised that I needed to connect to "Mobapad N1" rather than "Mobapad N1 HD" in the list of found Bluetooth devices. Once paired, using the N1 HD with my phone was as easy and responsive as with other platforms.
I wasn’t able to test the battery life of the N1 HD to exhaustion, and considering the lack of battery information – none in the mobile app and only an LED indication on low battery – I couldn’t gauge how much I had left. I can say, though, that it lasted for several days of use without showing a low battery warning.
(Image credit: Future) Should I buy the Mobapad N1 HD? Buy it if...You want an Xbox-style controller
The Xbox design is a popular one for good reason: it offers just about the best ergonomics around, and the N1 HD is all the better for following its lead.
You want multi-platform support
Although the N1 HD is primarily a Switch controller, it also works with PC and mobile devices, both wired and wirelessly.
You have large hands
Despite its high levels of comfort, the overall form of the N1 HD is quite small, as are the sticks, triggers, and rear M buttons.
You want analog triggers
Despite being compatible with platforms other than the Switch, the N1 HD doesn’t have analog triggers, which won’t be ideal for certain games.
Nintendo Switch Pro Controller
As one of the console’s official controllers, the Switch Pro Controller is unsurprisingly one of the best, offering more features and functionality than the stock Joy Con controllers. We found it comfortable to hold and were taken by its excellent D-pad. And although its original price is relatively high, it can often be found at a discount. Read our Nintendo Switch Pro Controller review.
8BitDo Ultimate
The 8BitDo Ultimate is our number pick as the best Switch controller, thanks to its great price, performance, feature set, and comfort levels. It also comes with its own charging dock, which is very convenient. However, unlike the N1 HD, there’s no NFC for Amiibo support, but this is about the only drawback. Read our 8BitDo Ultimate review.
I tested the N1 HD for several days, during which time I used it on Switch and PC, both wired and wirelessly. I tried to use it on two Android phones but failed to connect with either.
I played The Legend of Zelda: Tears of the Kingdom, which provides a thorough test for any controller, given the demands it places on all manner of inputs, from the face buttons to the analog sticks and motion controls. On PC, I played Art of Rally to test the triggers and sticks, and Tekken 8, which is great for testing button responsiveness. On my Android phone I played Alien: Isolation and Asphalt Legends Unite.
I have been gaming for over 25 years, and during that time I have experienced a large number of controllers across a myriad of platforms. I play on consoles, including the Switch, as well as PC, both of which I use controllers with.
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