Samsung's rollout of One UI 7 (based on Android 15) has been a long and frustrating one for users, with delays and bugs aplenty – and we've got some more details about when the software might actually arrive on your phone.
First up, well-known tipster @UniverseIce notes that the "final full version" of One UI 7 is now rolling out for the Samsung Galaxy S25. Or at least it appears to be in South Korea, so it should reach the rest of the world soon.
The Galaxy S25 phones launched with One UI 7 on board back in January, but this latest "final" version seems to bring the handsets up to date with the latest features – including a new charging animation and improved interface support for media player apps.
That leaves every other Galaxy phone. Officially, One UI 7 was supposed to be heading to the Galaxy S24, Galaxy Z Fold 6, and Galaxy Z Flip 6 on April 7, though that process was put on pause, and it's not clear if it has fully resumed. Based on reports on Reddit and social media, it seems it may depend on where in the world you are.
Coming soon?The official One UI 7 rollout timeline for the India region‼️Repost pic.twitter.com/WqzOnmNdU6April 16, 2025
With ongoing uncertainty about the One UI 7 update for Galaxy handsets launched in 2024 and 2025, it's perhaps no surprise that we're seeing conflicting leaks around when older phones such as the Samsung Galaxy S23 are going to be included.
If you own a Galaxy S23, you'll be encouraged by a report from Android Headlines suggesting the phone could get One UI 7 as early as next week – though it seems the Canadian carrier listing the leak is based on has now been revised.
From Canada to India, where well-known tipster @tarunvats33 has posted another rollout timeline that specifies the Galaxy S23 upgrade date as May 25. Some other phones and tablets will apparently have to wait until June or even July.
As has tended to be the norm with One UI 7, we're left with a lack of clarity from Samsung and a lot of conflicting rumors – not helped by the complex logistics of managing software updates across multiple countries and carriers. Once again, Galaxy phone owners are having to patiently refresh their Android update screens and wait.
You might also likeFor a few weeks, users of Apple’s CarPlay have been plagued by a series of bugs, crashes and all-round problems that have hampered the in-car entertainment system. Now, though, it looks like Apple has rolled out a fix that has finally put the issues to bed.
The fix is included in the iOS 18.4.1 update, which Apple released yesterday. The release notes explain that the patch “provides important bug fixes, security updates, and addresses a rare issue that prevents wireless CarPlay connection in certain vehicles.”
That should provide some comfort to Apple customers affected by the irritating issues in their CarPlay-enabled vehicles. That said, we’ll have to wait for user reports to roll in to be sure the fix has worked. That’s because there were several problems that were previously reported rather than just one.
A variety of problems (Image credit: Shutterstock / Hadrian)Scouring online forums and message boards, you can find a variety of CarPlay glitches that seem to have recently affected people, as we reported a couple weeks ago.
For instance, one user reported that their vehicle’s dashboard was no longer displaying Now Playing information. For others, their devices would repeatedly connect to CarPlay, promptly disconnect, then reconnect again, over and over. Still other users couldn’t connect their devices to CarPlay at all.
The problems were being experienced across a variety of different car brands, suggesting that the issues lay with CarPlay itself rather than the vehicles’ own software. And sure enough, the release of this patch by Apple seems to have confirmed that.
If you’ve found yourself affected by recent CarPlay issues, we’d recommend that you download and install the latest iOS 18.4.1 update on your iPhone. Hopefully, that should finally remedy the glitches once and for all.
You might also likeSo far, most renders of the iPhone 17 Pro and iPhone 17 Pro Max have shown them with a two-tone design, where the rumored large new camera block is one color, and the rest of the rear is another. But a new render shows these two elements in the same shade.
The image you can see below was shared by @kdctweets (via Phone Arena), and we’d take it with a pinch of salt, since they don’t yet have much of a track record as a leaker – and also it’s unclear whether this image is based on new information they’ve obtained, or just their own vision of what the iPhone 17 Pro might look like.
But it’s notable regardless, because recently Mark Gurman – an Apple watcher with a superb track record – claimed that the iPhone 17 Pro series wouldn’t have a two-tone design. So there’s a good chance this image provides a more accurate look at the iPhone 17 Pro’s design than previous renders do.
pic.twitter.com/4vWww2aP7KApril 16, 2025
No two-tone for your iPhoneWhether it all being one color is better or worse than two-tone is somewhat subjective – and may not matter much anyway if you’re just going to put the phone in a case. But while nothing is certain just yet, we’re inclined to believe Gurman on this – meaning the design in this render is probably something along the lines of what Apple will unveil.
That said, even if the colors of the two sections are mostly a match, there may be some slight differences in the tone, as a previous iPhone 17 Pro leak suggested the camera housing would be metal, while the bottom half of the phone would be glass. So the colors might not be quite as uniform as they are here.
We’ll probably find out for sure in September, as that’s when the iPhone 17 series is likely to be unveiled, but we’d expect plenty more unofficial renders will emerge in the meantime.
You might also likeComposer Joris de Man, best known for Killzone and the Horizon series, can't confirm if he's working on the third Horizon game, but would return if Guerrilla Games asked.
Ahead of the PlayStation: The Concert Tour, a live music event scheduled to play music from PlayStation's most iconic games like The Last of Us and God of War, TechRadar Gaming sat down with Joris de Man to discuss his time composing music for video games and expressed interest in returning for another Killzone game.
When asked if he will continue working on the Horizon series in the future or on the third installment, de Man said he's all in.
"I'm there for it, is all I can say," de Man said. "Yeah, in terms of what's happening, what I will say is that Guerrilla is very, very good at keeping their cards close to their chest, and even as someone who's known them the past 20 years, I'm always kind of almost a bit shocked and a bit perturbed that I don't know more about what they're cooking up there in Amsterdam."
On the topic of different genres he would like to explore next in his career, de Man revealed the desire to write music for a role-playing game (RPG), similar to Diablo or even a Fallout game.
"I'd love to do an RPG, like a proper RPG, you know, whether it's something a bit like Diablo..." de Man said. "I mean, I'm a massive Diablo fan, so although I have not been much of a fan of the recent one [...] I've not managed to get into it as well as I did with the other three, which I played until the disc was literally gray.
"But yeah, no, I love those games, so I'd love to write something for that, and otherwise, a Fallout game would also be quite cool to write on, because I just love the original soundtracks, and I'd love to explore that kind of vibe a bit further for a future Fallout game."
You might also like...Silent Hill 2 remake developer Bloober Team has released the first gameplay trailer for its next game, Cronos: The New Dawn.
An all-new survival horror property, Cronos: The New Dawn looks a little bit like Silent Hill crossed with Dead Space and The Medium. Its set across two parallel time periods - the post-apocalyptic far future and 1980s Poland.
In Poland, players will explore the fictionalized ruined district of New Dawn, which was inspired by the real-world Nowa Huta in Krakow.
As a Traveller and agent of the mysterious Collective, it's your job to travel back in time to rescue key people from the incoming apocalypse.
Standing in your way are the Orphans, supernatural creatures that don't stay dead. If you're not able to burn their bodies, other enemies can absorb them in a unique process called 'Merging' - becoming stronger and gaining additional abilities. This is certainly an interesting idea and reminds me a little bit of the terrifying Crimson Head zombies from the Resident Evil remake.
The trailer also offers some glimpses of the combat mechanics, with the player wielding a mix of powerful range weapons including a pistol, a meaty shotgun, and a few futuristic looking launchers.
They game will feature a soundtrack from award winning composer Arkadiusz Reikowski, who has helmed music for a number of Bloober Team games, in collaboration with the Polish-Ukranian indie folk band Zazula.
Cronos: The New Dawn is set to release in 2025 and is coming to Xbox Series X, Xbox Series S, PlayStation 5, and PC.
You might also like...Xbox's official support account may have just shared more than it was supposed to on the alleged remaster for The Elder Scrolls 4: Oblivion.
After a round of screenshots leaked online this week, the internet was once again abuzz with speculation as to if (or indeed when) we'll get to play the long-rumored Oblivion Remastered anytime soon.
It seems like we may have just gotten our answer. As reported by GamesRadar, several users on X / Twitter have been claiming that Xbox's official support account, via direct messaging, has been outright stating a release date of April 21, 2025 for Oblivion Remastered. At the time of writing, that's four days from now.
pic.twitter.com/U1SqhpKMbvApril 16, 2025
The above video shows a DM interaction between X / Twitter user Ser_Raven18 and what appears to be the official Xbox Support account.
"The Elder Scrolls 4: Oblivion Remastered is set to release on April 21, 2025," writes the account.
Furthermore, in a reply to gaming account 'Synth Potato, another user shared a screenshot with details on how Oblivion Remastered will be handling the original's bevy of downloadable content, including the legendary Shivering Isles expansion.
"The remastered version of The Elder Scrolls 4: Oblivion on Xbox Game Pass will include the base game only. The Shivering Isles DLC, along with other expansions like Knights of the Nine, will be part of the Deluxe Edition."
As a screenshot only, this message does carry less weight, and there's always the chance that correspondence here could be fabricated just to stew the pot. So naturally, take everything here with a healthy pinch of salt.
That said, a lot of things do seem to be lining up. Hopefully the speculation can be put to bed with an official announcement or trailer soon, especially as the alleged release date is mere days away.
You might also like...Do you say "Please" or "Thank you" to ChatGPT? If you're polite to OpenAI's chatbot, you could be part of the user base costing the company "Tens of millions of dollars" on electricity bills.
User @tomiinlove wrote on X, "I wonder how much money OpenAI has lost in electricity costs from people saying 'please' and 'thank you' to their models."
OpenAI CEO, Sam Altman, responded, "Tens of millions of dollars well spent - you never know." Thanks for lowering the world's anxiety around an AI uprising, Sam. We'll all be sure to waste even more energy by saying "Please" or "Thank You" from now on.
In February, Future PLC, the company that owns TechRadar, compiled a survey of more than 1,000 people on their AI etiquette. The survey found that around 70% of people are polite to AI when interacting with it, with 12% being polite in case of a robot uprising.
Obviously, there's an energy cost when using ChatGPT, which has massive AI-powered servers that run the whole operation. But as these tools thrive in popularity, are most of us even aware that one simple message, or one AI-generated meme, is impacting the planet?
TechRadar reached out to OpenAI for comment, we'll update this story when we hear back.
tens of millions of dollars well spent--you never knowApril 16, 2025
Should we be polite to AI?If being polite to AI can have such an impact on energy consumption, should we even bother being nice to ChatGPT?
Presumably, these 'Tens of millions of dollars' Altman speaks of are due to users saying "Please" or "Thank You" in a contained message rather than at the end of a prompt. Hopefully, OpenAI will respond to our query to give us more of an understanding of how people frame these particular messages.
TechRadar writer Becca Caddy stopped saying thanks to ChatGPT and found that being polite to an AI chatbot might actually help with responses.
In her article, she wrote, "Polite, well-structured prompts often lead to better responses, and in some cases, they may even reduce bias. That’s not just a bonus – it’s a critical factor in AI reliability.
As AI evolves, it will be fascinating to see whether politeness itself becomes a built-in feature. Could AI favor users who communicate respectfully? Will models be trained to respond differently based on etiquette?"
So while it may not be energy-efficient, being polite to AI could in fact give you a better experience while interacting with ChatGPT. But is it worth the environmental cost?
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